#223 Remoraid

#223 Remoraid  

TypeAbilitiesCatch RateMax Exp.Happiness
Water none Hustle Sniper Moody 190 1,000,000 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Water1 Water2
50%F
50%M
5120

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1½½22½1111111111½1

Evolution

#223 Remoraid
#223 Remoraid


Water

Level 25#224 Octillery
#224 Octillery


Water

Remoraid Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Water Gun WaterSpecial40 100% 25 Inflicts regular damage with no additional effect.
6 Lock-On NormalOther0 - 5 Ensures that the user's next move will hit the target.
10 Psybeam PsychicSpecial65 100% 20 Has a 10% chance to confuse the target.
14 Aurora Beam IceSpecial65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
18 BubbleBeam WaterSpecial65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
22 Focus Energy NormalOther0 - 30 Increases the user's chance to score a critical hit.
26 Water Pulse WaterSpecial60 100% 20 Has a 20% chance to confuse the target.
30 Signal Beam BugSpecial75 100% 15 Has a 10% chance to confuse the target.
34 Ice Beam IceSpecial90 100% 10 Has a 10% chance to freeze the target.
38 Bullet Seed GrassPhysical25 100% 30 Hits 2-5 times in one turn.
42 Hydro Pump WaterSpecial110 80% 5 Inflicts regular damage with no additional effect.
46 Hyper Beam NormalSpecial150 90% 5 User foregoes its next turn to recharge.
50 Soak WaterOther0 100% 20 Changes the target's type to Water.

Remoraid Base Stats

StatBase Stat ValueEVs Given
HP
35
0
Attack
65
0
Defense
35
0
Special Attack
65
1
Special Defense
35
0
Speed
65
0
Total
300
1

Flavor Text

XIt has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
YUsing its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.