Elekidkid
5th June 2005, 08:51 AM
Ok, so I went ahead and made a team for all these spiffy Advanced Generation games, so I would like to receive some feedback on it.
Girafarig
Bold (+Defense, -Attack)
-Agility
-Amnesia
-Baton Pass
-Psychic
@???
Tangela
Calm Nature (+Special Defense, -Attack)
-Ingrain
-Leech Seed
-Giga Drain
-Bind
@Leftovers
Poliwrath
Adament Nature (+Attack, -Special Attack)
-Belly Drum/Bulk Up
-Brick Break
-Rest
-Earthquake
@Chesto Berry
Houndoom
Modest Nature (+Special Attack, -Attack)
-Pursuit
-Flamethrower
-Will o Wisp
-Crunch/Fire Spin
@???
Crobat
Jolly Nature (+Speed, -Special Attack)
-Sludge Bomb
-Aerial Ace
-Confuse Ray
-Shadow Ball
@???
Ampharos
Bold Nature (+Defense, -Attack)
-Thunder Wave
-Thunder
-Rain Dance
-HP Water
@???
Ok, I'm in dire need of help with those Natures and Items. For the most part I tried to go with natures that compliment the Pokémon's strong points, but with Ampharos I decided to help out its defense instead because it's special attack stat is high enough as it is. With Poliwrath, I was thinking a Belly Drum/Rest and Chesto Berry set, but would Bulk Up be a better choice to put on there? For the items, I really am not fully sure on what would be appropriate to put on for the battle. On Houndoom I have Fire Spin as an option simply due to its ability to trap an opponent in a battle it would not be able to make it out of, but I feel Crunch may still be the better choice. Pursuit is there to catch the opponent off guard.
For some strategy explanations here... Point is to lead off with Houndoom, wreak some havok, and once Houndoom faints (or some pesky fighting or ground types come out), I switch around. Girafarig and Tangela are meant to work in tandem. Girafarig can learn both Amnesia and Agility, so those moves coupled with Baton Pass eliminate all of Tangela's weak points (well, besides Attack, really, but that stat doesn't even come in to play anyway). Then, when Tangela is out it'll use Bind (to trap the opponent) followed up by Ingrain, Leech Seed, and start Mega Draining. Intention of this set is to be constantly dealing and recovering damage. Mega Drain may be a bit low on PP to be effective, though, so any suggestions for a grass-type replacement move? The rest seem pretty obvious. Corbat, Ampharos, and Poliwrath are meant to go out and screw majorly with the opponent.
No real reason for that post icon... I just think it looks awesome.
Girafarig
Bold (+Defense, -Attack)
-Agility
-Amnesia
-Baton Pass
-Psychic
@???
Tangela
Calm Nature (+Special Defense, -Attack)
-Ingrain
-Leech Seed
-Giga Drain
-Bind
@Leftovers
Poliwrath
Adament Nature (+Attack, -Special Attack)
-Belly Drum/Bulk Up
-Brick Break
-Rest
-Earthquake
@Chesto Berry
Houndoom
Modest Nature (+Special Attack, -Attack)
-Pursuit
-Flamethrower
-Will o Wisp
-Crunch/Fire Spin
@???
Crobat
Jolly Nature (+Speed, -Special Attack)
-Sludge Bomb
-Aerial Ace
-Confuse Ray
-Shadow Ball
@???
Ampharos
Bold Nature (+Defense, -Attack)
-Thunder Wave
-Thunder
-Rain Dance
-HP Water
@???
Ok, I'm in dire need of help with those Natures and Items. For the most part I tried to go with natures that compliment the Pokémon's strong points, but with Ampharos I decided to help out its defense instead because it's special attack stat is high enough as it is. With Poliwrath, I was thinking a Belly Drum/Rest and Chesto Berry set, but would Bulk Up be a better choice to put on there? For the items, I really am not fully sure on what would be appropriate to put on for the battle. On Houndoom I have Fire Spin as an option simply due to its ability to trap an opponent in a battle it would not be able to make it out of, but I feel Crunch may still be the better choice. Pursuit is there to catch the opponent off guard.
For some strategy explanations here... Point is to lead off with Houndoom, wreak some havok, and once Houndoom faints (or some pesky fighting or ground types come out), I switch around. Girafarig and Tangela are meant to work in tandem. Girafarig can learn both Amnesia and Agility, so those moves coupled with Baton Pass eliminate all of Tangela's weak points (well, besides Attack, really, but that stat doesn't even come in to play anyway). Then, when Tangela is out it'll use Bind (to trap the opponent) followed up by Ingrain, Leech Seed, and start Mega Draining. Intention of this set is to be constantly dealing and recovering damage. Mega Drain may be a bit low on PP to be effective, though, so any suggestions for a grass-type replacement move? The rest seem pretty obvious. Corbat, Ampharos, and Poliwrath are meant to go out and screw majorly with the opponent.
No real reason for that post icon... I just think it looks awesome.