† - The Thirteenth - †
The circle round, the twelve, they mark
Each separate world, who dare embark
When chalk draws six, to form the last
Twelve plucked from those worlds made of glass
In the thirteenth, they live and lie
The true God looks over with watchful eye
If they wish return their worlds, enslaved
They must walk the path that paves their grave
There is a circle that controls all life, a circle of time, a circle that binds all together. Twelve is the number of the whole, twelve is the completion—twelve is the number that keeps the circle stable. Twelve marks surround the inside edge of this circle, stretching all around it, and these twelve are protection. Each of the twelve is a separate world, a world that is entirely different from each of the other eleven, and a world that exists without the need of any of the other eleven.
A guardian watches over each world, the inhabitants of each refer to the guardian as God. It is far from it, however, as the true God of all lies in a place unknowing to anyone or anything. The true God lays to rest in the thirteenth world.
Suppose a line was drawn from each of the worlds to connect to the world directly opposite to it, where the six lines all meet is where all twelve worlds collide and where the thirteenth world is born.
This thirteenth is a wicked and evil place, capable of being anything or anywhere in time, and solely the true God, the God who is the exact opposite of what the inhabitants of the twelve worlds would make a God out to be, controls it. This God is like the world he resides in: evil, wicked and with a lustful desire for power. He controls everything in this world, and he controls it from the thirteenth throne.
This throne sits in a lone tower at the top of a spiraling mountain; it is called the thirteenth because he is the controller of the anti-guardians, the ones who mimic the true guardians of each of the twelve worlds. These guardians are much unlike their true counterparts, as they are twisted and warped, and spawned of evil. These twelve guardians are present in the thirteenth world to control and keep things the way they should be.
And so, one fateful day did come when the true God drew six lines, connecting the twelve worlds to the thirteenth. This is when the time of tribulation came. God sent tribulation down, turning these twelve worlds into hellholes. People became infected with disease, everything that could go wrong did, and gradually the inhabitants began to die off. This is when the test came, the trial—it is what the true God wished had happened.
One from each of the twelve worlds was drawn from the deck of tarot cards that the true God did hold in his black fingertips. The number of card controlled their destiny, and their fate as each crossed over to the thirteenth world. Each was unique, from an entirely different world than the rest—different time periods, different places, but all from the planet dubbed Earth.
You are one of the twelve, a pawn in the hands of a corrupt God. Will you walk the path that leads to the dark God’s end, will you not survive what is at hand, or will you rather turn on your friends for a chance at the dark God’s side? All will come to fall in the next chapter, the chapter that ultimately will decide the fate of the earth, and all the worlds bound within the circle of time.
~-)\o/(-~
Enlist:
Name: Birth name. First and last is necessary, middle or other optional.
Gender: Male or Female.
Age: How old you are.
Number: The number that controls your fate, anywhere from one to twenty-one. It is the number that binds you to the thirteenth world. Everyone must have a different number. This is meaningful, so think about it before you choose—it will have an impact on the storyline and the future.
World: Where do you hail from? Which of the twelve (just number them), time period, area, setting, all should be included. (Ex. The First of the Twelve, 2005, Sri Lanka, after large Tsunami, etc.)
Appearance: Looks should adhere to time period, setting, etc.
Personality: Self-explanatory.
History: Important. What happened in your past?
Weaponry: What weaponry (if any) did you bring over to the world? Time period and setting should be taken into consideration.
Other Items: Anything other than weaponry you brought along with you? Remember, you didn’t know you were going to be crossing into another world, so don’t expect your character to be packed like a scout camper, unless they are one.
Other Information: Anything else you would like to include?
Good, now that all of that is over, I can tell you that I won’t be playing one of the twelve, I will be the game master, controlling everything that goes on. I will be the true God, as well as all of the evil you will inevitably encounter. So, pawns, I am your God.
~-)\o/(-~
Roster:
Kirya Menark - 4 - Female - First of the Twelve, 2104, America: Hawaii
Toshiya Yorimoto - 1 - Male - Second of the Twelve, 1863, Japan: Kyoto
Raúl Desgracia - 14 - Male - Third of the Twelve, 2010, Spain: Madrid
Sakura Karen - 2 - Female - Fourth of the Twelve, 1980, Japan: Osaka
Everu - 5 - Male - Fifth of the Twelve, 1365, England
Markus Trindall - 13 - Male - Sixth of the Twelve, 2150, America: New York
Foster Covin - 7 - Male - Seventh of the Twelve, 2005, Scotland
Kayla Brockford - 17 - Female - Eighth of the Twelve, 2001, America: New York
Von McCarthy - 15 - Male - Ninth of the Twelve, 3010
Maichi Konnetsu - 8 - Female - Tenth of the Twelve, 2032, Japan: Tokyo
Keith Lindowski - 18 - Male - Eleventh of the Twelve, 2099, Australia: Canberra
Jack Korso - 19 - Male - Twelfth of the Twelve, 2305, America
No Spots Left!
Adieu,
Zak Hunter