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RaZoR LeAf
19th October 2005, 06:05 PM
ASB Rules Tower

It's been mentioned a few times that there is no Rules tower, so after a bit of searching on Google, for archives of the old forums, I've managed to find a copy of the old Rules Tower (from TPM's EzBoard era). I've taken the liberty of clearing it up a bit and updating it with new things, but here it is for everyone's viewing pleasure. If anyone spots mistakes, or things that need to be added, please raise them in this topic, or PM me.

Section 1: Starting Out

Choose 4 pokémon as your beginning team. You are allowed 2 non-evolving pokémon, but all others must be the lowest evolutionary level. Your starting team can include any pokémon, with exceptions listed in the Approval Tower.
You cannot begin ASB until your team is approved. Nicknames are optional, as is having your pokémon a particular color or choosing a shiny pokémon.
Abilities are currently in use, but are OPTIONAL.
Signature Moves are NOT in use.
Move tutor moves are in use, but are OPTIONAL.
Mega Evolutions are in use, but are OPTIONAL.
Beginning Trainers start with no points.
For more information regarding Team Approval, check the Team Approval Tower.


Section 2: Battling

In order to start battling you will need an opponent and ref. These are asked for in the topic of a battle you wish to start. For example: RaZoR LeAf vs Someone (Ref: Someone)

The Rules you need in order to start a battle are as follows:

Number of pokémon to be used.
Who sends first.
Who attacks first.
DQ Time (default 1 week).

Items cannot be used in battle.

Mega Stones are the exception to this rule, but only once per battle.

Additional rules may be added, such as battle duration, or disallowed moves.
You may not choose prizes, they are preset.
Both players must agree before mid-battle rule changes are made.
Each round consists of three attacks from each battler.
After each round, whoever commanded first, now commands second. With each passing round, the commanding order reverses.
Battles end when a Winner is announced, an opponent passes the DQ time, or forfeits.

You are limited to taking part in 4 Battles at any time.
If you are going to be away for any length of time, post in the ASB Absence Tower, so people know you are unable to post
NYPC moves are the only moves that are illegal to be used for any Pokemon.
Rotom -- being the first Pokemon to have more than one initial forme that is not a Legendary-comes with one rule. If you are choosing to use a differed forme of Rotom for a battle, it must be stated beforehand what form you are using, and it will need to stay that way until either Rotom faints or is recalled, or the battle concludes.
The Illusion Ability -- if you are using Zoroa or Zoroark in a battle and wish to take advantage of their unique ability, you must first PM the referee to let them know.
Move Tutors -- If you have defeated a Gym Leader or a member of the Elite 4, one of the pokémon that played part in that battle can learn a special attack that is not normally learnable. A list of these special moves can be learned at the Tower of the Ascended (http://www.pokemasters.net/forums/showthread.php?t=20170).

As an alternative, you can also purchase Move Tutor moves at the ASB Move Tutor Shop (http://www.pokemasters.net/forums/showthread.php?t=24523).

Mega Evolutions -- If you have a Mega Ring and the pokémon's Mega Stone, you may Mega Evolve that pokémon at any time during the battle. Mega Evolving takes one action, and cannot be undid until the battle is over.

Mega Evolutions typically have different abilities and types than their regular counterparts. Keep that in mind when reffing battles.
You can only Mega Evolve one pokémon per battle, even if you have multiple pokémon capable of Mega Evolution.


Section 3: Etiquette

Common courtesy should be used at all times.
Do not pester other battlers or referees to post in a topic.
If there is a disagreement over any aspect of the battle, a Mod should be consulted and asked to pass judgement.
Basic forum rules apply, with regards to Spamming and such.


Section 4: Winning System

Completed Battles:

- 1 on 1: Winner and Ref (2 pts.); Loser (1 pt.)
- 2 on 2: Winner and Ref (4 pts.); Loser (2 pts.)
- 3 on 3: Winner and Ref (6 pts.); Loser (3 pts.)
- 4 on 4: Winner and Ref (8 pts.); Loser (4 pts.)
- 5 on 5: Winner and Ref (10 pts.); Loser (5 pts.)
- 6 on 6: Winner and Ref (12 pts.); Loser (6 pts.)


- 1 on 1: Ref (2 pts.); Tie (1 pt.)
- 2 on 2: Ref (4 pts.); Tie (3 pts.)
- 3 on 3: Ref (6 pts.); Tie (4 pts.)
- 4 on 4: Ref (8 pts.); Tie (5 pts.)
- 5 on 5: Ref (10 pts.); Tie (6 pts.)
- 6 on 6: Ref (12 pts.); Tie (7 pts.)

DQs and Forfeits:

In order for someone to win a battle by a forfeit or DQ, at least one Pokemon has to be at least at 55% or below for the winner to get a point. If not, then no one wins anything. For a DQ, the winner is defined as the person who wants the DQ, whether they are winning or losing the battle. For a Forfeit, the person forfeiting the battle is the one who gets the loser's share of the earnings.

- 1 on 1: Winner and Ref (2 pt.); Loser (1)

From a 2 on 2 onwards, the double amount of Pokemon that have been used will determine who gets what (ex: 3 on 3 and only on first Pokemon, winner and ref gets 2 and loser gets 1 point . If 2 Pokemon were used (and the second has to be at 55% or below), then the winner and ref gets 4 points and the loser gets 2. 3rd Pokemon has to be at the mark to deem it a completed battle).

Tag Teams:

For a Tag Team where it is Two trainers:
2 per team: Winner 4 pts; Loser 2 pts, Ref 4 x 1.5 = 6 pts.
3 per team: Winner 6 pts; Loser 3 pts; Ref 6 x 1.5 = 9 pts.
4 per team: Winner 8 pts; Loser 4 pts; Ref 8 x 1.5 = 12 pts.
5 per team: Winner 10 pts; Loser 5 pts; Ref 10 x 1.5 = 15 pts.
6 per team: Winner 12 pts; Loser 6 pts; Ref 12 x 1.5 = 18 pts.

For 4 trainers, split the earnings in half for winners and losers.


1 on 1 on 1: Winner and Ref (3pt); Runner Up (2pt) Loser (1pt)

Anything larger, multiply the amount of participants by the number of Pokemon in the match. So if you have a 3 man melee and they each decide to use 3 Pokemon (non tag team), then the winner would get 9 points, middleman 6 and loser 3.


Referees receive points based on how much of the battle they have reffed. For detailed instructions, please refer to the Reffing Tower. Also, the approved refs also have a reward, which can also be viewed in the Reffing Tower.


Section 5: Contests

In ASB Contests, Competitors choose one Pokemon and with that Pokemon they must perform an appeal - this is a display of the Pokemon's power by combining up to three attacks.

This could include, for example, A psychic/flamethrower combo, in which the fire was manipulated into a specific shape; a vortex, or a symbol - the creativity is what earns you more points. Other examples may be a whirlwind/bullet seed/swift combo, in which the user fires seeds into a swirling wind, then firing stars in, too, to create an impressive display. These are just examples.

You can use a maximum of 3 attacks, and they can be combined, like in the examples above, or just used separately, like Flamethrower - Shadow Ball - Iron Tail. This may not earn as many points, however.

After every competitor has posted their appeals, the Referee/Judge will post the combos the Pokemon uses, and their score, out of 10.00. In this contest there are 8 competitors in the first stage. The 4 with the highest scores go onto the next stage, which is a repeat of the first. In the second stage, it is advised to use a different combo to get more points. Repeating the same one will lose points for a lack of originality.

After the next post is up from the judge, the 2 with the highest scores in that round then go against each other in a 1-1. They have to see how much damage they can inflict in 5 Rounds. The contest ends after 5 rounds, and the Pokemon with the most HP at the end wins.

This is to make it more like the anime (in which you have 5 minutes to inflict as much damage as possible) and to make it a bit quicker.

The winner will receive a custom ribbon for their sig, or website, and their name will be placed up in the ASB Contest Hall of Fame. In addition they will also receive 4 points. The Judge/Ref for that contest will also receive a 4 point prize. If the contest is extended (ie: 16 challengers to begin with) then the overall prize will change but this will be a rare (if not never-occurring) alternative.

Section 6: Important Links

Anime Style Battling (http://www.pokemasters.net/forums/forumdisplay.php?f=19)

ASB News (http://www.pokemasters.net/forums/showthread.php?t=11953)
ASB Towers (http://www.pokemasters.net/forums/forumdisplay.php?f=32)

ASB Abilities (http://www.pokemasters.net/forums/showthread.php?t=19806)
ASB Financial Tower (http://www.pokemasters.net/forums/showthread.php?t=20130)
ASB Reffing Tower (http://www.pokemasters.net/forums/showthread.php?t=21936)
ASB Approval Tower (http://www.pokemasters.net/forums/showthread.php?t=20131)
ASB Trading Tower (http://www.pokemasters.net/forums/showthread.php?t=20134)
ASB Absence Tower (http://www.pokemasters.net/forums/showthread.php?t=20133)
ASB Attack List (http://www.pokemasters.net/forums/showthread.php?t=18618)
ASB VS Seeker (http://www.pokemasters.net/forums/showthread.php?t=18342)
Contest Hall of Fame (http://www.pokemasters.net/forums/showthread.php?t=11737)

Business and Tournaments (http://www.pokemasters.net/forums/forumdisplay.php?f=33)

Chat Thread (http://www.pokemasters.net/forums/showthread.php?t=24710)
ASB Incubation Station (http://www.pokemasters.net/forums/showthread.php?t=20073)
ASB Safari Zone (http://www.pokemasters.net/forums/showthread.php?t=21445)
ASB Move Tutor Shop (http://www.pokemasters.net/forums/showthread.php?t=24523)
ASB Name Rater! (http://www.pokemasters.net/forums/showthread.php?t=24922)
ASB Casino! (http://www.pokemasters.net/forums/showthread.php?t=22173)

20th October 2005, 09:23 AM
You can use any pokemon, with these exceptions: Articuno, Zapdos, Moltres, Mewtwo, Mew, Entei, Suicune, Raikou, Lugia, Ho-oh, Celebi, Regirock, Regice, Registeel, Rayquaza, Jirachi, Deoxys. Any 4th generation pokemon that are known. Any variant or form of Missingno.

Kyogre, Groudon, Latios and Latias would be fun additions to my team =P

RaZoR LeAf
20th October 2005, 10:53 AM
Gah, knew I forgot some legendaries. There's just too damn many..

Chris 2.1
20th October 2005, 10:58 AM
See when I said "Yea, looks Great!!!!! [/enthusiasm]" when you showed me it was because I was so tired. Seriously, I thought they were all there....and we have the D/P generation lined up, choc ful lof legendaries. Yay.

21st October 2005, 01:46 AM
Hehe, good job getting the rules up, though. IMO the legal pokémon statement should still go into the ASB Team Approval Tower as well. That's the place that it matters, anyway; can't catch/hatch/start with a legendary unless you go through approval first.

Dark Dragonite
24th March 2006, 10:18 PM
I have a question...

I had an account, had these pokemon from this post:
Lucky Chansey-F Feizhi Kangaskahn-F Poltergeist Ghastly-M Outkast Abra-M
And had used my one point to catch :
Nick- Dracor
I posted an away message here:

I just moved to Florida, life has been so hectic, do I have to start over again, I had started this team march 29th 2005?

24th March 2006, 10:31 PM
I left for a prolonged period of time as well, returning a few months ago. The heads never made me get a new team, so I don't see why they'd make you.


24th March 2006, 11:13 PM
huh, back again, Steve. You can use the team you started with and coincidentally, I deleted your bank account about a week ago because I thought you were gone but I believe you had 0 points so it doesn't really matter

Dark Dragonite
26th March 2006, 08:44 PM
I have a new question, don't you guys just love me? LOL
Anyways, I was wondering about the GLs, are we going to have a Gym Leader Tourney, or GLs again in the near future?

26th March 2006, 09:33 PM
No, GL's are not in the picture right now

Dark Dragonite
27th March 2006, 04:41 PM
Oh, here's an intersting question, but it hurts some people starting out, can you use a pokemon in more than 1 battle at one time?

27th March 2006, 04:44 PM
Yes, because the reasoning is that you can't be battling four different people at once so you must be dueling them at different points in time. Therefore, the Pokemon can be used more than once

Elec Man EXE
27th March 2006, 06:27 PM
Is Phasing (ghost pokemon) still handled the same way as it used to be? Basically can take an action to either avoid any solid/liquid attack, or use it to go through walls and whatnot?

RaZoR LeAf
27th March 2006, 06:39 PM
I'm not sure about using it to avoid attacks, but certianly passing through walls, floors and other objects.

30th March 2006, 06:12 AM
Can I have a match with a legendary vs another legendary if I get no points for winning, no points for exp and the only winner is the ref.

Because I'd like to have a like, Articuno vs Suicine battle... Go go birdie.

Knight of Time
30th March 2006, 07:52 AM
Um, Andrew, I hate to burst your bubble, but didn't you forget that legendaries aren't allowed in ASB?

Anyway, if such a battle was allowed (I'm glad it wouldn't be allowed b/c of the rules), it would probably be unfair to both battlers in the end if the ref was the only one who got points out of the battle. I'd personally not want to be that cheap.

30th March 2006, 08:34 AM
Yes, but I wouldn't actually "Own" the legendary, it'd be pretty much a spectator's match.

But it's still the experience of using a legendary, and the winner is the ref.

Chris 2.1
30th March 2006, 09:08 AM
One of the Battle Frontier facilities was based around using legendary Pokemon but the BF never lifted off the ground.

Ultimate Charizard
2nd April 2006, 01:54 PM
Im i right in assuming that the free Capture-Evolution for a win has now been removed also?

I havent been around much since the restart so i wasnt aware of this. Didnt notice it in the ´who wins what´part so just thought id check.

Chris 2.1
2nd April 2006, 02:04 PM
Yea. Free captures or evolutions can be earned, however, by either winning ref of the month or completing sufficient reffings (see the reffing tower for details)

Ultimate Charizard
2nd April 2006, 05:27 PM
Right so basically only refs can earn freebies.

No prob. I may look into it someday but right now im here to enjoy myself and having people relying on me for a reffing seems abit too much like hard work lol.

Chris 2.1
3rd April 2006, 11:38 AM
We are looking into changing ref of the month to member of the month, because refs get their freebies by completing matches. This way good manners, frequent updates and such will earna reward.

Dark Dragonite
17th April 2006, 03:12 PM
I have a question about maybe another business...
In the old days, we had like 2 parks, etc...
I like the surprise of the Egg center, but what about having a Breeding Center, like say I wanted a nincada, I'd ask RL if he would breed his Ninjask/Shedinja for me at the breeding center, then I would get the egg?

Chris 2.1
17th April 2006, 03:19 PM
Its a nice idea, but whats the point? You may as well buy one yourself. Sig moves arent around to pass down, and breedable moves/TMs arent needed because a Pokemon has access to them anyway in ASB.

However we'll see what people think. If the majority of people like the idea we could possibly re-work the catching and evolution methods.

Ultimate Charizard
17th April 2006, 06:45 PM
I do like this idea. Currently the Genders are pretty pointless as so many people consider Attract a cheap move it is banned in a lot of battles.
This way, perhaps for a reduced cost or maybe even free if other restrictions are applied (the pokemon in the breeding center cant participate in a battle for a whole week etc), two pokemon in the same Breeding pool can be placed together with both participants receiving an Egg of the Female in question.
Perhaps limit it to only 2 Breedings per player a month, maybe the Breeding center only has room for so many couples etc.

Its perfectly do-able and could be used as an alternate for the Refs getting free Evo's. ie Standard members get a free trip to the Egg center after every so many battles. Refs would have to pay 1 point. Without trying to get this back to the whol business way it was the only objection to this currently is that as mentioned, everything else is already so cheap.

Myster Myuu
25th April 2006, 02:58 PM
I have an interesting question.. the moves that pokemon have access to in ASB.. are they just limited to the available moves in R/S/E and FR/LG or do the pokeys from the RBY and GSC eras have access to the moves they had back then that they dont have for RSE-FRLG

25th April 2006, 03:12 PM
The RBY and GSC Pokemon have access the old moves as well as every updated move, including RSE and FR/LG

Dark Dragonite
25th April 2006, 04:48 PM
They also have access to Pokemon XD moves, like KKahn's sing and Chansey's sweet kiss,
Bwahahahahaha, oh, and if you look at the attack list beta tower, pg.6, I believe Chris said also certain Pokemon Box moves

Hatake Kakashi
30th April 2006, 10:42 PM
A bit of clarification needed on Tag team battles:

If it's a 4v4(2 and 2 for each competitor) and me and my partner use 3, but our opponents lost, we get 2 points to split between us, and the ref gets 2, correct?

Or would BOTH battles and ref get 8 points?

30th April 2006, 10:51 PM
If you and your teammate used one Pokemon each and it's the same for your opponents, you, your teammate and the ref would get two and the losers would get 1 each

If you and your teammate used two Pokemon each and yada yada, it would be 4, 4, 4 and 2 each for the losers

If you link to the battle, it would be less confusing

Metallixs Girl
3rd May 2006, 05:57 PM
I have 4 Pokemon, and all of them are participating in 2 battle posts. My Pichu is in a one-on-one and the rest of them are in a 3v3, since all of them are occupied do I have to wait to participate in more battles, or does that even matter? I thought it was more realistic to wait...

Also, I'm kinda curious about this, but would Torment and Encore cancel each other out, or what?

Thanks. :)

Dark Dragonite
3rd May 2006, 06:24 PM
Torment and encore...sounds like it would stop the pokemon from using it for a while, but I don't know about ending the current encore, as encore is used once, to make the foe repeat itself.

Yes, you can have those pokes in other matches, we are allowed 4 matches at one time, and I have 2 in 3 of them

Metallixs Girl
3rd May 2006, 06:35 PM
Okay, thanks, DD. :)

Chris 2.1
4th May 2006, 11:29 AM
Torment/Encore: If a Pokemon is Tormented, then an encore cannot work as the Pokemon is too tormented to obey the encore.

11th May 2006, 04:18 PM
I have a question: does finishing a match as a sub-ref count for a completed match? For example, if my fifth reffed match was one where I served as a substitute, would that count for completed matches?

Chris 2.1
11th May 2006, 04:25 PM
It depends how much you reffed. If you ref the majority of the match then yes. If not, then it doesnt count.

Elec Man EXE
17th May 2006, 12:26 PM
In the anime episode that showed this last Saturday (Rough Tough Jigglypuff) both Jigglypuff and Loudred made use of their abilities (Cute Charm and Soundproof).

Just wondering if that improves the chance that abilities will be implemented perhaps, or if the issue is not that abilities have never appeared in the anime, but rather just an issue of how certain abilities would work.

Chris 2.1
17th May 2006, 12:36 PM
Abilities aren't implemented because we felt certain abilities are too difficult to translate from games to ASB. Similarly some Pokemon like Muk have two rather rubbish abilities, while Heracross has two very good ones.

It would just get messy.

Dark Dragonite
17th May 2006, 02:56 PM
I agree, it would get messy, I don't think anone has a muk yet, I think Swalot is better though...

Ultimate Charizard
17th May 2006, 05:10 PM
The only problem i see right now with the Rules (or the general way things are run) is that apart from pokemon that are given (such as the egg center) or personal favourites, people arent actually picking pokemon to use. Their picking Movesets and type advantages.
Its this whole RPGASB thing thats made me realise the only reason i picked Snorlax for my team was the massive movepool it learned...i dont particularly like it. Lapras was next on the list etc

Guess theres not really much we can do about that though.

17th May 2006, 07:30 PM
Thing is, movesets aside, any Pokemon has an equal chance of beating another. It's all in how you use it. Tyrogues have a terrible moveset- most arenas don't have rocks available for Rock Slide, and a good defense ruins the best fighting attacks.But Hitmonchans are one of my favorites- I used to have one in ASB waaay back- so I'll deal with it.

Even evolution doesn't really change too much. A Dragonite versus a Geodude seems like overkill, but it's still possible to win in such a situation. All in how you use it.

As for type advantages, you can counter that by having you and your opponent PM your choices to the ref beforehand. That way, it's a bit more equal.

Ultimate Charizard
17th May 2006, 07:44 PM
I will mention one thing thats bothering me. The increasing amount of Sub moves being used.

ie: use Flamethrower x3...except if your enemy uses something different, if it does then use..blah blah or whatever.

Ive seen some battles where a ref has to choose between 3 different attacks based on the situation. I can understand this being done by someone in the event of a Status change ie Use hypnosis 3 times till its effective, then use (whatever) since it doesnt always work the first time, or a pokemon that starts the round asleep could be ordered to use Snore x3 unless it wakes up in which case...etc.

But using it to try and gain an advantage and adapt to what your opponent is going to do shouldnt be allowed. Thats why we have the alternating attack system.

17th May 2006, 08:04 PM
As a ref, I can definitely agree with you there.Sometimes, it's hard to write out a string of commands because of the subs.

Also, I was thinking- maybe we could have an option to make energy/spirit/EP/stamina optional. Everyone refs energy a little bit differently, because it's objective, but I've lost some matches where my health has been above my opponents, but I'm running on empty. I've also reffed matches where someone may lose for the same reason.I just don't like when a Pokemon battle becomes an endurance match. Maybe we could just get rid of KO's by energy loss? I don't watch the anime too much, but I don't recall Pikachu just collapsing in the middle of his attack. Not without getting hit first.

Ultimate Charizard
17th May 2006, 08:14 PM
The only thing that looks close is a couple of times during really tough battles after a massive attack both pokemon will get up and stare each other down looking fine, then one will just wince in pain and collapse....but i agree. This whole endurance thing can really ruin a good match.

17th May 2006, 10:18 PM
When I ref sub moves, if I think there are too many being used, I will ref the Pokemon getting confused and being unable to attack for an action or two. I really can't see any other way around it though

As for energy, I factor it less into a battle than actual damage. I mean, it will come to a point when both Pokemon will be completely exhausted but I've seen energy drops in one round that are ridiculous

Elec Man EXE
18th May 2006, 01:32 PM
The way I (try to, anyway) handle energy is that if a pokemon reaches 0% EP, they take a mandatory full round (3 turns) in which they cannot perform any action, and then afterwards they regain 30% energy and the battle continues.

Still not a good idea to give your opponent 3 free attacks, but not a guaranteed KO.

But the few times I've gotten into a situation where that would have come into play, the combatants got angry that it wasn't counted as a KO and said I should have mentioned that when I volunteered for the reffing... I guess I'm going to have to start writing a mini-essay on all my reffing "quirks" every time I get ready to ref a battle.

22nd May 2006, 04:08 PM
Perhaps when energy runs low make the attacks weaker and the pokémon hardly able to move? If you are in a battle for life or death(overreacting I know but just to prove a point) you wouldn't stop right? The adrenaline will keep you going.

Also for sub moves, I mostly use them when I'm not sure an attack goes as I think it is gonna go. For instance. In one of my battles I'm facing a doduo, a flying type, but I don't see how it's little wings can carry his body. My opponent ordered fly so I thought that it olny jumped real high. So I ordered my pokémon to be patient and fire of an ice beam when it was coming down with a sub that when he did stay in the air to just take a break or power-up or something like that.

Saffire Persian
25th May 2006, 11:31 AM
I have a quick question - I have not been able to find the answer anywhere.

What Pokémon moves are banned from being used at all, here?

Dark Dragonite
25th May 2006, 11:39 AM
Hidden Power is the only one I know of...there just isn't a way of tracking down how to use it, in the game, it goes by stats...

25th May 2006, 11:44 AM
NYC moves are also banned.

25th May 2006, 03:34 PM
What happens when a ref ditches a battle and no sub-ref can be found?

I'm currently in 2 matches with this situation (River/Asayake didn't have anymore time to ref). There is a rule in case of DQ or forfeit from the opponent, what about the ref? What would happen if me and my opponent agreed to stop the match because no ref shows?

25th May 2006, 03:37 PM
There is no DQ for the ref. If you're at the point in the battle where you can earn points, you can end it at is and whoever was winning at that point would get more points. If not, then you can just ditch the battle

Or, you can simply ask for another ref

Elec Man EXE
30th May 2006, 04:20 PM
There are so many battles needing refs... I count 9 on the first two pages.

I've already got 4, I don't know if I can handle any more than that without going insane, lol.

Anyone have any bright ideas for that little problem?

Chris 2.1
30th May 2006, 04:25 PM
It's our/my fault for introducing the 4th battle slot. All we can do is hope we get more people reffing. I think it's always going to be a problem.

If it continues then I think we will close the 4th battle slot. Easier said than done, I know, but it's an option.

Dark Dragonite
30th May 2006, 04:29 PM
unfortunately, I don't think I have the push needed to ref right now, I have a lot going on, and I have 2 battles that haven't been reffed in a while myself.

BTW, if I did ref again, no way in hell would I tackle more than maybe 2 or 3 at a time.

31st May 2006, 04:08 PM
Yeah, maybe closing down the fourth slot is a good thing. Just a thought.

Elec Man EXE
1st June 2006, 02:48 PM
Yah, closing the 4th slot would help a lot. Make it so that if you have 4 battles your OK, but once you finish one you can't have more than 3 at a time.

Much as I love the 4th slot, its just too much for the refs to handle.

1st June 2006, 09:17 PM
Second the notion. It can only help out people in the long run. What's the point of having a chance to earn more points, if there are no refs around? I have a free 4th slot, but if it's gonna be closed, I might as not bother posting in a new battle.

4th June 2006, 10:42 PM
Gah..hate to be a pain, but I'm not sure how many point UC and I would get...Here. (http://www.pokemasters.net/forums/index.php?topic=44056.25)

I checked the winnings system, but I don't think I can post in the Bank with any sort of confidence on what I would get.

4th June 2006, 11:00 PM
I would say 2 each, since two Pokemon were knocked out and the other two (of the first four) are under 55%

Tagteams are a bit tougher to give points, especially in DQs or forfeits

4th June 2006, 11:03 PM
Yeah, doesn't divide up neatly. Thanks!

Dark Dragonite
13th June 2006, 11:51 PM
Now, here's a question I never thought I'd ask, but, how does Castform work here?
Does it stay a normal type, or does weather change it's type?

Chris 2.1
14th June 2006, 08:16 AM
Weather changes its type as long as the weather is in effect. Weather also boosts the power of Weather Ball but as far as I know the attack stays as a normal-type attack

14th June 2006, 02:48 PM
So is this fourth slot dissapearing or what?

Dark Dragonite
15th June 2006, 12:05 AM
It could be phased out, as in, as a match finishes, you can only then have 3 at a time, hence no panic, DQs, or Forefits.

Also, out of curiosity, in Contests, do you get points/ catch/evo for winning...I was confused by Ace64's "time to evo"

15th June 2006, 01:01 AM
No points for a loss...But I have plenty of points. What I really needed was the battle experience. Speaking of which...do you need exp. for the Pokemon you plan to use the free evolution on earned from reffing?

The Blue Avenger
15th June 2006, 01:03 AM
I do not believe so, no. My last free evolution was for my Poliwhirl, and it was never in a battle.

Chris 2.1
15th June 2006, 08:56 AM
Ace you cant use a contest as battle exp

15th June 2006, 10:31 AM
Oh...now you tell me. Okay, cool.

15th June 2006, 06:19 PM
Hey, I was just wondering...

Mega Horny has been gone forever, which means one of my battles has no ref, and another is pretty much dead, since he's my opponent. So, can I maybe start a new battle, and then when one ends when Mega Horny is back, we can resume it? This is getting out of hand... :undecided:

15th June 2006, 11:13 PM
You can't put a battle in progress on temporary hold and start another battle (if you're at the limit, anyway). You either keep it open or close it for good. If you can't get a subref and then want to have another battle, just declare the dead battle closed and that's that

Dark Dragonite
16th June 2006, 09:20 AM
There don't seem to be enough refs, as all 4 of my battles have refs away...
Razor Leaf
Mega Horny
Tsuki Megami

this is starting to get out of hand when my last reffings were
May 8th
last 2 are new and haven't been reffed yet

16th June 2006, 11:09 AM
Pretty sure all four of them are in Absence Tower...
It's really up to you.

Dark Dragonite
16th June 2006, 12:59 PM
I know they are, and I asked for subs days ago.

29th June 2006, 03:08 PM
I think that ref activity might shoot back up again. Summer vacation is coming up and finals are over.

But maybe you'll get holidays now...

Chris 2.1
29th June 2006, 05:19 PM
Hey if Chris 2.0 has starting reffing again anything can happen

Dark Dragonite
1st July 2006, 09:48 AM
I have a question...Any chance of allowing pokemon bought, given or traded to evolve with their new owner prior to battling...I mean, example: say that the Horsea Razor Leaf gave me had battled when he had it, under the current rules, I can't evolve it until I battle with it, but, Horsea has battle experience.

1st July 2006, 09:52 AM
hmm...good question. I would say no but I don't know what the others think about it

Chris 2.1
1st July 2006, 10:14 AM
No. In real life the Pokemon would probably need a certain degree of bonding with their current trainer before being able to evolve.

Ultimate Charizard
5th July 2006, 02:39 PM
I have a problem.

Now im not aware of how any pokemon Forget an attack when it evolves. But ive been looking through the Dex i use and it says that Squirtle can learn Confusion, Mirror Coat, Yawn and a few others. Now i will admit these are all Egg moves and the Dex doesnt seem to show Blastoises Egg moves so it may be the Dex at fault.
Are those still useable on Blastoise? And can someone point out a better Dex? Im currently using Veekun

Elec Man EXE
5th July 2006, 02:44 PM
Well obviously your pokemon was a Squirtle at one time, and your right, they don't forget the attacks. So you can still use egg moves on the evolved pokemon.

I use Serebii.net for my 'dex, personally. Mostly the Advanced Generation 'dex, specifically. Lists all breeding moves, as well as move tutor moves, TMs, and even any special moves (from something like XD purification).

Ultimate Charizard
5th July 2006, 02:50 PM
Well ive just checked through and it looks like Veekun basically takes it that 'i cant get a Blastoise from an Egg, so it doesnt have Egg Moves' on its listing. Ill need to Check the Pre-evolved version for attacks and then also the full version.

The Blue Avenger
5th July 2006, 03:23 PM
I use psypokes, which is pretty reliable. It shows egg moves for fully-evolved Pokemon, at least.

Dark Dragonite
5th July 2006, 04:53 PM
yes, psypokes.com is amazing, for dex use, and attack dex use...

RaZoR LeAf
5th July 2006, 06:23 PM
Basically if it's unevoveld form can use it, then it's evolved form can use it too.

Ultimate Charizard
6th July 2006, 07:17 PM
Can i just check waht the battle limit is? Was it officially lowered to 3 or is it still 4?
Ive been sitting on a battle for a while now not thinking i have enough slots.

Dark Dragonite
6th July 2006, 08:35 PM
Until further notice(I.E. Razor Leaf or Chris2.0 stating officially), the limit is still 4

Ultimate Charizard
6th July 2006, 08:41 PM
Thanks DD.
Looks like i need a new opponent.

Dark Dragonite
7th July 2006, 01:20 AM
Ok, I have a question...I hope this is the right place:

Magikarp, and Beldum don't need experience to evolve, right?
What about the following:


They really have no mobility, and no moves of which to speak, they seem to be worse off than Beldum and Magikarp.

" In the case of Wurmple, Caterpie and Weedle, evolving once will require 1 Point and the second evolution will require 3 Points. For those 3, their first evolutions and Beldum and Magikarp (who will need 3 Points to evolve), battle experience isn't required"

I see this, but atleast in their first form, they can move, but as a cacoon they have to battle?

7th July 2006, 01:33 AM
4 points in all. For those three- Wurmple, Caterpie, Weedle- their first evolutions- Kakuna, Cas/Silicoon, Metapod- and Beldum and Magikarp, experience isn't needed.

Dark Dragonite
7th July 2006, 01:42 AM
yes, but that wording sounds like for their evolutions into Kakuna, Metapod, Silcoon, Cascoon, not their evolutions into Beedrill, Butterfree, Beautifly, Dustox, cause that would be their SECOND evolution, wouldn't it?

7th July 2006, 01:47 AM
The wording's bad, but it's obvious all the same, I think. Their first evolutions needs battle exp, their second evolution is their final form, so exp is irrelevant.

The Blue Avenger
7th July 2006, 01:59 AM
I don't think it's worded poorly at all. "For those 3, their first evolutions and Beldum and Magikarp" - it's pretty blatant that those three refer to the aforementioned bugs, while "their first evolutions" refers to, well, their first evolutions. Those Pokemon do not need battle experience. Which is exactly what it says.

Chris 2.1
9th July 2006, 06:52 AM
Caterpie to Butterfree is do-able.

And until further notice, you are allowed THREE battles, not four. Sorry it's been confused but a majority agreed 3 will be easier.

If you are in 4 battles when one ends, do not start another 4th slot. If you have less than 4, the limit is now 3. If you have started a 4th, please close it.

11th July 2006, 10:27 AM
If I'm not mistaken, the first post on this topic still markes 4 slots.

Section 2: Battling

In order to start battling you will need an opponent and ref. These are asked for in the topic of a battle you wish to start. For example: RaZoR LeAf vs Someone (Ref: Someone)

The Rules you need in order to start a battle are as follows:
Number of Pokemon to be used
Who sends first
Who attacks first
DQ Time (default 1 week)
Items cannot be used in battle
Additional Rules may be added, such as battle duration, or disallowed moves.
You may not choose prizes, they are pre-set.
Both players must agree before mid-battle rule changes are made.
Each round consists of three attacks from each battler.
After each round, whoever commanded first, now commands second. With each passing round, the commanding order reverses.
Battles end when a Winner is announced, an opponent passes the DQ time, or forfits.
You are limited to taking part in 4 Battles at any time.

If you are going to be away for any length of time, post in the ASB Absence Tower, so people know you are unable to post

11th July 2006, 10:43 AM
Will someone post the poll results?

As a nonref I didn't vote and as a result can't see the results

reason I'm asking is because most people that posted seem to say yes.

(as you can tell, I'm pro 4th)

RaZoR LeAf
11th July 2006, 11:11 AM
Current Poll results are 10 for and 1 against.

11th July 2006, 12:48 PM
With me being against.

11th July 2006, 01:07 PM
And until further notice, you are allowed THREE battles, not four. Sorry it's been confused but a majority agreed 3 will be easier.

Current Poll results are 10 for and 1 against.

Am I missing something?

Chris 2.1
11th July 2006, 01:13 PM
Quote one was before we took the vote. Simple. After we get more votes we'll decide what to do.

11th July 2006, 01:20 PM
So currently, we have 3 slots?

Chris 2.1
11th July 2006, 01:24 PM
Yea. If you've opened a fourth then there's nothing we can do, but if you have 3 open don't make a fourth. This will perhaps change if the fourth slot is approved.

Dark Dragonite
16th July 2006, 10:38 AM
Ok, you need like 2 matches of experience to evolve a poke 2 times, right?
Does it matter if they both happened at basic form?
Like my Abra has been in 2 complete matches, does he have to be in a match as a Kadabra to evolve into Alakazam, or can he just be bumped cause he has exp already?

Knight of Time
16th July 2006, 11:01 AM
No,, I believe you have to get experience for your Abra from a battle, and from there, evolve it into a Kadabra when it has earned its experience (and isn't in any other battles). To get an Alakazam, you'll need to get experience again, when your Abra is a Kadabra.

Chris 2.1
16th July 2006, 12:21 PM
Yup Kyle's right

Dark Dragonite
29th July 2006, 03:08 PM
The winner will recieve a custom ribbon for their sig, or website, and their name will be placed up in the ASB Contest Hall of Fame. In addition they will also recieve 4 points. The Judge/Ref for that contest will also recieve a 4 point prize. If the contest is extended (ie: 16 challangers to begin with) then the overall prize will change but this will be a rare (if not never-occuring) alternative.

I never took my 4 Pts from winning the April contest, I should get those, correct?

Chris 2.1
29th July 2006, 04:19 PM

Knight of Time
8th August 2006, 06:39 PM
Okay, I wasn't sure at first where to ask this, but there's something that has me very curious.

Despite their immunity to Psychic type attacks, can a Pokemon attack a Dark type opponent with an object manipulated by Psychic (e.g. a rock, much like making a makeshift Rock Throw attack) to "bypass" the Dark Pokemon's Psychic immunity and do damage?

The Blue Avenger
8th August 2006, 06:48 PM
Well, considering that Dark types are solid, I'd say that they could be hurt in that manner. After all, the rock is the one being affected by the psychic, not the enemy.

Dark Dragonite
8th August 2006, 07:44 PM
I would agree, the rock is being manipulated, but you have to hope just because it's a dark type, the ghost type won't hinder physical attacks... :p

Chris 2.1
9th August 2006, 05:33 PM
In the anime Psyduck used confusion and threw a Poochyena away. It was lifted by the attack, but it may not have caused it irritation or damage.

Or, the anime sucks.

Dark Dragonite
9th August 2006, 06:05 PM
I would prefer to go with "The anime sucks" for one thousand Alex!!

Chris 2.1
9th August 2006, 06:51 PM
Correct. Anyway TBA was pretty right, I thought I'd mention it.

Dark Dragonite
5th September 2006, 01:46 AM
Question: Are Arenas limited, or can they be anything both battlers agree to?

I mean, like one that had a chance of giving a poke a shadow helper of another poke, etc?

5th September 2006, 02:03 AM
Question, do I get any money for this festival?

Chris 2.1
5th September 2006, 12:32 PM
Of course. Its looking to be 5 or 6 points for the entire thing but since some people only reffed certain rounds they dont get as much

DD: Arenas can be up to your imaginarion, but the shadow pokemon thing isnt part of the arena really is it? That would not be allowed.

The Blue Avenger
5th September 2006, 12:41 PM
Chris: What if it could theoretically be implemented into the arena? Like, for example, an arena that, as a hazard, had witches or magicians that, at the ref's discretion, summoned a shadow to fight alongside a Pokemon for one round? I personally don't see where that crosses the line. It has an equal chance of affecting both battlers, it's random... and so on.

Chris 2.1
5th September 2006, 12:50 PM
I suppose now you put it down in an example I can see where it might work. Although the shadow would have to have some sort of life force like a substitute.

*thinks of a great idea for an arena* ...

The Blue Avenger
5th September 2006, 12:55 PM
Well, in my example, it would be there for one round and completely random. There's not much point for there to be a life force, is it?

Elec Man EXE
5th September 2006, 01:32 PM
Not if its only 1 round and then disappears... I think Chris was thinking more like it would appear, and then stay on the field until you "destroy" it.

Chris 2.1
5th September 2006, 01:49 PM
Either are plausible and I could agree to either.

Dark Dragonite
5th September 2006, 09:00 PM
Don't steal my idea!!!!!! :mad:

So, if it has limitations, it's ok, but if it were somehow intertwined with the arena, like say the arena was...

Pit of Dispair-

Both battlers begin in the middle of a huge crater, meaning rocks, and dirt galore, no trees, grass, but a medium river runs through it. The Arena is aptly named for the challengers who have lost themselves in this pit and perished. A random basic/baby pokemon's spirit will attach itself to each battler to help fight along side, but can be ushered away after 3 rounds by the cleansing light. Pokemon may ask for assistance at a cost of 6% health per round, for 1 move.

Chris 2.1
6th September 2006, 09:52 AM
seems ok yea

Elec Man EXE
6th September 2006, 05:25 PM
I've got a question about doubling damage in a battle...

I've seen an increasing number of battles using double damage popping up (and in fact, I'm reffing 2 of them). At first I thought no biggie. But then something occured to me. Double damage essentially halfs the time a battle takes, allowing people to complete battles very rapidly. Allowing them to get a large amount of points fast.

So... is that a completely legal way to do battles?

And if it is, should those types of battles be awarded full points?

Maybe I'm being a bit harsh, but...

6th September 2006, 05:32 PM
I have a question about combos. If I commanded a combo such as Thunder+Thunderbolt, how would you determine damage? Is it as simple as combining the damage for each separate attack, or would you add a certain effect (for example, vulnerability to paralysis)?

Chris 2.1
7th September 2006, 10:33 AM
Elec Man: What do you mean? If you mean damage caps are off, then its perfectly ok. I mean damage caps just make sure a Pokemon cant take too much damage (for you hyper beaming, thundering fire blasting fans). If those caps are turned off, then you could essentially have an all-out frenzy and deal loads of damage with no limitations. However given the type of power you need, your Energy might reach zero before your opponents HP.

If, however, you mean someone literally doubles the damage (ie: 20% for thunder instead of 10) then thats unfair and any of these matches should be brought to my attention.

Ace: I think refs have to think: how can thunderbolt and thunder be combined? Not every attack combo is plausible. Combining the two might be too much electrical output for a Pokemon to handle, and the fatigue would certainly rise. If you feel that it is allowed, its up to your opinion as a ref to decide if there are specific hindrances or advantages from it. I can see paralysis occuring easier, but a slight reduction in power.

Elec Man EXE
7th September 2006, 01:01 PM
I'm talking literal double damage... as in, every attack does double what it normally would.

Here are the 2 battles that have the double damage thing in effect...

This one (http://www.pokemasters.net/forums/index.php?topic=45276.0) with Spike vs Crystal Tears. I've only reffed 1 round, so I can probably just redo the damage calc for that round and get rid of the double damage thing... but as long as your looking there, it is OK to have no energy use, isn't it? That doesn't seem problematic, IMO.

And then this (http://www.pokemasters.net/forums/index.php?topic=45053.0), between DarkestLight and Vermillion. I actually got a PM about double damage mid-match, and I agreed to it, so its partly my fault (should have asked as soon as I got it), but initially I didn't see issue with it. I think I've done 2 rounds of double damage for this one, so again I can probably redo the damage calc for those 2 rounds...

7th September 2006, 01:57 PM
I reffed such a battle aswell, between Mega Horny and Dan. Actually first two pokemon were normal and later two pokemon in double damage. It was a none damage cap match, so does that make any difference?

Ultimate Charizard
7th September 2006, 03:46 PM
I personally think that the energy system needs a rethink/general consensus by everyone as to how it works.
As was said its to put off those that like to go for Thunder/fireblast/hyperbeam etc however how many times in the anime (and this is ANIME style battling) do you see them collapse from exhaustion. I know they occaisionally do but not being able to go for the Combo you want (and this is without the major moves) for fear of fainting.
I was in a battle recently with my Scyther where Safeguard/Swords Dance/Reversal made my Scyther faint using up 12%en. I never took a hit that round either so i went from 13hp to 0 without being attacked. Posting an attack defeated me.
My partners Gyarados used Safeguard/Twister/Water pulse and went from 34%en to 9%en.

I have been in battles where ive lost nearly 20%en a round. Are all our Pokemon simply unfit or what? Theyre always too knackered to battle.

Elec Man EXE
7th September 2006, 03:50 PM
Different people ref energy differently... I can easily see Scyther fainting from those 3 attacks, 12 energy for them seems reasonable... I would ref that even higher. 5% for Safeguard, 4% for Swords Dance, and 6-7% for Reversal.

But the Gyarados thing seems high.... 5% for Safeguard, 5% for Twister, and 3-4% for Water Pulse (Same type moves use less energy). Those are my values anyway. And I also give back 3% energy per round to each pokemon, just to reduce the energy use in general, and since they get a bit of a lull between sets of orders.

And as for collapsing... thats why I came up with my "energy" method (with a few bits from Ace). Basically if a pokemon hits 0%, for a 3 attack period all attacks will be weaker and slower, but use no energy. Then after those 3 attacks, the pokemon will regain 30% energy, and continues. Ace described it as a "second wind". If the pokemon happens to hit 0% energy again, then its KO'd.

7th September 2006, 04:12 PM
I've scrapped the energy KO method in lieu of lowering my energy rates across the board...though I can understand what you're saying. For my reffings, I like to keep the energy rates roughly eqiuvalent with the amount of HP the other Pokemon has. If your Gyarados expends 50% EN using straight attacks, then his opponent should have about the HP. Of course, depending on counters, strategies, defense, etc., the numbers may be a bit different.

I just hate,hate, hate reffing rounds where both people use Relax. I'll rewrite Thunderbolt attacks three times in a row, describing as best as I can, but not Relax. It's a waste of a round.

Ultimate Charizard
7th September 2006, 04:21 PM
Well thats what i mean. I dont want to waste a round doing something that isnt even a move.
I agree with some of your points Elec but you summed it up with your first line

Different people ref energy differently
It shouldnt be like that. There should be some general rule/consensus/understanding as to how the energy sytem works. Not just 'oh by the way refs, attacks use energy and pokemon can get tired, off you go!"

7th September 2006, 04:33 PM
Well, accuracy and damage are approximated in the Attack List - maybe energy consumption should be, as well.

Elec Man EXE
7th September 2006, 05:44 PM
^ I agree with Blade, it would be nice to have an approximate energy use in the attack list. ^

But who wants to take all the time to write up that? Its a lot of stuff.

Ultimate Charizard
7th September 2006, 09:25 PM
well most of the attacks fall under certain damage categories (ie based on the amount of damage it does) maybe 5% of their damage calculation. So moves like Hyper Beam (base = 150) could use 8% energy, while Razor Leaf (base = 55) would take 3% en etc. Obviously those non damaging attacks and abilities would need a little more work.

Attacks like Hyperbeam are very rare though but i didnt want to set the limit too high as even at 10% an attack like Hydro pump uses 12% en. Now anyone that uses the Sunnyday/Solarbeam combo knows that with the energy drain that high were gonna end up with attacks becoming useless by costing more energy than they do damage. They would KO yourself faster.

We need to work out something though. Saying 'yeah it needs looking at but its alot of work and noone can be arsed' isnt really good enough is it.

7th September 2006, 10:38 PM
Ah no, fuck allll that.

Reffing is innately a subjective job. I'm not converting to one set formula of damage and energy calculation just because people think it'll make things fair. The reason some people are better refs than others are because their rulings are more fun to read. If damage and energy become static rates, then eventually, reffing will become things like this: "Pikachu uses Thundershock and deals 5% damage. Charmander counters with Ember dealing 5% damage." I may be exaggerating a bit, but only a bit. I'm sure everyone's read at least one reffing like that- I hate those.

If it really comes down to it- I hate energy KO's as much as the next- just refuse a reffing by refs who you know use high energy rates. Mean, but hey, it's your right. Or ask for them to lower their rates a tad.

Ultimate Charizard
8th September 2006, 12:44 AM
I didnt mean change the entire energy/hp system. I simply meant use the base damage (from the game) as a formula for working out how much energy an attack uses.
As it currently stands its all completely on the ref. We have damge caps to limit too high damage and the like etc so why not bring in Energy caps as well?

8th September 2006, 07:54 AM
I like that idea.

Chris 2.1
8th September 2006, 11:06 AM
MLG: Double damage matches are way different from Damage Caps [Off] matches. Damage caps off means your attacks deal normal damage, but theres no limit to how much damage you deal (particularly effective for counter/reversal/mirror coat/etc). Similarly there may not be a limit to Toxic.

Matches where double damage is used are not allowed. Make sure you know this. Thats like saying "lets have a match, but first Pokemon to 50% is the loser". Its just a cheap way to get points. No damage caps are fine.

RE: Energy. Pokemon are fainting from exhaustion in the anime quite frequently. I think our system is pretty good, but UC I'm not sure if I agree that something should be done. I think if people lower the energy used per attack, then the problem is sorted. The thing is if we do something drastic, you can go all-out with energy burning moves and it means nothing.

One good example of energy levels is Morning Sun, Moonlight, Recover etc really, really burn Energy so if you want to restore HP, you're going to lose a lot of energy. Its to make sure matches arent over too easily.

I think some people dont think when they order moves like blizzard or fire blast. Theyre pretty damn exhausting. But at the same time some refs are reffing energy high.

In the next News Update I'll post a note for Refs because I want this to change. Energy caps are an interesting idea, but how would it work? Do you propose that if an energy cap is reached, the Pokemon doesnt perform said move?

Dark Dragonite
11th September 2006, 10:39 AM
Energy caps are interesting, BUT, if pokemon doesn't perform said move, then why with damage caps, does a pokemon still attack the victim who will not lose any more health in said round?

The Blue Avenger
11th September 2006, 01:43 PM
With damage caps, the attacking Pokemon doesn't know how much damage the opponent has sustained and will still attack, regardless of caps.

With energy caps, if I'm reading this correctly, the attacking Pokemon would realize that they've spent too much energy and would have to stop.

Myself, I'm not sure where I stand on this. It's interesting, to be sure, but since energy difers so much between refs, having your strategy ruined because your Pokemon took just a little too much energy that round... eck.

11th September 2006, 01:55 PM
I honestly don't see energy caps making much of a difference either way. Damage caps are hardly ever reached in any of my battles- why would energy caps be any different? Attacks like Spite may be a bit more effective, but what's the point? If you're going to fight someone, you might as well deal damage, not focus on draining energy- not between two healthy, 100% Pokes, anyway.

EDIT: Whoops.Said do instead of dont.

Elec Man EXE
11th September 2006, 02:11 PM
I don't like the idea of energy caps, personally. I'd rather there be some sort of standard energy use (not 100% set in stone, but something like damage where an attack uses "low energy" or "moderate energy" and so on). It'd still have some variance depending on ref, but not as large as it is now. And of course, the ref could still modify it based on battle conditions.

The point of energy is to limit people from doing things like using repeated Hyper Beams or something. It doesn't make sense to cap energy, because if the trainer orders a pokemon to go all out like that, they shouldn't refuse just because they've used too much energy.

Damage caps are to control damage TO a pokemon, making it so a pokemon can't get completely destroyed in a single round, and the pokemon has no control over that.

My point is that energy is self-inflicted loss. If the trainer wants to use high energy attacks contantly, then they end up paying the price for it. But damage caps are more to regulate what a battler can't control, how much damage their OPPONENT can deal.

Ultimate Charizard
11th September 2006, 07:43 PM
I used damage caps as an example because it has a comparable situation. Not as an answer. There is simply too much variance between the ref's and to me the energy system seems like it was slapped in place overnight like a band-aid to cover a problem.
People say that its in place to prevent people using moves like Hyperbeam over and over yet ive been in battles where ref's dont even take into account recharge on certain moves, the very thing the games designers brought in to counter the power of the attack. Ive faced Hyper Beamx3 in one round.

Perhaps its not an actual overall energy that we need. More of a way to limit it per round rather than per battle to stop people going in with rapid fire big moves.

I just think its rediculous to be in the situation where you order a defensive move like agility or something to avoid being KO'd and then your Pokemon faints from exhaustion.

Metallixs Girl
12th September 2006, 04:39 PM
Why not just make all the massive charging attacks act just like the games? Solarbeam would take 2 actions unless Sunny Day or Growth was in effect. Overheat and Hyperbeam would happen the first action but force a relax the second turn and if they used it the last turn it would require relaxing at the beginning of the next round so you'd think twice about using it twice in a row... Just a rough idea...^_^

12th September 2006, 10:53 PM
Don't let one bad reffing ruin your whole perspective, UC- I saw the battle in question, and while it was a tad cheap- at least it's over. There are a few cheaper tactics that I don't like seeing- for example, Dig being used to avoid two attacks in a row. Why would your enemy, having missed its first attack, fire a second attack at thin air? Doesn't make sense to me.

Chris 2.1
13th September 2006, 03:21 PM

We need to revamp the Attack List Beta. Generally its...well, very out of date, inaccurate etc, and I propose this autumn we overhaul the system and re-do attacks. Ru/Sa attacks were made for ASB when details were scarce; for the ambiguous attacks we could even list some of the variations on it, so refs understand (and battlers) there is a certain degree of diversity.

And I mean all attacks, including 1st gen ones. I think this would be very helpful. But what we would do, with any luck, is go through the difficult ones with the whole of ASB; to make sure you, as the ASBers acknowledge and embrace the differences.

13th September 2006, 03:38 PM
Sounds like a pretty big project...

I'll lend a hand, if need be.

13th September 2006, 03:43 PM
I'm not sure if alot of us still watch pokémon. Ofcourse we stumbled onto this site when the show was in it's prime and most of us were at an acceptable age for viewing it. For some off us (including me) watching it will get strange looks from parents/family/friends, however their might be a hardcore center that can help though...

13th September 2006, 09:38 PM
I've seen enough to make informed decisions!

13th September 2006, 09:48 PM
And I've seen enough to make educated guesses!

Seriously, that's what always annoyed me about the anime - too little variety in attacks.

Elec Man EXE
14th September 2006, 12:40 PM
I don't see anything wrong with most of the attack list... what are some examples of attacks you think need to be revamped Chris?

Just out of curiosity, not to say that I'm trying to argue with you.

14th September 2006, 01:22 PM
Most recently, I've seen Stockpile and Swallow used- the ASB description doesn't match up with how many refs would ref it, I believe.

Elec Man EXE
14th September 2006, 02:24 PM
Yah, I would agree. I would think Stockpile uses your own energy, not draining the opponent's energy.

The R/S attacks are pretty badly done in general, IMO. They don't even list base damage/accuracy, and the description is... well, lacking.

I was refering more to the old list.

Knight of Time
27th January 2007, 12:13 PM
Okay, I wasn't sure if this would be the right place to ask the following questions, but here goes.

First, I know Ghost types have the ability to phase in and out of the real world in a battle, but can they ever phase into something solid as a means of hiding (e.g. a floor, wall, ceiling, or some large object, be it movable or immovable) from an opponent?

Second, can a Ghost type phase inside the body of an opponent as a possible way of dealing damage or uncomfortableness?

Thanks in advance.

The Blue Avenger
27th January 2007, 01:39 PM
If they phase into a solid object, I would imagine that they wouldn't be able to unphase inside it without some discomfort: they would suddenly have a wall, pillar, etc. inside and surrounding them.

As for phasing into a foe... I would say no for the same reason. But I'd also like to hear other opinions about this, just because it's an interesting idea and not one I've spent a lot of time pondering.

Chris 2.1
27th January 2007, 02:15 PM
Phasing into solid objects could work perhaps. I would also like feedback; I would imagine it taking immense energy to do so (maybe more than protect/detect to encourage it being overused). Remember the object that has been phased into would be susceptable to attack. Imagine phasing into a table and having the table catch fire. That would hurt.

As for posessing a foe, I get a sort of OOTP feeling; Voldemort posessed Harry and hurt himself; maybe the foe recieves 2/3% damage for each action they spend inside the foe.

Elec Man EXE
29th January 2007, 01:37 PM
I've always thought phasing into objects to avoid attacks was perfectly plausible. I mean what sort of lame ghost can't go through / into walls? :p. It obviously has to have some energy cost, though I wouldn't put it as high as protect because its not guaranteed. Of course, damage to the object would end up badly (if say a pokemon shatters the wall the ghost is in), but it can be utilized as an evasive technique well enough. Turning solid inside an object, like having Foresight used on you, would certainly be a bad thing as well, and do some rather intense damage as well as making the ghost "stuck" for a time until it can free itself.

Possessing enemies... I can't see the point of that, personally. To possess, you essentially become part of the target, which would mean any damage done to the opponent would also be done to the possessor. But I suppose it may have limited use for certain arena's (like maybe make the opponent jump off a cliff, then exit their body before they fall too far). I don't much like the idea for possession, though. Seems like it would be either useless, or cheap.

26th February 2007, 04:45 PM
I have a question: is it legal to have a multi-team match(provided you could find someone to ref the chaos!)? The reason I ask is because I think it would be rather interesting to participate in/watch.

By multi-team I mean multiple contenders, competeing against one another. (A vs. B vs. C)

Knight of Time
26th February 2007, 04:52 PM
I have a question: is it legal to have a multi-team match(provided you could find someone to ref the chaos!)? The reason I ask is because I think it would be rather interesting to participate in/watch.

By multi-team I mean multiple contenders, competeing against one another. (A vs. B vs. C)

Yes, it is legal to have a multi-team match (be it three or more people against each other, or four people in teams of two battling), but, the more Pokemon and/or battlers there are in the battle, the more difficult it is to ref such a battle.

Unfortunately though, some of those battles can die if one or more of the battlers is away for an extended period of time. I, for example, cancelled a tag team battle of mine because one of the battlers wasn't going to stay in ASB anymore; he used to mod this forum (RaZoR LeAf).

Still, hope that helps.

26th February 2007, 04:57 PM
Yes, that helps a lot. Thank you very much!

Dark Dragonite
3rd March 2007, 10:08 AM
Just out of curiosity, if I were to come back, can I bring my team with me, or start over?

Chris 2.1
3rd March 2007, 12:14 PM
You could keep your old team.

Mega Horny
13th June 2007, 10:15 PM
Question: In ASB, can one battle themself? Just for fun? No EXP or points or ref or anything (maybe a ref) but can I say, pit two of my Pokemon against each other both under my control, and see how they fare?

Chris 2.1
14th June 2007, 10:01 AM
Nope sorry.

Unsolved Puzzle
27th June 2007, 01:24 PM
im new here and waiting for my pokemon to be aproved, i was wondering how do i issue a challenge to somone?

Knight of Time
27th June 2007, 01:47 PM
im new here and waiting for my pokemon to be aproved, i was wondering how do i issue a challenge to somone?

It's simple, if you want to challenge someone, you just put in "I challenge _____ (ref needed)", where the blank represents a specific person you really want to battle. You can also set up an open challenge, where you don't have to battle a specific person, instead, when you post, you just wait for someone to post to be your opponent.

I'm just one person around here who's glad to help anytime you need it.

Unsolved Puzzle
27th June 2007, 02:01 PM
thx, also how long does it talke to get my team aproved?

Knight of Time
27th June 2007, 02:09 PM
thx, also how long does it talke to get my team aproved?

You just have to be patient, one of the approvers (Chris 2.0, Hypotenuse Man, and The_Missing_Link) will get to the Approval Tower soon, and I'm 100% sure one of them will approve your team.

Unsolved Puzzle
27th June 2007, 07:21 PM
how do i go to a gym battle? also how do people keep track of how strong my individual pokemon are?

27th June 2007, 07:47 PM
Gym battles are set up in the same was as regular battles, though gym leaders can only have one Gym Battle at a time, so challenge carefully. Also, I would highly recommend against challenging any gym leader at this time, as your team is very immature, and you yourself don't have any battle experience.

To keep track of your team, the easiest way to do it is by making, or hiring someone to make, a banner. River and Saffire Persian are the most sought-out, but Weasel Overlord is known to make some as well. If you don't mind boring sprite ones (like the one in mine or Mega Horny's signature), I could make one for you as well.


Unsolved Puzzle
27th June 2007, 08:06 PM
could you plz make me one? also i made t topic called open challenge, do u think anyone will exept it? could anyone here give me the honner of my first battle

27th June 2007, 08:31 PM



Unsolved Puzzle
27th June 2007, 08:32 PM
nice, how do i post it in my sig?

27th June 2007, 08:36 PM
Same way you added the other banner to your sig; just put in the vB code:

[center*] http://img.photobucket.com/albums/v705/the-arbiter/puzzle.png[/img*][/center*]

Of course, remove the asterisks from the code.


Unsolved Puzzle
27th June 2007, 08:37 PM
thx, arbitar will u plz give me my first battle?

27th June 2007, 08:49 PM
You'll have to ask someone else, I'm afraid. I've exhausted my battle limit quite a bit and one be able to start a new one until one of the others finish... sorry.


Unsolved Puzzle
27th June 2007, 09:06 PM

The Blue Avenger
27th June 2007, 09:14 PM
Okay, I guess you figured it out, but this is not the place for advertising battles. Don't do it in the future, mkay?

Unsolved Puzzle
27th June 2007, 09:29 PM
i wont advedrtise battles in here anymore? but for one last time? Hypotenuse Man would u battle me?

Unsolved Puzzle
27th June 2007, 09:55 PM
how do i find a ref

27th June 2007, 11:28 PM
Refs come to you. If one doesn't post in your battle for a few days, you post in the reffing tower with a link to your battle. If one doesn't show up then, you're out of luck. ASB has been through a dry spell with refs for the past couple of years

From now on, can you please PM one of the moderators or someone who has answered your previous questions? I would like to keep this thread focused on rule related questions. Most of the questions you asked can be found on the first page of this thread or in the tower threads, such as the reffing tower or approval tower. And to PM, you click on Private Messages in the top right of your screen and click Send New Message which is in the left column

Unsolved Puzzle
28th June 2007, 10:40 AM


6th July 2007, 08:00 AM
Helo, this is my second post on Pokemasters. In my first post, I posted my team of four in the Approval Tower and got approved/

I've participated in the SPPf, Bulbagarden and UPN Leagues for ASB so I;m kinda get the drift here but since SPPF and UPN don't use Percentages and such,. I'm stilla bit confused.

My first question: I notcied you have an Attack List fo DP Attacks but not the other attacks. May you lead me to the Attack List and how they work with percentages and such for the OTHER attacks?

Also, I noticed you don't have a thread that really explains HOW to battle and such on the TPM ASB League. May you lead me to such a thread if it still exists?

Thank you for your kind considerations.

6th July 2007, 11:11 AM
ASB Attack List Beta (http://www.pokemasters.net/forums/showthread.php?t=9291).

And for the battling ettiquette:

Section 2: Battling

In order to start battling you will need an opponent and ref. These are asked for in the topic of a battle you wish to start. For example: RaZoR LeAf vs Someone (Ref: Someone)
The Rules you need in order to start a battle are as follows:
Number of Pokemon to be used
Who sends first
Who attacks first
DQ Time (default 1 week)
Items cannot be used in battle
Additional Rules may be added, such as battle duration, or disallowed moves.
You may not choose prizes, they are pre-set.
Both players must agree before mid-battle rule changes are made.
Each round consists of three attacks from each battler.
After each round, whoever commanded first, now commands second. With each passing round, the commanding order reverses.
Battles end when a Winner is announced, an opponent passes the DQ time, or forfits.
You are limited to taking part in 4 Battles at any time.
If you are going to be away for any length of time, post in the ASB Absence Tower, so people know you are unable to post.-Grey

Knight of Time
20th October 2008, 09:27 PM
Okay, I've got a question that may have been already answered in this topic a couple of years ago (or something awfully similar), anyway...

If you have a Pokemon from one of the first 3 generations evolve into a Pokemon that's from any generation except the first (e.g. Scyther to Scizor, Tangela to Tangrowth, Magneton to Magnezone, a male Kirlia to Gallade), can it still use moves that the pre-evolution can only learn? For example, Magneton can learn Teleport in RBY only, but can they still use it if they evolve into Magnezone?

The Blue Avenger
20th October 2008, 10:16 PM
Yes, they can.

Knight of Time
20th October 2008, 10:33 PM
Ah, I thought so.

Anyway, I've got a couple more questions.

Can any D/P Pokemon that have a pre-evo from one of the past generations (e.g. Ambipom, Electivire) use moves that their pre-evo can learn from a move tutor from Crystal, Emerald, or FR/LG?

Also, are battles where Pokemon use only two moves per round still allowed? Hypotenuse Man, this one might bring back memories of that triple battle we had here quite a while ago, I first heard of this in my lone battle with RaZoR LeAf when he wanted only two moves from each Pokemon per round.

The Blue Avenger
21st October 2008, 12:58 AM
1 - They can.
2 - If all parties involved agree, I see no problem with implementing a custom rule geared to make battles longer. :P

14th November 2008, 08:46 AM
Ahem... I guess this is the right place to ask this, yes?

Anyway, I'd like to drag my sorry carcass back into ASB. Not right away, as this year I actually have half a chance of finishing NaNoWriMo and really want to focus on that, but probably as soon as November's over. But I have a question regarding my eventual return.

I have... more or less no recollection of my team. The only thing I can honestly say I remember having is the Blaziken Chris 2.0/1 gave me when he said he was leaving, and that's only because it really surprised me since I'd just said I was also leaving. I guess I could scour the Approval Tower or old battle threads and attempt to find them, or some of you might remember a few, but honestly I'm giving some real consideration to starting my team over (nice as coming back with a big, bad Blaziken would be). So my question is, could I do that?

And in a related question, for some odd reason I still seem to have 10 points in my bank account. If those are really still valid, especially since I thought accounts were deleted after a certain time... would it be reaching too far to, um... perhaps keep those even if I were to start over? ^^; If I can't keep that after starting afresh, or if I can't start afresh then that's fine (I still haven't quite decided if that's really what I want to do), and I'll just see what I can do to find the old guard again. Just curious about my options, really.

The Blue Avenger
14th November 2008, 02:11 PM
You can start over, but since you're doing so, and since you'd been absent over 3 months, my judgment call is to say that your points are wiped. Sorry. P:

However, if you choose not to start over, and instead find records of your old team, you can keep the points.

14th November 2008, 05:17 PM
::Stumbles in to see PS coming back, after NaNoWriMo::

K. Let's put it this way. You want me to search for your team PS? Give me a heads up and I will. Free of charge. Then we're even.

Chris 2.1
15th November 2008, 10:57 AM
Poor Blaziken :/

1st January 2009, 08:16 PM
Question - Moves used by Pokemon which do not appear on official move lists but are used in the anime... They are still legal, right?

Within reason of course. Ie Bulbasaur Digging and using Stun Spore.

1st January 2009, 08:41 PM
I think Bulbasaur digging was more of a reflex to escape and not an attack

As for stun spore, I don't remember seeing it

In my opinion, if you can prove that the Pokemon used the move in the anime, it should be legal. After all, the whole basis of this place is from the anime

Ultimate Charizard
1st January 2009, 09:12 PM
Didnt we have that debate years ago?

It was coincedentally about Bulbasaur and this time it was using Whirlwind in the Anime. Think it was one of the Orange Island Episodes.

1st January 2009, 09:17 PM
That is exactly what I thought.

Stun Spore was used in Two Hits and a Miss as a part of the training Montage!




The Blue Avenger
1st January 2009, 09:38 PM
My gut instinct would be that if you can back it up (and it's obviously not, like, a mutant Pokemon in the anime using it) , go for it.

DL, feel free to disagree.

1st January 2009, 10:29 PM
It used to be a rule that if the move is used in the anime, then it can be used in ASB.

As long as it wasn't retarded. We're talking Caterpie with Water Gun retarded.

2nd January 2009, 10:23 AM
First off, sorry for being a bit late to the party here.

The Rules in ASB haven't changed, they've just been a bit lax since the insurge of new moves and the animes' willingness to actually know what moves Pokemon can use. So people have most likely waned on remembering certain moves like that. Sure, we can't allow every single instance (Rhydon+Thunder=Hellz no.), but for a case like Bulba with Stun spore, why not?

Know what's needed? A goddamn list of "odd" moves used in the Anime by Pokemon-Dex. That way people could also have a quick link to those moves instead of having to read through synopsis to know such things.

Though I'm not supporting Oddish and Fly. That's just dumb.

Mew Master
15th January 2009, 03:17 PM
I think Bubapedia does a decent job of covering what Moves a PKMN can or can't know as occording to the Anime and Games specifically. It's what I use the most, and I pull some odd-ass combinations and moves from Gen 1 Games. Ahh the good ole days.

12th March 2009, 02:22 PM
Move question: Im using a combee and on this site (http://www.serebii.net/pokedex-dp/415.shtml) it lists Bug Bite (http://www.serebii.net/attackdex-dp/bugbite.shtml) as a move for it, however I was told that since its a platinum move it might not be allowed in ASB at this time. But without that move Combee really only has 7 moves at its disposal so I was wondering would it be ok to use this move?

12th March 2009, 09:19 PM
Yes until 3/22, Platinum moves of any sort are not allowed. Sorry ;_;

12th March 2009, 09:28 PM
Ah np thats why I wanted to check with you first ^v^ In the meantime Ill consider my odd choice as a sort of handicap in my match XDDD And if this battle is still going by then Ill use it on his ass then rofl Thanks!

13th March 2009, 07:57 PM
So that means no Platinum Tutor moves, either...?

Asi, your Combee is... well, fucked, basically. <.< Wait a week at least and give the poor bugger a fighting chance...

13th March 2009, 07:59 PM
Yeah I caught that just now, asking Darkness about what to do -.-() rofl

17th March 2009, 06:02 PM
'scuse me for being a perfectionist. Quite a few of the links on the first page lead back to the forum. Is that normal or do those links do that on purpose?

Maybe this thread doesn't like me?

18th March 2009, 01:15 AM
No. we had a bit of a hacking crisis earlier on and so the old links don't work. I'll hafta dig them up bu no worries. I'll re piece what I can,

Knight of Time
11th July 2009, 09:12 AM
Um, just wondering, but after noticing the question about Rotom's various forms in the Approval Tower, shouldn't there be a mention about using any of its forms here in the first post? Not that I have one, but just incase I do decide to get one someday, you know.

Edit: There's something else I've really been wondering about, are NYCPC moves illegal here? I seem to think they were at one point, but not mentioned in here for some reason. Other than them, what about Pokemon Box moves, are they legal or illegal?

9th September 2009, 10:45 PM
NYPC moves are illegal, and that's stated somewhere.
Pokemon Box moves are legal, because of the fact that they're available to everyone. Not everyone had/has access to NYPC moves.

Knight of Time
22nd November 2009, 05:50 PM
Being as I'm in my first tag team battle with a partner in ages, I want to ask a question.

If one person from each side is eliminated from the battle within the same round or a round of each other (e.g. me seeing one of my opponents being eliminated in one round, but after that, seeing myself getting eliminated in the same round, or the round immediately before or after the one where one of my opponents was eliminated), making it a 1 on 1, regardless of which one of the two remaining battlers is the winner, do the two people who were the first to be eliminated on their respective teams still get points?

For example, MLG and I are battling Mew Master and Asilynne, if MM is eliminated in the next round, but I get eliminated in the round following, will Mew Master and I still be able to receive points?

22nd November 2009, 08:38 PM
Yeah. If your match started as a tag team, you both get tag team value points.

Knight of Time
24th November 2009, 07:53 PM
Ah, that's a relief to hear.

In a battle, when a Pokemon falls asleep due to its opponent using a sleep move (e.g. Hypnosis), how many actions do they generally sleep for until they wake up (e.g. if they don't get disturbed in their sleep too much)?

24th November 2009, 08:04 PM
Can Vary. I try to stick between 2 and 5 rounds.

26th November 2009, 05:00 PM
NYPC moves are the only moves that are illegal to be used for any Pokemon.

As seen in my battle versus VirtualPlay here (http://www.pokemasters.net/forums/showthread.php?t=19896), I find that banning HGSS moves until the game comes out in NA is unfair, and it's not stated in the rules.

26th November 2009, 05:11 PM
As seen in my battle versus VirtualPlay here (http://www.pokemasters.net/forums/showthread.php?t=19896), I find that banning HGSS moves until the game comes out in NA is unfair, and it's not stated in the rules.

While I have an opposed view and do think that HG/SS moves should be banned until NA gets the game*, I do agree that this should have been stated in the rules. As such, I have no real problem with her using the moves in the battle, since there was no specific rule banning them.

* After all, NYPC moves are banned because not everyone can get them; also, this is the same with a new generation coming out and the Pokémon being unavailable for purchase/capture/starting out until they hit NA.

26th November 2009, 06:24 PM
I don't see why we should wait, they've been added to Bulbapedia so they are available for use.

It just seems silly to restict them.

26th November 2009, 06:46 PM
There are also ways to trade Pokemon between ROMs and actual DS cartridges; the ROM for HGSS has been leaked anyway, whereas only people who have visited the Pokemon Center can pick up those moves.

27th November 2009, 08:46 AM
Kuro/Rossy: I hear you on this, and well, here the deal. Its not your fault you didn't see that rule. Its a unwritten rule. I scoured about 6/7 topics and the point only came up once or twice (like a few posts up with Asi in March about Platinum moves before Platinum was out)

The whole generation rule is harder now to keep contained, only because of the advancement of technology and how the Pokemon dynamic works. ROMS were leaked for generations before Kuro, and that rule was still in effect-and I guess the mods (including myself) just kinda said the rule...but never wrote it down (I SWORE Chris did somewhere...). So its natural to make that mistake if you don't know the unwritten lore of ASB, so to speak lol.

Now-its true that they're now posted everywhere for all to see. Back in GSC/RSE days the moves that were posted and then converted for ASB-isms had a pretty bad conversion. That's possibly why they all held off on the introduction of a new Generation before it came out to America-to aid with the correct and concise definitions of our Movelists as well as our Pokemon hierarchy structure. (didn't want fake evolutions being gained by people..)

Maybe your right Kuro, maybe that rule does need to evolve slightly. I'm still in the camp with VP about it, but yeah, the correct information is available-since it bridges sites (I never use only one site Rossy, difference can occur and that's where problems come in) and since the DS can play other region games....unlike the GBA/GBC games of old.

Giving me something to think about when I'm full of TURKEY, KURO ;_;!!! As for your match..uhh go to the match and readz what I wrotez there.

Knight of Time
20th March 2010, 07:15 PM
I've got a question, if it's okay to ask.

Are Pokemon Colosseum/XD-exclusive moves allowed here? e.g. any of the "Shadow" moves, like Shadow Rush, Shadow Blitz, or Shadow Wave, as well as regular moves certain Pokemon can only get in XD, such as Houndour/Houndoom getting Charm, or Ralts/Kirlia/Gardevoir/Gallade getting Sing? These XD moves are covered on serebii's site, if anyone is wondering.

Mikachu Yukitatsu
18th December 2010, 10:22 AM
Sorry, I asked something like this once before, but don't remember the exact answer. Can my Pokemon names have letters like ó, ô, ň, ĺ, ä or ö?

Keyboards differ from one country to another, so it might be harder to do some of the letters with different keyboards. Then there's Microsoft Word and other programs where you can copy and paste them.

Mew Master
18th December 2010, 05:09 PM
Sorry, I asked something like this once before, but don't remember the exact answer. Can my Pokemon names have letters like ó, ô, ň, ĺ, ä or ö?

Keyboards differ from one country to another, so it might be harder to do some of the letters with different keyboards. Then there's Microsoft Word and other programs where you can copy and paste them.

I don't see why not... I don't think it's a rules issue, unless you name your Pokemon something offensive, then it's a TPM rule issue.

18th December 2010, 05:16 PM
Be aware that some refs may just make them o, o, o, a, a or o, respectively.

19th December 2010, 09:03 AM
Yeah, 'cuz we have normal non-third world keyboards.

19th December 2010, 09:17 AM
I don't see a problem with it. If you were to tell the ref how to make the appropriate symbol, then there would be no problem.

Weasel Overlord
19th December 2010, 11:39 AM
Or they could just copy/pasta it when you say what your pokemon's name is? that's what I'd do.

Mikachu Yukitatsu
20th December 2010, 12:46 PM
Weasel's idea sounds good. About the offensive thingy, I guess it should include English meanings at least. I mean you have heard of homonymes, haven't you?

Not that I would give my Pokemon such a name, but for instance, if I wanted to give my Pokemon a Swedish name, meaning 'The End Of The World', it would become:

Världens Slut

Which contains 'slut', the Swedish word for 'end'.

20th December 2010, 01:22 PM
Yeah, but I like the slut's end.

Sorry, couldn't resist.

Back on topic: ofcourse that would be no problem.

1st May 2012, 08:21 AM
Hello, I would like to ask, how exactly do you catch new pokemon? I mean, I found the incubation center and the safari zone, but is there a way to buy the exact Pokemon you want? Since, I`m not sure where this is possible. Is there a Tower for this? I`m sorry if I missed it.

Charles Legend
1st May 2012, 12:19 PM
Well you used to at the Approval Tower but you can no longer buy them there thought... -_-

~Charles Legend

1st May 2012, 05:56 PM
Which, may I point out, is probably going to be a deterrent for new players in the short term. You now need to farm points and then take weeks to go catch a pokemon in the Safari zone, when you used to be able to just catch one in the towers real quick.

Or I guess you can gamble for eggs...

1st May 2012, 08:14 PM
o.O Only takes weeks if you are looking for some super rare beast. Pretty sure if you just want a regular joe, it would take you all of at most a week, even with SZ refs being slightly lax.

Eragam, yes. The Approval Tower used to be the place to buy Pokemon, but we recently ended that. The best bet for an exact Pokemon would be the Safari Zone. As long as you have a reasonable idea of where they might be, you could find the Pokemon you were looking for in as little as 4 posts.

Side note. Ay-no they wouldn't have to hoard points. Newbies get 2 points to start-which they can use to go into the Zone and grab up a 5th Pokemon if they wish. Then they'd have their new Pokemon and can get into battles and gain points and experience just like everyone else.

Or...they could also take up SZ quests as a ref, make a quick cash of points and then be able to fuel a larger adventure.

Perfect Chaos
4th May 2012, 02:24 PM
Newbies get 2 points to start off with?! :eek:

*runs off to post in Financial tower*

6th May 2012, 02:03 PM
I have a question about custom sprites. Can we just change the sprite of a pokemon to a custom version of it whenever we want? If not, then how does someone's pokemon get a custom sprite?

6th May 2012, 02:16 PM
BT: Yes. Custom sprites are welcome. You can go to uhh...Fanart. Yeah Fanart. There's a topic for Custom sprites there. One of our talented spriters may be able to help you out.

Mikachu Yukitatsu
13th May 2012, 01:54 AM
Hm, I think this idea has been around for some time, and I'd like to ask if it's OK to lend my Pokemon to a friend in a battle. I think we have had battles where the ref has lended Pokemon to the battlers, but in this case I'd like to lend one of my Pokemon to my opponent or my teammate.

Also, would that affect the points acquired in the end? I think not.

13th May 2012, 04:02 AM
Yeah it would, Mikachu.

Check it. If you lent Munchlax to Darth, then Munchlax would earn those points/ exp level. Only the owner of said Pokemon can use said points earned by the Pokemon, so Darth would have gained nothing.

13th May 2012, 06:01 AM
So is a mix battle (http://bulbapedia.bulbagarden.net/wiki/Mix_Battle) possible?

13th May 2012, 01:05 PM
Yes it is :O. With that scenario all 6 pokemon are being used, and they all gain experience and the point distribution is still the same for winning and losing. That differs from the previous case since one of them was not participating in the battle.

22nd May 2012, 09:06 AM
I don't remember where I heard about this, but I can't find it again and would like some confirmation. Does it not require a battle slot for a gym battle?

22nd May 2012, 09:21 AM
If you're challenging a gym leader, you'll need to use one of your own battle slots.

22nd May 2012, 09:31 AM
ok, then I don't know where the heck I read that.

22nd May 2012, 09:38 AM
It's possible you read it in the Gym Tower. The rule is that gym leaders get an extra slot that's just for gym battles -- unfortunately, that rule doesn't stretch to those who are challenging them.

Mikachu Yukitatsu
9th June 2012, 03:10 PM
Are we allowed to use Event Moves on battles?

I was also going to ask about Move Tutor Moves but I figured out the setting hasn't changed in that if I'm correct.

We can use Move Tutor learned moves from the games, but, on the other hand, The Move Tutor Shop is just for the moves Pokemon cannot learn in the games by Move Tutor. It's just a little confusing, and I want you to confirm this.

I even have a new Pokedex book now and it's even better than my last one.

9th June 2012, 03:28 PM
Define Event moves. If you mean like, a Pokemon that was in a giveaway for B/W knowing a unique move (like Extremespeed Togekiss), then yes because that was distributed worldwide.

Moves on Pokemon given out at the NYPC are not allowed becasue those werent available worldwide

As for the Move tutor moves, you are correct.

Mikachu Yukitatsu
9th June 2012, 03:46 PM
Er... according to Bulbapedia, Bagon can have Wish from Pokemon Center Japan Distribution 1. Is it different from NYPC?

This may or may not make sense because my Bagon is Finnish

Fen Long
Finnish Dragon


12th June 2012, 08:12 PM
Hey, I haz a question that I think was already asked but I'm too lazy to look around xD

If a pokemon participates in a battle that is still ongoing, and it has fainted, can you evolve it and use that battle as exp?

12th June 2012, 08:22 PM
Mika: Naw, Bagon can't use wish for that same reason.

Ash: If your Pokemon has fainted in that battle, you can use that portion of the battle as EXP, evolve it, and re-enter it as a new competitor in the battle if you so chose.

12th June 2012, 08:29 PM
O_O yeah, considering it's in a match where the pokemon matchups are chosen before the match starts, I don't think that's gonna happen, but good to know.

PS: I'm not ash.

12th June 2012, 08:31 PM