#297 Hariyama

#297 Hariyama  

TypeAbilitiesCatch RateMax Exp.Happiness
Fighting none Thick Fat Guts Sheer Force 200 1,640,000 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Human-like none
25%F
75%M
5120

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
11111111122½½11½12

Evolution

#296 Makuhita
#296 Makuhita


Fighting

Level 24#297 Hariyama
#297 Hariyama


Fighting

Hariyama Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Arm Thrust FightingPhysical15 100% 20 Hits 2-5 times in one turn.
Brine WaterSpecial65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
Focus Energy NormalOther0 - 30 Increases the user's chance to score a critical hit.
Sand-Attack GroundOther0 100% 15 Lowers the target's accuracy by one stage.
Tackle NormalPhysical50 100% 35 Inflicts regular damage with no additional effect.
4 Vital Throw FightingPhysical70 - 10 Never misses.
7 Fake Out NormalPhysical40 100% 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
10 Whirlwind NormalOther0 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
13 Knock Off DarkPhysical65 100% 20 Target drops its held item.
16 SmellingSalt NormalPhysical60 100% 10 If the target is paralyzed, inflicts double damage and cures the paralysis.
19 Belly Drum NormalOther0 - 10 User pays half its max HP to max out its Attack.
22 Force Palm FightingPhysical60 100% 10 Has a 30% chance to paralyze the target.
27 Seismic Toss FightingPhysical1 100% 20 Inflicts damage equal to the user's level.
32 Wake-Up Slap FightingPhysical70 100% 10 If the target is asleep, has double power and wakes it up.
37 Endure NormalOther0 - 10 Prevents the user's HP from lowering below 1 this turn.
42 Close Combat FightingPhysical120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
47 Reversal FightingPhysical1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
52 Heavy Slam SteelPhysical1 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.

Hariyama Base Stats

StatBase Stat ValueEVs Given
HP
144
2
Attack
120
0
Defense
60
0
Special Attack
40
0
Special Defense
60
0
Speed
50
0
Total
474
2

Flavor Text

XIt stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
YIt loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.