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Thread: [Safari Zone] Grey's Adventures II (Mike, PC)

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  1. #1
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-FOUR
    Umbreon leads the way, taking you to another warehouse building, motioning for you to open the door since he lacks opposable thumbs.

    Cautiously you open the door, hoping not to be blindsided along the way. With great luck, you don't find any pokemon on the other side... but Smeargle's eyes light up upon seeing his pallet!

    He quickly grabs it, but this triggers a loud alarm.

    Smeargle joins the party!



    What's your next move, Ghosts?

    Run.
    Stick around and fight!

    Ref Notes
    2A

    -Grey

  2. #2
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    [quote=Greyfox;551467]
    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-FIVE
    You make your orders swiftly, all four of you hug the wall whilst Smeargle uses his magical paint to engulf you in a protective field.

    Thirty seconds go on before you hear muffled voices from behind your safeguard. You're curious as to who those voices belong to, but you're also worried that if you even make a tiny peek, you'd compromise your location.



    What's your next move, Ghosts?

    Peek anyway.
    Stay calm and behind the makeshift wall.
    Fight!

    Ref Notes
    3A

    -Grey

  3. #3
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-SIX
    You remain quiet and behind the faux wall as you hear muffled voices in the room. They sound calm, but a little frustrated, before leaving the room ultimately. The painted wall comes down, and you notice that they had left the door open. Your eyes feast upon the pokemon behind everyone--



    Kamon!?



    What's your next move, Ghosts?

    Get to Kamon!
    Stay calm...

    Ref Notes
    4C

    -Grey

  4. #4
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-SEVEN
    Defying all logic, you throw your calm out the window and bolt out the warehouse door. However, before you can advance too far, you are stopped by Krok.

    "Whaddya think y'er doin'," he snaps, "he's one of them! Y'er gonna get us locked up again!"

    Umbreon and Smeargle join you just a few seconds later, "He's right," Umbreon says, "I don't know what your history is with that magcargo, but right now he's under the same spell as everyone else. If you were to try and retrieve him, we'd all be outnumbered..."



    What's your next move, Ghosts?

    Stay calm...
    Think of a plan.

    Ref Notes
    7D

    -Grey

  5. #5
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-EIGHT
    You turn to your allies and try to gather up enough ideas for your present predicament, until the previously silent Smeargle offers up some advice.

    "This thing I have," he says, motioning to his palette, "it's really quite powerful in a pinch. I bet you we could do quite a bit of damage with it, 'ya know?"

    "Could you possibly paint us up some weapons, maybe?," Umbreon asks.

    "I might could, yeah..."



    What's your next move, Ghosts?

    Drum up some ideas for weapons.
    Think of something else..

    Ref Notes
    8C

    -Grey

  6. #6
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round ONE NINETY-NINE
    You lock the door and wait patiently, giving Smeargle time to paint to life a series of wonderful weapons that, if workable, should be able to defrag the mind-controlled victims of Alabaster.

    After nearly an hour of waiting patiently, you are presented with one very large, unusually light gun-like device. There's a nice logo of a brain with 'the universal no' circle around it. You tremble with the thought of what that could mean, but ultimately put it in the back of your mind.



    Inventory
    Ray Gun


    What's your next move, Ghosts?

    Make more!
    Transform and roll out.

    Ref Notes
    1E

    -Grey

  7. #7
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    Default Re: [Safari Zone] Grey's Adventures II (Aye, MLG, Mike, Oslo)

    SAFARI ZONE
    MELOVEGHOSTS' ADVENTURE

    Poké Balls
    ooooooo

    Locale
    Skyline Terrace
    A strange town, all within the treetops. Long since abandoned by humans, the MASSIVE amount of Pokemon that live here all seem a bit strange and off kilter. The completely aerial town is connected by boards, and the homes all resemble traditional Japanese style. One would think the townspeople were turned into Pokemon here!

    Caught


    Round TWO HUNDRED
    Krok unlocks the door and leads the way as your squad hustle out of the warehouse room. As you charge, you casually note the paint residue on your fingertips, but ultimately put it in the back of your mind (alongside the thoughts of 'what the hell does this gun even do!?').

    Before you can make it too far, however, you see a squad of pokemon up ahead--



    Alexander!?



    Inventory
    Ray Gun


    What's your next move, Ghosts?

    Charge!
    Hold back.

    Ref Notes
    2A

    -Grey

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