#355 Duskull

#355 Duskull  

TypeAbilitiesCatch RateMax Exp.Happiness
Ghost none Levitate none none 190 800,000 35
Egg Group (compatibility)Gender RatioSteps to Hatch
Amorphous none
50%F
50%M
6400

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
0111110½111½121211

Evolution

#355 Duskull
#355 Duskull


Ghost

Level 37#356 Dusclops
#356 Dusclops


Ghost

Trade holding Reaper Cloth#477 Dusknoir
#477 Dusknoir


Ghost

Duskull Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Leer NormalOther0 100% 30 Lowers the target's Defense by one stage.
Night Shade GhostSpecial1 100% 15 Inflicts damage equal to the user's level.
6 Disable NormalOther0 100% 20 Disables the target's last used move for 1-8 turns.
9 Foresight NormalOther0 - 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
14 Astonish GhostPhysical30 100% 15 Has a 30% chance to make the target flinch.
17 Confuse Ray GhostOther0 100% 10 Confuses the target.
22 Shadow Sneak GhostPhysical40 100% 30 Inflicts regular damage with no additional effect.
25 Pursuit DarkPhysical40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
30 Curse GhostOther0 - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
33 Will-O-Wisp FireOther0 85% 15 Burns the target.
38 Hex GhostSpecial65 100% 10 Has double power if the target has a major status ailment.
41 Mean Look NormalOther0 - 5 Prevents the target from leaving battle.
46 Payback DarkPhysical50 100% 10 Power is doubled if the target has already moved this turn.
49 Future Sight PsychicSpecial120 100% 10 Hits the target two turns later.

Duskull Base Stats

StatBase Stat ValueEVs Given
HP
20
0
Attack
40
0
Defense
90
0
Special Attack
30
0
Special Defense
90
1
Speed
25
0
Total
295
1

Flavor Text

XIt doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
YIf it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.