BT, don't forget to change the abilities listed next to the pokemon when they rotate. They are still listed as Wonderguard.
Mirror Coat - Energy Ball x2
Let`s make her taste the cold!
Ice Beam ~ Ice Punch ~ Blizzard
Punch him away with an Ice punch if he tries touching you again. Relax on a protect.
Jeez, I keep forgetting that. I better do it right next time around xD
RaZoR LeAf vs. Eragam
Arena: De-Generator
Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.
Team RazorLeaf
oooo
Dragniesi F
Magic Bounce
[][][][][][][][][][] 38% HP
[][][][][][][][][][] 19% EP
~Ingrained~
Ugh, I hate the cold...
Mirror Coat ~ Energy Ball ~ Energy Ball
Team Eragam
oooo
Soak F
Magic Bounce
[][][][][][][][][][] 18% HP
[][][][][][][][][][] 0% EP
~Aqua Ring~ (4 rounds)
Phew, it's nice and cold, now.
Ice Beam ~ Ice Punch ~ Blizzard
Field Effects:
Hail
Ice type moves +10% chance to freeze
Non-Ice Types -3 health per turn
Round 14; Last Round For Magic Bounce!
Feeling more tired than ever, Soak gathers the cold from the air into an ice beam, which she shoots at Dragniesi. However, before the ice beam can hit, Dragniesi covers herself in a reflective coating. The ice beam hits, and does great damage against Dragniesi, but the coat surrounding her takes the brunt of the blow, and begins to glow in a brilliant Cyan-colored glow before a beam of light is shot from the coat, hitting Soak with incredible psychic power!
The exhaustion and damage from the attack is just too great, and Soak goes down... fainted.
[Dragniesi: -8 health; -3 health (hail 2 turns); -8 energy ¦ Soak: -16 health; -3 health (hail 2 turns); -5 health (fatigue); *Fainted*]
Dragniesi celebrates this victory by sapping some nutrients from the ground. [+5 health]
Team RazorLeaf
oooo
Dragniesi F
Magic Bounce
[][][][][][][][][][] 35% HP
[][][][][][][][][][] 11% EP
~Ingrained~
Finally, that cold little weasel is gone.
Team Eragam
oooo
Soak F
Magic Bounce
[][][][][][][][][][] 0% HP
[][][][][][][][][][] 0% EP
Stupid... Plant... *fainted*
Field Effects:
Hail 2 turns
Ice type moves +10% chance to freeze
Non-Ice Types -3 health per turn
Eragam Releases next,
Razor Leaf Commands after.
Ref Notes
-Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
-Mirror coat absorbs some of an attack; The amount of damage that manages to get through the coat and hit the pokemon is doubled, then sent back at the opposing pokemon.
-Exhausted pokemon take -1% health for every 2% energy they use.
I`ll use
Futakuchi - Mawile (f) Hyper Cutter
Stone Edge ~ Stone Edge ~ Iron Head
Best. Bump. Ever.
Anyway, completely forgot about this, my bad, no excuse.
I'll have it done by later tonight or by tomorrow
RaZoR LeAf vs. Eragam
Arena: De-Generator
Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.
Team RazorLeaf
oooo
Dragniesi F
Magic Bounce
[][][][][][][][][][] 35% HP
[][][][][][][][][][] 11% EP
~Ingrained~
Finally, that cold little weasel is gone.
Earth Power ~ Wring Out ~ Earth Power
Team Eragam
oooo
Futakuchi F
Magic Bounce
[][][][][][][][][][] 100% HP
[][][][][][][][][][] 100% EP
Alright, my first victim.
Stone Edge ~ Stone Edge ~ Iron Head
Field Effects:
Hail 2 turns
Ice type moves +10% chance to freeze
Non-Ice Types -3 health per turn
Alright, what exciting new ability is the RNG going to grace us with this time around?
5th verse, same as the first. Out of 164 abilities, we get...
oh lord...
Round 15: Ability #96... Normalize
This ability... Turns all moves... into NORMAL TYPE MOVES!
dear god, we're going to be in for a LOOOONG few rounds, considering both pokemon are resistant against normal type moves.
Dragniesi starts out by sending out a shockwave throughout the earth in the form of a crack towards Futakuchi. However, the crack seems to be colored grey as the earth aspect of the move is taken away in favor of replacing it with normal. Futakuchi gets hit by the tremors, but that doesn't stop her from lifting grey-colored, sharp stones into the air, and throwing them at Dragniesi.
Both attacks fail to do much damage, but at least they tried. Meanwhile, the hail hits the both of them rather hard.
[Dragniesi: -9 health; -3 health (hail 1 turn); -3 energy¦ Futakuchi: -5 health; -3 health (hail 1 turn); -7 energy]
Futakuchi shoots some more grey-colored stones at Dragniesi while Dragniesi slowly and creepily inches a root towards Futakuchi. Futakuchi's then dragged up into the air by one vine while another comes to start twisting her in all sorts of her directions, doing a good job of wringing her out. If Dragniesi can't have all that health, than neither can she. The major difference in health does a lot for the power of Wring out, even though it's not very effective. The hail then hits them both for a bit of health before clearing up.
[Dragniesi: -8 health; -3 health (hail dissipated); -11 energy; -1 health (fatigue) ¦ Futakuchi: -13 health; -3 health (hail dissipated); -6 energy]
Futakuchi runs to Dragniesi in what's really looking like a slightly-stronger headbutt, considering the effects of Normalize. Dragniesi sends a grey-colored crack in the earth towards Futakuchi, but that doesn't stop her from striking Dragniesi with her head.
[Dragniesi: -6 health; -1 health (fatigue) ¦ Futakuchi: -5 health; -4 energy]
Dragniesi also manages to sap some more nutrients from the earth. [+5 health]
Team RazorLeaf
oooo
Dragniesi F
Normalize
[]][][][][][][][][][] 9% HP
[][][][][][][][][][] 0% EP
~Ingrained~
Eh.... *gasp* No fair... i'm... already weak...
Team Eragam
oooo
Futakuchi F
Normalize
[][][][][][][][][][] 71% HP
[][][][][][][][][][] 83% EP
You glorified piece of scenery... that really the best you got?
Eragam Commands next
Ref Notes
-Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
-Normalize turns all moves into Normal type moves (would be a great time to bring in a ghost type xD)
-Exhausted pokemon take -1% health for every 2% energy they use.
-The huge difference in health made wring out do plenty of damage, but it was still not very effective.
-Sorry for the wait, I had a bit of trouble reffing this round (that and I kind of forgot about it xD)
Sucker Punch + Swords Dance ~ Sucker Punch
Protect from any super damage inflicting combo and push the commands forward.
Sub Sucker Punch with Stone Edge if she tries status moves.
RaZoR LeAf vs. EragamRef Notes
Arena: De-Generator
Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.
Team RazorLeaf
oooo
Dragniesi F
Normalize
[]][][][][][][][][][] 9% HP
[][][][][][][][][][] 0% EP
~Ingrained~
Eh.... *gasp* No fair... i'm... already weak...
Team Eragam
oooo
Futakuchi F
Normalize
[][][][][][][][][][] 71% HP
[][][][][][][][][][] 83% EP
You glorified piece of scenery... that really the best you got?
Sucker Punch ~ Swords Dance ~ Sucker Punch
Round 16
Dragniesi snakes some roots along the ground in an attempt to grab Futakuchi up in them to wring her out, but Futakuchi suddenly disappears from sight before Dragniesi suddenly feels a severe pain in the back of her stem. That sucker punch seemed to be the final blow for her, and she falls down, the ancient flower seemingly wilting.
[Dragniesi:-9 health *Fainted* ¦ Futakuchi: -7 energy]
Team RazorLeaf
oooo
Dragniesi F
Normalize
[]][][][][][][][][][] 0% HP
[][][][][][][][][][] 0% EP
~Ingrained~
*Fainted*
Team Eragam
oooo
Futakuchi F
Normalize
[][][][][][][][][][] 71% HP
[][][][][][][][][][] 76% EP
Yeah... That's what I thought.
Razor Leaf Sends out his next pokemon, then he commands next.
-Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
-Normalize turns all moves into Normal type moves (would be a great time to bring in a ghost type xD)
^ He gets the Idea xD
Era's been AWOL long enough, so I would kindly like this battle to end to free up a battle slot.
I make it... three pokemon on one side fainted so... 6 points to me an PTBoke and 3 to Era should he resurface.
Correct me if I'm wrong?
Can't count.
Ok, then. Since this is a DQ, and both you and Eragam were both down to 2 pokemon; You and I get 4 points while Eragam gets 2. I believe that is correct.