View Full Version : Movesets
DigiMonster
30th November 2004, 07:15 PM
Sorry for being n00bish, but i need help with movesets for
Scizor
Houndoom
Forrettress
and what would be a good baton passer?
Cedrico Ikari
30th November 2004, 07:58 PM
Why oh why did post when I had nothing whatsoever to offer to this topic, why why why
(Don't do it again)
(This is Sir Chris)
phaedrus
30th November 2004, 08:29 PM
depends on what you want to batonpass. meanlook, curse, spd, atk, etc.
houndoom@lumberry
fireblast
crunch
counter
pursuit
(timid/modest-flashfire)
forretress@pinkbow/whateverthersequivalentis
earthquake/doubleedge
spikes
explosion
protect/toxic
(adamant/jolly-sturdy)
scizor@liechiberry
agility
silverwind
return
hp-fighting
(jolly-swarm)
MeLoVeGhOsTs
1st December 2004, 07:24 AM
Houndoom @ Lum Berry
Trait: Flash Fire
Nature: Timid
EVs: 4/0/0/252/252/0
Fire Blast
Hidden Power: Grass
Crunch
Protect/Pursuit
Protect>Pursuit for a starter...HP:Grass for Swamperts...
Forretress@Silk Scarf/Lum
~Spikes
~Rapid spin
~Protect/Double-edge
~b00m
Scizor
No expierence,sry...
DarkestLight
1st December 2004, 02:52 PM
Ok, I'm out of the loop for Scizor, but phaedrus, why HP-Fighting?
...
Yeah I'm trying to think of the logical reason, but its not coming up. x_x;
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