Crystal Tears
12th April 2006, 03:17 PM
Kingdom Heartless
A Fantasy Style RPG(roughly based on Kingdom Hearts)
Created By Crystal Tears and Hyperness Is a Good Thing
To Steal the Heart of the Living,
To turn the living callous
When their dream came to a crashing end,
We began to appear again.
To steal the heart of the Chosen,
To create the ultimate Heartless.
[size=3]When the rift opens up to reveal the light of the Holy Spirit in the world, the chaotic hell will in turn be unleashed. Monsters only related to the underworld described in the darkest of books will be unseen, but felt. The touch of Death’s hand will grip the soul tight and rip it from the body. They too will become the fallen dreamt of only in nightmares, the creatures with the touch of pain will make them feel nothing but the sorrows of ages to come. Light will fail, and evil will prevail. All this foreseen within the Book of Promise.
However, the Book of Faith, made to balance out the Book of Promise, states that with the unity of all keys in the locks of the Gates of the Kingdom of the Heartless, the Book of Promise will be burned, and hell will be sent back behind the gate and forever sealed. Time itself will make sure that the race of innocents will thrive once again, and left alone to destroy themselves, as they will.
But without unity before the Gates of the Kingdom of Heartless.. The ones lacking souls will continue to steal, their own goal impossible but without a mind they cannot see their faulty plan. When all the souls run out they must face judgement. The Chosen will fight with all their strength, but they too, if they do not reach the gate fast enough, will become soulless. Then, and only then, will the Book of Promise finish its words, and give the sorrowers their souls and end their unceasing torment.
So goes the Legend of the Heartless...
The time is now, and we live in a depraved world, where humanity is slowly sinking down into its darkest hours. Unbeknownst to the adults, an eternity ago, probably at the dawn of time, a dark kingdom landed on our fair land, releasing hordes upon hordes of dark shadows all over the world.
However, all those aeons ago, they were noticed and stopped by a group of courageous humans, keyblade wielders, who devised a way to shut the dark castle out, to keep it from spreading more of its misery. They performed a great binding that they hoped would forever sunder the world of darkness from ours, and the Castle of the Heartless was sealed away, inaccessible to all except in their nightmares. Unfortunately, the damage had been done, and dark shades have roamed the world since then.
Throughout the ages, these creatures have been in our darkest nightmares and the deepest recesses of our imagination. Children see them, but as they grow and mature, they lose some vital element that enables them to see these spooks, and for some reason, forgot of having ever been able to see them.
These shadows brought with them a touch of death, a touch that would rip out the souls of men and women, causing them to become one of their own. They would no longer feel love, terror, joy or sorrow, and they wandered, conscienceless, doing evil deeds in a vain attempt to fill the emptiness within them.
People soon learnt how recognise these dull and empty shells, and feared them. They became the forsaken ones, Children of the Heartless, and they wandered the earth, alone and lost, but driven to evil by the hollowness that they always felt. Luckily, a cure was found soon enough for the empty shells. A young girl who knew not the meaning of fear met one, and she, out of the goodness of her heart, treated a Child of the Heartless kindly, and that person was miraculously restored to sanity and humanity. This news was soon spread as far as it could go, and where the heartless’ cold touch had been, there were people, desperately attempting to cure the ones they loved, wrestling the souls of the Children back from the dark clutches of the heartless. Some of the Children resisted and could not be called back, and when their bodies died, they too became dark spirits that haunted the world with their soulless touch.
Hence, an uneasy balance was achieved in this long, drawn out battle that has lasted for an eternity. Thus it has been, and thus it would have been until the end of time, had it not been for the opening of the rift by some of the original heartless, grown great and cunning from their long stays on earth.
The Heartless Castle, now free to release innumerable spirits upon our world began its deadly work. In our modern age, the old legends of the Heartless have been forgotten, lost in the mists of time. We ask why our society is sinking to new lows, why people kill and seem to lack all their humanity, and we allude it to negative influences of the media and violent games and we blame it on crumbling family values. We have forgotten the true reason – the Heartless.
Welcome to Kingdom Heartless. Inspired by the Game Kingdom Hearts and mutated, twisted, and otherwise destroyed by mine own, and Hyperness’s imagination. We welcome you to join our RPG, but please, we ask that you stay active, avoid flaming, and understand that spamming is unacceptable.
Below is the information about how the Keyblade System works, Dimensions, Rifting, and the Sign up form.
[font=Sylfaen]Dimensions
There are two dimensions that exist side by side. Once, the first Keyblade Wielders attempted to separate the two dimensions, but their grand plans were thwarted when some of the Original Heartless left in the Human Dimension reopened the passageways. The Heartless Dimension is like a safety zone for all Heartless excluding the Children. The other Dimension is our own, the Human Dimension. This world is greatly affected by even the slightly touch, so the Heartless have no problem causing destruction and chaos. But here’s a better briefing.
Heartless Dimension- An actual Dimension invisible to all in the Human Dimension excluding the Chosen.. The Chosen can see light auras of the Heartless hiding in their own Dimension; the Heartless Dimension is only called the Heartless Dimension because they basically make up its inhabitants. The
Human Dimension- Dimension of the Humans is extremely vulnerable to attack. The inhabitants are visible to all in other Dimensions, and are overly fragile. It is like the ultimate play ground for the Heartless, and they are enjoying their power.
Dimension Rifting
Just like how the Heartless castle rifted back into the world of the Humans, but stayed hidden and unseen in the Heartless Dimension, it is possible for others to Jump ‘Rift’ from one Dimension to another. Though it is extremely dangerous, and can stir up major trouble in the Human Dimension, the Chosen have and are forced to use it a number of times.
How to Rift-
To the Heartless Dimension- It is quite simple to get to the Heartless Dimension, activating the key or Keyblades Rift ability will do the trick, but it will also require negative thoughts to complete the jump. If you fail and start thinking of other thoughts, then you will simple stay in the Human Dimension.
To the Human Dimension- This is quite different from rifting to the Heartless Dimension. Though the Heartless seem to find it easy, to a Chosen it’s much harder. The Rifter must activate the key or Keyblades’ rift ability, and then stay calm as an extremely ‘trippy’ teleporting experience takes place. The beginning always seems to have something to do with the ground swallowing the Rifter.
Passengers- A passenger is simply using one a Chosen’s keys rift ability to rift two to three people at a time. This usually requires the Passengers to be touching the rifter, this is an especially handy trick if a Chosen has been injured in the Heartless Dimension.
Keyblades
Attributes
The Attributes of a Keyblade determine where it will lack, and where it will excel. This creates the needing of a team. After a certain number of battles or somehow gaining experience, I or Hyper will pm saying you have gained so many attributes, and you made add them onto your standard point form, we then will update it into the Final Form. When you sign up and accepted, will we do your final form; it includes the Sub Attributes for the Core Attributes.
Strength- The Strength of your Keyblade. The more strength, the more damage it does with a signal blow.[i/]
Sub: None
Weight- [i]The heavier, the more it donates to your strength. Though the lighter, the more it donates to your speed.
Sub: Speed
Break Point- The Point where the Keyblade cannot take anymore, and automatically send out a concentrated shockwave, rift the Chosen back to his/her own dimension, and then turn back into a key. Break point is determined by your other attributes.
Sub: Design
Magic- The magical influence on your Keyblade determines how likely you are to be able to reflect or block magical attacks.
Sub: None
Block- Can you block attacks? This relates to the weight of your Keyblade. The lighter the faster you can react, but will it stop the attack is the question.
Sub: Reflect, Reflex
Keyblade’s Stats
You have 15 points to spend on your Keyblade. This is wear you can decide your weapons Attributes. No attribute can exceed 5.
REMEMBER! Each attribute can compliment, and/or ‘insult’ each other. So when choosing where your points go, consider everything!
Strength:
Block:
Weight:
Magic:
Break Point: (Do not put points in this)
Sign up
Name: (First and last name)
Age: (Keep it reasonable)
Gender: (Male or Female, no “In between” or “Genderless” please, except under special circumstances)
Appearance: (self explanatory)
Personality: (ditto above)
Relationship: (any of the other characters, but do ask for permission first)
History: (duh.)
Other: (need I say more)
Keyblade Appearance: (What does your keyblade look like?)
Sample Post: (Provide a link or write a sample post for us to look over and ultimately decide if you're in or not.)
My Sign up
Name: Silver (No last name)
Age: 19
Gender: Male
Appearance: Silver (http://www.freewebs.com/silver62/Silver%20CS.bmp)
Personality: Cold, calculative, and uncaring. Silver seems void of many emotions, accept for very negative ones. He doesn't hesitate to attack, of course... That was until he met his match. Kimi seems to have this power over him which will make him stop whatever he is doing and he will blindly obey her commands, surprising even himself. He doesn't know what it is, but he can feel very miniscule happy feelings around her. He might even smile.
Relationship: Used to be Kimi's boyfriend.
History: Doesn't remember...
Other: He is a Child of the Heartless. High ranked, and more important, not one to be mess with.
Theme Song:
Enemy - Disturbed
The Game - Disturbed
Keyblade Appearance: Seemingly made out of pure darkness, silver's keyblade has a longer shaft than normal, and on one end has a sharp, curved blade. The odd material of the keyblade makes it seem to absorb light rather than reflect it, and it doesn't glow, but radiates a dark aura. Should anyone else attempt to touch or use silver's keyblade, s/he will instantly become a heartless, and under Silver's command.
Keyblade’s Stats
Strength: 4
Block: 5
Weight: 2
Magic: 4
Break Point: (Do not put points in this)
So there you go, hopefully you understand. >>'' For any special things about your character, please contact me or Hyper through via pm and we will discuss. Thank you. Please join, and have fun. Whee~
A Fantasy Style RPG(roughly based on Kingdom Hearts)
Created By Crystal Tears and Hyperness Is a Good Thing
To Steal the Heart of the Living,
To turn the living callous
When their dream came to a crashing end,
We began to appear again.
To steal the heart of the Chosen,
To create the ultimate Heartless.
[size=3]When the rift opens up to reveal the light of the Holy Spirit in the world, the chaotic hell will in turn be unleashed. Monsters only related to the underworld described in the darkest of books will be unseen, but felt. The touch of Death’s hand will grip the soul tight and rip it from the body. They too will become the fallen dreamt of only in nightmares, the creatures with the touch of pain will make them feel nothing but the sorrows of ages to come. Light will fail, and evil will prevail. All this foreseen within the Book of Promise.
However, the Book of Faith, made to balance out the Book of Promise, states that with the unity of all keys in the locks of the Gates of the Kingdom of the Heartless, the Book of Promise will be burned, and hell will be sent back behind the gate and forever sealed. Time itself will make sure that the race of innocents will thrive once again, and left alone to destroy themselves, as they will.
But without unity before the Gates of the Kingdom of Heartless.. The ones lacking souls will continue to steal, their own goal impossible but without a mind they cannot see their faulty plan. When all the souls run out they must face judgement. The Chosen will fight with all their strength, but they too, if they do not reach the gate fast enough, will become soulless. Then, and only then, will the Book of Promise finish its words, and give the sorrowers their souls and end their unceasing torment.
So goes the Legend of the Heartless...
The time is now, and we live in a depraved world, where humanity is slowly sinking down into its darkest hours. Unbeknownst to the adults, an eternity ago, probably at the dawn of time, a dark kingdom landed on our fair land, releasing hordes upon hordes of dark shadows all over the world.
However, all those aeons ago, they were noticed and stopped by a group of courageous humans, keyblade wielders, who devised a way to shut the dark castle out, to keep it from spreading more of its misery. They performed a great binding that they hoped would forever sunder the world of darkness from ours, and the Castle of the Heartless was sealed away, inaccessible to all except in their nightmares. Unfortunately, the damage had been done, and dark shades have roamed the world since then.
Throughout the ages, these creatures have been in our darkest nightmares and the deepest recesses of our imagination. Children see them, but as they grow and mature, they lose some vital element that enables them to see these spooks, and for some reason, forgot of having ever been able to see them.
These shadows brought with them a touch of death, a touch that would rip out the souls of men and women, causing them to become one of their own. They would no longer feel love, terror, joy or sorrow, and they wandered, conscienceless, doing evil deeds in a vain attempt to fill the emptiness within them.
People soon learnt how recognise these dull and empty shells, and feared them. They became the forsaken ones, Children of the Heartless, and they wandered the earth, alone and lost, but driven to evil by the hollowness that they always felt. Luckily, a cure was found soon enough for the empty shells. A young girl who knew not the meaning of fear met one, and she, out of the goodness of her heart, treated a Child of the Heartless kindly, and that person was miraculously restored to sanity and humanity. This news was soon spread as far as it could go, and where the heartless’ cold touch had been, there were people, desperately attempting to cure the ones they loved, wrestling the souls of the Children back from the dark clutches of the heartless. Some of the Children resisted and could not be called back, and when their bodies died, they too became dark spirits that haunted the world with their soulless touch.
Hence, an uneasy balance was achieved in this long, drawn out battle that has lasted for an eternity. Thus it has been, and thus it would have been until the end of time, had it not been for the opening of the rift by some of the original heartless, grown great and cunning from their long stays on earth.
The Heartless Castle, now free to release innumerable spirits upon our world began its deadly work. In our modern age, the old legends of the Heartless have been forgotten, lost in the mists of time. We ask why our society is sinking to new lows, why people kill and seem to lack all their humanity, and we allude it to negative influences of the media and violent games and we blame it on crumbling family values. We have forgotten the true reason – the Heartless.
Welcome to Kingdom Heartless. Inspired by the Game Kingdom Hearts and mutated, twisted, and otherwise destroyed by mine own, and Hyperness’s imagination. We welcome you to join our RPG, but please, we ask that you stay active, avoid flaming, and understand that spamming is unacceptable.
Below is the information about how the Keyblade System works, Dimensions, Rifting, and the Sign up form.
[font=Sylfaen]Dimensions
There are two dimensions that exist side by side. Once, the first Keyblade Wielders attempted to separate the two dimensions, but their grand plans were thwarted when some of the Original Heartless left in the Human Dimension reopened the passageways. The Heartless Dimension is like a safety zone for all Heartless excluding the Children. The other Dimension is our own, the Human Dimension. This world is greatly affected by even the slightly touch, so the Heartless have no problem causing destruction and chaos. But here’s a better briefing.
Heartless Dimension- An actual Dimension invisible to all in the Human Dimension excluding the Chosen.. The Chosen can see light auras of the Heartless hiding in their own Dimension; the Heartless Dimension is only called the Heartless Dimension because they basically make up its inhabitants. The
Human Dimension- Dimension of the Humans is extremely vulnerable to attack. The inhabitants are visible to all in other Dimensions, and are overly fragile. It is like the ultimate play ground for the Heartless, and they are enjoying their power.
Dimension Rifting
Just like how the Heartless castle rifted back into the world of the Humans, but stayed hidden and unseen in the Heartless Dimension, it is possible for others to Jump ‘Rift’ from one Dimension to another. Though it is extremely dangerous, and can stir up major trouble in the Human Dimension, the Chosen have and are forced to use it a number of times.
How to Rift-
To the Heartless Dimension- It is quite simple to get to the Heartless Dimension, activating the key or Keyblades Rift ability will do the trick, but it will also require negative thoughts to complete the jump. If you fail and start thinking of other thoughts, then you will simple stay in the Human Dimension.
To the Human Dimension- This is quite different from rifting to the Heartless Dimension. Though the Heartless seem to find it easy, to a Chosen it’s much harder. The Rifter must activate the key or Keyblades’ rift ability, and then stay calm as an extremely ‘trippy’ teleporting experience takes place. The beginning always seems to have something to do with the ground swallowing the Rifter.
Passengers- A passenger is simply using one a Chosen’s keys rift ability to rift two to three people at a time. This usually requires the Passengers to be touching the rifter, this is an especially handy trick if a Chosen has been injured in the Heartless Dimension.
Keyblades
Attributes
The Attributes of a Keyblade determine where it will lack, and where it will excel. This creates the needing of a team. After a certain number of battles or somehow gaining experience, I or Hyper will pm saying you have gained so many attributes, and you made add them onto your standard point form, we then will update it into the Final Form. When you sign up and accepted, will we do your final form; it includes the Sub Attributes for the Core Attributes.
Strength- The Strength of your Keyblade. The more strength, the more damage it does with a signal blow.[i/]
Sub: None
Weight- [i]The heavier, the more it donates to your strength. Though the lighter, the more it donates to your speed.
Sub: Speed
Break Point- The Point where the Keyblade cannot take anymore, and automatically send out a concentrated shockwave, rift the Chosen back to his/her own dimension, and then turn back into a key. Break point is determined by your other attributes.
Sub: Design
Magic- The magical influence on your Keyblade determines how likely you are to be able to reflect or block magical attacks.
Sub: None
Block- Can you block attacks? This relates to the weight of your Keyblade. The lighter the faster you can react, but will it stop the attack is the question.
Sub: Reflect, Reflex
Keyblade’s Stats
You have 15 points to spend on your Keyblade. This is wear you can decide your weapons Attributes. No attribute can exceed 5.
REMEMBER! Each attribute can compliment, and/or ‘insult’ each other. So when choosing where your points go, consider everything!
Strength:
Block:
Weight:
Magic:
Break Point: (Do not put points in this)
Sign up
Name: (First and last name)
Age: (Keep it reasonable)
Gender: (Male or Female, no “In between” or “Genderless” please, except under special circumstances)
Appearance: (self explanatory)
Personality: (ditto above)
Relationship: (any of the other characters, but do ask for permission first)
History: (duh.)
Other: (need I say more)
Keyblade Appearance: (What does your keyblade look like?)
Sample Post: (Provide a link or write a sample post for us to look over and ultimately decide if you're in or not.)
My Sign up
Name: Silver (No last name)
Age: 19
Gender: Male
Appearance: Silver (http://www.freewebs.com/silver62/Silver%20CS.bmp)
Personality: Cold, calculative, and uncaring. Silver seems void of many emotions, accept for very negative ones. He doesn't hesitate to attack, of course... That was until he met his match. Kimi seems to have this power over him which will make him stop whatever he is doing and he will blindly obey her commands, surprising even himself. He doesn't know what it is, but he can feel very miniscule happy feelings around her. He might even smile.
Relationship: Used to be Kimi's boyfriend.
History: Doesn't remember...
Other: He is a Child of the Heartless. High ranked, and more important, not one to be mess with.
Theme Song:
Enemy - Disturbed
The Game - Disturbed
Keyblade Appearance: Seemingly made out of pure darkness, silver's keyblade has a longer shaft than normal, and on one end has a sharp, curved blade. The odd material of the keyblade makes it seem to absorb light rather than reflect it, and it doesn't glow, but radiates a dark aura. Should anyone else attempt to touch or use silver's keyblade, s/he will instantly become a heartless, and under Silver's command.
Keyblade’s Stats
Strength: 4
Block: 5
Weight: 2
Magic: 4
Break Point: (Do not put points in this)
So there you go, hopefully you understand. >>'' For any special things about your character, please contact me or Hyper through via pm and we will discuss. Thank you. Please join, and have fun. Whee~