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Alucard
9th February 2006, 10:14 AM
Monster - 17
2 Divine Bird Shimurugu

2 Newt
1 Critter
1 Cyber Jar
2 Harpy Lady 1
2 Spear Dragon
3 Axe Dragonuit
2 Chaos Rider: Gustav
2 Samurai of One-Hit Kill

Magic - 16
1 Theft
1 Cyclone
1 Tempest
1 Black Hole
1 Early Burial
1 Pot of Greed
2 Brain Control
1 Desert Storm
1 Earth Crusher
1 Enemy Controller
1 Book of the Moon
2 Call Reinforcements
1 Swords of Sealing Light
1 Emissary of Obliteration

Trap - 8
3 Explosive Armor
2 Declaration Of God
1 Cry of the Living Dead
2 Compensation Of Blood

Total - 41

Shimurugu really doesn't fit well into this type of offensive Wind deck. I really need to try and fit it into a more specific type using Dandy to abuse it's effect. But it's still going to be fun trying to make it work.

Fixes appreciated.

Perfect Chaos
9th February 2006, 11:32 AM
What's Shimurugu's stats and effect?

As far as a Wind deck goes, this one is pretty good. Not many fixes to make since I don't much about Wind monsters though. If I come up with anything, I'll make sure to edit/post again.

-sean

Alucard
9th February 2006, 12:04 PM
This blows compared to my real Wind deck, which is conveniently found a few topics down.

Divine Bird Shimurugu
Wind/Bird/Effect/7/2700/1000
This card cannot be Special Summoned. You must sacrifice Wind Main-Type Monsters in order to Tribute Summon this card. As long as this card remains face-up on the Field, deal 1000 damage to both players at the end of each turn. For each Magic or Trap card a player has on the player's Field, reduce the damage done to the player by 500.

Such an easy card to summon when using Dandy. Which is why I think it would fit it's own kinda of burn deck rather then an offensive Wind deck.

Also for those who don't know:

Axe Dragonaut
Wind/Dragon/4/2000/1200
When this card attack, switch it to Defense mode at the end of Damage Step.

It's there because it's 2500 or 2300 when used with Storm or Harpy.