Mew Master
18th May 2008, 06:46 PM
Dual Nature
The soul. The spirit of every thing in existence. Anything can have a spirit, a cow, your cat, the rock you stepped over on your way to school, even your bike.
Such a thing is not unheard of. Human philosophers have long debated what makes us human and many with religious implications point to the state of the soul. The consciousness that seems to separate us from the rest of nature. If everything has a soul, a spirit, a consciousness, then wouldn’t that make humanity part of nature?
Everything has a soul. The spiritual awareness that taps into the surrounding environment and allows interactions with it. It gives the pulse of life and the eb and flow of nature and her seasons. The earth has a spirit (a massive one it is), as does the sun, the moon, stars, space. The soul is what connects everyone to everything, in essence, it is the metaphysical bindings of what all that we have ever known and ever will know.
A select few have the capability of summoning their own spirit forth, manifesting it as the raw potential they can draw upon. Each soul is different in its manifestation, some slither like shadows, while others explode into being. The danger comes when the soul is destroyed while manifested. It can then be affected by physical damage and when destroyed, the mind and body cease to function, possibly killing the individual.
Sometimes the spirit can manifest as an individual, as armor, or just as a glow around its mind and body. It can act either independently, fulfilling the mind or body’s true desires, or restrain itself. Nothing is impossible for those that have the will and capability.
The soul that everything has is singular. There is one soul/spirit to every person, animal, rock, tree, body of water, anything. This is the natural order of the world, of the universe, and cannot be tampered with.
There are rumors… however.
Rumors of people with more than just a single soul. Those who have two.
The human mind and body can normally only support one soul, the deeper inner workings of who they are and what they are truly capable of. But those with two souls seem to be in perfect balance. Conflicting forces of chaos and order, yin and yang, light and dark. Mixing together to form a whole individual who without one extreme of their soul ceases to affect anything in the world. Each side of these “dual souls” fights with the other, demanding more control over the mind and body that they share. Such combat can tear the person apart at the seams.
Yet these “dual natured” souls have been appearing, just as quickly as they are torn apart. Is it the next step in humanity’s evolution as it continues to tear itself away from nature, or nature’s own reaction to the atrocities that human kind has reaped.
I bid everyone a good afternoon as I work on my latest project/RPG idea that has been annoying me for quite some time. The basic idea is that the soul is normaly a singular entity within all things. The only reason we can’t see it is because well, a rock doesn’t communicate the same way a tree does. Everything in existence has a spirit, and a few of those can manifest that soul in order to defend itself or gain more power over its influence.
Now, there are those that have Two-Souls, conflicting aspects of their own personality that together make them whole, but separate can destroy them.
Factions:
Dual Natures: Those few humans who have two Souls, and can draw on either one to win a conflict. These are really powerful, and can manifest the souls in more ways than one. Making for difficult battles and the only way they might die is by sheer numbers.
Singular Unity: The faction of Soul Manifesters who have only one soul. They are the majority in the Manifesters and this organization seeks recruits regularly and helps to train them in manifesting their souls as well as weeding out the Dual Natures. Their soul Manifestation only has one single manifesting of the soul’s power, be it armor, a guardian, or just a flaming aura that allows them to manipulate everything as if by thought alone.
Humans: Regular mortals caught in the middle between the sects. More numerous than either side, their strength is both in numbers and fear of what they do not understand.
Government/Millitary/Law Enforcement: The battle between the Soul Manifesters has raged long enough to gain the attention of the local government. They will seek, capture, or destroy anyone or thing that can manifest it’s true self. Those they capture, they will test and test and test to learn how to harness the soul’s raw potential while the others will just die.
Mother Gaia: Animals can manifest their souls as well, although in a way unfamiliar to humans. Nature acts on its own behalf, following the tenants of Natural Selection and evolution for survival of the species. There are various sects within this faction, each pertaining to different kingdoms, elements, and even ecosystems. Humans can side with this faction, realizing their place within nature and trying to decipher the inner-workings of the soul. Examples: Shamans, spirit talkers, voodoo witch doctors, witches, druids. The majority of Manifesters that join this faction have souls that reflect nature and her balance. Such as animal souls and elemental abilities.
Neutral: The fight may not concern this faction, but it could get them involved should circumstances arise.
Terms, Drawbacks, Powers:
Manifestation: The act of drawing the soul/spirit into the physical world and abide by its laws. A manifestation is unique to the individual, and can take one of many forms:
Armor: Shielding the mind and body with armor
Transformation: Combining the soul’s power into the body and transforming the body into an amalgamation of the base form with the soul’s true form.
Summoning: Summoning the soul similar to a beast from another dimension. Many combat-oriented souls are like this, and can take a lot of punishment from objects and other souls.
Aura: Gives the Mind more awareness to that which is around the manifester. Can also manipulate objects and items similar to psychokinesis.
These are not the only ways of manifesting the souls, and some of their powers can be used without manifesting the soul, but a part of the soul in the body.
All Dual Natures are able to use the above manifestation forms, each at varying strengths. Those with one soul can only use one, or on rare occasions, two of the above abilities when manifesting their souls.
A Dual Nature can summon both parts of their soul into the physical world. However, when they summon one, the presence within the body and mind is minimized to where the other half plays more of a role. When they summon both, the manifester seems detached, half-dead, and sluggish in their movements and commands. Such a strain of summoning their spirits can push them to the edge of their own power, and the backlash from calling forth their two souls could put them in a coma very easily.
Those with one Soul only suffer a lessened effect of having the soul brought into the physical world.
Powers: These are as variable as the winds. Elemental, battle, mental, any power is possible to those who can Manifest their own souls. While not exclusive and set in stone, some powers are useable while not having to summon forth the power of their souls.
Current Characters:
Dual Natures (7)
Drako Ralen (Mew Master)
kalad1
Zofis (firepokémon)
Zeno (Herald)
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Singular Unity (any number)
Kane Stachmeyer (Blademaster)
Verde Moss (Green Lantern)
Humans (Any Number)
Government/Military/Law Enforcement (Any Number)
Angelo Lazard (Mystic-Clown)
Mother Gaia (5)
Vivian Fey (Drusilla)
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Neutral (Any number)
Kel the Wicked (Crystal Tears)
Sign-up Form
Name:
Age:
Sex:
Faction: (If Gov/Mil/Law, please state which part of the faction you are in)
Spirit: (name of your Soul/s)
Manifestation: (How your Spirit manifests itself)
Spirit’s Personality: (Because they have one, sometimes a 180 of how someone acts)
Spirit’s Description: (physical description of the Manifestations)
Main Powers: (the main abilities of the Soul/s when manifested)
Description: (the person's description)
Personality: (their personality)
History: (their history)
Other: (relationships, quirks, habits, ect...)
Let’s get started… shall we?
Name: Drako Ralen
Age: 24
Sex: Male
Faction: Dual Nature
Spirit: Kíashkiklah, the Dragon of Blood/Fire/Passion/Life/Love and Keiryuujin the Dragon of Light/Justice/Heaven/Mercy/Redemption
Manifestation: The two aspects of Drako’s soul have their different strengths, which correlate with their base dispositions.
Kíashkiklah’s most powerful manifestations are Summon and Transformation (respectively).
Kíashkiklah’s Summon stems from Drako’s own will. Fire starts to spark in the air around Mr. Ralen, and items that are combustible burst into flames. Then Drako’s body is surrounded by fire which expands, engulfing those that have drawn the Dragon of Blood’s ire, but protecting those that Drako is trying to protect. Then the fire starts to shape itself into the mighty Dragon of Fire, who then usually announces his presence with a roar that can shatter windows.
Drako’s Transformation also involves being engulfed by flames while his body shifts, augmenting with the draconic characteristics.
The Transformation creates an fusion of Drako’s body with draconic characteristics, giving the human digigrade legs with sharp claws on his toes and a long spike jutting out from his tarsometatarsus. The cache of spikes on Kíashkiklah’s arms are also on Drako’s, jutting out from his ulna bone. Each of his fingers end in wickedly sharp claws. Overall his physical appearance is more cut and muscle toned (constantly the transformation blasts off the majority of his clothing, except for his pants which are just shredded by the lower hem by the transformation of his feet). Drako’s usually long hair is even longer and wild, flowing from his head down to his mid-back and with massive bangs that hang in front of his face. Kíashkiklah’s horns jut out from his skull, about two to three inches above his eyebrows. Drako’s eyes also take on a golden hue and are slitted. Massive wings, similar to Kíashkiklah’s town and worn ones jut out from his scapula. These wings can wrap around him like a cloak, using the digits at the “writs” of the wing to keep the wings in place.
Keiryuujin’s strongest abilities are Aura and Summon, however both work similarly to each other in some aspects.
When Summoned, a blast of light bursts up from Drako’s body straight into the sky. The light then starts to twist and arch like a lightning bolt, curving around Drako until Keiryuujin is fully manifest.
The aura ability causes a bright blue withering and slithering aura to surround Drako. Looking carefully, an observer can see that the aura seems to have a beginning, but the end is constantly moving (if there is one). With Keiryuujin empowering him as such,. Drako’s martial arts training in Aikido increases in effectiveness 100 fold! The aura is able to tap into the ki (chi/energy/ect) of an opponent to use what ever they are trying against them. Drako’s movements are circular, with the aura following suit, lashing out like a whip. The aura seems to lash out, then return to slithering and writhing around Drako like a protective covering. To those who’s Spirit or have a higher tuned perception of auras, Drako’s aura resembles Keiryuujin himself.
Both spirits can manifest through all of the variants on the known Manifestations. However their strongest versions are listed here.
Spirit’s Personality: Kíashkiklah: The Dragon of Blood is perhaps an amalgamation of conflict, strife and passion. His very being represents unrelenting passion for anything, be it a lover, friends, work, projects, or just living. The passion is also tied to negative emotions such as Rage. Of which Kíashkiklah has gained more than his fair of bad rap from his own Rage getting the better of him and then destroying everything within a county area. This back-lash also leaves the Dragon mournful over his own lack of self control and the damage he does to others. He embodies the Chaotic part of Drako’s personality, and all the feelings that come from Chaos and lack of reason: love, hate, passion, drive, anger, and Rage. Drako’s (and Kíashkiklah’s) own Rage has been kept in check by Keiryuujin to a point, but the Dragon of Light can only hold back the Dragon of Blood for so long until the Flames of Rage cannot be contained any longer.
Keiryuujin: The voice of reason within Drako’s own mind and sense of control and self-restraint. The Dragon of Light represents balance, justice, and mercy when it’s required. Normally the conflict between Keiryuujin and Kíashkiklah would tear someone apart, however Keiryuujing tempos his influence to keep the Dragon of Blood in check, and not completely try for control of Drako. He is not completely without his own sense of passion, but the Dragon realizes that with passion must come restraint or else one would dive into the road of self-destruction. Keiryuujin will judge an issue fairly, weighing each side and contemplating everything that could affect a situation, dishing out justice and mercy when the circumstances call for it.
Spirit’s Description: Kíashkiklah: The Dragon has 3 sets of limbs. Two forearms, two hindlegs, and a pair of wings. The head is rectangular in shape with large crocodilian set teeth that seem to be angular. The Canines (the ones at the front edges of the mouth) are much larger than the other teeth, that seem to poke through the skin of the mouth. The nostrils have flaps of skin that resemble water-droplets in shape, with the tips pulled up. Between the nostrils is a horn-like structure. This structure is repeated twice along the dorsal side of the skull. The lower back of the lower jaw has three bony protrusions on either side that point backwards along the body. Large cat-like ears rest on both sides of the head, under the horns. The eyes seem to be surrounded by darkness and only the pupil of the eye can be seen as white-hot embers. Ridges over the eyes give way to the horns. These horns curve up twice, making them resemble a widened omega symbol. They curve up starting from right behind the eye ridges. The back of the head has a flowing main of pitch black fur that flows in the direction of the wind. This hair extends halfway down the neck from the head. This dragon's body is heavily muscled with much of the muscle concentrated along the hindquarters and pectoral regions. The fore arms are thin compared to the hind legs but are not devoid of muscle. They end in four-fingered hands with long curved claws at the end of each digit. Along the ulna and radius portion of the arm have several bony protrusions that curve back against the arm, pointing towards the main body. These structures are rock hard and sharper than a knife blade. The hind legs are heavily muscled and give the dragon enough power to lift off and up the ground. Three toes dawn each foot with a bone extension of the metatarsus extending past the ankle. A long tail ends in a cache of more bony protrusions that are shown across the entire creature. A pair of bat-like wings allows the dragon flight. The wings have holes and tatters in them, adding to the dragons proficiency in battle. They also have three long digits that connect the membrane for flight. The "wrist" joint of the wing has a small vestigial digit that ends in a curved claw. The underside of the dragon is armored scale that seems to be separated into sections that extends from the head down to the tip of the tail. The chest area seems to have the only difference as it has the scales arranged like chest armor.
Keiryuujin: The Dragon of Light looks like his name suggests. He is a very elongate eastern dragon. A long mane of fur starts from the back of the Light Dragon’s head and flow with an ever moving flow of energy. Multi-branching horns continue out from the hoods above Keiryuujin’s eyes, ending in horns that look too heavy for the slender dragon to hold his head up. His head is elongate and wedgeshaped, with three whiskers flowing back from under his nostrils. At the bottom of his chin is a small beard. Keiryuujins hair, like his scales, are colored a bright white, with a shade of blue seen only in the right light. His eyes are a golden brown with a slit pupil, giving Keiryuujin the appearance of intelligence behind the animalistic eyes. The Dragon of Light’s body is very long, nearly un-ending, and slender. A row of dorsal spines arch back along his spine, starting from somewhere within his mane and extend down to the club-like tail. His tail (if it’s ever seen) end in a wide spade-shaped club with spine protrusions along the marginal sides. The club is pebbled in texture, while his scales are keeled and overlap similar to a rattlesnake. His ventral scales are more like segments that are larger than the rest of the scales on his body, resembling segmented armor, specifically around his chest. He does have two pairs of limbs, each ending in three claws. Resembling a raptorial foot, only with two fingers and a “thumb.” At the joints of Keiryuujin’s wrists and ankles is blue-tinted fire that won’t cause anything to burn, except those he judges to require justice. The fire twists and increases in intensity as the Dragon of Light flies or fights. While lacking any wings, Keiryuujin can control his own body by manipulating his own energy to keep him afloat and never require to touch the ground. Keiryuujin’s movement is undulating, similar to a sidewinder snake, curling his body into intricate circles and his seemingly never ending body make him that more imposing to opponents.
Main Powers: (in no particular level of power) Kíashkiklah:
Energy Dome: In the defense of others (something that might seem contradictory to the Dragon of Blood), Kíashkiklah can create domes of energy around objects or people he is trying to protect from his own Rage. However, the shields won’t last for very long should the Dragon give into his own Blood Rage, as his concentration is now bent on killing everything around him
Inferno Teleport: Bursting in a cyclone of flames, Drako or Kíashkiklah can teleport between spots within sight or their own memory. If anyone is in close range (as sometimes they are) the flames will horribly burn anyone or thing they touch.
Fireball: A basic fire attack using a ball of Flames.
Incinerate: Creating a contained sphere of flames, this attack encompasses a target and reduces it to ashes, cremating them instantly.
Blazing Devastation: Gathering raw super-heated energy around, the user is able to charge it up to the extent his own body can contain the energy. The sphere that the attack is formed within starts to become unstable and then lashes outwards, vaporizing even concrete that comes into contact. Kíashkiklah can affect a whole city due to his own affinity with fire, while Drako can only destroy a few blocks at first. The only known protection against this attack is the Energy Dome… However stable the domes are depends on how much effort the user is putting into the attack.
Dragon Essence: Only useable by Drako thanks to Kíashkiklah’s own raw energy. The user summons their inner fire and lets it loose at the target. The flames take the shape of the Dragon of blood. On contact with the target the flames erupt and consume all that they touch.
Fire Claw: Flames surround the users hand. Whether the hand is in a fist or extended, the fire slashes as if the flames were solid matter. Burning and cauterizing the wound in the same motion.
Blaze Body: Concentrating the energy of fire through his body, Drako is able to do things that he normally can’t do, such as overturn cars, jump on top of telephone poles, and outrun most city cars. Increasing his normal dexterity, stamina, strength, perception, and other basic physical abilities. This has a drawback though, as it increases Drako’s metabolism to a high rate that he’ll have to eat something or possibly go crazy, gnawing on the first thing he can. However humorous this might be, it can have some bad consequences should he literally take a bite out of someone or their pet.
Pyro Twister: The user casts forth a blast of flame that spins into a cyclone when it touches the ground. Usually engulfs the target in the flames and draws the oxygen from their lungs and burns them from the outside.
Blood Rage: Not really a power, but a constant threat when communing with the spirit of Kíashkiklah. This Rage can be brought on by the scent of blood itself, which is always a possibility in conflict. What happens is Drako (or Kíashkiklah) will lash out at anyone and anything, usually going for the thing that first brought on the Rage and then everyone else is fair game. The spells that have the highest risk of bringing on the Blood Rage is Kíashkiklah when Summoned, and the Transformation where Drako and Kíashkiklah’s minds come closer into synch.
Keiryuujin:
Illusion: By manipulating light particles, Drako or Keiryuujin can make any kind of illusion, even down to sounds associated with what they can come up with. Commonly this can mean that Drako makes extra illusion copies of himself, make an alley look like a dead-end, or anything this artistic mind can come up with.
Dragon Claw: Instead of energy swirling around and striking from close distance, the user can slash horizontally, sending a crescent arch of energy a long distance, slicing through however or whatever’s in the way.
Dragon Fang: Similar to Dragon Claw, except the attack is made in a vertical direction. A constant barrage of Fang and Claw strikes can take down most opponents, however the energy for doing so is high.
Heaven’s Strike: By concentrating, eight orbs of light surround the user before spinning in a circle and then blasting forth, exploding upon impact, blinding targets and damaging anything within the blast radius.
Connection: By feeling through the lines of energy that a person has, the user can connect with that energy (if offensive towards the user) and send it elsewhere. This doesn’t allow for all-out control of a person, just a slight manipulation of where they want to go.
Flash Burst: A burst of light that blinds everyone in the vicinity except for the user of the ability.
Flight: Calling upon the energy that holds Keiryuujin up, Drako can also use this to fly for short distances, however the longer and higher he travels, the more of a drain on his own ability to stay afloat.
Ley Line Sight: Through using his energy to connect with opponents, Keiryuujin and Drako can shift their vision to follow the paths of energy the encompass a city. The synergy of the city is in plain sight, and the user can see a definite view of another’s Aura, including what (if anything) they are manipulating with their Aurua. Using this ability the user can actually track someone by following the trail of the energy they left behind. However in a crowd, this power can be a bit overwhelming with the conflicting and different auras shared by normal people. Drako’s eyes turn golden, similar to Keiryuujin’s when he draws upon this ability.
Description: Drako is fairly tall, at a little over six feet. He has long hair, about shoulder length, that he doesn’t keep tied up, and lets the bangs hang partly in his face. His eyes are a bright green that look out at the world with a natural curiosity. The majority of his clothes are loose and are a size too big for him anyway. Drako’s frame is large, but kept thin through practice and some basic physical conditioning. While in shape, he’s not overly fit and his loose clothing hides that fact from a lot of people. He enjoys pants that have wide bottom hems, with chains connecting loops from the hips and mid-legs. They also have a lot of pockets that he keeps his personal effects in from his life before his Souls manifested. Drako also has an over-shirt with the right arm of the shirt missing, reasons for it being gone are… unknown other than the hem has been slightly modified after the sleeve was removed.
Personality: Drako seems to be in balance between Kíashkiklah and Keiryuujin fighting for control. He loves life, living, and tries to keep a semblance of order about. More of Kíashkiklah’s influence comes through, since Drako usually picks up a project, imagining what it would be like to completely finish, but then getting disinterested half-way through and going onto another project. His interests go through stages, where he’ll be on one project one moment, and then move onto an older one he stopped working on months ago. He’s sarcastic, strong willed, and willing to throw himself in the face of danger and help anyone with what he can. He doesn’t like to fight, but he will if he absolutely has to, and has no problem knocking out members of the military or Singular Unity then making a quick escape.
However, when Drako’s pushed towards the edge, he’ll throw caution to the wind and burn everything to cinders.
History: Drako Ralen, isn’t his real name, and he’s even gotten rid of any personal ID that may claim him other wise. Before his soul manifest itself, he was a good kid, in the midst of a Graduate Student program at a college, and had a bright future ahead of him. His friends were sarcastic, but loyal, and the professors appreciated the work he put through. Despite the chaos of the Soul Manifestors and the government, he usually didn’t know what to think of either side.
On the side of the Souls, here we had people with incredible power and abilities that defied explanation. They could use those to better the lives of everyone, or just go on a mad-power-trip. On the other was the military and the government and their round-up of those that could manifest the souls. The news portrayed them as decadents who were power-hungry. Drako knew not to trust everything the media tells you. So he kept going about his business, until he realized what he was.
For a week or two, Drako could smell smoke and fire. No one else did, and he was looked at oddly as he sniffed around the department trying to find out what was burning. His grades also saw a major boost, something that took his professors off guard. Something was going on. Either he was loosing his mind or he was actually learning something in class. Then came the incedent that brought his true powers forward.
A lone gunman ran into the college and kept the department hostage. Drako, one of the hostages, could feel the rage burning within him at this injustice, and he snapped when the gunman backhanded his advisor, knocking out a few teeth. Ignoring his own safety he rushed the gunman, knocking him back and away from his advisor. Drako’s eyes were glowing red through the shadow cast over his face from the darkened hallway. Fire started to spring up in the air around him, causing plants to burst into flames and the fire alarms to go off.
The gunman back tracked, scared shitless because of what was happening. The last thing he saw was a blast of flames coming from Drako, in the shape of a massive tooth-lined maw.
The resulting damage destroyed the department building, injured a few people, and Drako was missing. No one was killed however, but Drako is considered either missing or dead. He still doesn’t understand what happened that day, but he’s come to terms with his own Dual Nature, seeking out others like him while avoiding the trouble that follows.
Other: He’s an artist, tries to maintain his own site that helps him sell art and what not. Much of the works he’s done depict himself in constant struggle between Kíashkiklah and Keiryuujin, or images of members of the Singular Unity he’s come into contact with. The funds he gets from the art he sells isn’t much, but it helps him get by.
IT BEGINS…
Thursday, Mid-day
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The sun blared down as someone sat quietly in a cyber café. His labtop fan hummed quietly through the hustle and bustle of the little place he had stayed. Working on his latest project using a Wacom Tablet to work out the kinks in his latest work of art.
Parts of the image were disproportioned, but they were supposed to be, because that’s what he had seen a few days ago. His devoted public fans expected much of him, and he had to find a way to show that the miss-matched proportions were intended and not due to lazyness or some other factor. So he continued to edit the strokes of the stylis to ensure the effect.
The Soul Manifester he had ran into was from the Singular Unity, or whatever the hell they called themselves. One thing was for sure, he was a tough opponent, and the artist hoped no one got caught up in the crossfire between them. However he had to keep up his own living expenses. Hitchiking across the country and through the city was one thing. He had to keep his fans sedated because they respected his work online.
And that was fine.
Drako was so concerned with his latest work that he almost didn’t notice someone walk up to him and stand, staring at him.
“On your feet, now.”
“Hmm?” Drako muttered, looking up at the person who just showed up.
“I said on your feet, Abomination.” The woman said again.
“You really want to start something?” Drako asked, glad for the refresher of the woman’s features. He had forgotten a few details and wanted to add them into the image in some subtle ways.
She was getting frustrated with him, ready to blow and just kill him right there. Granted, it was surprising how she had managed to find him that fast.
“Let me put it this way,” he said. “We’re in a public place, and I can guarantee that there are at least 6 people with cameras who can record and upload both of our faces to the net. Not to mention the fact that the government’s gonna be on our tail shortly after that. You start something here and we’re both as good as lab rats…”
“Do you think you can intimidate me?!” she yelled, getting the attention of everyone else in the café. “You’re an abomination in the eyes of the Lord. Of everything he created.”
Drako saved the file and closed his laptop.
“You want to talk to me about God?” he said, glaring into her eyes. “You want to talk to me about a mass-imaginary friend that most of the earth’s population belives in because they refuse to accept the fact that they are part of the natural order of the world. They think themselves above it all because we can think and we can reason.” He stood up.
“But that’s only half of the story. We don’t know what lies on the other side. We’ll never know. As far as I’m concerned, when I die. That’s it. No eternal life up in heaven or burning for all eternity in hell until the end of days. You guys use the fact that we can make our souls visible to prosecute those who have done nothing wrong except for being alive and different. It’s the Crusades and Holocaust all over again for you isn’t it? What have I ever done to hurt anyone else? Or is it just because I’m different from you?”
The anger rose in the woman’s mind, and Drako knew it. Things were going to get very complicated if he didn’t tread carefully. Hell. At this point he didn’t care anymore. The Singular Unity’s high-and-mighty attitude just pissed him off on principle.
“In the name of all that is whole and good in the world,” the woman said as energy started to flow around her. “I will send you to hell where you belong!”
Crap! Drako’s mind screamed as he grabbed his stuff and shielded his eyes.
A bright flash of light and the cyber café’s windows exploded outwards, showering the street in shards of class and rubble. Something stood in the wreckage of what used to be the café, tearing through the upper stories and causing dust and debris to rain down onto the street.
A massive being, reminiscent of an angel in the form of floating armor and connected by energy stood in the rubble. The woman stood in front of the being, looking down upon the destruction she had brought by summoning her Soul to the physical world.
“And now may you know God’s fury…” she said.
“And may you know what self restraint is!” Drako shouted back. His voice came from the cloud of dust and concrete particles still falling from the place where her Soul had come forward. Bright red spheres glowed through the dust and as it started to clear. There were people curled up in the spheres. People that Drako had saved from the falling rubble by protecting them.
“Go!” he shouted to the people as the energy spheres disappeared. “Get out of here!”
Damn, he thought to himself. You just had to go and egg her on didn’t you? Yeah… You did.
Drako turned to face the woman and her Soul. A smirk split his face.
“Bring it!” he shouted at her, fire flaring around him and starting to surround his body.
~*~*~*~*~*~*~*~*~*~*~*~*~*~
And thus, it begins my friends. Let the flames of war be spread as the Dual Natures, Singular Unity, Millitary, Mother Gaia, and anyone else fight for their own survival.
Bring it!
The soul. The spirit of every thing in existence. Anything can have a spirit, a cow, your cat, the rock you stepped over on your way to school, even your bike.
Such a thing is not unheard of. Human philosophers have long debated what makes us human and many with religious implications point to the state of the soul. The consciousness that seems to separate us from the rest of nature. If everything has a soul, a spirit, a consciousness, then wouldn’t that make humanity part of nature?
Everything has a soul. The spiritual awareness that taps into the surrounding environment and allows interactions with it. It gives the pulse of life and the eb and flow of nature and her seasons. The earth has a spirit (a massive one it is), as does the sun, the moon, stars, space. The soul is what connects everyone to everything, in essence, it is the metaphysical bindings of what all that we have ever known and ever will know.
A select few have the capability of summoning their own spirit forth, manifesting it as the raw potential they can draw upon. Each soul is different in its manifestation, some slither like shadows, while others explode into being. The danger comes when the soul is destroyed while manifested. It can then be affected by physical damage and when destroyed, the mind and body cease to function, possibly killing the individual.
Sometimes the spirit can manifest as an individual, as armor, or just as a glow around its mind and body. It can act either independently, fulfilling the mind or body’s true desires, or restrain itself. Nothing is impossible for those that have the will and capability.
The soul that everything has is singular. There is one soul/spirit to every person, animal, rock, tree, body of water, anything. This is the natural order of the world, of the universe, and cannot be tampered with.
There are rumors… however.
Rumors of people with more than just a single soul. Those who have two.
The human mind and body can normally only support one soul, the deeper inner workings of who they are and what they are truly capable of. But those with two souls seem to be in perfect balance. Conflicting forces of chaos and order, yin and yang, light and dark. Mixing together to form a whole individual who without one extreme of their soul ceases to affect anything in the world. Each side of these “dual souls” fights with the other, demanding more control over the mind and body that they share. Such combat can tear the person apart at the seams.
Yet these “dual natured” souls have been appearing, just as quickly as they are torn apart. Is it the next step in humanity’s evolution as it continues to tear itself away from nature, or nature’s own reaction to the atrocities that human kind has reaped.
I bid everyone a good afternoon as I work on my latest project/RPG idea that has been annoying me for quite some time. The basic idea is that the soul is normaly a singular entity within all things. The only reason we can’t see it is because well, a rock doesn’t communicate the same way a tree does. Everything in existence has a spirit, and a few of those can manifest that soul in order to defend itself or gain more power over its influence.
Now, there are those that have Two-Souls, conflicting aspects of their own personality that together make them whole, but separate can destroy them.
Factions:
Dual Natures: Those few humans who have two Souls, and can draw on either one to win a conflict. These are really powerful, and can manifest the souls in more ways than one. Making for difficult battles and the only way they might die is by sheer numbers.
Singular Unity: The faction of Soul Manifesters who have only one soul. They are the majority in the Manifesters and this organization seeks recruits regularly and helps to train them in manifesting their souls as well as weeding out the Dual Natures. Their soul Manifestation only has one single manifesting of the soul’s power, be it armor, a guardian, or just a flaming aura that allows them to manipulate everything as if by thought alone.
Humans: Regular mortals caught in the middle between the sects. More numerous than either side, their strength is both in numbers and fear of what they do not understand.
Government/Millitary/Law Enforcement: The battle between the Soul Manifesters has raged long enough to gain the attention of the local government. They will seek, capture, or destroy anyone or thing that can manifest it’s true self. Those they capture, they will test and test and test to learn how to harness the soul’s raw potential while the others will just die.
Mother Gaia: Animals can manifest their souls as well, although in a way unfamiliar to humans. Nature acts on its own behalf, following the tenants of Natural Selection and evolution for survival of the species. There are various sects within this faction, each pertaining to different kingdoms, elements, and even ecosystems. Humans can side with this faction, realizing their place within nature and trying to decipher the inner-workings of the soul. Examples: Shamans, spirit talkers, voodoo witch doctors, witches, druids. The majority of Manifesters that join this faction have souls that reflect nature and her balance. Such as animal souls and elemental abilities.
Neutral: The fight may not concern this faction, but it could get them involved should circumstances arise.
Terms, Drawbacks, Powers:
Manifestation: The act of drawing the soul/spirit into the physical world and abide by its laws. A manifestation is unique to the individual, and can take one of many forms:
Armor: Shielding the mind and body with armor
Transformation: Combining the soul’s power into the body and transforming the body into an amalgamation of the base form with the soul’s true form.
Summoning: Summoning the soul similar to a beast from another dimension. Many combat-oriented souls are like this, and can take a lot of punishment from objects and other souls.
Aura: Gives the Mind more awareness to that which is around the manifester. Can also manipulate objects and items similar to psychokinesis.
These are not the only ways of manifesting the souls, and some of their powers can be used without manifesting the soul, but a part of the soul in the body.
All Dual Natures are able to use the above manifestation forms, each at varying strengths. Those with one soul can only use one, or on rare occasions, two of the above abilities when manifesting their souls.
A Dual Nature can summon both parts of their soul into the physical world. However, when they summon one, the presence within the body and mind is minimized to where the other half plays more of a role. When they summon both, the manifester seems detached, half-dead, and sluggish in their movements and commands. Such a strain of summoning their spirits can push them to the edge of their own power, and the backlash from calling forth their two souls could put them in a coma very easily.
Those with one Soul only suffer a lessened effect of having the soul brought into the physical world.
Powers: These are as variable as the winds. Elemental, battle, mental, any power is possible to those who can Manifest their own souls. While not exclusive and set in stone, some powers are useable while not having to summon forth the power of their souls.
Current Characters:
Dual Natures (7)
Drako Ralen (Mew Master)
kalad1
Zofis (firepokémon)
Zeno (Herald)
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Singular Unity (any number)
Kane Stachmeyer (Blademaster)
Verde Moss (Green Lantern)
Humans (Any Number)
Government/Military/Law Enforcement (Any Number)
Angelo Lazard (Mystic-Clown)
Mother Gaia (5)
Vivian Fey (Drusilla)
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Neutral (Any number)
Kel the Wicked (Crystal Tears)
Sign-up Form
Name:
Age:
Sex:
Faction: (If Gov/Mil/Law, please state which part of the faction you are in)
Spirit: (name of your Soul/s)
Manifestation: (How your Spirit manifests itself)
Spirit’s Personality: (Because they have one, sometimes a 180 of how someone acts)
Spirit’s Description: (physical description of the Manifestations)
Main Powers: (the main abilities of the Soul/s when manifested)
Description: (the person's description)
Personality: (their personality)
History: (their history)
Other: (relationships, quirks, habits, ect...)
Let’s get started… shall we?
Name: Drako Ralen
Age: 24
Sex: Male
Faction: Dual Nature
Spirit: Kíashkiklah, the Dragon of Blood/Fire/Passion/Life/Love and Keiryuujin the Dragon of Light/Justice/Heaven/Mercy/Redemption
Manifestation: The two aspects of Drako’s soul have their different strengths, which correlate with their base dispositions.
Kíashkiklah’s most powerful manifestations are Summon and Transformation (respectively).
Kíashkiklah’s Summon stems from Drako’s own will. Fire starts to spark in the air around Mr. Ralen, and items that are combustible burst into flames. Then Drako’s body is surrounded by fire which expands, engulfing those that have drawn the Dragon of Blood’s ire, but protecting those that Drako is trying to protect. Then the fire starts to shape itself into the mighty Dragon of Fire, who then usually announces his presence with a roar that can shatter windows.
Drako’s Transformation also involves being engulfed by flames while his body shifts, augmenting with the draconic characteristics.
The Transformation creates an fusion of Drako’s body with draconic characteristics, giving the human digigrade legs with sharp claws on his toes and a long spike jutting out from his tarsometatarsus. The cache of spikes on Kíashkiklah’s arms are also on Drako’s, jutting out from his ulna bone. Each of his fingers end in wickedly sharp claws. Overall his physical appearance is more cut and muscle toned (constantly the transformation blasts off the majority of his clothing, except for his pants which are just shredded by the lower hem by the transformation of his feet). Drako’s usually long hair is even longer and wild, flowing from his head down to his mid-back and with massive bangs that hang in front of his face. Kíashkiklah’s horns jut out from his skull, about two to three inches above his eyebrows. Drako’s eyes also take on a golden hue and are slitted. Massive wings, similar to Kíashkiklah’s town and worn ones jut out from his scapula. These wings can wrap around him like a cloak, using the digits at the “writs” of the wing to keep the wings in place.
Keiryuujin’s strongest abilities are Aura and Summon, however both work similarly to each other in some aspects.
When Summoned, a blast of light bursts up from Drako’s body straight into the sky. The light then starts to twist and arch like a lightning bolt, curving around Drako until Keiryuujin is fully manifest.
The aura ability causes a bright blue withering and slithering aura to surround Drako. Looking carefully, an observer can see that the aura seems to have a beginning, but the end is constantly moving (if there is one). With Keiryuujin empowering him as such,. Drako’s martial arts training in Aikido increases in effectiveness 100 fold! The aura is able to tap into the ki (chi/energy/ect) of an opponent to use what ever they are trying against them. Drako’s movements are circular, with the aura following suit, lashing out like a whip. The aura seems to lash out, then return to slithering and writhing around Drako like a protective covering. To those who’s Spirit or have a higher tuned perception of auras, Drako’s aura resembles Keiryuujin himself.
Both spirits can manifest through all of the variants on the known Manifestations. However their strongest versions are listed here.
Spirit’s Personality: Kíashkiklah: The Dragon of Blood is perhaps an amalgamation of conflict, strife and passion. His very being represents unrelenting passion for anything, be it a lover, friends, work, projects, or just living. The passion is also tied to negative emotions such as Rage. Of which Kíashkiklah has gained more than his fair of bad rap from his own Rage getting the better of him and then destroying everything within a county area. This back-lash also leaves the Dragon mournful over his own lack of self control and the damage he does to others. He embodies the Chaotic part of Drako’s personality, and all the feelings that come from Chaos and lack of reason: love, hate, passion, drive, anger, and Rage. Drako’s (and Kíashkiklah’s) own Rage has been kept in check by Keiryuujin to a point, but the Dragon of Light can only hold back the Dragon of Blood for so long until the Flames of Rage cannot be contained any longer.
Keiryuujin: The voice of reason within Drako’s own mind and sense of control and self-restraint. The Dragon of Light represents balance, justice, and mercy when it’s required. Normally the conflict between Keiryuujin and Kíashkiklah would tear someone apart, however Keiryuujing tempos his influence to keep the Dragon of Blood in check, and not completely try for control of Drako. He is not completely without his own sense of passion, but the Dragon realizes that with passion must come restraint or else one would dive into the road of self-destruction. Keiryuujin will judge an issue fairly, weighing each side and contemplating everything that could affect a situation, dishing out justice and mercy when the circumstances call for it.
Spirit’s Description: Kíashkiklah: The Dragon has 3 sets of limbs. Two forearms, two hindlegs, and a pair of wings. The head is rectangular in shape with large crocodilian set teeth that seem to be angular. The Canines (the ones at the front edges of the mouth) are much larger than the other teeth, that seem to poke through the skin of the mouth. The nostrils have flaps of skin that resemble water-droplets in shape, with the tips pulled up. Between the nostrils is a horn-like structure. This structure is repeated twice along the dorsal side of the skull. The lower back of the lower jaw has three bony protrusions on either side that point backwards along the body. Large cat-like ears rest on both sides of the head, under the horns. The eyes seem to be surrounded by darkness and only the pupil of the eye can be seen as white-hot embers. Ridges over the eyes give way to the horns. These horns curve up twice, making them resemble a widened omega symbol. They curve up starting from right behind the eye ridges. The back of the head has a flowing main of pitch black fur that flows in the direction of the wind. This hair extends halfway down the neck from the head. This dragon's body is heavily muscled with much of the muscle concentrated along the hindquarters and pectoral regions. The fore arms are thin compared to the hind legs but are not devoid of muscle. They end in four-fingered hands with long curved claws at the end of each digit. Along the ulna and radius portion of the arm have several bony protrusions that curve back against the arm, pointing towards the main body. These structures are rock hard and sharper than a knife blade. The hind legs are heavily muscled and give the dragon enough power to lift off and up the ground. Three toes dawn each foot with a bone extension of the metatarsus extending past the ankle. A long tail ends in a cache of more bony protrusions that are shown across the entire creature. A pair of bat-like wings allows the dragon flight. The wings have holes and tatters in them, adding to the dragons proficiency in battle. They also have three long digits that connect the membrane for flight. The "wrist" joint of the wing has a small vestigial digit that ends in a curved claw. The underside of the dragon is armored scale that seems to be separated into sections that extends from the head down to the tip of the tail. The chest area seems to have the only difference as it has the scales arranged like chest armor.
Keiryuujin: The Dragon of Light looks like his name suggests. He is a very elongate eastern dragon. A long mane of fur starts from the back of the Light Dragon’s head and flow with an ever moving flow of energy. Multi-branching horns continue out from the hoods above Keiryuujin’s eyes, ending in horns that look too heavy for the slender dragon to hold his head up. His head is elongate and wedgeshaped, with three whiskers flowing back from under his nostrils. At the bottom of his chin is a small beard. Keiryuujins hair, like his scales, are colored a bright white, with a shade of blue seen only in the right light. His eyes are a golden brown with a slit pupil, giving Keiryuujin the appearance of intelligence behind the animalistic eyes. The Dragon of Light’s body is very long, nearly un-ending, and slender. A row of dorsal spines arch back along his spine, starting from somewhere within his mane and extend down to the club-like tail. His tail (if it’s ever seen) end in a wide spade-shaped club with spine protrusions along the marginal sides. The club is pebbled in texture, while his scales are keeled and overlap similar to a rattlesnake. His ventral scales are more like segments that are larger than the rest of the scales on his body, resembling segmented armor, specifically around his chest. He does have two pairs of limbs, each ending in three claws. Resembling a raptorial foot, only with two fingers and a “thumb.” At the joints of Keiryuujin’s wrists and ankles is blue-tinted fire that won’t cause anything to burn, except those he judges to require justice. The fire twists and increases in intensity as the Dragon of Light flies or fights. While lacking any wings, Keiryuujin can control his own body by manipulating his own energy to keep him afloat and never require to touch the ground. Keiryuujin’s movement is undulating, similar to a sidewinder snake, curling his body into intricate circles and his seemingly never ending body make him that more imposing to opponents.
Main Powers: (in no particular level of power) Kíashkiklah:
Energy Dome: In the defense of others (something that might seem contradictory to the Dragon of Blood), Kíashkiklah can create domes of energy around objects or people he is trying to protect from his own Rage. However, the shields won’t last for very long should the Dragon give into his own Blood Rage, as his concentration is now bent on killing everything around him
Inferno Teleport: Bursting in a cyclone of flames, Drako or Kíashkiklah can teleport between spots within sight or their own memory. If anyone is in close range (as sometimes they are) the flames will horribly burn anyone or thing they touch.
Fireball: A basic fire attack using a ball of Flames.
Incinerate: Creating a contained sphere of flames, this attack encompasses a target and reduces it to ashes, cremating them instantly.
Blazing Devastation: Gathering raw super-heated energy around, the user is able to charge it up to the extent his own body can contain the energy. The sphere that the attack is formed within starts to become unstable and then lashes outwards, vaporizing even concrete that comes into contact. Kíashkiklah can affect a whole city due to his own affinity with fire, while Drako can only destroy a few blocks at first. The only known protection against this attack is the Energy Dome… However stable the domes are depends on how much effort the user is putting into the attack.
Dragon Essence: Only useable by Drako thanks to Kíashkiklah’s own raw energy. The user summons their inner fire and lets it loose at the target. The flames take the shape of the Dragon of blood. On contact with the target the flames erupt and consume all that they touch.
Fire Claw: Flames surround the users hand. Whether the hand is in a fist or extended, the fire slashes as if the flames were solid matter. Burning and cauterizing the wound in the same motion.
Blaze Body: Concentrating the energy of fire through his body, Drako is able to do things that he normally can’t do, such as overturn cars, jump on top of telephone poles, and outrun most city cars. Increasing his normal dexterity, stamina, strength, perception, and other basic physical abilities. This has a drawback though, as it increases Drako’s metabolism to a high rate that he’ll have to eat something or possibly go crazy, gnawing on the first thing he can. However humorous this might be, it can have some bad consequences should he literally take a bite out of someone or their pet.
Pyro Twister: The user casts forth a blast of flame that spins into a cyclone when it touches the ground. Usually engulfs the target in the flames and draws the oxygen from their lungs and burns them from the outside.
Blood Rage: Not really a power, but a constant threat when communing with the spirit of Kíashkiklah. This Rage can be brought on by the scent of blood itself, which is always a possibility in conflict. What happens is Drako (or Kíashkiklah) will lash out at anyone and anything, usually going for the thing that first brought on the Rage and then everyone else is fair game. The spells that have the highest risk of bringing on the Blood Rage is Kíashkiklah when Summoned, and the Transformation where Drako and Kíashkiklah’s minds come closer into synch.
Keiryuujin:
Illusion: By manipulating light particles, Drako or Keiryuujin can make any kind of illusion, even down to sounds associated with what they can come up with. Commonly this can mean that Drako makes extra illusion copies of himself, make an alley look like a dead-end, or anything this artistic mind can come up with.
Dragon Claw: Instead of energy swirling around and striking from close distance, the user can slash horizontally, sending a crescent arch of energy a long distance, slicing through however or whatever’s in the way.
Dragon Fang: Similar to Dragon Claw, except the attack is made in a vertical direction. A constant barrage of Fang and Claw strikes can take down most opponents, however the energy for doing so is high.
Heaven’s Strike: By concentrating, eight orbs of light surround the user before spinning in a circle and then blasting forth, exploding upon impact, blinding targets and damaging anything within the blast radius.
Connection: By feeling through the lines of energy that a person has, the user can connect with that energy (if offensive towards the user) and send it elsewhere. This doesn’t allow for all-out control of a person, just a slight manipulation of where they want to go.
Flash Burst: A burst of light that blinds everyone in the vicinity except for the user of the ability.
Flight: Calling upon the energy that holds Keiryuujin up, Drako can also use this to fly for short distances, however the longer and higher he travels, the more of a drain on his own ability to stay afloat.
Ley Line Sight: Through using his energy to connect with opponents, Keiryuujin and Drako can shift their vision to follow the paths of energy the encompass a city. The synergy of the city is in plain sight, and the user can see a definite view of another’s Aura, including what (if anything) they are manipulating with their Aurua. Using this ability the user can actually track someone by following the trail of the energy they left behind. However in a crowd, this power can be a bit overwhelming with the conflicting and different auras shared by normal people. Drako’s eyes turn golden, similar to Keiryuujin’s when he draws upon this ability.
Description: Drako is fairly tall, at a little over six feet. He has long hair, about shoulder length, that he doesn’t keep tied up, and lets the bangs hang partly in his face. His eyes are a bright green that look out at the world with a natural curiosity. The majority of his clothes are loose and are a size too big for him anyway. Drako’s frame is large, but kept thin through practice and some basic physical conditioning. While in shape, he’s not overly fit and his loose clothing hides that fact from a lot of people. He enjoys pants that have wide bottom hems, with chains connecting loops from the hips and mid-legs. They also have a lot of pockets that he keeps his personal effects in from his life before his Souls manifested. Drako also has an over-shirt with the right arm of the shirt missing, reasons for it being gone are… unknown other than the hem has been slightly modified after the sleeve was removed.
Personality: Drako seems to be in balance between Kíashkiklah and Keiryuujin fighting for control. He loves life, living, and tries to keep a semblance of order about. More of Kíashkiklah’s influence comes through, since Drako usually picks up a project, imagining what it would be like to completely finish, but then getting disinterested half-way through and going onto another project. His interests go through stages, where he’ll be on one project one moment, and then move onto an older one he stopped working on months ago. He’s sarcastic, strong willed, and willing to throw himself in the face of danger and help anyone with what he can. He doesn’t like to fight, but he will if he absolutely has to, and has no problem knocking out members of the military or Singular Unity then making a quick escape.
However, when Drako’s pushed towards the edge, he’ll throw caution to the wind and burn everything to cinders.
History: Drako Ralen, isn’t his real name, and he’s even gotten rid of any personal ID that may claim him other wise. Before his soul manifest itself, he was a good kid, in the midst of a Graduate Student program at a college, and had a bright future ahead of him. His friends were sarcastic, but loyal, and the professors appreciated the work he put through. Despite the chaos of the Soul Manifestors and the government, he usually didn’t know what to think of either side.
On the side of the Souls, here we had people with incredible power and abilities that defied explanation. They could use those to better the lives of everyone, or just go on a mad-power-trip. On the other was the military and the government and their round-up of those that could manifest the souls. The news portrayed them as decadents who were power-hungry. Drako knew not to trust everything the media tells you. So he kept going about his business, until he realized what he was.
For a week or two, Drako could smell smoke and fire. No one else did, and he was looked at oddly as he sniffed around the department trying to find out what was burning. His grades also saw a major boost, something that took his professors off guard. Something was going on. Either he was loosing his mind or he was actually learning something in class. Then came the incedent that brought his true powers forward.
A lone gunman ran into the college and kept the department hostage. Drako, one of the hostages, could feel the rage burning within him at this injustice, and he snapped when the gunman backhanded his advisor, knocking out a few teeth. Ignoring his own safety he rushed the gunman, knocking him back and away from his advisor. Drako’s eyes were glowing red through the shadow cast over his face from the darkened hallway. Fire started to spring up in the air around him, causing plants to burst into flames and the fire alarms to go off.
The gunman back tracked, scared shitless because of what was happening. The last thing he saw was a blast of flames coming from Drako, in the shape of a massive tooth-lined maw.
The resulting damage destroyed the department building, injured a few people, and Drako was missing. No one was killed however, but Drako is considered either missing or dead. He still doesn’t understand what happened that day, but he’s come to terms with his own Dual Nature, seeking out others like him while avoiding the trouble that follows.
Other: He’s an artist, tries to maintain his own site that helps him sell art and what not. Much of the works he’s done depict himself in constant struggle between Kíashkiklah and Keiryuujin, or images of members of the Singular Unity he’s come into contact with. The funds he gets from the art he sells isn’t much, but it helps him get by.
IT BEGINS…
Thursday, Mid-day
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The sun blared down as someone sat quietly in a cyber café. His labtop fan hummed quietly through the hustle and bustle of the little place he had stayed. Working on his latest project using a Wacom Tablet to work out the kinks in his latest work of art.
Parts of the image were disproportioned, but they were supposed to be, because that’s what he had seen a few days ago. His devoted public fans expected much of him, and he had to find a way to show that the miss-matched proportions were intended and not due to lazyness or some other factor. So he continued to edit the strokes of the stylis to ensure the effect.
The Soul Manifester he had ran into was from the Singular Unity, or whatever the hell they called themselves. One thing was for sure, he was a tough opponent, and the artist hoped no one got caught up in the crossfire between them. However he had to keep up his own living expenses. Hitchiking across the country and through the city was one thing. He had to keep his fans sedated because they respected his work online.
And that was fine.
Drako was so concerned with his latest work that he almost didn’t notice someone walk up to him and stand, staring at him.
“On your feet, now.”
“Hmm?” Drako muttered, looking up at the person who just showed up.
“I said on your feet, Abomination.” The woman said again.
“You really want to start something?” Drako asked, glad for the refresher of the woman’s features. He had forgotten a few details and wanted to add them into the image in some subtle ways.
She was getting frustrated with him, ready to blow and just kill him right there. Granted, it was surprising how she had managed to find him that fast.
“Let me put it this way,” he said. “We’re in a public place, and I can guarantee that there are at least 6 people with cameras who can record and upload both of our faces to the net. Not to mention the fact that the government’s gonna be on our tail shortly after that. You start something here and we’re both as good as lab rats…”
“Do you think you can intimidate me?!” she yelled, getting the attention of everyone else in the café. “You’re an abomination in the eyes of the Lord. Of everything he created.”
Drako saved the file and closed his laptop.
“You want to talk to me about God?” he said, glaring into her eyes. “You want to talk to me about a mass-imaginary friend that most of the earth’s population belives in because they refuse to accept the fact that they are part of the natural order of the world. They think themselves above it all because we can think and we can reason.” He stood up.
“But that’s only half of the story. We don’t know what lies on the other side. We’ll never know. As far as I’m concerned, when I die. That’s it. No eternal life up in heaven or burning for all eternity in hell until the end of days. You guys use the fact that we can make our souls visible to prosecute those who have done nothing wrong except for being alive and different. It’s the Crusades and Holocaust all over again for you isn’t it? What have I ever done to hurt anyone else? Or is it just because I’m different from you?”
The anger rose in the woman’s mind, and Drako knew it. Things were going to get very complicated if he didn’t tread carefully. Hell. At this point he didn’t care anymore. The Singular Unity’s high-and-mighty attitude just pissed him off on principle.
“In the name of all that is whole and good in the world,” the woman said as energy started to flow around her. “I will send you to hell where you belong!”
Crap! Drako’s mind screamed as he grabbed his stuff and shielded his eyes.
A bright flash of light and the cyber café’s windows exploded outwards, showering the street in shards of class and rubble. Something stood in the wreckage of what used to be the café, tearing through the upper stories and causing dust and debris to rain down onto the street.
A massive being, reminiscent of an angel in the form of floating armor and connected by energy stood in the rubble. The woman stood in front of the being, looking down upon the destruction she had brought by summoning her Soul to the physical world.
“And now may you know God’s fury…” she said.
“And may you know what self restraint is!” Drako shouted back. His voice came from the cloud of dust and concrete particles still falling from the place where her Soul had come forward. Bright red spheres glowed through the dust and as it started to clear. There were people curled up in the spheres. People that Drako had saved from the falling rubble by protecting them.
“Go!” he shouted to the people as the energy spheres disappeared. “Get out of here!”
Damn, he thought to himself. You just had to go and egg her on didn’t you? Yeah… You did.
Drako turned to face the woman and her Soul. A smirk split his face.
“Bring it!” he shouted at her, fire flaring around him and starting to surround his body.
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And thus, it begins my friends. Let the flames of war be spread as the Dual Natures, Singular Unity, Millitary, Mother Gaia, and anyone else fight for their own survival.
Bring it!