Nace
3rd June 2005, 05:44 AM
UDE recently changed the ruling on battle position changes to match the OCG one. Check it out:
Battle Position Changes Effective June 6, 2005
A Monster Card’s battle position in the Yu-Gi-Oh! TRADING CARD GAME can be changed in one of two ways:
1. A "manual" change. This is when you use your once-per-turn battle position change on a monster, during your Main Phase 1 or 2, to change it from attack position to defense position or vice versa. This includes a Flip Summon. There are some restrictions on when you can do this (see below).
2. A change because of a card effect. Examples: “Enemy Controller”, “Zero Gravity”, “Guardian Sphinx”, “Book of Moon” and “Tsukuyomi”.
A “manual” change can only be performed during your Main Phase 1 or 2. There are 3 exceptions that will prevent you from “manually” changing a monster’s battle position:
Exception #1: You cannot “manually” change the battle position of a monster if it declared an attack that turn (even if the attack was negated or a replay occurred).
Exception #2: You cannot “manually” change the battle position of a monster if it was Summoned or Set that turn by the turn player.
Exception #3: You cannot “manually” change the battle position of a monster if its battle position was already changed “manually” that turn (including if it was Flip Summoned).
Please note that:
You CAN always change the battle position of a monster with a card effect, even if any of the above exceptions prevent you from changing its battle position “manually”.
You CAN change the battle position of a monster “manually” if its battle position was changed by a card effect previously that turn (as long as none of the 3 exceptions exist). Example: You activate “Book of Moon” and flip a monster into face-down Defense Position. Then you can Flip Summon it that same turn, as long as none of the 3 exceptions exist.
You CAN change the battle position of a monster “manually” if it was Summoned or Set, but not by the turn player. Example: “Cyber Jar” Summons a monster on the opponent’s side of the field, and the turn player uses “Change of Heart” to take control of it, then Flip Summons it that same turn. This is a legal play (as long as none of the 3 exceptions exist).
You CAN change the battle position of a monster “manually” if it was returned to the field because of “Dimensionhole”, because it does not Summon the monster (as long as none of the 3 exceptions exists).
http://www.upperdeckentertainment.com/yugioh/en/faq_advanced.aspx
Anywho, we have the OCG ruling now. Prepare for TER and tsukuyomi abuse. I myself shall be abusing spell canceller + tsukuyomi. ^-^
Battle Position Changes Effective June 6, 2005
A Monster Card’s battle position in the Yu-Gi-Oh! TRADING CARD GAME can be changed in one of two ways:
1. A "manual" change. This is when you use your once-per-turn battle position change on a monster, during your Main Phase 1 or 2, to change it from attack position to defense position or vice versa. This includes a Flip Summon. There are some restrictions on when you can do this (see below).
2. A change because of a card effect. Examples: “Enemy Controller”, “Zero Gravity”, “Guardian Sphinx”, “Book of Moon” and “Tsukuyomi”.
A “manual” change can only be performed during your Main Phase 1 or 2. There are 3 exceptions that will prevent you from “manually” changing a monster’s battle position:
Exception #1: You cannot “manually” change the battle position of a monster if it declared an attack that turn (even if the attack was negated or a replay occurred).
Exception #2: You cannot “manually” change the battle position of a monster if it was Summoned or Set that turn by the turn player.
Exception #3: You cannot “manually” change the battle position of a monster if its battle position was already changed “manually” that turn (including if it was Flip Summoned).
Please note that:
You CAN always change the battle position of a monster with a card effect, even if any of the above exceptions prevent you from changing its battle position “manually”.
You CAN change the battle position of a monster “manually” if its battle position was changed by a card effect previously that turn (as long as none of the 3 exceptions exist). Example: You activate “Book of Moon” and flip a monster into face-down Defense Position. Then you can Flip Summon it that same turn, as long as none of the 3 exceptions exist.
You CAN change the battle position of a monster “manually” if it was Summoned or Set, but not by the turn player. Example: “Cyber Jar” Summons a monster on the opponent’s side of the field, and the turn player uses “Change of Heart” to take control of it, then Flip Summons it that same turn. This is a legal play (as long as none of the 3 exceptions exist).
You CAN change the battle position of a monster “manually” if it was returned to the field because of “Dimensionhole”, because it does not Summon the monster (as long as none of the 3 exceptions exists).
http://www.upperdeckentertainment.com/yugioh/en/faq_advanced.aspx
Anywho, we have the OCG ruling now. Prepare for TER and tsukuyomi abuse. I myself shall be abusing spell canceller + tsukuyomi. ^-^