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View Full Version : Dawn Of The Dead vē



Yoh Asakura
25th September 2004, 05:01 PM
Monster - 16
1 Vampire Lord
1 Curse of Vampire
2 Dragon Bone Ogre

2 Double Ghost
3 Pyramid Turtle
3 Revived Mummy
3 Soul-Hunting Spirit
1 Fear From the Darkness

Magic - 15
1 Theft
1 Cyclone
1 Tempest
1 Hurricane
1 Dark Zone
1 Early Burial
1 Pot of Greed
1 Change of Heart
2 Call of the Corpses
2 Emissary of Obliteration
3 Book of Life - Forbidden Magic

Total - 40

Trap - 9
1 Tidal Wave
1 Magic Cylinder
1 Destruction Ring
2 Dead Spirit Zoma
2 Apostles of Harmony
1 Cry of the Living Dead
1 Deck Destruction Virus of Death

SideBoard - 15
SB: 1 Gelnia
SB: 1 Sixth Sense
SB: 1 Goblin Zombie
SB: 1 Noble Du Noir
SB: 2 Explosive Armor
SB: 1 Thieving Zombie
SB: 1 Enemy Controller
SB: 1 Gift For the Dead
SB: 1 Distressing Choice
SB: 1 Power of Magicians
SB: 1 Despair From Darkness
SB: 2 Forced Ejection Machine
SB: 1 Spirit Draining Bone Tower


Thank You Konami, more Undead cards for me to use. Hehe

Dead Spirit Zoma
[Continuous - Trap]
After activation, this card becomes a monster card (4/Dark/Undead/1800/500) and is summoned to the monster zone in face-up defense mode. When this card is destroyed in battle, do damage to opponent equal to the attack of you opponent's monster. (This card still count as a Trap card)

UnConfirmed
Curse of Vampire
?/Undead(?)/6/2000/800
When this card is destroy in Battle and send to Graveyard, you may pay 1000 LP to special summon this card to the field with attack raise by 500 (Probably will add something like "In next Standby Phase", and the attack raise will probably refer to the attack before it's destroy)


This is how my deck will probably look when that card is confirmed. It may change a little bit, just tweaks here and there.

Rate/Fix~