#561 Sigilyph
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Psychic | Flying | Wonder Skin | Magic Guard | Tinted Lens | 45 | 1,000,000 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Flying | none |
50%F
|
5120 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 2 | ½ | 2 | ¼ | 1 | 0 | 1 | ½ | 1 | 2 | 2 | 1 | 2 | 1 | 1 |
Evolution
#561 Sigilyph PsychicFlying |
Sigilyph Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Gust | Flying | Special | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. |
— | Miracle Eye | Psychic | Other | 0 | - | 40 | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
4 | Hypnosis | Psychic | Other | 60 | 60% | 20 | Puts the target to sleep. |
8 | Psywave | Psychic | Special | 1 | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. |
11 | Tailwind | Flying | Other | 0 | - | 15 | For three turns, friendly Pokémon have doubled Speed. |
14 | Whirlwind | Normal | Other | 0 | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
18 | Psybeam | Psychic | Special | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
21 | Air Cutter | Flying | Special | 60 | 95% | 25 | Has an increased chance for a critical hit. |
24 | Light Screen | Psychic | Other | 0 | - | 30 | Reduces damage from special attacks by 50% for five turns. |
28 | Reflect | Psychic | Other | 0 | - | 20 | Reduces damage from physical attacks by half. |
31 | Synchronoise | Psychic | Special | 120 | 100% | 15 | Hits any Pokémon that shares a type with the user. |
34 | Mirror Move | Flying | Other | 0 | - | 20 | Uses the target's last used move. |
38 | Gravity | Psychic | Other | 0 | - | 5 | Disables moves and immunities that involve flying or levitating for five turns. |
41 | Air Slash | Flying | Special | 75 | 95% | 15 | Has a 30% chance to make the target flinch. |
44 | Psychic | Psychic | Special | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
48 | Cosmic Power | Psychic | Other | 0 | - | 20 | Raises the user's Defense and Special Defense by one stage. |
50 | Sky Attack | Flying | Physical | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
Sigilyph Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 72 | 0 |
Attack | 58 | 0 |
Defense | 80 | 0 |
Special Attack | 103 | 2 |
Special Defense | 80 | 0 |
Speed | 97 | 0 |
Total | 490 | 2 |
Flavor Text
X | The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory. |
Y | The guardians of an ancient city, they always fly the same route while keeping watch for invaders. |