Quote Originally Posted by Heracross View Post
Then, play Bowser's Inside story if you want to see a great series hit its peak after plummeting into a 20-mile crater!
Fixed.

...Alright, alright, to be honest, PiT isn't BAD. There's really no such thing as a BAD Mario game that's

A) been made by Nintendo and
B) lauded as a triple-AAA Mario title and not just Mario Sports Party Go-Kart Flight Simulation Cooking XXX.

However, what PiT IS is, for a game falling into those 2 categories, pretty underwhelming. It has received mixed reviews for many reasons including uninteresting characters, frustrating bosses (The final boss can take a half an hour due not to challenge, but to long-ass attacks and a FUCKTON of HP.), a sub-par soundtrack, and FUBAR'd controls because you're trying to control 4 characters at once.

Now that's not to say it's on the level of Big Rigs, Ninjabread Man, Superman 64, or any of those other infamous 'games.' PiT has its positives: Like the other M&L games, there's humor to be found everywhere, and the story is, for a Mario game, pretty damn cool and intricate, bringing stable(ish)-loop time travel and a fucking ALIEN INVASION to the Mushroom Kingdom. The levels are also a mixed bag: Some, like Yoob's belly and Star Hill (not the same one from SMRPG, by the by), are pretty fun and interesting, but others - again, especially the final one - just drag on for far too long and the game suffers from it.

To put it simply, PiT is basically the SMB2 (U.S.)/SMS of the Mario & Luigi series: It's the second installment in a series, which meant it was time to try some new shit, and while many people liked change, not all of it was good. So what we get in the end is a somewhat disjointed game from the others, as well as the lowest point of the trilogy. Maybe a 6/10.