List Of All Abilities in Pokemon X and Y

NameBattle EffectField Effect
Adaptability This Pokémon's moves that match its type do more damage than normal.
Aerilate Normal-type moves become Flying-type moves.
Aftermath When a contact move KOs this Pokémon, the opponent that knocked it out recieves damage equal to 1/4 its maximum HP.
Air Lock This Pokémon is unaffected by weather conditions.
Analytic If this Pokémon attacks last, its move will be stronger than normal.
Anger Point This Pokémon's Attack is maxed out when it is hit with a critical hit.
Anticipation This Pokémon is alerted if the opponent has a move that would do super-effective damage to it.
Arena Trap The opponent cannot switch out or run from this Pokémon unless it is a Flying-type or has Levitate The wild Pokémon encounter rate is increased if this Pokémon is first in the party.
Aroma Veil Protects allies from attacks that effect their mental state.
Aura Break The effects of Aura Abilities are reversed.
Bad Dreams Opponents lose some HP every turn while they are asleep.
Battle Armor Moves used against this Pokémon cannot be critical hits.
Big Pecks This Pokémon's Defense cannot be lowered.
Blaze This Pokémon's Fire attacks do 50% more damage when it has less than 1/3 of its HP.
Bulletproof Protects the Pokémon from some ball and bomb moves.
Cheek Pouch Restores HP as well when the Pokémon eats a Berry.
Chlorophyll This Pokémon's Speed is doubled while Sunny Day is in effect.
Clear Body This Pokémon's stats cannot be lowered.
Cloud Nine This Pokémon is unaffected by weather conditions.
Color Change When this Pokémon is hit with a damaging move, its type changes to match the move's type.
Competitive Boosts the Sp. Atk stat when a stat is lowered.
CompoundEyes This Pokémon's Accuracy is incresed by 30%. The chance of encountering a wild Pokémon holding an item increases by 50% if this Pokémon is first in the party.
Contrary Changes to this Pokémon's stats are reversed.
Cursed Body When this Pokémon is attacked the move used to attack it has a 30% chance of becoming disabled.
Cute Charm The opponent has a 30% chance of becoming attracted when making physical contact with this Pokémon. There is a 2/3 chance of running into an opposite-gendered wild Pokémon, regardless of gender ratio, if this Pokémon is first in the party.
Damp Neither this Pokémon or the opponent can use Explosion or Selfdestruct.
Dark Aura Powers up each Pokémon's Dark-type moves.
Defeatist This Pokémon's Attack is reduced when it has less than 1/2 of its maximum HP.
Defiant This Pokémon's Attack is increased by two levels when one of its stats is lowered.
Delta Stream
Download When this Pokémon enters battle, it raises the offensive stat that corresponds to the opponent's weaker defensive stat by one level.
Drizzle When this Pokémon enters battle, Rain Dance is in effect until another weather effect occurs.
Drought When this Pokémon enters battle, Sunny Day is in effect until another weather effect occurs.
Dry Skin This Pokémon gradually loses HP per turn during Sunny Day, and gradually heals during Rain Dance. This Pokémon takes double damage from Fire attacks, but Water attacks heal 1/4 of its maximum HP.
Early Bird This Pokémon wakes up in half as many turns as normal including sleep induced by Rest.
Effect Spore The opponent has a 30% chance of becoming Paralyzed, Poisoned, or Asleep when making physical contact with this Pokémon.
Fairy Aura Powers up each Pokémon's Fairy-type moves.
Filter This Pokémon takes half damage from super-effective moves.
Flame Body The opponent has a 30% chance of being Burned when making physical contact with this Pokémon. The amount of steps required to hatch an egg is halved if this Pokémon is anywhere in the party (does not stack).
Flare boost This Pokémon's Special Attack is increased by 50% while it is burned.
Flash Fire When this Pokémon is hit by a Fire move, it becomes immune to Fire moves and its Fire moves are boosted by 50% until switching out.
Flower Gift While Sunny Day is in effect, this Pokémon's form changes, and it and its parters' Attack and Special Attack are increased by 50%.
Flower Veil Prevents lowering of ally Grass-type Pokémon's stats.
Forecast This Pokémon's type and appearance change when Sunny Day, Rain Dance, or Hail is in effect.
Forewarn This Pokémon is alerted of its opponent's strongest attack.
Friend Guard The damage done to this Pokémon's partners is reduced.
Frisk This Pokémon is alerted of its opponent's held item.
Fur Coat Halves damage from physical moves.
Gale Wings Gives priority to Flying-type moves.
Gluttony This Pokémon will eat berries triggered by low HP at 1/2 HP instead of 1/4 HP.
Gooey Contact with the Pokémon lowers the attacker's Speed stat.
Grass Pelt Boosts the Defense stat when the terrain is grass.
Guts This Pokémon's Attack is increased by 50% while it is affected by a status condition.
Harvest This Pokémon's berry can be reused endlessly.
Healer This Pokémon's partners have a 30% chance of being healed of a status condition after every turn.
Heat Proof This Pokémon takes half damage from Fire moves.
Heavy Metal This Pokémon's weight is twice as much as its species's normal weight.
Honey Gather This Pokémon will be holding a Honey after battle if it wasn't already holding an item.
Huge Power This Pokémon's Attack is doubled.
Hustle This Pokémon's physical attacks do 50% more damage, but are 80% as accurate as normal. The chance of encountering a higher level wild Pokémon is increased by 50% if this Pokémon is first in the party.
Hydration This Pokémon is cured of status conditions during Rain Dance.
Hyper Cutter This Pokémon's Attack cannot be lowered.
Ice Body This Pokémon recovers a small amount of HP each turn while Hail is in effect.
Illuminate The wild Pokémon encounter rate is increased when this Pokémon is first in the party.
Illusion This Pokémon appears as if it were the Pokémon in the last slot in the party (not counting fainted Pokémon) until it is attacked by a damaging move.
Immunity This Pokémon cannot be poisoned.
Imposter This Pokémon automatically transforms into the Pokémon in front of it.
Infiltrator Defensive wall moves, such as Reflect and Light Screen, do not affect this Pokémon's attacks.
Inner Focus This Pokémon does not flinch.
Insomnia This Pokémon cannot be asleap.
Intimidate When this Pokémon is sent into battle, the Attack of any opponents is lowered one level. The chance of encountering a lower level wild Pokémon is decreased by 50% if this Pokémon is first in the party.
Iron Barbs The opponent takes damage whenever it makes physical contact with this Pokémon.
Iron Fist This Pokémon's punching attacks do 20% more damage.
Justified This Pokémon's Attack is increased one level when it is hit with a Dark-type move.
Keen Eye This Pokémon's Accuracy cannot be lowered. The chance of encountering a lower level wild Pokémon is decreased by 50% if this Pokémon is first in the party.
Klutz This Pokémon cannot use its held item.
Leaf Guard This Pokémon is immune to status conditions during Sunny Day.
Levitate This Pokémon is immune to Ground-type moves.
Light Metal This Pokémon's weight is half of its species's normal weight.
Lightningrod Any Electric attacks used by an opponent will not hit this Pokémon or its partners, and will increase this Pokémon's Special Attack by one level.
Limber This Pokémon cannot be Paralyzed.
Liquid Ooze When the opponent uses an absorbtion move against this Pokémon it looses HP instead of gaining HP.
Magic Bounce If this Pokémon is hit with a non-damaging move, the opponent receives the same effect.
Magic Guard This Pokémon is immune to secondary effects of attacks.
Magician The Pokémon steals the held item of a Pokémon it hits with a move.
Magma Armor This Pokémon cannot be frozen. The amount of steps required to hatch an egg is halved if this Pokémon is anywhere in the party (does not stack).
Magnet Pull Steel type opponents cannot run or switch out against this Pokémon. The chance of encountering Steel-type Pokémon is increased if this Pokémon is first in the party.
Marvel Scale This Pokémon's Defense is increased by 50% when it is inflicted with a status condition.
Mega Launcher Increases the power of Aura and Pulse moves by 50%.
Minus This Pokémon's Special Attack is increased by 50% when either of its partners has Plus
Mold Breaker This Pokémon's attacks are unaffected by the opponent's ability.
Moody When this Pokémon is sent into battle, one of its stats is increased by one level and another is decreased by one level.
Motor Drive When this Pokémon is hit with an Electric-type attack, it is unaffected and its speed increases by one level.
Moxie This Pokémon's Attack is raised one level when it KOs an opponent.
Multiscale This Pokémon takes half of the normal damage from attacks when its HP is full.
Multitype When this Pokémon is holding a plate, its type and form match the plate's type.
Mummy When a Pokémon makes physical contact with this Pokémon, its ability is replaced with Mummy until it is switched out.
Natural Cure This Pokémon is cured of status conditions after switching out.
No Guard While this Pokémon is in battle, all damaging moves have 100% accuracy. The wild Pokémon encounter rate is increased if this Pokémon is first in the party.
Normalize All of this Pokémon's moves are Normal.
Oblivious This Pokémon cannot be attracted.
Overcoat This Pokémon does not take damage from weather effects.
Overgrow This Pokémon's Grass attacks do 50% more damage when it has less than 1/3 of its HP.
Own Tempo This Pokémon cannot be confused.
Parental Bond Parent and child attack together.
Pickpocket When a Pokémon makes physical contact with this Pokémon, its held item is taken.
Pickup If another Pokémon uses a berry, or if an item is thrown at this Pokémon using Fling, this Pokémon will obtain that item if it wasn't already holding one. After battle, this Pokémon has a 10% chance of holding an item if it was not already.
Pixilate Normal-type moves become Fairy-type moves.
Plus This Pokémon's Special Attack is increased by 50% when either of its partners has Minus.
Poison Heal This Pokémon recovers 1/8 of its maximum HP every turn while it is poisoned.
Poison Point The opponent has a 30% chance of becoming poisoned when making physical contact with this Pokémon.
Poison Touch The opponent will become poisoned after making physical contact with this Pokémon.
Prankster This Pokémon's non-damaging attacks are used with the same priority as Quick Attack.
Pressure When the opponent attacks this Pokémon, 2 PP is consumed from the move it used instead of 1. The chance of encountering a higher level wild Pokémon is increased by 50% if this Pokémon is first in the party.
Protean Changes the Pokémon's type to the type of the move it just used.
Pure Power This Pokémon's Attack is doubled.
Quick Feet This Pokémon's speed is increased when it is inflicted with a status condition. The wild Pokémon encounter rate is decreased if this Pokémon is first in the party.
Rain Dish This Pokémon recovers a small amount of HP every turn while Rain Dance is in effect.
Rattled This Pokémon's speed is increased by one level when it is attacked by a Bug, Ghost, or Dark-type move.
Reckless The opponent takes 30% more damage from recoil.
Refrigerate Normal-type moves become Ice-type moves.
Regenerator This Pokémon's HP is restored when it switches out.
Rivalry This Pokémon's Attack is increased while it is fighting against a Pokémon of the same gender as itself.
Rock Head This Pokémon does not take recoil damage.
Rough Skin The opponent takes 1/16 of its maximum HP in damage whenever it makes physical contact with this Pokémon.
Run Away This Pokémon can run from any wild battle.
Sand Force This Pokémon's Rock, Steel, and Ground-type moves do more damage while Sandstorm is in effect.
Sand Rush This Pokémon's Speed is doubled while Sandstorm is in effect.
Sand Stream When this Pokémon enters battle, Sandstorm is in effect until another weather effect occurs.
Sand Veil This Pokémon's evasion is increased during a sandstorm. The wild Pokémon encounter rate is decreased during a sandstorm if this Pokémon is first in the party.
Sap Sipper This Pokémon's Attack is raised one level when it is hit by a Grass-type move.
Scrappy This Pokémon's Normal and Fighting moves can damage Ghost-type Pokémon.
Serene Grace The chance of this Pokémon's move having a secondary effect is doubled.
Shadow Tag The opponent cannot run or switch out unless it has Shadow Tag.
Shed Skin This Pokémon has a 1/3 chance of being healed of any status condition each turn.
Sheer Force The power of this Pokémon's moves is increased, however secondary effects are disabled.
Shell Armor Moves used against this Pokémon cannot be critical hits.
Shield Dust This Pokémon is unaffected by stat and status changes from damaging moves.
Simple Stat changes on this Pokémon are doubled (the maximum of six still applies).
Skill Link When this Pokémon uses a move that hits 2-5 times, it will always hit 5 times.
Slow Start This Pokémon's Attack and Speed are halved for the first few turns it's in battle.
Sniper This Pokémon's critical hits do more damage than normal.
Snow Cloak This Pokémon's evasion is increased during hail. The wild Pokémon encounter rate is decreased during a snowstorm if this Pokémon is first in the party.
Snow Warning When this Pokémon enters battle, Hail is in effect until another weather effect occurs.
Solar Power This Pokemon's maximum HP is decreased and its Special Attack is increased while Sunny Day is in effect.
Solid Rock This Pokémon takes less damage from super-effective attacks.
Soundproof This Pokémon is immune to sound-based moves.
Speed Boost This Pokemon's Speed increases by one level at the end of each turn.
Stall This Pokémon attacks second.
Stance Change The Pokémon changes form depending on how it battles.
Static The opponent has a 30% chance of becoming paralyzed when making physical contact with this Pokémon. The chance of encountering Electric-type Pokémon is increased if this Pokémon is first in the party.
Steadfast This Pokémon's Speed increases by one level whenever it flinches.
Stench The opponent has a 10% of flinching when this Pokémon uses a damaging move against it. The wild Pokémon encounter rate is decreased when this Pokémon is first in the party.
Sticky Hold The opponent cannot remove this Pokémon's held item. The chance of encountering a Pokémon using a fishing rod is increased if this Pokémon is first in the party.
Storm Drain Any Water attacks used by an opponent will not hit this Pokémon or its partners, and will increase this Pokémon's Special Attack by one level.
Strong Jaw The Pokémon's strong jaw gives it tremendous biting power.
Sturdy This Pokémon cannot be KOed in one hit.
Suction Cups The opponent cannot force this Pokémon to switch out. The chance of encountering a Pokémon using a fishing rod is increased if this Pokémon is first in the party.
Super Luck This Pokemon's chance of getting a critical hit is doubled.
Swarm This Pokémon's Bug attacks do 50% more damage when it has less than 1/3 of its HP. The wild Pokémon encounter rate is increased if this Pokémon is first in the party.
Sweet Veil Prevents ally Pokémon from falling asleep.
Swift Swim This Pokémon's Speed is doubled while Rain Dance is in effect.
Symbiosis The Pokémon can pass an item to an ally.
Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the opponent becomes inflicted with the same condition. The chance of encountering a wild Pokémon with the same nature as this one is increased this Pokémon is first in the party.
Tangled Feet This Pokémon's Evasion is increased while it is confused.
Technician This Pokémon inflicts 50% more damage with moves that have power of 60 or less. Hidden Power is not affected.
Telepathy This Pokémon does not take damage from its partners.
Teravolt This Pokémon can attack the opponent regardless of the opponent's ability.
Thick Fat This Pokémon takes half damage from Fire and Ice moves.
Tinted Lens This Pokémon inflicts double damage with not-very-effective moves.
Torrent This Pokémon's Water attacks do 50% more damage when it has less than 1/3 of its HP.
Tough Claws Powers up moves that make direct contact.
Toxic Boost This Pokémon's Attack is increased while it is poisoned.
Trace This Pokémon copies the opponent's ability when entering battle.
Truant This Pokémon can only attack every other turn.
Turboblaze This Pokémon can attack the opponent regardless of the opponent's ability.
Unaware This Pokémon ignores opponents' stat changes except for Speed.
Unburden This Pokémon's Speed increases by one level when it loses its held item.
Unnerve The opponent cannot use its held berry.
Victory Star This accuracy of this Pokémon and its parters is increased by 10%.
Vital Spirit This Pokémon cannot be Asleap. The chance of encountering a higher level wild Pokémon is increased by 50% if this Pokémon is first in the party.
Volt Absorb When this Pokémon is hit by an Electric-type move, it is unaffected and 1/4 of its maximum HP is healed.
Water Absorb When this Pokémon is hit by a Water-type move, it is unaffected and 1/4 of its maximum HP is healed.
Water Veil This Pokémon cannot be burned.
Weak Armor When this Pokémon is hit with a physical move, its Defense decreases by one level and its Speed increases by one level.
White Smoke This Pokémon's stats cannot be lowered. The wild Pokémon encounter rate is decreased when this Pokémon is first in the party.
Wonder Guard This Pokémon only takes damage from super-effective attacks and secondary effects.
Wonder Skin The accuracy of non-damaging moves used against this Pokémon is halved.
Zen Mode This Pokémon's form changes when it has less than 1/2 of its maximum HP.