#391 Monferno

#391 Monferno  

TypeAbilitiesCatch RateMax Exp.Happiness
Fire Fighting Blaze none Iron Fist 45 1,059,860 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Field Human-like
12.5%F
87.5%M
5120

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1½21½½11222¼111½½1

Evolution

#390 Chimchar
#390 Chimchar


Fire

Level 14#391 Monferno
#391 Monferno


FireFighting

Level 36#392 Infernape
#392 Infernape


FireFighting

Monferno Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Ember FireSpecial40 100% 25 Has a 10% chance to burn the target.
Leer NormalOther0 100% 30 Lowers the target's Defense by one stage.
Scratch NormalPhysical40 100% 35 Inflicts regular damage with no additional effect.
7 Taunt DarkOther0 100% 20 For the next few turns, the target can only use damaging moves.
9 Mach Punch FightingPhysical40 100% 30 Inflicts regular damage with no additional effect.
14 Fury Swipes NormalPhysical18 80% 15 Hits 2-5 times in one turn.
16 Flame Wheel FirePhysical60 100% 25 Has a 10% chance to [burn]{mechanic:burn} the target. Lets frozen Pokémon thaw themselves.
19 Feint NormalPhysical30 100% 10 Hits through Protect and Detect.
26 Torment DarkOther0 100% 15 Prevents the target from using the same move twice in a row.
29 Close Combat FightingPhysical120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
36 Fire Spin FireSpecial35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
39 Acrobatics FlyingPhysical55 100% 15 Has double power if the user has no held item.
46 Slack Off NormalOther0 - 10 Heals the user by half its max HP.
49 Flare Blitz FirePhysical120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to [burn]{mechanic:burn} the target.

Monferno Base Stats

StatBase Stat ValueEVs Given
HP
64
0
Attack
78
0
Defense
52
0
Special Attack
78
1
Special Defense
52
0
Speed
81
1
Total
405
2

Flavor Text

XIt skillfully controls the intensity of the fire on its tail to keep its foes at an ideal distance.
YIt uses ceilings and walls to launch aerial attacks. Its fiery tail is but one weapon.