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View Full Version : ~*~*Magic the Gathering: Eldria (It Begins, LSU Welcome!)~*~*~



Mew Master
31st October 2008, 12:11 PM
Magic The Gathering
Eldria

You have the Spark. The promise of being something more than you once perceived yourself to be. No longer confined to your native plane, you can now transverse the expanses of time and space.

It starts small. With a little concentration and will you can go somewhere else. It’s like teleporting from place to place, but only you can do it to travel to different planes. You have some spells as well, innate abilities that can terrify and bewilder others. These spells draw more upon you than any thing else you can accomplish. One is weak, and can be repeated fairly often. The second is a bit more powerful and creates a bit more wear on your mind and will. Thirdly, is a spell that is so powerful that it may leave you drained for days or even weeks.

You learn other spells of course, many from your home plane and others from those that you visit. These are tied to the land, and the Mana that binds the Multiverse together. The animals, creatures, even people are connected with the Mana. Through such an understanding, you can mark various creatures and summon them to your side. Even if they die in their home plane, the Mana that they are connected to allows you to summon them forth. For comfort, battle, connivance, it is your choice how you treat those summoned before the Mana whisks apart. Your knowledge is as expansive as the Multiverse, and your power allows you to gather such enlightenment.

Through some life-altering experience, your Spark awakened. You are no longer mortal, but not a god either. You are a Planeswalker. Walking the Multiverse for your own goals and desires. Be it for knowledge, power, or to stand above those that you deem inferior.

But, there are others though. Others with similar gifts and abilities. You find a similar soul with them, or perhaps a rival, someone who is a threat to your power and strength. Do you fight these others, or do you run in fear? Maybe you seek them out, searching for someone to challenge and prove your own dominance over them?

You are a Planeswalker. The Multiverse is your frontier, their creatures and inhabitants your allies, spells are your weapons, and other Planeswalkers are your adversaries.

Is there nothing more?

Perhaps.

Transversing Planes is dangerous and could leave a Planeswalker stranded among paths they are unfamiliar with. One such Plane is drawing the Planeswalkers towards it as its erratic course sends it through the expanse of the Multiverse. It collides with other Planes, draining Mana from them and into itself before the drained Plane collapses in on itself, unable to sustain its own existence. On its course, the Plane bounces against other Planes in an inter-dimensional game of “pin-ball.” Destroying those it comes into contact with.

Since its path is so erratic, Planeswalkers that inadvertently stumble into it, find it difficult to leave, and some have been there for years. Now, as more and more Planeswalkers find themselves on this wayward Plane, they find themselves either fighting for control, or working for their own escape.

You are trapped on this Plane, its sparatic movements through the Multiverse. Finding more Planeswalkers than you ever thought imaginable, do you side with them, keep to your own desires, or try to leave?

Perhaps there’s more to this Plane…

Welcome.

To Eldria.

From the creator of Chains of Dragons, Scourge, and Dual Nature comes an idea spawned from a favorite game of mine:

Magic: the Gathering

Yes. It’s a Table Top Game. Yes. It involves cards and players and lots of rules. No. It is not like Yu-Gi-Oh (it’s better ^^).

In this game, YOU (yes, you) are a Planeswalker. Able to travel from plane to plane at your choosing (given enough time of course). Think of it like Dimension Skipping. You have a variety of spells that would make Archmages envious, as well as being able to summon whatever creatures that you have marked and bound to you through the Æther.

So, for starters, some things to note: The following links are to some pages from Magic the Gathering’s Website (www.magicthegathering.com) on what it means to be a Planeswalker (basically, if you play with a deck, you’re a Planeswalker).

The Known Multiverse (http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/db28)
Planeswalkers (http://www.wizards.com/magic/Multiverse/planeswalkers.aspx)
Spark, an understanding of realizing you can transverse the planes (http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/db49)
Era of the Planeswalker, Looking at an idea of how they react to their home world/plane and others. (http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/feature/437)
You are a Planeswalker (http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/planeswalkers/week1)
Planes of Existence (http://www.wizards.com/magic/multiverse/planes.aspx)

The Planes are as expansive and diverse as anything imaginable. For an idea on the currently “known” Planes of the Multiverse, check the links above. To kinda… keep it simple characters for this RPG can make up a Plane for their characters to be from. (Earth and our plane is off limits… sorry guys. ^^U)

The Sign-Up.

Now to the nitty-gritty of the RPG. You don't HAVE to be a Planeswalker if you would rather be a mortal creature dragged along for the ride, or a native of Eldria. In the case of the later, I’ll PM you with information pertaining to the Plane that only a native would know.

Name:
Age:
Home Plane: (can be any of the main ones or make up a new one. If using the known ones then please have a name that fits… Don’t name your character “Steve” if they’re from Kamigawa, a Japanese-style Plane. If you make one up, then just give a short description)
Race: (What race are you, human, goblin, elemental, Fae, ect. Take your pick. Planeswalkers are as diverse as the Planes themselves)
Main Mana: (Choose 1-3 of the five colors that your character has a major affinity and strength for. Just because they have one doesn’t mean they can’t cast spells from the other 4, it just means that they’re much stronger in that area and could still learn the other themed spells. Planeswalkers have access to all types of mana, and can draw it from the land in ways that make the mages of that Plane jealous)
Personality:
Appearance:
Spells: (I’d suggest glancing through Gatherer (http://ww2.wizards.com/gatherer/) for some sample spells. Not an inclusive list, but gives you some idea how some things work. Just pick some Creatures, Sorceries, Instants, Enchantments, ect Just not other Planeswalkers. Just to give an idea of how ya think. Other spells can be created as well.)
Personal Spells: (The Planeswalker’s three ingrained abilities besides the ability to “jump” planes. Usually involves a fairly weak but easily repeatable ability. A second, stronger, but more taxing one. And finally a third, horrifyingly powerful and taxing)
History: (How’d you discover your spark? Tutored by a more experienced Planeswalker? On your own?)
Other: (Relationships, quirks, drives, dark secrets, themes?)

Aaaand mine. ^^U

Name: Drako Ralen
Age: 26
Home Plane: Dominiria
Race: Human
Main Mana: Red and Blue
Personality: Drako is both seemingly knowledgeable but devoid of common sense. His passion for life and his research is admirable, if he could manage to keep his attention to something for more than a month. His emotions run the gambit from deeply passionate to the point of a poet, to blazing red with Rage, to even nonchalant if someone yells at him. He’s learned not to be surprised at every little thing, but to take the knowledge in stride. As much as he’s seen, he’s expected to be surprised, and as such, is prepared (mostly) for it. He enjoys drinking with friends, getting hammered a time or two in good company. He’s somewhat of a womanizer, although the majority of his advances are met with slaps, punches, or kicks to some vulnerable areas. Sometimes he gets lucky in that aspect. Drako loves to tell stories from his travels, and has been known to get a free meal and some coin from those he’s spent the time to entertain. In combat and when summoning, he seems to be able to piece more of a chain of events, even deliberately misdirecting his opponents and being a bit more clear-headed and problem solving. He strikes as fast and hard as he can in a Duel, unleashing the full fury of his Dragon summons and flaming spells.
Appearance: Drako looks to be in his mid-twenties. His red eyes seem to radiate like lava, creating a sharp contrast between his iris and pupil, with a slight outer glow of light blue. His hair is long, shaggy, black, and just haphazardly thrown into a pony tail or let loose to flutter in the wind. His skin is a light tan, however not that leathery despite from Planeswalking for the last few years. A short beard seems to start accumulating around the edges of his jawbone, not thick enough to shave, but not light enough to be unnoticeable. The clothes he wears are a combination of comfort and durability. His tunic is long-sleeved, and reaches down to about mid-thigh, with a worn belt wrapped around his waist. Covering his hands are a set of brown gloves. His pants, like the rest of his clothes, are loose and both are tucked into the boots he wears. However the left leg is wrapped in bandages from the knee down to inside the boot, for reasons only Drako knows. The boots are lace-less, Velcro-less and seem to be just slip-ons. They are mostly blue with lines of read running along the tongue and sole, and run up to just under his mid-calf. Over all of this he wears a black hooded cloak that can hide his clothes as well as his face. The cloak appears to be ragged and worn, more than likely from near misses and dodging arrows, spears, and flaming balista. On another belt is a long great-sword with two curved points on the edge of the blade and the handle has two separate chain-links, possibly to attach to the belt or for another unknown purpose. He has an odd Artifact chained to one of his belts. It looks like a massive gemstone with other various stones set into the outlining features, each resembling the five colors of Mana. When close, someone can tell that the stones radiate Mana themselves, although it swirls and mixes, making others unable to determine what type of Mana that it draws upon.
Spells: Seething Song, Desperate Ritual, Rite of Flame, Shock, Fireball, Ghitu Fire, Arc Blade, Dragonstorm, Mind’s Desire, Last Word, Molten Influence, Braid of Fire, various Dragon summons, much much more…
Personal Spells: Drako’s personal spells, surprisingly, deal with Dragons and improving their odds for survival. His weaker spell is being able to shape a Dragon from the surrounding Mana. The Dragon is about the size of a cat, dog, or large snake (depending) and the color varies depending on what Dragon he’s looking for. Red Dragons are quick in combat, Blue Dragons manipulate the Æther around themselves, Green Dragons are ferocious in combat, Black Dragons are terrifying to behold, and White Dragons seem to heal Drako when they attack.

The second spell is almost a morale boost for the Dragons. For every one on the field they get stronger and tougher to take down for a short while.

The third spell is something that Drako doesn’t use that often. By ripping the Mana essence from Dragons he can infuse one Dragon with the sacrificed abilities, and strength, making them a large monster that almost nothing can stop.
History: Before the spark, Drako was an aspiring student at a prestigious academy on Dominiria. His fiery passion and devotion to study made him a favorite (if not annoyance) to many faculty and students. When it came time for a project for their graduation, Drako knew what he wanted to do, but unsure of how to study it directly: Dragons. He headed to the mountains of Shiv and searched for the nest of the Shivan Dragon, a terror of the mountainous regions. He was assaulted by his own subject for study, the creature knocking him off the edge of the cliff behind him. In a burst of will and desire for life, Drako unlocked his Planeswalker Spark, managing to teleport his way out of the mouth of the Dragon and avoiding a splattering death. In a show of quick wits, he managed to Mark the Shivan Dragon ( http://ww2.wizards.com/gatherer/CardDetails.aspx?id=129730 ) and then summoned it forward to aid him. He returned to his academy both admired and feared. Drako went back to the Shivan Mountains, and ended up having a few run-ins with both the Goblins and the barbaric shamans that inhabited the hills. Captured by the barbarians ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=46615 ), he was going to be put to the test in their battle arena. Seeing no other way out, he summoned the Shivan Dragon and received the barbarian’s respect for commanding the Dragon. He was taught some of the shaman’s ways, which only partly made sense to him. As Drako spent time with the barbarians, he marked a few of them, and also came into contact with more Dragons that he was able to mark as well. One day, another Planeswalker named Sarkhan Vol ( http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/arcana/1676). visited the camp. Drako found out more about the Multiverse, and decided to travel with the flaming shaman to learn more. However, he found himself and Vol had differing ideals pertaining to Dragon-kind. Vol searched for one worthy of his worship, while Drako wanted to know more about them, to study them. An argument broke down into a Planeswalker Duel, which Drako ended up having to forfit and run because of his own inexperience. Drako continued to travel the Planes, searching for Dragons and researching the differences between them all. His latest attempt ended up with him on trial. It was Drako vs the Plane of Ravnica. Apparently pissing off the Dragon Wizard, Niv-Mizzet wasn’t such a good idea, but it was fun, and Drako had marked the majority of things that had caught his eye on the Plane before he was caught and put on trial. In the confusion he managed to slip away and to the Blind Eternities, to ponder his next destination, when he was the victim of a “hit-and-still-running” (as he puts it).
Other: He has a small version of the Gemstone Array from the Mirrodin Plane. It is just as effective as the larger version, however it takes much longer to store Mana on it. He can also summon the actual Artifact when prompted to, but he uses the smaller version for convenience. It lets him draw mana from the land and then turn it into what type of Mana he needs at the moment. Drako’s biggest strength is also his weakness. He uses lots of Mana to summon some difficult creatures, such as Dragons and their kind. It requires a lot of Mana to summon and sustain them, and he usually uses the Array in such a fashion, however he tends to forget how much mana he has stored on there and can find himself scrambling for more Mana in the middle of a fight. To this end he’s still learning how to deal with it. Drako also has books on his person, some personal journals detailing his thoughts and dissections on the Planes he’s visited, as well as some other books he’s “borrowed” from other Planes. If he comes across his Mentor ever again, he may have to settle the score and show him that you can worship a dragon all you want, but it doesn’t help you understand it.
Stereotypes:
Red: The embodiment of expression and passion for what is not yet known. True freedom that cannot be stopped by mere boundaries.
Blue: Knowledge is power, and understanding something, gives you power over it.
Green: Nature abides by its own ordered chaos, but the wilderness can only support itself for so long before it collapses.
White: Order begets Revolution. Revolution involves Chaos. Chaos dies down to Order.
Black: Death comes for all things. Impulse and drive are what we have to live with.

Current Characters:

Drako Ralen (Mew Master)
Lucien The Fallen (Crystal Tears)
Aericonix De'Virsus (Drusilla)
Enzo Tolkees (Mystic Clown)
Frasneur the Mimick (EngiMatikul)
Viatrix Miff (Crystal Tears)
?? (Mew Master)

There is Mana. Five differing bits of raw energy that shape and mold the world based upon their influences upon the other.

Red (R): Red Mana is freedom, emotion, impulse. It scorches the heavens and is not held back by regular conventions and rules. Raw passion and destruction.

Blue (U): Blue Mana is knowledge, manipulation, illusion. The power of water and the crashing of waves upon the shore. It represents the power of knowledge, illusion, and deceit.

Green (G): Green Mana is growth, instinct, nature. Great beasts surge with power and mother nature is at her most ferocious.

White (W): White Mana is order, protection, light. It is at the heart of knights, good-willed rebellions, and heavenly avengers. It heals, repairs, and protects others.

Black (B): Black Mana is darkness, ambition, death. Zombies are born from areas with high amounts of Black Mana, as are demons, devils, and all sorts of hellish nightmares.

Mana flows through the Planes and it affects the civilization and evolution of the organisms that inhabit it. Each Plane is different and the paths from planes through the Multiverse are constantly changing, unstable, which could land a Planeswalker stranded for a year or more until they are able to return to their more familiar routes, which even then may have changed.

Mana is drawn from the land. Depending on the Land type or area (which can be expanded upon, any ideas for Land in the game will be greatly appreciated and will see some time in the RPG). Main Land types are Mountains, Islands, Forests, Plains, and Swamps, which produce Red, Blue, Green, White, and Black Mana respectably. Each Planeswalker can channel Mana from the land to cast their spells, the difference is depending on the spell they want to cast, they need the appropriate Mana to do so.

Let’s take Steve. He’s a Planeswalker who specializes in Red spells and creatures. And he’s in an area that’s designated as a Forest Area in game (Types of Mana available will be told to the players, I promise ^^U) He can call forth the Mana from the land, but it’ll be Green Mana, and the spells he knows are Red. So, unless he had a green spell, he will end up channeling the mana into himself and injuring himself from Mana Burn. Of course most Planeswalkers know more than just one section of spells besides those they specialize in, but in theory this is what happens.

Now, there are ways around this. Some Planeswalkers either have artifacts or items that generate a certain type of Mana, or one that can channel whatever kind they want and get whatever kind they need. Some are just store-houses of Mana.


Now, some other things to keep in mind when transitioning from TCG to PbP. I know it’s a lot, I’m doin my best here ^^


Player: The Planeswalkers. Any spell that affects a “player” affects the Planeswalker.
Land: If a spell affects a Land Card in the TCG, then it affects the landscape in a similar fashion. While it may not obliterate the landscape, it will disrupt the flow of Mana for at least one Planeswalker.
Graveyard: While there is no “graveyard” in the PbP, there will be the dead bodies of fallen Creatures and the weaving Mana of cast spells. Spells that affect the Graveyard will draw from the mass of dead bodies and floating Mana to bring back, recreate a spell, or any other affect as such.
Hand: The Planeswalker’s “hand” is the collection of spells fore-front in their mind. If any spell affects the “hand” it will target the Planeswalker’s mind, making them forget the spells temporarily. At least until after the Duel is over. In the RPG, a Planeswalker’s mind is thinking too rapidly for them to pick and choose some of their more powerful spells, therefore they have to count on rapid recollection of random spells in their arsenal. Some beneficial, some detrimental, all powerful.
Return to Hand: Spells that say “return to player’s hand” deal with Unsummoning the creature, enchantment, or artifact back to the Planeswalker’s mind. It basically unravels the Mana and sending it back to the fore-front of the Planeswalker’s mind. However, if preformed on a creature not summoned by a Planeswalker, it does have the entertaining effect of either sending them flying backwards for a while, or removing them from reality. Risky and dangerous, does not wipe Planeswalker’s from reality because their Spark keeps them tied to everything, just sends them flying… usually landing in a tree.
Library: The “library” is the Planeswalkers total collection of spells and creature summons that they know. Anything that affects the “library”, affects the deeper reaches of the Planeswalkers memory and knowledge.
Removed from Game: Anything “RFG” is sent from the Plane to the Blind Eternities, where it is torn apart by raw Entropy. When it is destroyed, it will eventually return to the Planeswalker’s arsenal after a few hours or so.


Okay, A Card-Breakdown. “What the heck is this shite” I bet you’re asking me. Well.. for those not familiar with it, here’s the breakdown.

Card name: The name of the spell
Mana Symbols: These symbols are what it takes to cast the spell as far as colors of Mana are concerned. If a spell says 3RR, then it NEEDS two Red Mana, and three Mana of any other color, which can be Red, Black, Blue, White, or Green.
Card Type: Card type is what kind of spell is it (we’re ignoring Land Cards and Planeswalkers for the RPG… makes it a bit simpler). The Card types are Sorcery, Instant, Creature, Enchantment, and Artifact. Fastest Spells (cards) are Instants, they can be cast as fast as someone is thinking. Sorceries, Creatures, Enchantments, and Artifacts are much slower and take a bit more time and preparation to cast (unless they have Flash of course).
Text: The text describes the interactions and abilities of the spell.
Power/Toughness: On Creature cards it’s marked with a #/# where the first number (Power or strength) is how hard it hits. And the second number (Toughness or stamina) is how much punishment it can take in a short amount of time before it is sent to the “Graveyard.”
Token: If a spell or ability puts a “Token Creature” into the world, it’s a generic version of that Creature type specified.
Legneds: If a Creature Type is labeled as “Legendary” then there can only be one of those creatures summoned by any one Planeswalker. If another summons the same Monster (only applies to Legendaries) then both are destroyed as they cannot exist in two places at once. There are some spells that nullify this effect however.


Now, if you are familiar with the Card game (and those of you who aren’t but looking at some of the key words and going, WTF?!) Here’s a simple breakdown for you ^^U and how these famous mechanics work into the RPG. Hopefully I’ve kept it simple… *trying to keep track of all of em* Plus how, well.. cinematically at least, Combat kidna works..

Not all cards have these abilities, but this is more how these work in the RPG visually and, well, mechanically…


Affinity: An affinity means, the more something is around, the easier it is to cast. This could go for Artifacts, spirits, or any other variety of things.
Amplify: By exposing some of your own secrets to another Planeswalker, some of your creatures can get a boost through this method.
Bloodthirst: If a creature is summoned after damage has been dealt to a Planeswalker, their strength and stamina is increased.
Bushido: Samurai training makes one dangerous in combat. When blocking or blocked by an opposing Planeswalker’s creatures, those with Bushido show how dangerous they are.
Buyback: By spending extra Mana, the Planeswalker can keep the spell fresh in his mind and be able to use again later.
Convoke: By drawing on the veneration of their creatures, a Planeswalker can use such spells much more efficiently as far as Mana use is concerned.
Cycling: Helping to sort out a Planeswalker’s thoughts, they can cycle through their spells, sending one out of their mind so that they can possibly something better.
Defender: A Creature who is unable to attack is a major boost to defense for any Planeswalker. If the opposing creatures can’t get to you, then more power to you.
Devour: When summoning a creature with this ability, they eat anything offered to increase their strength for the upcoming fight.
Double Strike: Like First Strike, except in a double form. Able to hit once, and then again in rapid succession, dealing twice as much damage in half the time.
Dredge: Bringing back a creature from the chaos of the Mana swirling around, and able to be summoned.
Echo: Those with the Echo ability need to be paid for once more after they were originally summoned. Their ties through the Planes that much more unstable.
Entwine: When a spell has two abilities to choose from, you can pay for both, and get some powerful effects.
Epic: When you play an Epic Spell, it is the only thing that you can really do. Let the spell continue on until the duel is over. It randomly sifts through your Planeswalker’s known spells and works off that. It doesn’t stop them from using their own abilities.
Fade: Sometimes the Æther is so unstable that a creature can’t survive if summoned. Those with Fade are such doomed creatures.
Fear: Horrifying to say the least. Only Black or Artifact Creatures can stop those with Fear.
Fire Breathing: By charging Red Mana into those with Fire Breathing, the Planeswalker can give them extra strength.
First Strike: With a quick flurry, one with First Strike can get the damage in before a creature can react.
Flanking: Being able to out maneuver your opponent is key to any battle. By Flanking, a Creature takes its opponent by surprise, landing crucial blows.
Flash: While Creature spells are a bit slower than others, those with Flash can be played as fast as a flash of lighting.
Flashback: It may be over for those in the “Graveyard.” But by re-weaving the left over Mana, a Planeswalker can re-use a previous spell one more time before its sent to the Blind Eternities.
Flying: The creature can fly, and only those that can fly can stop it from attacking.
Forecast: Quickly, some effects happen that involve considering the future.
Graft: Orbs that are symbiotic in nature and can be spread to other creatures. Increasing their strength and stamina.
Grandeur: By foregoing other spells, one can get extra effects from those with Grandeur.
Haste: All summoned creatures, even from the “Graveyard” are affected by Summoning Sickness. They are disoriented from being summoned through the Multiverse to fight for a Planeswalker. Those with Haste, are not, and can lunge at their target as fast and furious as the wind itself.
Haunt: When spells or creatures die in battle, they can be brought back, Haunting another creature. When those that are haunted die, the spell activates one more time before disappearing to the Æther.
Hellbent: When a Planeswalker has no spells at the front of his mind to call upon. When he goes for broke and throws all care to the wind.
Imprint: An ability of some Artifacts that copies a spell and enables it to be used under certain conditions.
Indestructable: No manner of spell, creature, or destructive force can stop these creatures. Doesn’t mean they can’t be stopped or slowed down at least.
Kicker: An extra effect for extra Mana. Not quite like Entwine
Landwalk: If a creature has “Islandwalk” or “Forestwalk” then they cannot be stopped by opposing Planeswalker’s creatures if the duel is taking place on a land-type of those types. This can vary, such as “Non-basic Landwalk” ect.
Lifelink: When a creature deals damage, the Planeswalker gains a bit of energy and health back from the damage dealt.
Madness: Sometimes, the insane ones know true power. If kicked out of their “hand” then they can use the spell while being forced to forget it.
Modular: Extra mechana on certain Artifact Creatures that can fall off after attacking or blocking an attacker. Their effectiveness in combat drops steadily as well.
Morph: The creature when summoned with it’s Morph ability resembles a shifting glob of Mana-charged goo. When the Planeswalker deems himself ready, he can bring forth the creatures true form. Some have devastating effects from this.
Ninjitsu: Those sneaky Ninja! Ninjutsu switches out one creature for a Ninja when it attacks.
Offering: Some cards ask for offerings of a certain type. Similar to Convoke except it demands sacrifices of certain creatures to lessen the strain of summoning.
Phasing: Phasing shifts it out of this plane of reality for a short duration, making it difficult to hit in combat, or affect with spells.
Protection from (color here): Anything with this ability cannot be affected in Combat by Creatures of the color, as well as spells of that chosen color.
Provoke: When a charging Creature is coming in, this ability forces the defending creatures to stop it, usually with devastating affects for both sides.
Rampage: If something is blocked, its resolve can sky rocket depending on how many more Creatures try to block it.
Reach: Creatures with this ability can physically block those with Flying, even if they don’t have Flying.
Regeneration: By spending Mana, a creature can be saved from the “Graveyard” maintaining it in play, re-summoned from the swirling Mana next to the Planeswalker.
Replicate: Copying spells depending on how much Mana the Planeswalker puts into the replication.
Ripple: When casting, some creatures and spells have a ripple effect that has the chance of bringing more forth from the Planeswalker’s arsenal.
Scry: Helping the Planeswalker sift through the spells in their head, they can organize their thoughts a little bit better.
Shadow: Creatures with Shadow are immaterial and can only affect Planeswalkers and other creatures with Shadow.
Shroud: Shroud protects creatures from spells and creature abilities that directly affect the creature. This affects everyone. If something has Shroud, best to find a way to kill it with a wider effect than a Fireball.
Soulshift: When a Creature dies, they can shift their essence to something else that is already in the “Graveyard” and raise it back from the dead.
Splice (Arcane): Splicing spells lets a Planeswalker add extra effects to spells for a cheaper cost, without actually casting the spell.
Split Second: The fastest spell in the Multiverse (as we know it now). It is faster than Instances and only another card with Split Second can stop it, or interfere.
Storm: In the chaos of a lot of spells being cast in a short amount of time. Storm takes advantage of that chaos and adds its own. Copying itself for every spell cast in a certain amount of time can be devastating for everyone on the field, especially if the spell either summons creatures or destroys land.
Sunburst: Those with sunburst get strength when different types of Mana are spent into its casting.
Suspend: By creating a rift in time, the Planeswalker can “float” a spell and put it on a small countdown until it is actually cast. A nice “from left field” type of spell.
Threshold: When there is enough residual Mana and creatures littering the ground, those with Threshold have their abilities activated.
Trample: Basically “over-run.” A creature with Trample is so ferocious that it even runs through the defending creatures to hit the Planeswalker, no matter how many get in the way.
Transmute: By exchanging one spell, the Planeswalker can search for another spell in their arsenal.
Unblockable: Can’t be stopped by defending creatures.
Upkeep (Cumulative): The longer that the spell is on the field, the more strenuous the cost to the Planeswalker, or dangerous it becomes.
Vigilance: Normally, when a creature attacks, it goes all out, overstressing itself and unable to block retaliation. Those with Vigilance are able to deal their damage, and remain able to stop any on-coming forces.


And now, for Eldria herself.

The Plane seems to be a stable one. Mana flow is fluctuating and sometimes inconsistent. However there have been major influxes of Mana, and this is especially noticeable to the Planeswalkers who end up there. There are five main continents, and over two dozen kingdoms stretched out along the Plane, and even more towns and villages scattered along the way.

If your Planeswalker has been on Eldria for a while (weeks to years), then they may be familiar with a few of these locations, or perhaps finding a place to stay or just wandering the Plane, seeking its mysteries.

CONTINENTS
Bea: One of the large northern continents that stretches far to the west and south across the equator. It’s eastern edge is a few miles from Vect, separated by increasing volcanism of the Plane’s geophysics. Bea has a host of environments from the southern jungles and forests to the red-rocked mountains and deserts of the west, the snow-capped peaks to the north, and even a chain of islands stretching south towards Rast.
Rast: South of the main part of Bea, this large continent is a breeding ground for necromancy and demonic magic. Mellenia ago, some powerful ritual caused the land to become blighted with the corruption of a powerful demon king. The demon was banished, however its taint still remains. Once the crowned jewel of knowledge and learning in Eldria, it has turned into a place of death and decay. Only the truly brave wander it’s blighted landscape to face the zombie hordes and the squabbles of Necromancic Barons and Baronesses.
Glyko: The second largest island continent (after Rast, and before the Derwina Archipelago), it is home to a large metropolis that is continually expanding. Already covering the land, Glyko is now having to deal with using mana to suspend some of its buildings above the sea when the seasonal rains start to hit. Currently the seat of where diplomats go to address their own problems with the world. It’s a thriving metropolis where the lower you go in the city scape, the more danger you can find yourself in. Oddly enough, all five types of Mana flow wildly here and yet only a few tap into the source.
Vect: The other large northern continent of Eldria, it’s climate matches Bea for the most part, however the topography is much more drastic. While Bea has smooth contrasts between its individual landforms, Vect has a much more stark contrast. Several mountain ranges uplifted through powerful plate tectonics hide little ecosystems of stagnant water and vegetation. Snow covers a large tundra along the northern part of the continent, joining with Bea’s arctic areas in a massive ice sheet and glaciers. Large expanses of high plains gives way to bursting forests. Much of this kind of change is due to anthropogenic disturbances shaping the for sentient needs.
Derwina Archipelago: An island chain between the western shore of Bea and the Eastern shore of Vect (where Bea and Vect are the closest together is considered the Prime Meridian), and past the southern end of the equator. After separating from the two main continents, Derwina’s flora and fauna have undergone drastic radiation and evolution. Visitors from the mainland include humans and some druidistic Viashino. Some of them try to alter the animals to better cope with sentient races or indulge themselves in the “art” of Artificial Selection. The home for one of Eldria’s prestigious academies of Magick Arts and Science.

KINGDOMS
Thuriam: A large Elvin expanse that thrives through the forests of lower, western Bea. They make their homes in massive trees in the thick of the jungle, resembling living skyscrapers. Their close ties with nature make them the perfect ones to rush through the undergrowth without being seen. Most travelers are unaware of Thuriam’s existence when they transverse the forest. Those that deliberately harm the forest proper are usually killed, but those that go through on their way are left alone, or subtly guided through the safe paths. Thuriam Elves speak an old dialect of Elfish, and are accomplished warriors in their own right.
Davidia: One sect of goblins that are at war with those of Bowidika on Vect. These Goblins utilize technology and artificers to give them an edge in any fight. Resiliant, fast, and about two and a half to three feet tall, the green-skinned ones have been known to raid human towns for supplies and “sport.” Sometimes it’s a contest between them and Bowidika over who can destroy human settlements more.
Bowidika: The other sect of Goblins. While mostly morphologically similar, they’re taller, with a bit more bulk. Instead of such a dependency on technology like the Davidia Goblins, these ones use a more shamanistic approach, rushing into battle with swords held high and mana coursing through their veins. Any kind of metal they grab, they graft into their hodge-podge armor and weapons.
Hammos: A kingdom along the central plains of Bea. On good terms with the Elves, they trade for goods and provide various forms of export to other kingdoms and continents. Highly renowned for their chivalry and their sense of duty to community and the king.
These are examples! There are others, make them up as you go if you feel like it. Be sure to “okay” and work out details with me.

So… any questions? No? Good.

Let’s get started…

Mew Master
31st October 2008, 12:12 PM
Drako Ralen
Current Plane: Ravnica, the City of Guilds
Time on Plane: 32 Days, 47 minutes
Status: On Trial.
Available Mana: White and Blue

“Never have I met an individual so thoughtful, and yet so reckless.” ~ Sarkhan Vol, Planeswalker.

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

“So tell us, Mr. Ralen,” Teysa Karlov ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=83546), the local attorney started her cross-examination. “What is it you do?”

The man sat in the chair looking out at the courthouse. It was filled to the brink with all sorts of creatures. A massive red and blue dragon huffed at him, while some elves glared at him. Goblins, demons, even some blue skinned humanoids watched him from the seats, as he was in the witness chair. His hair was black and all of it nearly reached his shoulders. His tunic was a weathered orange color, sun-baked and still dirty in some parts. Lines of blue and red streaked across his tunic, pants, and his boots, making odd designs along the way. The black cloak he had was still tied around his neck. Given his current situation, he was somewhat glad that they had let him keep his clothes.

Drako Ralen, was on trial.

“Would you answer the question Mr. Ralen?”

“Hmm? Yes?” he replied, his mind snapping back from his whimsical fancies and back to his predicament.

“What do you do, Mr. Ralen?” she stated again. Teysa was a feared and admired lawyer for the Ravnica judicial system. The last surviving member of her house within the Orzhov Guild, she could make any deal she wanted due to her affiliation and intimidating wit. She was beautiful, with short black hair combed close to her head. The majority of her Orzhov robes were resting on her chair at the prosecution’s table, she was still wearing the one that showed the Guild symbol cut out of the robes, over her chest.

However, Drako didn’t have any real defense, he had refused any council, preferring to represent himself while the whole city held him for nearly a hundred accounts of blatant disregard for private property, upsetting a Dragon Elder, breaking and entering into the Simic research laboratories, rousing the barbarians, causing the Rakdos cult into chaos (although that bit wasn’t that difficult), and some odd mark that he had left on those he came in contact with.

At this point he should consider himself lucky that they hadn’t char-broiled him like Niv-Mizzet ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=178023) wanted.

“I’m a traveling researcher,” he said honestly.

“A researcher? From where?” she asked, walking by with a slight limp.

“A small academy,” he replied, scratching his ear.

A floating orb of blue and white Mana was monitoring his thoughts. Each response was being measured of its own truth and merit. So far he had been truthful, he just hadn’t told everything.

Of course… they wouldn’t believe me anyway, the Planeswalker thought.

“You say you are from an academy,” Teysa turned, picking up a stack of papers. “We would like to present Evidence A through L.” She walked up to the judge, a blue humanoid. “The rosters from all of Ravnica’s academies, including the Izzet Gyromancy Conglomerate, the Simic Field Research, and the Boros Higher Angelic Ranks. Mr. Ralen is not mentioned on any academy roster in Ravnica. Can you explain this?”

She handed the papers to Drako and he scanned them over. Some of them sounded interesting, if not entertaining. The Simic had the best toys as far as research equipment went, and the Izzet (from what he saw of them) were a bit too topsy-turvy for his tastes, too much impulse, not enough research.

“I never said I was from any of these academies, now did I?” he smirked.

“Mr. Ralen,” she said, leaning over the witness stand to glare at him. “Need I remind you that you are currently under oath and what could happen to you should you violate that?”

“Oh no Counselor, I’m perfectly aware of what it pertains to be on trial for wrongs committed against another individual, or group. If I had lied,” he pointed up to the blue sphere floating above him. “I surmise that would have let you know by now. I am not lying, as it can plainly tell you. Neither should I really be on trail. My coming into the presence of Niv-Mizzet was an accident on my part, one which lead to an over-reaction that slowly spread through the city until the guards caught me. Somehow everyone thinks I’m responsible for damage and death when all I was really doing was trying not to get barbequed.”

“We have statements from nearly two hundred merchants that identified you flying through the marketplace with the Izzet Guildleader flying right behind you. You were reported to have returned fire as he attempted to chase you down. However, he got stuck in the overhangs through the marketplace…”

The Dragon Wizard’s rage could be felt by everyone in the courthouse.

“Enough!” he bellowed, standing up and knocking a lot of people over. “I do not have to sit here and be upstaged by this pest. Give him to me so that I can devour him for his impotence!”

“ORDER!” the magistrate demanded.

“No!” stood a thin, lanky elf with an aqua green skin ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=97078 ). “He stole precious research from our labs. We shall deal with him by making him into one of our test subjects ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=107441 )!”

“Give him to us,” said a member of the Rakdos guild. “I’m sure our master would love to have his blood.” The little human licked his lips, too much like a reptile. Twitchy and snake-like.

Oh boy, Drako thought. This doesn’t bode well… But if they keep this up… they just need a little push…. Mana started to flow around his hand. There was a bit more white mana in the courthouse than he was used to, but he could use it combined with a nice little blue spell he learned back home.

One of the Rakdos Cultists gained a small blue aura around him, not that noticeable, but with a flick of his wrist from behind the witness stand, Drako sent him flying right into a group of elves dressed in bright white robes. That was the kicker.

The entire courtroom erupted in chaos, Guild Masters and members lunging at each other, spells flying, others taking hits and dropping. The Magistrate demanded order be brought back to his courtroom, but it wasn’t working.

And now, I take my leave. Slinking over towards the evidence tables, that now had been tipped over as some guards came flying down and into it, sending Drako’s possessions that had been confiscated as evidence, across the floor. He scrambled for his books, items, and most important, the Array.

The Gemstone Array ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=50150) was a goblet sized artifact. Five different colored gemstones towards the top, where there was a larger white stone that glowed and vibrated as Mana was thrown around in the form of spells. Drako kissed the big white gemstone enthusiastically before re-attaching it to his belt and then grabbing his other possessions. Two sets of feet dropped in front of him and he stumbled back wards a bit, onto his rear.

Rakdos Cultists, each armed with jagged blades soaking with blood, the same blood that was more than likely splattered on them.

“Heh,” one said with a sick glean in his smile. “You make fine sacrifice..”

“Yes yes,” the other added, a reptilian with scared skin and flaking scales added. “Fine sacrifice indeed.”

Drako started crawling back, realizing that he was running out of time. He didn’t have many options, and those at the front of his mind weren’t going to be likely ones. Both of the cultists lunged at him, and Drako concentrated. Red energy swirled around him and started to take the form of a wolf-sized dragon, with large teeth and sharp curved claws. The little dragon lunged at one of them, slamming him to the ground, biting and clawing. It was a bit much for him, and really all he could do was stop one, while the other tried to stab him in the chest.

He would have seen his life flash before his eyes if he didn’t see something else happen. His dragon would take care of the one cultist, clawing him up with its forelimbs and teeth, but he didn’t have enough concentration to call forth a second to take on the reptilian as it licked its tooth-lined maw. But the reptilian stopped as strange ghostly apparitions grabbed onto him and then drug him away, phasing through the floor.

“The hell?” he asked himself before he looked up, and saw the prosecutor glaring at him.

“You owe me,” she muttered, on the floor, holding onto a piece of the witness stand that had broken.

Drako could have responded, but he heard Niv-Mizzet, the only remaining dragon on Ravnica, roar in rage, launching bursts of fire at an angel that had descended from the roof. The room was starting to collapse as the courtroom turned into a Guildpact free-for-all. Parts of the ceiling were falling down, ontop of where Teysa was laying. He channeled blue Mana from the Array into his hand, before reaching out, and grabbing the Orzohv Scion with the spell, and pulling her towards him. Teysa was pulled back just as the section of the ceiling fell on top of where she had been a few seconds ago. She landed, her back against Drako’s torso.

“I think we’re even,” he muttered. The courtroom was in chaos, and he had his final possession he needed back. “Time to get hoppin’” he said, picking up Teysa herself.

“Hey! Stop!”

“What? You expect me to leave you here? I need someone to show me the way through this maze you call a city.” He started to run out of the room as he heard Niv-Mizzet roar again at him. A burst of fire and he could tell his little red dragon had been incinerated by the Dragon Elder’s fire. No time to mourn his friend, he carried Teysa out of the chaos and through the halls of the courthouse as more guards were called to quell the fighting.

Several flights of stairs later, Drako hid behind a column as he heard more guards and personnel running through the halls. He had put Teysa down as he watched for anyone following them.

“Whew,” he said, breathing a sigh of relief. “That was close.”

“Hold it,” he heard his new friend say. Slowly he turned, and sure enough, she had a knife next to his lower back, the point pressing against his spine. Even though she was a bit lame in one leg, she was Orzhov, through and through, and she was using the wall for a brace. “You aren’t going anywhere.”

Drako raised his hands up. “You think you can really stop me?”

“You instigated a fight between the guilds, and on top of all that, you’ve kidnapped me.”

“Kidnapped? Who said I kidnapped you? Who said I was going to keep you?”

“Hostage then.”

“Please,” he snorted. “Taking hostages shows no imagination or resolve.” He walked forward a bit to get out of her range and he walked around her, looking out through the massive columns to the open skies above Ravnica. “I brought you with me because I think your sexy,” he smiled.

“Wh-what?!”

“Oh please,” Drako replied. “You can’t expect me to not at least try to complement you when you’re dressed like that. I’ve seen all manner of feminine dress. Some little, some more, but yours has that appeal of don’t mess with me, I bite back. It’s difficult to flirt when you’re on trial you see.”

Teysa glared at him, her knife still in her hand, pointed at him. “All that,” she seemed to snarl. “Just so you could hit on me?!”

Drako scratched his chin. “Not quite. More like I went through all that to get the hell out of here in one piece. You saved me because you wanted to finish putting me through the trial. I saved you because you had saved me. And I have a soft-spot for beautiful things.” He winked at her, followed with a somewhat charming smile.

She narrowed her eyes at him. This man, had successfully thrown Ravnica back into the chaos it had tried for years to avoid. Now he was treating the matter frivolously, as if it didn’t matter at all anymore. Teysa Karlov couldn’t stand such senselessness, and she lunged at him.

Drako grabbed her hand with the knife, kept it away from him as he spun her around, her back to him. Granted, Drako wasn’t the strongest man around, but anyone with a limp trying to lunge at him wasn’t going to be that successful. So he held her, his arm around her upper chest the arm that held the knife was in his other hand and held out to the side. She tried to struggle, but he kept her from moving too much.

“Hey, hey!” he said, his face next to her ear. “You struggle too much and we both go for a fall from here. Either way, it’s not going to be pretty.”

Tesya stopped, dropping the knife. Whatever this man was going to try to do to her, she was going to make him regret it. She could feel his breath and heartbeat, and she was somewhat disgusted. Keeping her mind from thinking about what might happen.

“What… are you?”

Drako smiled, leaning in towards her ear. His hand pressed against the exposed area of her chest, thanks to the Guild Symbol cut out of her robes. Teysa could feel energy flowing from him to her, and from her to him, and she let out a gasp from the heat of the touch and the symbol that seemed to glow under his hand on her skin.

“I’m a Planeswalker…” he whispered before kissing her lightly on the cheek, letting her go, and dropping backwards off the edge.

Teysa stumbled on her feet, her lame leg uneasy for her. Shambling she turned around to try and look over the edge. She saw fire and flame leap up, and a bellowing roar as something ( http://ww2.wizards.com/gatherer/CardDetails.aspx?id=178016 ), leaving a flaming trail through the sky flew away.

She heard the sounds of guards and some of her colleges coming up the stairs.

“Miss Karlov!” came one of her servants, tattooed with the Orzhov signet ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=96870 ) into their bald forehead. “Miss Karlov, are you alright.”

“Yes, I’m fine Smire,” she replied as the servant helped her up.

The building shook as a loud roar echoed through the entire complex. It was Niv-Mizzet, and the dragon was pissed.

“Uh-oh,” Drako commented, looking back, his eyes glowing with raw energy and heat. “That’s not good now is it?” The dragon burst through the side of the building, sending rocks and rubble flying everywhere as he flapped his wings, taking to the skies, rage burning in his eyes, and fire lapping at the edges of his jaws.

Drako flapped his draconic wings faster, gaining altitude. He had the advantage of weight and an early start. Niv-Mizzet was larger, but also had a larger area of the wing to give the dragon lift and power. He couldn’t concentrate on summoning something or casting any other spells with the dragon on his tail, and spitting fire at him. No. He needed to shift from this Plane.

He slowed down his flapping, concentrating more on the shift. He could feel his head start to hurt from the strain. The dragon was getting closer, roaring with every few beats of his wings. Flames started to wrap around Drako as his eyes glowed a bright amber color. Energy swirled around him, preparing his body for the trip he was about to take. Niv-Mizzet was right on his tail, and Drako could feel the presence of the Dragon Wizard’s jaw opening to engulf him.

In a burst of flaming force, Niv-Mizzet, the Firemind bit down on what should have been Drako Ralen. But as the dragon found, there was nothing in his mouth but the taste of fire and the tingle of all too familiar Blue Mana.


*~*~*

Drako floated through the raging entropy that was the Blind Eternities. He still had the draconic form from escaping Ravnica, he wasn’t ready to revert back to his normal form yet, and he still needed a buffer against the ravaging forces of time and energy of his current place.

He needed to think.

His last little Plane venture had been exciting, he could see feel the rush of the first day when he Planeswalked right into the lair of Niv-Mizzet, a most fascinating dragon who seemed to be much more advanced that some of the others he had come across in this travels. What was more, the connection to Red and Blue Mana had given Drako a surge of energy and resolve. A dragon that was more within his Mana of influence! Wonderful! He supposed that if he summoned all of the dragons he had marked, that they’d either destroy each other, or have a discussion about inter-planer mechanics and quasi-relationships!

Drako let out a laugh as he floated. Trudging through the Blind Eternities was a risk in and of itself. Finding a hospitable Plane was even riskier. But where should he go to next? Back to Mirrodin? No, no, the keepers there weren’t too thrilled with him making a replica of some of their items and enraging their dragons. Kamigawa? The Ronin understood freedom, the samurai were excellent swordsmen, and the Academy there was full of wonderful information on the strange kami. Lorywin? Nah, the Elementals were entertaining, but just brushing up against one gave a burst of Mana, energy, and heat.

He need to decide, and soon. The Planeswalker could feel the Blind Eternities starting to work to tear him apart..

“Hmm?” Something was wrong. He could feel the Æther fluctuate. A Plane? Maybe. Another Planeswalker? Also likely. Drako righted himself in the Eternities. Of course “up” in a void of rabid entropy was whatever direction you were pointing at the time.

His head turned, searching for the form of the disturbance that sent chills up his spine. Then he felt it. A Plane. A big Plane was coming, and made contact with him.

The feeling as if every particle in your body being ripped apart before reforming is a powerful one. Drako was being drawn into the Plane, sucked into it almost. He tried to concentrate. No longer was he being pulled apart just by the Blind Eternities, but now by the Eternities and a Plane. His mind raced as he concentrated on the feeling, trying to go against the pull of the Plane was excruciating and he tried going with the flow. He had to Planeswalk and he had to do it now!

The disorientation, nothingness came, but the next instant Drako found himself not dead, but freefalling, from a very high altitude.

“Not good! Not good! NOT good! NOT GOOD!” he shouted as his body tried to work again. Shifting through the distinction had been a no-brainer, but maintaining his own mind-body link had been taxing enough. Now he was free-falling, still with his draconic form, but falling at such a rate that trying to stop his descent would rip his wings off, and possibly kill him before being stopped by the ground.

Come on, he thought, thinking of some way to survive this. He tried circling Mana around himself, catching fire with the friction of the air rushing past him. The Planeswalker looked like a flaming comet soaring through the sky. Keeping the draconic form would be a hindrance now, and Drako let the form fade away as he continued to fall. He tried charging white Mana from the Array on his belt, but most of it was getting absorbed into the shield he had formed for himself. For every mote of Mana he used, three faded away into the shield and the trail he was leaving in the sky.

Crap, crap, crap, crap on a crap cracker!


*~*~*~*

For the natives of Eldria, it was an odd sight. A meteor seemed to fly over most of the planet. It’s low trajectory baffled the astronomers and excited some of the lesser educated people. A prophecy of doom? A good omen of the next festival? Many thought it could be a variety of things. But many of them could agree...

Where it was seen, they said they heard a man screaming.

With a BA-wHAM, the flaming ball hit the side of a large mountain, starting a small landslide that went down half of the slope. The impact didn’t stop it, just redirected it, sending it towards an expansive lush jungle forest. Flying irregularly now, the flaming sphere soared through the treeline. Hitting one tree, it bounced, rolled, and hit another. It slammed into several more, catching some on fire for a bit, sending embers, splinters and sparks everywhere.

Finally it landed, digging a smoldering trough into the forest floor. The flames drifted away, revealing Drako, on his back, in what looked like a trench for a funeral pyre.

The Planeswalker let out a moan before the pain and weakness, rendered him unconscious…

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

EngiMatikul
31st October 2008, 03:04 PM
Name: Frasneur the Mimick
Age: (We have ages when we can pretty much be immortal?) Appearing 24
Home Plane: Esper in the Plane of Alara seems to fit quite well
Race: Shapeshifter, original (and main) form Human
Main Mana: 70-80% Blue, 10-20% White for disenchants/protections, a bit of everything else for Licids
Personality: Enthusiastic, curious, and a bit of a trickster, Frasneur never seeks to cause any serious trouble and never really wants to get involved in any real trouble either. His main passion lies in his interest to study the workings and mechanisms of spells themselves, seeking to travel between different dimensions to observe new spells and determine how they are cast. His ultimate goal is to create an archive of every spell in existence across all planes. Consequently, most of his skills involve spells which counter, destroy, or thwart other spells, because, like science, most of the time the best way to learn something is to break it up and study what's inside... Because of this, Frasneur is more of a nuisance rather than a formidable opponent, however his skills become very valuable to allies.
His major interest in spells lies in enchantments, as seen by his associated interest in Licids.
Appearance: Mostly like any other typical human wizard, as he does not particularly wish to stand out unless it is necessary. He has medium length darkbrown hair, wears a average normal robe and wears a small pair of spectacles. Always seen with something like a pocketbook at hand and associated with what appears to be a shy little girl always clinging onto his robe.
Depending on the environment he is in, he may change his appearance to fit in accordingly. For example he may take the appearance of an elf if he is occupying an elf community; he may disguise himself as a goblin if he's roaming the mountains; or he may change his shape to that of a merfolk should he be drifting at sea with the sea creatures. Though his racial features change, most of his regular features (medium length brown hair, spectacles, robe) remain the same. The small girl along with him changes her default appearance depending on where they are as well. If they are in a multiracial community, his default appearance is human.
Spells: His main arsenal consists of all types of counterspells you can think of (Counterspell, Forbid, Last Word, Dissipate), all types of tap spells you can think of (Twiddle, Mind Games), all types of "return _____" cards you can think of (Boomerang, Capsize), and Disenchants. He uses a few enchantments such as Circle of Protections and Propaganda for his own protection. He has a few useful items for his research, such as Scroll Rack and Isochron Scepter. His rather small army of creatures consists of Licids (mostly for study but they can be pretty useful) and a Shapeshifter familiar which usually takes the form of a small girl, but can transform pretty much into any creature in front of her or that she has in her memory, to a reasonable extent.
His familiar is his only main creature he has that attacks and defends him from others.
Personal Spells:
Discern: Being very keen on how the basics of all spells works, he can generally counter ANY spell with any kind of counterspell, even spells that have been stated on the card "Cannot be countered." The only spells he cannot counter are "ultimate" (level 3) spells that each Planeswalker uniquely has; all others are fair game for him.
Shapeshifting Planeswalker: Having some shapeshifting qualities he somehow acquired on his own with the help of his familiar, he can (if he deems necessary) turn into any planeswalker in his presence and gain all the same spells and abilities as that planeswalker except his/her level 3 spell. Essentially he becomes that planeswalker for a short period of time and can fight like that planeswalker as well. When he does so he loses his own normal spells (counterspells, twiddles, etc) unless of course that planeswalker uses them too.
Unlimited Card Works Library of Domina: His ultimate spell allows him and his allies to use ANY spellcard in existence that is currently known (aka listed within the Gatherer thing). Mana is no longer an issue, therefore it does not matter how much mana you can or cannot generate, nor if the color is correct or not, you can just summon anything in existence of you are within Frasneur's spell field. Takes a lot out of him and he typically doesn't find allies he would bond to that's worth casting the spell for (except possibly his loli shapeshifter), but hey, that's what he has.
History: Frasneur was mostly a regular archiver in his home dimension of Esper except he seemed phenomenally more intelligent and advanced than his other fellow wizards. Eventually through his studies he managed to discover the art of planeswalking and saw how this can benefit his studies immensely. Elated, he began preparing himself and promptly jumped from one dimension to the next. Somewhere along the way he felt that it was becoming rather boring and somewhat lonely to travel alone, seeing how he rarely summoned any creatures besides Licids, therefore conjured up a shapeshifter as his companion and his guardian. He confined the form of the shapeshifter to a small, mute girl to appear less out-of-place.
Also somewhere along the way (most likely as a result of tampering with enchantments too much, or while creating his shapeshifter familiar) his genetic makeup was altered and he found he can change his own appearance, to a limited extent.
Other:
The mute girl has a mind of her own and sees her master as if he was her father. She is quite intelligent and has an opinion of her own at times, which she shows quite often with a dissatisfied look when Frasneur does something or says something stupid. However all in all she's very protective of him.
Also, I always kind of sucked at Magic and hence my character would really suck as an offensive/fighting character, but since it doesn't seem like this is a "BEAT UP THE OTHER PLANESWALKER TO RULE ALL DIMENSIONS" type of RPG I think my character will be just fine.
For reference, the little girl's name is Amilia. Frasneur nicknames her "Ami" at times.


Frasneur, an idiot among wanderers
=====
Deep in the forest of a particular continent in the planes of Eldria, a group of invisible elves took notice of a particularly strange, yet seemingly harmless young wizard, accompanied by a small girl holding onto his robe tightly with her two hands. The wizard, appearing to be human, was humming happily while spinning his index finger in a circular fashion, creating a sparkle of light. The elves did not know how the wizard did this, nor what the wizard was doing in the forest for any particular reason, so they just let him be.

Ami was wondering about her master's meandering as well. She tugged on his robe with a concerned and anxious look on her face, signaling that the forest doesn't seem to be a safe place to take a leisurely stroll...

"Ah, Ami, can you feel it?" Frasneur obviously was not paying attention to his partner. "The mana in this forest... so fresh, so clean, so new! It makes me curious to know what types of spells there are circulating in the trees..."

Ami slapped her small hands onto her face.

"Yes," Frasneur mentioned, seeing her motion. "I know, you are completely correct, what can a person like me benefit from a plethora of green mana? But its for the knowledge, Ami. The knowledge! In the forest there can be a vast array of creatures unheard of in previous planes we had traveled to! For the purposes of research, I have thought of the perfect plan..."

The small amount of mana Frasneur had been churning out in his fingers slowly started to materialize into a small, blobbish creature, which attached willingly to Frasneur's arm. Ami, after seeing the Tempting Licid being summoned and activated onto him, began shake her head in disbelief. Her master was either suicidal or stupid. Or both.

"Ah! So Slivers exist in this plane!"

Ami immediately returned to her vigilant state. In front of them was a glaring, hungry muscle sliver, currently viewing the seemingly oblivious wizard, scratching something down on a scroll, as no more than a delicious bunny rabbit to have for lunch.

The Sliver lunged forward for an attack.

Immediately it was countered by an exact replica of itself, seemingly appearing out of nowhere, with the same strength... no, possibly stronger. But they were the same. He was getting stronger too.

Ami realized this, and quickly let go of her opponent's grasp and took hold of her master before fleeing on foot. There was a deep moan from the injured Sliver that had previously attacked. It was a call.

The foliage rustled around them. Suddenly without any warning, a Quick Sliver appeared out of nowhere and struck. Ami ducked down, narrowly missing the attack while Frasneur lost a few hairs (without showing too much concern), then took advantage of the newly arrived sliver's power to dash dash out of the slowly growing scenery of other slivers.

"Hmm... Quick Slivers and... Brood Slivers? Ah now that's one you don't see often..."

Ami looked back. Out of what seemed like the few hair pieces that had fallen off, several more slivers were growing out of them. This seemed less interesting and more frightening to her... she needed to change, quickly, to avoid them all, to run away... but to change into something else right now, something that is not a sliver, would be lethal. The mob has already grown too strong for other types...

"Oh my, a Gemstone sliver...!"

Ami looked, at thought of something. Perhaps, if she changed quickly enough... Her already altering body started to deform a little more, as she used the mana from the gemstones around her to initiate flight. In only a few seconds she had transformed into a Flying Sliver, and had took into the air, hoping to make her quick escape...

"Ami..." Frasneur made a large superfluous sweatdrop on the back of his head. "I could have used that for more... useful methods of escaping... you know..."

Great. Frasneur is now finally worried, she thought, with good reason since all the other slivers have now taken to the air and were pursuing them relentlessly...

Mystic_clown
4th November 2008, 05:58 PM
Name: Enzo Tolkees
Age: 24
Home Plane: Arctinio- a plane covered under a blanket of snow. This permanent winter has forced the inhabitants and plant life to adapt to the cold, with his people using ice as constructs. A number of people have grown curious by the unsual fauna and flora who have grown and evolved to survive in this cool climate
Race: Human
Main Mana: Blue, Green.
Personality: a cold as the ice and snow he controls, and highly intelligent to boot. He remains cool in lost every situation (only in the most dire does he show fear, anger, etc.). He has a thirst for knowledge and is eager to learn anything new. If he learns something, he’ll almost instantly right it down in the lexicon he’s always carrying. He becomes irritated by stupidity, but his calm and polite demeaner prevent him from being too insulting.
Appearance: He appears younger, around 19, but his icy blue eyes show his true age. His face is smooth, with pale, almost flawless skin and pale blue hair which falls unceremoniously in front of his face. He stands at about 5’7’’ with a thin build, normally hidden under his robes. He normally wears a blue robe with a hood with white fur trim. One can notice white fur-lined boots under his robe, but what else he’s wearing is uncertain.
Spells: Frozen Solid, Frostweb Spider, Coldsteel Heart, Ohran Viper, Phyrexion Snowcrusher, Rimehorn Aurochs, Rimefeather Owl, Arcum’s Weathervane, Adarker Windform, Blizzard, Snow Devil, Phyrexion Ironfoot
Personal Spells:
Chill of the Land – He can cover the land around him with ice and snow, turning it into a Snow Land.
Frosted Knowedge- This will allow Enzo’s mind to slow down enough for him to pick any two spells from his Library.
Glacial Titan – This allows Enzo to call forth a powerful artifact creature formed from steel, ice, and snow.
History: Enzo always had a thirst for knowledge, even as a child. He did well in hi studies, going beyond what was expected of him out of sheer curiosity. In his late teens, he began to study the very nature of magic itself, and dove into his studies even harder when he learnt of the existence of multiple planes, and more importantly, the Planewalkers.

Enzo discovered his spark when he accidentally summoned forth a Frostweb Spider. when he was about twenty. Using his knowledge of the Planewalkers, Enzo began to experiment with his new found abilities, mostly through trial and error. Eventually, after a couple of weeks of non-stop experimentation, Enzo managed to get at least a basic grip on his powers. Deciding there was more to learn and study outside of his Plane, Enzo left his home and began scouring the planes, expanding his knowledge, and his abilities in his travels. Those who met him came to know him as “The Frozen Scholar”, due to his first for knowledge, and love for cold.

However, as of late, Enzo has found himself drawn to the plane of Eldria. He has grown curious of it. How has it been able to move and drain the mana from others? Why is it so difficult to leave? What other secrets does this pinball of a plane possess? The Frozen Scholar has now come to find out.
Other: Nobody may gaze into Enzo’s lexicon. He forbids it.


Beneath this blanket of white
Lies then knowledge of a thousand years.
--------------------------~*~--------------------------
Its not unusual to see strange new creatures and plants on the Derwina Archipelago. Many people come to these strange islands to study these new forms of evolution. However, despite the ever changing flora and fauna, at least the temperature remained a nice tropical heat, good for vacationers.

So many would consider it strange that now a part of the island was covered in a blanket of cold. A layer of crisp, white snow blanketed the grounds, the trees, everything within the area. The area seemed completely void of life as well, as the fauna were not used to the sudden chill and had moved to warmer places on the island.

In fact, only one remained.

Any who saw this would be a bit surprised to see this particular gentleman was prepared for the cold, almost suspicious as the sudden drop in temperature had occurred only so recently and suddenly. He walked almost silently, the only sound being the crunching of snow under his boot. A fur-lined hood was pulled over his face, hiding it as he quite strode through the snow. A leather bound book as held close to him in his left hand, almost protectively, as if he was expecting anyone to try and take it.

The man paused, his head tilting upward as if he heard something. Quietly, he extended his arm out towards the sky ahead of him. A screech could then be heard as all of a sudden, a white owl descended from the sky, perching itself on his arm. A bird such as this were definitely uncommon in such a tropical place as the Archipelago.

“What did you see?” the man spoke softly, gently petting the owl. The owl in question responded with a soft series of chirps and hoots.

“I see. Interesting. An academy you say? Well, I guess there’s no harm in investigating this. Just a moment though.”

The owl hopped onto his shoulder as he opened his book. Pulling a quill from the depths of his coat, he began to quickly write in what his feathered scout had just told him. Once he was satisfied, he replaced the quill and tucked the book back under his arm.

“Let’s go.”

Any with that, the owl once again took off into the sky. With his eyes trained on it, the young man began to follow it, walking through the white snow once again.

----------~*~----------

Derwina academy was a prestigious academy for magick arts and sciences of Eldria. Of course, by prestigious, it was exclusive, mainly to those they deemed worthy enough to come into its walls.

A couple of the instructors were standing around the main hall that day, having a discussion about the different types of mana.

“And I keep saying it’s not possible to mix blue and red mana together! Order and chaos can never be mixed!”

“But they don’t represent order and chaos. Blue represents knowledge and illusion. Red represents impulses.”

“Exactly! Order and chaos!”

“Um, excuse me,” the third academic spoke up, “Is it just me, or did it get in here all of a sudden?”

Before they could discuss this, there was a knock at the door. Not a particularly loud knock, but enough for them to clearly hear it.

“Now who can that be?” one of the academics muttered as he walked over to the door. Probably another hopeful wanting to get in. He opened a small watch on the door to see outside.

“Yes? May I…help…you…?” He trailed off when he saw that the area outside the door was blanketed with snow, and standing before him was a young man in a hood and an owl on his shoulder.

“May we come in?” he asked quietly.

Taken aback by what he saw, the academic quietly opened the door. This main must have some power in order to change the temperature like that. The man in question walked in, without so much as a glance at the elder. The owl on his shoulder stared at him. It clearly wasn’t your ordinary owl.

The other two shivered as he walked in.

“And who are you?” one of them asked.

Without a word, the young man stopped and pulled back his hood, revealing a youthful face. His icy eyes fell on the man asking him.

“My name is Enzo Tolkees.”

Drusilla
11th November 2008, 10:39 AM
Name: Aericonix De'Virsus ("Call her Aeri")
Age: 'Tis rude to ask a lady her age; appears to be mid twenties, by human reckoning.
Home Plane: Virsus, an Abyssal plane destroyed by an unknown force.
Race: Half human, half deamon
Main Mana: Red, Black, and White
Personality: Sassy, cheeky, and sexy; she's got it, knows, and it's afraid to let it show. She enjoys coming across as egotistical, and why not? She's powerful and beautiful. When confronted with a "lesser being" such as a human, she fears not to put the creature in it's place with either well-placed insults or seduction, or even a little bit of both. After a while, she can mellow out, but don't expect to be let completely off the hook. While not stupid, she's not actively intellectual, and those who are can irritate her greatly. Her interests lie more in the physical realm, so wordy braniacs, look out.
Appearance: Tall, slender, with red-orange skin, long black hair, yellow eyes with vertical pupils, two small horns curving in along her hairline, a three-foot long prehensile tail (wonder what she can do with that one, eh?), and huge bat-like wings. Other than the demonic traits, she holds a classic beauty about her, which is made dangerously sexy by her mother's blood.
Spells: Call For Blood; Bog Witch; Coffin Queen; Chainer, Dementia Master; Choice of Damnations; Cranial Extraction; Cuombajj Witches; Dakmor Sorceress; Dark Ritual; Darkness; Deathknell Kami; Demonic Tutuor; Fallen Angel; Obliterate; Akroma, Angel of Fury; Akroma, Angel of Wrath; Akroma's Vengeance; Akroma's Blessing; and so on...
Personal Spells: 1) Shriek- High-pitched screech stuns those in the immediate area for up to ten seconds.
2) Mana Drain- Uses the land around her to power her spells; if they align with her personal mana, she gains a bonus boost.
3) Dirge Inferno- Using her inner wrath, flames burst from her body, lending extra oomph to her physical attacks and dispelling any binds.
History: Offspring of an evil Planeswalker and a summoned succubus; after the deed, the Planeswalker lost control of his summon and she ate him. She came into her own as an adolescent and taught herself, with her mother's aid, how to control her power. She felt that something was wrong with her home hours before it's destruction, and has vowed revenge on whomever is responsible for the loss of her mother, a powerful demoness in her own right.
Other: Themes- Devilicious (http://www.youtube.com/watch?v=e97tN-_b-iY), Angelspit; Honey and Sulphur (http://www.youtube.com/watch?v=SKDTdIgx9xw), Cradle of Filth

Has fly as a racial ability.


Aeri De'Virsus
Honey and Sulphur (http://www.youtube.com/watch?v=SKDTdIgx9xw)

The shadows shifted in eerie patterns, seeming to have a will of their own; like misshapen creatures dancing in firelight, the flames throwing the shadows out erratically. It was entirely possible that they were, in fact, the shadows of creatures on the various planes, reflections played throughout the in-between.

I didn't care. The lives I crossed were rarely of any consequence, and those I caught just the barest glimpses of mattered even less.

All that mattered were the answers that would lead to my vengeance... and I had found very few of them. There was some darkness moving about the planes, yet further details were lacking.

And so I found the world known as Eldria.

It wasn't much to look at, the resident humans seemed rather primitive in comparison to their kin on most planes. Flying over head just before dusk, eyes glowing slightly with my darkvision, I scouted out the immediate surroundings I had found myself in. Nothing threatening to one such as myself, of course; little could stand against a Planeswalker of my power.

Something in the distance caught my attention, however; it appeared to be a meteor, streaking across the quickly darkening sky. My sharply pointed ears twitched at an unusual sound, however; the sound of a male screaming. Curiosity flared within me. What was it? Where had it come from? Was it edible? Licking my lips, I took off after it, altering my flight path when the burning object ricocheted off of a mountainside and crashed in a nearby forest.

Following the path of destruction (which made me smile darkly), I found a man lying in a heap. He was well and deeply unconscious, and for obvious reasons. I had never seen such an unconventional and inconvenient form of travel; it made me wonder if he used this on a regular basis or not. If so, stealth would be impossible for him...

No matter how much I wished to find out if he was an available food source, it was imperative to hold off any snack-making if I wished for answers to my other questions. I nudged the man with my booted foot; no response. I nudged him harder, and still nothing. Sighing, I sat next to his trench to wait...


Tag!

Mew Master
19th November 2008, 12:00 AM
Drako Ralen
Current Plane: Eldria
Time on Plane: 33 minutes
Status: Unconcious
Place: Forests of southern Bea
Available Mana: Green

Dragon claw, and dragon scale. Always fighting, tooth and nail.

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

The Planeswalker was used to getting in over his head, and here he was. His head hurt, his body hurt, even his clothes hurt. Drawing in ragged breathes, Drako started to move. Granted, he wasn’t even sure if he survived.

Plummeting from the sky in a raging fireball of doom and destruction should have killed him outright. The impact from hitting the ground should have killed him, leaving a smoking crater and charbroiled remains. However, the Mana he had channeled around him protected him from any major damage, just knocking him out cold for a good half hour.

Letting out a groan, the Planeswalker was disoriented, dizzy, and his head felt like a rhox (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=106504) had sat on it. Even though Drako’s body wasn’t moving, he could still feel the world spinning underneath him. The groan even hurting, Drako laid there for a few minutes more. Unwilling to move, in a world of pain.

“Am I dead…” he thought out loud.

The last thing Drako expected was a reply of, “Not quite,” coming from a female voice.

Turning his head slowly, he looked at her with half-open eyes. It was a woman, but it looked more like a demon, a succubus. Reddish skin, bright yellow eyes, a pair of large wings, and a tail that seemed to twitch into and out of his range of vision. She was attractive, on a deadly level.

“Okay,” he replied laying his head back down. “I’m in Hell, because someone as hot as you couldn’t be on… whatever plane my body landed on.”

There was silence for a bit as Drako stayed on his back for a few moments. He was unable to move, even as he heard the woman/demon move around. Footfalls on leaves and twigs getting closer to him. He looked up just as the demon stood over him, looking down on him with her glowing yellow eyes.

She kneeled down towards him, a sexy smile on her face. “Oh I can assure you,” she said, words purring off her tongue. “I could make Hell seem freezing cold.”

Drako looked up at her. His mind was starting to trudge through the pain, the confusion, and his excitement at this demon-woman. He was dead wasn’t he? He felt like it. Every pain receptor and neurons was firing off every second. Just blinking sent a wave of pain through him, and he could feel the Mana fluctuate around him.

Mana? He could feel Mana?

Not only could he feel it, he could start to feel himself bonding with the land. He wasn’t dead. In a world of pain, but not dead.

At least not yet.

“I have to admit,” he commented, pushing himself up. “After a two or three mile fall, seeing someone as striking as yourself, invigorates my desire for life…” The muscles in his back seemed to tighten as he tried to stand.

Wobbling and shuffling his feet a bit since he was still standing in the pit his flaming entrance had stopped in. Drako had dirt, leaves, and gravel fall off him, with some ending up down his back.

She looked at him, cocking an eyebrow, seeming a little disappointed.. “Is that all then?”

Drako wobbled a bit, his legs numb and unwilling to move. He raised a hand towards her, a single finger pointed up, as if he was going to make a point. “Oh I’m sure I have more… I can barely move right now.” With that statement, he lost his balance and landed back in the trough he had crash landed in.

The demon whipped her head back and laughed. “Silly humans, unable to stand on their own two feet.”

Drako laid there, staring up through the tree canopy. He could feel the Mana flow around him. It was odd though. It never took such a short time to bond with the land and be able to draw upon the Mana it held. But this place vibrated with it. Just by concentrating a little bit, he could feel it start to follow his will. This Plane pulsed with it, like a heartbeat.

Where was he?

“Question,” he said, holding up an arm, pointing straight up. “Where are we?”

“A forest,” came a reply with a slight sarcastic tone to it.

“Point. I mean where? What place? Geographic… oh… yeah you were messing with me,” the realization just dawning on him. Sexy and sarcastic. Just my luck.

He didn’t hear her laugh, but Drako was pretty sure she was smirking. "Some jungle, somewhere.... where ever we are. So who are you?”

Drako laid there for a bit more before trying to stand again. “Drako Ralen,” he commented standing up, more feeling in his legs but still aching in pain.

“Do you always travel like that?”

“Eh?”

The demon pointed back behind her, and Drako leaned over to see what she was referring too. A few trees were smoldering, their trunks charred and blackened. He looked father and could see some parts still on fire, or starting to die down. Looking down, Drako could see that the pile of exposed earth he was laying in, and now standing in was part of a long trough, that ended with a pit about his size.

“Wow,” he commented. “One hellova entrance.”

“A flaming meteor arching through the sky, crashing into a mountain, and then lighting a few small forest fires. I think so.” She replied, smirking.

Drako had to think for a moment. He had been enveloped by flames as he came into this Plane. Came in a bit too hot. Had to cycle Mana to keep himself from frying.

Cycle… cycle… the Gemstone Array ( http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=50150)! Frantically the Planeswalker started padding himself down. “Where…?!”

“You mean this?” Drako turned towards the demon, whom was gently tossing up the Array with one hand, and catching it in the same. “Just what is it?” she asked, looking through the big white gem in the center of the Array. The jewel refracted her image through it.

Drako reached for it, as fast as his body would let him, but the demon just turned her body, making him miss. He tried again, with the same effect. Several times the Planeswalker lunged for the Array, each time the demon taunted him, asking him “why it was so important.”

His body still hurt, this demon had one of his greatest Mana-fixers in her hand, he didn’t know any good green spells to help him out.

So he went with one of his other “skills.”

He lunged for the Array again, the demon letting out another taunt, “Ha-AHH!” With her concentration broke, he grabbed the Array as she let it out of her hand. A grin on his face, Drako re-attached the Array to his belt.

The demon scowled at him, covering her chest. He had grouped her! He had actually touched her. "Honey, don't ask for what you should know you can't handle..."

Drako, hopped a bit away, the pain leaving his body, and Mana slowly starting to collect into the Array. His connection with the forest was weak now, and he could only draw upon some of it.

“Trust me darlin’,” he replied. “I’ve bitten off more than I can chew before, and it hasn’t
killed me yet.”

“Don’t tempt fate with your own short-sightedness,” she warned, a bit scarier, and glaring at him. “Or else you’ll end up someone’s dinner.” There was an odd way she said the last part of that statement, but Drako wasn’t sure what she meant by it.

He was going to reply with a remark about her beauty and being dangerous in and of itself, however he was stopped when both he and the demon realized that they were surrounded. Coming out of the woodwork was a party of elves, numbering about a dozen. They were dressed in smooth metal colored and carved to resemble the trees and leaves themselves. Their ears were long, as was common with many elves, but their skin was a darker tone, but fair. Hair colors varied from dark to bright white and their eyes were a mix of ferocity, reverence, and drive. Those farther away had bows and arrows pointed at Drako and the demon-woman, and those closer had sharp, curved swords drawn.

“You mean… them?” he asked, looking around at the citation.

“Isha, katar. Era ku ulan greha?!” said one elf, apparently leading this group of elves, pointing at Drako and the woman.

“What he say?” the demon asked.

Drako shrugged. “No clue.”

The elf leader brought his sword right up to Drako’s nose and repeated the same thing and then motioned to the damage to the forest the Planeswalker had done on his re-entry.

“Busted…” the demon taunted again with a slight childishness to her voice.

“Not my fault I got hit outta nowhere and then fell like a hell-rock…” he replied before the elf warrior pointed the sword right in the Planeswalker’s face again. Currently he was getting the more, aggressive treatment face to face, while the demon had at least five archers aimed and honed in on her. “Charming, no really, it is.”

He couldn’t negotiate like this. Okay he couldn’t negotiate anyway, but any chance where he could actually communicate would be useful in any situation, especially those where his life was on the line. The elf captain, Drako surmised, was within arm’s reach. Drako smirked inwardly as he started to channel Mana from the Array, and craft it into Blue Mana. Noticing the change the elf captain got in closer, just as a sphere of Blue Mana slammed into his forehead and a light connected that point to one on Drako’s forehead. The Planeswalker’s eyes glowed blue as he read the elf captain’s mind and gaining some very important information.

Mainly, how to speak the language.

The cause of the spell forced both Drako and the elf to step back from each other, a slight smoking coming from the spot on their foreheads where the spell had connected them.

“-ain!” Drako heard as the spell started to take hold. One of the other elves was calling for the leader.

“I… I am fine Share,” he glared at Drako and ran up, grabbing the Planeswalker by the throat. “What did you do?!”

“Hi,” Drako replied. “Sorry, but I had to learn the language since I’m not a native.” And he added the thought, In more ways than one…

The elf was a bit taken aback by the statement, but his rage came back with a flaming passion. “What did you do?!” The sword point was right up against Drako’s nose.

“First,” he said, gently motioning the sword tip away from his face. “Can we get rid of that? Good. Now. Basically, I read your mind to learn your language.”

“You are a mage?”

Drako’s head bobbed, in a conflict between nodding and shaking his head. “Yeeeeah, you could say that.”

“Then why did you attack our home?” The elf motioned towards the place where Drako landed.

“My apologies, as I never really meant to venture here. It was more a case of a teleport spell that had a bit of a backlash…”

“LIES! Your kind have been attacking villages along the northern boarder without provocation,” he then motioned towards the demon woman. “And we find you in the company of her kind. You’re a mage sent to wipe out our livelihood!”

“What’s going on, or you just not going to tell me,” the demon woman asked.

“Basically,” Drako replied. “They think you and I have some kind of pact and trying to kill them. Which I’ve considered, with the fact they like shoving weapons in my face.”

The woman snorted. “I could kill them all anyway. But they aren’t that tasty, a bit gamey.”

“Captain! Captain!” one of the other elves shouted, panic in her voice. “The Slivers! They’re in an uproar, coming from the south-west!”

“What?!” the Captain had his attention taken away from Drako for a second, and that’s all the Planeswalker needed.

He cycled some of the Array’s remaining Mana into Red, before channeling some from the forest around him. The Red was what he needed though, and the Green would help him to complete the spell.

Flames enveloped Drako’s body as the spell started, taking everyone by surprise. The Elf captain stepped back from the force of the fire and the intensity of the flames. The archers changed their target, from the demon towards him. The arrows hit the flames and then burst into ashes as they were caught up in the vortex. A flaming sphere of heat and fire circled where Drako was, before something burst the flames apart.

Drako was now standing there, on digitigrade feet and three toes ending in curved claws. Large bat-like wings extended from the shoulder blades in his back, and the ends of his fingers were capped with sharp pointed claws. His eyes pulsed with power, glowing a bright molten amber, and his teeth were now jagged and sharp. There was even a long tail from his hips, writhing above the ground.

The elves looked at Drako now with fear and determination, and the transformed Planeswalker (http://ww2.wizards.com/gatherer/CardDetails.aspx?id=178016).

“Now, I’d really love to stay and chat,” he said, with a deep growl to his voice. However I believe that she said something about ‘Slivers’ and ‘an uproar’ and I’d really not want to be here when they get here. See, I hate Slivers, about as much as I hate Goblins… Okay maybe not as much as Goblins, but pretty damn close.” Drako was thinking out loud.

The demon woman was wither confused, shocked, or aroused when Drako heard her voice. “Who… what? The hell is going on?!”

“Oh!” Drako said turning to her. “Sorry, but I think it’s time for me to get out of here.”

“Why?”

“Because of Slivers..”

“What the hell’s a Sliver?!” she roared. “Damnit! Make sense!”

“Slivers are organisms that gain strength in numbers. Many have individual abilities and when they’re in close proximity, other Slivers around them gain their abilities, and visa-versa. In other words…”

“A group of them is bad?”

“Exactly!” It would have been comical… if Drako didn’t look like a human merged with the essence of a dragon. “So, now, if you excuse me…” Drako reached out to the forest and started collecting all the Mana he could with his current bond with the land and channeled it into the Array. With a slight glow coming from the gem, a flap of his wings and Drako was off into the canopy.

Bursting above the canopy, Drako took a look around the landscape. “I have to get my bearings and out of here…” He shaded his eyes as he looked around. The Planeswalker could see his trail of burning trees and smoke from when he crash landed. Drako almost had his bearings when he heard the sound of flapping and a lot of it.

Turning, Drako saw a frightening sight. A flock of Slivers, each flying above the tree canopy, pissed off, and flying right at him. And at the front of the pack was a human holding onto a Sliver with a membrane from its back (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=4746) and looking nervous.

Did he rile them up? Or did he summon them all?! Either way…

“Hey! You!” he pointed at the man riding the Sliver. “Call ‘em off!”

“Sorry! Can’t hear you! Better seek cover!” The man twirled his hand, Blue Mana circling around it and flicked his wrist at Drako.

Drako felt something hit him, but then he felt his draconic form leaving. And he could feel the hold of gravity start to grab him. He fell, and was falling below the Sliver swarm as it skittered past, ignoring him and yet after the man and the Sliver he was ridding.

However Drako had his own problems. Such as a free-fall without anything protecting him…

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

Crystal Tears
19th November 2008, 01:00 PM
Lucien (http://www.pokemasters.net/forums/showpost.php?p=375127&postcount=11)

The book was far from interesting.

In fact using this books title and the word interesting would be an insult to the English language.

Lucien’s eyes narrowed, exactly why did he have to read this? Correction, he didn’t have to read it, nor did he want to read it, it was the simple fact that it actually might contain information that could help him that appealed to him.
Or it had appealed to Lucien, three hours ago.

I’m not quite sure what is worse, the fact that I kept reading the book, or the fact I thought it actually might help.

Of course, a few things had interrupted him from his reading.
One: A fireball coming down from the sky.
Two: The fact that it screamed.

The good thing? Once it had hit the ground the screaming abruptly stopped. That had let him resume his reading because in all honesty a screaming comet didn’t interest him, but in hindsight it probably would’ve been ten times as interesting as a book such as this.

Angered, Lucien focused on the book and smiled gleefully as it burst into flames.

Now, with his senses peaked, Lucien picked up on something nearby. Words, people yelling, perhaps a female voice in the mix and then a collective group of people of things sounding somewhat awestruck and frightened.
Who had died? Lucien’s nostrils flared, he didn’t smell death. Unfortunately but true, he quite enjoyed inhaling death and decay-

Is someone screaming?

Yes, in fact, someone is screaming. And it was getting louder, considerably, Lucien stood up; alarmed because it sounded as if it was coming right at him. North, east, south, west? Which way damn it? The scream, which was also accompanied by numerous curses Lucien had never even heard before gave only one direction left to look.

Up.

Almost regretfully Lucien looked up and had his heart of been pumping it surely would’ve stopped. Careening towards him was a person. What type of person? Lucien didn’t have time to think about it nor did he care. Only one thing controlled his actions as this exact moment in time.

Some idiot was about to land on him.

Streams of black energy flew forth from around the man and wrapped themselves around the person who had been on a very direct collision course with Lucien. Lucien tilted his head, he didn’t have much love for other people; they didn’t concern him. But this man did, he wasn’t the same. There was a light within him, the same light Lucien had.

Slowly the energy Lucien has used took a form, a massive black snake with flaming eyes and red stained teeth. The man, whoever he was, was caught in the snake’s tail and brought forward so he was hanging upside down about ten feet in the air.

“You know…” Lucien smirked. “I’m going to take a wild guess and say you were the screaming fireball earlier…”

“Really?” The man blinked, “What was the first guess? The flaming power?” Hardly… “The show of might?” HA.

Lucien chuckled a little. “The scream was the same.” He paused as the snake hissed but didn’t release the man. “Tell me, do many planeswalkers fall from the sky? Or is that just a bad habit of yours?”

“Gravity is a bitter rival of mine.. Now…” He, whoever he was, pointed up at the snake. “Could he let go of me… Too much pressure to my head… And I have a score to settle.”

Abruptly, the snake dropped the man who hit the ground head first. As he stood he sort of wobbled, as if the knock to the head had offset his balance. Lucien watched curiously, he had always thought many planeswalkers had odd habits, and he was no exception. But this man, whoever he was, seemed to be high up on the list.

“I take it, whoever knocked you out of the sky is about to feel the wrath of the screaming fireball?”

EngiMatikul
21st November 2008, 09:14 PM
Frasneur- "Four walkers in one forest, what are the chances!!"
=====
It was getting tiring.

Ami flew on, mustering as much strength she has left to save her master from the horde of angry, rampaging slivers closely on their trail. She felt like she couldn't make it, that they'll eventually be doomed, but then, she thought, she couldn't; her reason for being here is to protect her master, and she must devote everything to it... she felt a light, soothing touch behind her back, and suddenly she became rejuvenated. Something (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=4776), through the act of symbiosis, was giving her life and energy to go on again, keeping her endurance for a little while longer...

"...Good job Ami, keep it up. This will be resolved soon enough, I promise."

Ami blushed (though it couldn't be seen in her form). She liked the caring person Frasneur was to her, though his strange antics can be a bit overwhelming.

"Hmm..." Frasneur lifted his fingers into the air, as if touching something. "There's a different flow of mana... Ami. Head that way."

Ami immediately turned in the direction Frasneur pointed at. Within a short time a strange dragonlike humanoid bursted out of the forest from below, apparently right in the direction they were heading.

What the heck is that...? Ami thought, but Frasneur was still musing around. "Hmm... what to test what to test... on ourselves? On one of the huge slivers flying torwards us? Or how about that weird looking guy that's in our way... Yes, lets do it on that weird looking guy that's in our way..."

The weird looking guy seemed to be shouting something, but due to his strange form and their distance (though that was closing fast), no one could understand him.

"Sorry, can't hear you! Better act fast!" Shooting a quick Boomerang spell at his random target the strange form suddenly poofed into what look like any other regular old human. And like any other regular old human, they can't fly. So, he plummeted to the ground.

WTF?!? was Ami's thoughts. As if replying to Ami and the falling guy, Frasneur stated factually, "Just like there are natural creatures like Slivers lingering around, there are also natural lingering enchantments (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=21099) which roam the area. Whoever that was he'll be fine, I can assure of it." Frasneur smiled. Unfortunately, that's not what Ami cared about; its more of the sudden He just did some random spell to some random guy for no apparent reason idea that was bothering her.

But Frasneur did know what he was doing. "There is sufficient mana in the area, possibly generated by that...human, I think.... Alright. Ami, stop."

Ami stopped. Even if she thought it was an insane thing to do, she knew Frasneur well enough that if he had a plan it's almost guaranteed to work. Frasneur got up and faced the approaching swarm, smiled a friendly smile, and held up one of his arms.

"Let's try our hand at Diplomacy (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=19676) and do some persuasion (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=4718) while we're at it, shall we?" He swung his arm down, and two invisible pulses, in the shape of a ring, filled the atmosphere around them. The swarm stopped, suddenly hesitant for whatever reason at the man they were chasing who was now facing them boldly. They were skeptical at first, thinking he might have something behind his sleeve, but for whatever reason they were now wondering why they were attacking him the first place...

"Greetings, my friends," Frasneur started. He's fairly sure that the slivers can't understand what he's saying, but he hopes to at least give out the appropriate image. "I believe we have gotten into a bit of confusion. You are probably angry that it appeared as if one of your kind had retaliated in response to obtaining your dinner. I can assure you it was not one of your kind and it was merely because I am sure you will not enjoy my being on your dinnerplate."

The slivers had no idea what was going on, but felt that whatever the guy was saying he seemed to be confident and probably correct. They were now at a loss to do.

"I see, I see. There needs to be a blame for everything. Well then... Um..." Frasneur looked around.

In one of the trees he saw a squirrel pop out carrying an icon while looking around innocently. The squirrel then looked up at the wizard on top of a sliver.

*twck!* (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=5252)

"ITS HIS FAULT! HE'S YOUR DINNER THAT TRIED TO EVADE YOU!! GO GO AFTER HIM!!!"
=====
"Aah, I kind of feel sorry for that Licid, having me leave him all alone to deal with such a horde..." Frasneur's condolences seemed a bit out of place. In any case, he jumped down as soon as Ami had reached the ground close enough, then was promptly dropkicked in the head by an angry little girl, confirming him that he has, indeed, reached the ground.

Ami did not seem to let up after that, however, as she continued to pummel him with her small yet swift feet.

"OwowowowowowwhyowowowwookokIgetowowowowowow--"

"Huh. Well I thought I'D be the one to be doing the kicking but a little girl works too." Former strange dragon guy, now in human form, had entered the stage.

"Owow--oh, uh--owow- don't mind this, this is just-owowow- a little S & M play..."

Immediately Ami jumped off. She blushed, crossed her hands, and "hmphed" to the side. Frasneur rubbed his head to alleviate some of the pain from all that kicking, then looked up to see his visitor. Except he had two.

"So, this was the other guy causing the commotion," the pale looking one mentioned. "So, if you don't mind me asking, what DID ever happen to those monsters that were trailing you not too long ago?"

...And a third one appeared. A succubus, flying rather frantically and seeming pretty frustrated, finally caught up and grabbed Drako by the collar. Or neck, if you prefer.

"EXPLAIN. THIS."

"Oh but my darling, I thought I already did!"

"Ara." Frasneur thought outloud. "Must be his girlfriend."

"A good guess my friend! A good guess!" Drako laughed heartily.

"Slightly wrong. You see he is my dinner, and you two will be my dessert, as soon as these DAMN SQUIRRELS STOP CHATTERING--"

"...Oh dear." Frasneur splurted out unintentionally. "Well, I'm all up for explanations and introductions but, uh... I think we should meet somewhere else..."

Squirrels or Slivers. Ami sighed. Either way, he's right, whoever's winning is going to want to rip my master apart... Ami, after shaking her head in disappointment for a small second, then jumped up, onto the branches, and into the sky. Expanding her hands to form wings she became a giant bird. (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=2942) Frasneur hopped on and she began taking off.

"There's a chain of islands to the west of this area, and over there, civilization and an academy. If we wish to continue this little talk I will be meeting you there."

Ami fled off as the chattering became louder and louder...

Mew Master
4th December 2008, 08:18 PM
Drako Ralen
Current Plane: Eldria
Time on Plane: 33 minutes
Status: Hurt head, damaged pride
Place: Forests of southern Bea
Available Mana: Green

”If you have to ask, then you really didn’t know.” ~ Drako Ralen, Planeswalker

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

From Dragon Formed to Demon Dinner in less than three minutes. Drako was impressed with himself.

He had fallen, because the absent-minded one had canceled out his dragon form (http://ww2.wizards.com/gatherer/CardDetails.aspx?id=178016). Then he nearly crashed to the ground, but was captured by the black serpent servant of a paled one, who’s pet then dropped Drako on his head (and had apparently made a Sliver swarm angry). Disoriented, Drako was going to go deal with who had sent him falling, however, before he threw a Mana-infused rock at his head, he saw that the absent-minded one was already being beaten to a pulp by a little girl.

Surprised, confused, and his head still hurting, Drako just dropped the rock, which exploded on impact with the ground in a burst of sparks.

A few comments later, the group had gathered. Well this is a fine kettle isn’t it? Drako asked himself.

Aeri was mad, rightfully so. Drako had basically left her to the elves, But she could have flown out as well, he had reasoned. Besides, they seemed more concerned with the Sliver pack than us then. The demon had Drako by his collar, lifted off the air by two feet, and had demanded an explanation. The Planeswalker was a bit relieved when Aeri turned her attention to the confused chattering and chittering of squirrels battling a Sliver horde and away from him.

That was it though. Drako could feel it in his soul. The four of them, the demon, the curly-haired one, the absent-minded man, and himself had a connection.

They were all Planeswalkers.

And that fact alone could cause problems. He didn’t sense it about Aeri before, but maybe it was the fact he was still recovering from the fall. No, he could tell the others had the spark, and that could mean his life was on the line. Planeswalkers are fickle people, hell, even Drako was evidence for that. He’d rather avoid them if he could, because even normal people have tried to kill him, and creatures eat him for lunch. Planeswalkers though, they were the equivalent of hyped-up mages with an unstable mind and an endless resources of spells, tricks, and Mana to back them up. He had to be cautious, he didn’t know what the others could, or would, do, Hell, I really don’t want to find out.

"...Oh dear." The absent minded muttered. "Well, I'm all up for explanations and introductions but, uh... I think we should meet somewhere else..." With that, the little girl, who had turned from winged Sliver, to young woman, then transformed into a large bird. When the man mounted, the bird started to take off, leaving Drako, Aeri, and the one who had saved Drako from inadvertently dying, standing.

"There's a chain of islands to the west of this area, and over there, civilization and an academy. If we wish to continue this little talk I will be meeting you there." Okay so he didn’t really leave until after he had said that.

Aeri watched the man go, her teeth were bared and grinding.

“Um,” Drako said, getting the demon’s attention.

“What?!” she spun her face at him, her nose nearly an inch from his.

“Could you let me down now?” he asked with a smile.

“No way Drako,” she snarled at him. “Start explaining what the hell is going on, and I might not eat you.”

“Well, you see…” Drako started, but was interrupted.

“I’d love to leave you two lovebirds alone, however, there is a swarm of what look like very hungry things raising all kinds of hell up there.” The pale man pointed up. “However if you like making out in such a dangerous place, then be my guest.” And he was off, summoning motes of black Mana around himself that him disappear, at least to Drako’s eyes.

Not the most dangerous… a dragon’s nest… Much more dangerous, Drako thought, but that wasn’t the point.

“I want some answers!” Aeri started shaking Drako.

“Well I can’t answer if you break my neck, now can I?!” he shouted back while being shook like a rag doll.

“Fine,” she replied, stopping the motion. Then she let go of Drako with one hand, but started dragging him behind her with the other. “We’re not done here.”

“Wha-what?!”

With a flap of her wings, Aeri carried them both off through the trees and above the canopy, where she seemed to get her bearings for a moment before flapping off in a direction. Drako looked where the demon was carrying him, Very half-heartedly I notice. Ready to drop me at any second. Great… Before him, he saw the absent-minded Planeswalker on the shapeshifting bird/girl/Sliver/thing.

Now we just see what happens I guess. I think I’ve got enough Mana stored for a quick transformation, or at least for some wings…

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

Note, I didn't send Lucien off on his way to kick him out of the group. I just figured he'd got stealthy for a bit before and watch, before appearing flying next to everyone on a cloud of swirling black mana... or something dramatic like that.

TAG!

Mystic_clown
10th December 2008, 06:45 PM
Heat brings decay and the end
Cold brings preservation and eternity
------------------------------

Any student in the academy who didn’t know what was going on (which was pretty much most of them), were a little curious as to why a group of the instructors we standing in front of the entrance to the library, discussing something in hushed tones. The would also find that the temperature of the area had seemingly dropped and some could swear they saw traces of frost on the door.

“Is he still in there?” one asked.

“Of course he is!” another replied as if it was obvious, “He went straight in there as soon as he arrived and hasn’t come out since.”

“Furthermore, he’s preventing anyone else from entering. In case he hasn’t noticed, this is an academy, and we ALL need access to the library!”

“Well, why don’t you just tell him to leave?”

“We would if we can get in! I think he barricaded the door or something. When I gripped the handle it was like ice!”

“And I swear I could hear thumping in there. Oh, I hope he’s not damaging the texts!”

--------------~*~--------------

Well, the instructor had been partially right. Enzo hadn’t barricaded the doors to the library.

He had frozen them shut.

A thin layer of frost now coated the room as the pale blunette sat alone at a table, surrounded on all sides by piles of books. His large lexicon laid open before him as he flipped through the books, scribbling down anything of interest into his large book before unceremoniously tossing the book over his shoulder. Already he was accumulating a nice pile of discarded literature behind him as he continued to almost mindlessly scribble into his book.

The chilled silence was broken by another banging on the door. Clearly the instructors once again trying to make Enzo open the door. Enzo decided to blatantly ignore the annoying knocking as he continued writing. He was going to go through this entire library, and he had already made good progress, judging by the number of books on the floor.

Enzo’s winged companion, the Rhimefeather Owl, sat perched up on one of the book piles, occasionally hopping back in forth in boredom.

“If you’re bored, you can go out and stretch your wings,” Enzo replied, not looking up from the books as he pointed towards an open window. Enzo wasn’t foolish enough to freeze shut EVERY opening in the room.

The owl looked back and forth between the Planeswalker and the window.

“I’ll be here when you get back, don’t worry.”

That seemed to be enough incentive as the owl hooted and flew out the window.

EngiMatikul
14th December 2008, 06:45 PM
Frasneur- Winter wonderland
=====
It was only after the passing of a few hours that the group reached their destination- to find that, surprisingly, the islands have been covered by snow. However, none of them really seemed that surprised, possibly because three out of the four planewalkers never set foot at the region before therefore didn't know what to expect; the last one was probably a bit too out of it to be taken aback. This didn't stop him or anyone else from arousing their interests in the curiosity of their surroundings, however.

As Frasneur jumped off into the snow, Ami returned to her original form, then quickly began frolicking in the snow. Her eyes shined brightly as if she had never seen the substance before. She ran around a bit in the snow, picked the substance up, then dropped it immediately from the icy feeling it gave, but then picked it up again and began tossing it around, much to her amusement.

Her owner also picked up some parts of the snow, but for a different reason. "Hmm," he mused idly, as he rubbed the substance between his fingers.

Whomp! There was the sound of someone falling into the snow. Frasneur turned around to see the former succubus figure along with an imprint of what looks like a man in the snow. A short while later, a person emerged out of that imprint of snow, rubbing the back of his head while mumbling things about lack of comfort during the trip.

"Well..." Out of the shadows emerged a white, icy figure not unlike the snow that was around them. Possibly less inviting. " Slightly different from how I'd imagine the place to be. Not that it's a bother..."

"It's COLD!!! Brrrrr~ why'd you just drop me in the snow like that?!?" Drako yelled to his transporter.

"Oho? And I thought I was being generous, giving you a soft landing..." the succubus flicked her hair and then landed. Upon landing she immediately shivered. "It's COLD!!"

"It's not supposed to be...Oh but since we're here shall we begin introductions? My name is Frasneur, and this over here-- eh?" Frasneur's companion went missing. "Well, the shapeshifter that was with me is called Amelia..."

"Ah, splendid! My name is Drako--wait, can't we do this somewhere else?" Drako grumbled while shivering.

"Frasneur... Drako... Really, I don't feel much difference..." A mumbling voice off to the side of the group spoke. Everyone stared at him. "...Lucien." The skinny man mentioned in passing.

Suddenly Drako was grabbed rather abruptly. Again. "Hey hey dragon boy, why don't you cough up some fire spit to warm things up for us? Do something useful you piece of--"

"Well I suppose we should head off to the academy, then? From the looks of it we have another visitor we should meet up with." Frasneur interrupted with clap of his hands. Immediately a swirl of sparkles (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=249) encompassed him and spreaded out. As the sparks hit the snow, the snow slowly began melting away and the air around them became warmer. As the snow melted, it formed a pathway towards the academy.

"So he's probably there as well. Ami!" Frasneur looked up and saw two owls staring intently at him. "You probably know where we're headed, I presume. See you later!" With that, the two owls took flight and headed towards a large, castle like structure just beyond the horizon.

"Ok let's go!" Drako hopped off and began heading towards the academy.

"Wait! Where are you going! Aren't you guys going to ask for my name?? Hey! It's Aeri! Ugh... if I wasn't looking for answers you'd all be dinner by now..."
=====



Amelia- "O RLY???"
=====
Snow is a wonderful and pretty thing.

While Amilia was typically much more mature than she appeared to be, she still had aspects of childishness within her. This childishness could be observed through her curiosity and interest in the unusual snow around her. While she was still wary about the planeswalkers around her and how they might attack her master at any moment, she felt that the abundance of blue mana in the air should be enough for her owner to defend himself, so she was slightly less cautious. Besides, they mostly seemed like nice people.

Although she was less cautious, she still took notice of things around her. And one thing she noticed was a particular owl that had flown by recently and was watching the group. Interested, she took the form of the owl and perched right next to it. The owl looked at her curiously. She looked back. The owl hooted. She responded. For a few minutes the bird and his imitator just stared at each other.

Then, one of the planeswalkers called out to Amelia. It was her owner. They had signalled that they would be heading towards the academy. The owl she was accompanying seemed to come from there as well. It noticed that the group of people were heading in the direction and decided to head back. Probably to inform someone, maybe a master of his own. Amelia followed the owl to see where it was going.

It entered through a small window into a room equally as cold as the snowy environment they were in before. Here, Amelia saw a young wizard furiously scribbling down spells from various books before tossing them aside. The owl companion hooted and tried to get his attention.

"Not now, I'm busy."

Amelia, likewise tried to hoot to him as well.

"Look I told you, not now I'm bu--" The wizard looked up. He saw two owls, then rubbed his eyes. "I wonder if I've been studying too hard..."

The owl made some gestures. It seemed to be telling him something.

"...there are more coming...?"

BOOOOOOM!!! (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=197) the door flew open with a violent explosion.

"Alright are you the one making it so freezing cold around here?!?" A rather annoyed-looking Drako intruded on the studying wizard. There were a few murmurs behind them. Most of them appeared to be inhabitants of the academy lamenting on the destruction of their library door.

The wizard raised one of his eyebrows and tapped one of his fingers. "You should take some time to cool (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=15444) that hot head of yours." Immediately the air once again began to take on an even more freezing temperature. Drako shivered. "Oh man, it IS another one..."
====================



I am terribly sorry if I OOCed anyone's character. Trying to include 5 characters all at once is pretty hard... If anyone wants anything changed in my post give a call! :V

Mew Master
19th December 2008, 03:36 AM
Drako Ralen
Current Plane: Eldria
Time on Plane: 2 hours, 36 minutes
Status: Confused, upset, trying to keep himself alive.
Place: Darwina Islands
Available Mana: Blue and Green

”Fire, flame, the essence of life. Cold brings nothing but a slow death.” ~ Drako Ralen, Planeswalker

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

Okay, so the fireball (http://ww2.wizards.com/gatherer/CardDetails.aspx?id=46768) was a bit much. Drako would have been a little more discrete, if he didn’t have a demon breathing down his neck. A fire seal (http://ww2.wizards.com/gatherer/CardDetails.aspx?id=21340) or something to thaw the door frame, or hell, just removing the damn thing would have been easier. From what he could gather from the natives of the island, they just wanted whoever was in here, out. And with a scantily clad demon demanding things of him, Drako didn’t really want to start pissing off other Planeswalkers.

In all honesty, Drako was a bit miffed at the whole situation. He would have been more content, on his own, going his merry way and not have to tangle with other Planeswalkers. They were a variable he couldn’t comprehend, each one a threat to his own life. Hell, he was outnumbered three to one, and didn’t really think he could take on three head on. He wasn’t that great of a mage, but he could hold his own one on one. The biggest problem was the fact that they were like him, but yet so different in their drives and desires, that they could just as easily kill him. The demon, Aeri she had called herself, had made several comments about making him her dinner. And everyone else for that matter.

So Drako cut loose with his frustration by blasting down the library doors. Fortunately, he didn’t go over-the-top like normal. He didn’t want to damage any of the books, he still had a healthy respect for libraries.

"Alright are you the one making it so freezing cold around here?!?" he shouted inside the darkened, and freezer-temperature room. There were some murmurs of the natives behind him about the destruction of his door.

“Look,” he said, muttering back at them. “You want him out of here or not? Your books won’t get harmed.”

“Says the one who plays with fire,” Lucien added.

“Hey,” he replied. “I didn’t see you coming up with any better ideas.”

"You should take some time to cool (You should take some time to cool that hot head of yours.) that hot head of yours." A burst of very cold air waffed from the sitting figure radiated outwards and the force of it nearly slammed Drako off his feet. Ice formed along the corners of the windows and room. Condensing around the outer bindings of books and small snow flakes hovering gently down to the ground.

A shiver ran up Drako’s spine. "Oh man, it is another one..." he thought out loud. But more than that, he recognized the spell, it was designed to make any red spells and creatures harder to summon and cast. Oooooh budy, he thought, his eyes starting to glaze over with a flaming intensity, mimicking the fluctuation of a roaring fire. Big mistake. You just declared war.

“Neat trick,” he channeled the abundant blue Mana from the academy and returned (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=79155) the spell back to the wizard’s mind and away from them. “Look, I’m in a bad mood right now. I’ve fallen from the sky in a fireball of doom…”

“Screaming fireball of doom,” Aeri and Lucien both corrected.

“Ahem,” Drako added. “Been threatened by elven warriors, fell from the sky again, and was dragged halfway across a planet by a demon before being dumped into a snow-drift.”

“And… this is my fault how?” The sitting Planeswalker replied, returning to his vigil of reading through books and writing information down.

“You just declared war on me buddy with that little stunt, and I’m just looking for a reason to let out some steam.” Drako started to channel the surrounding Blue and Green Mana into his Array. The channeling went in pulses of large amounts, and the land he got it from seemed to replenish it just as soon as he had used it. “So if you want to play hardball, I just hope you can back it up. Because frankly it’d be boring if you couldn’t.”

“And you just destroyed a set of library doors.”

“Your point?”

“Your kind is so simple. Bull-headed, rushing in, acting on emotions and not stopping to think about the consequences.”

“At this point,” Drako brought forth a collection of Red Mana into his right hand from the Array. “I don’t frankly care.” He concentrated the Mana into a solid form, lashing out across the distance between him and the ice-mage from a point of light and then expanded into a roaring sphere of flame (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=79084).

The two owls flapped away with shrieks of surprise and argument. While the ice-mage spun and concentrated the Blue Mana floating around into a burst of cold (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=121218) that flash-froze the fire Drako had just unleashed. Then with a concentration of more Blue Mana, the Ice caster brought forth a large wall of ice (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=2507) between himself and Drako.

“Time for a melt-down!” Drako shouted, the heat of the battle and his own sense of rhythmic dueling insight coming forward. With some Red from the Array and some Blue from the surrounding area, he forged two horse-sized dragons that seemed to be just as much furnace than dragon (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=73578).

“All fire does is destroy!”

“And all ice will melt!” Drako commanded his dragon younglings to fly over the wall between him and his opponent, which they started to do, before something interrupted the fight.

Blue Mana swirled around both Drako and his opponent and their creatures before unzipping the Mana that made up the wall and the two dragons, sending them back to the forefront of the Planeswalker’s minds, and then Drako and the other were sent flying back into book cases before hitting the ground hard.

“Ow…” Drako moaned. “Who got the number of that cart?”

“Are you quite done?” Drako heard the absent-minded Frasneur comment. “Because if you aren’t the entire library is going to be torn down by your antics.”

Drako glared at the Blue magi with half-open eyes of pain. Gawdamnit. This is why I usually keep my distance from Planeswalkers. Can’t fight control, can’t fight over-run, only good for a few good bursts and then build-up. But I was doing good too… Bastard.

“I could just eat them both,” Aeri commented.

“Probably for the better,” Lucien added.

Yeah… getting the fuck outta here as soon as I can.

* * *

“So,” Frasneur started. “We’re all Planeswalkers.”

“And this is a problem?” Lucien asked.

“Under normal circumstances, depending,” he replied. “How many Planeswalkers do you run into on a normal basis while ‘hopping’ from one plane to another?”

“I’ve only ran into,” the ice-mage, Enzo, replied. “Three, four if you count the hot-head there,” he motioned to Drako.

“Keep pushin’ it blue-balls,” Drako matter-of-factly responded.

They were still in the library, the doors still laying in pieces on the floor. Enzo had begrudgingly lowered the effect of his freeze spell, whichever one it was, so that the others weren’t completely freezing their hair off. Drako even went so far as to get a little Mana-infused fire started so that Aeri, in her scantly clad nature, also wouldn’t freeze even with the temperature increased just a little bit.

“And we all seem to be new here,” Frasneur continued. “So there might be something drawing us here.”

“Like a spark magnet?” Drako pitched in.

“Maybe… perhaps… I’m not sure. Have any of you tried to leave?”

“Still recovering from re-entry.”

Lucien and Enzo didn’t respond.

“Well then I suppose—“

“Six.”

Everyone looked over at Aeri.

“I’ve tried to leave six times.” She looked at the humans with an annoyed glare in her eyes. “Every time this… place pulls me back like I’m on a leash before I take my second step.”

Drako looked at Aeri and considered what she had said. If she had been here long enough to try and jump six times, then they might need to consider Eldria their new home for a while. There were other complications in walking as well, however, to go at it six times and still be in the same plane, that meant a whole new set of problems to deal with. Questions started circling around Drako’s mind. Questions that didn’t seem to be connected but he was trying to find ways to connect them all for an explanation.

Silent, Drako walked to the doors of the library and the group of people still afraid to go in. The others were still talking behind him but he wasn’t paying attention to what they were saying. He had enough Red Mana for what he wanted to do, and he needed to get his first thought off his mind or else it was going to eat at him: Restabalizing the island ecosystem.

Channeling extra Mana from the island itself, he poured it into the Array before he cycled it back as pure Red Mana. The energy surrounded his body like a bright red shield and the heat started to thaw its way through the ice that Enzo had already cast before their little fight. Concentrating, Drako drew the sphere of energy closer to him before letting it blast out in an expanding heat-wave the rippled around the island chain. It was a big spell, that was for sure, not quite as big as his main Planeswalker ability, but big enough that it was going to make him dizzy for a bit.

“Are you done now?” Lucien asked, annoyed that he, Aeri, Frasneur, and Enzo got hit with a sub-tropic heat-wave in the middle of an ice-box.

“Damn heat,” Enzo muttered.

“It got one worry off my mind so sue me,” Drako replied leaning against the door-frame for support.

“As I said,” Enzo added. “Impulsive and careless.”

“Says the one who froze over an island chain.” The dragon summoner replied.

“I only modified the environment of one island,” he responded.

“But the cold you brought here was going to start affecting the entire chain, if not directly, then by proxy once the weather currents started to…?!”

The ground started to shake, knocking Drako back onto his butt from leaning against the door-frame. Books that weren’t already on the floor shook out of their cases and landed with dull thuds on the floor. The students and instructors were in a ruckus, scrambling for, of all things, equipment and record keeping materials.

“I didn’t do it!” Drako shouted, pointing upwards at the ceiling he was now looking at.

“I doubt that,” Aeri commented.

“No, seriously. I’m innocent… this time.” He replied, pushing himself up. The fatigue of getting rid of Enzo’s snow was dissolving away.

Drako rolled himself over as the Planeswalkers exited the library and looked around as the campus was in an uproar. Standing up he walked out as well, and instantly noticed the large growing cloud of darkness coming from off shore.

Thinking for a moment, he thought out loud. “These islands aren’t volcanic… are they?”

“They are now,” Enzo replied.

There was something else about the whole thing. Drako could feel it. It was a sensation that resonated with his Planswalker spark. The dragon summoner glanced at the others. Aeri was glaring at the smoke, Frasneur was rubbing his chin, his attention grabbed by what was happening, and Lucien, he was just standing there with his arms closed, hardly any emotion there. Even Enzo looked bothered by it.

“Something’s… off,” Frasneur commented.

“Damn right!” Aeri replied, slightly upset.

“And when did it become our job to fix it?” Lucien asked.

Drako ran forward, calling forth some Red Mana from the array and blue mana from the academy itself. Twisting the two types together he formed the raw magical energy needed to form a creature. Similar to the two he summoned earlier, this one was larger and actually resembled a beast from legend. (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=129730)

The dragon was a little disoriented from being ripped through the Blind Eternities to Drako, and it shook its head as it gained its bearings. The students and instructors, distracted from their duties scuttled back and ran as the dragon had seemed to materialize before them, and looked hungry.

Drako ran along the beast’s length before getting to the head. Speaking in a set of ancient tongues he had learned on his home plane, the dragon let him get on just at the base of the neck. With two mighty wingbeats the dragon was off, sending melting snowdrifts everywhere.

Drako and the dragon approached the island and the odd sensation that he and the other Planeswalkers had felt was even stronger now, and he could almost pin it down. The island was forming rapidly, much faster than any natural process. Steam rose around the edges where lava met the sea and the volcano in the center rose higher, sending dark smoke and gasses into the sky. The dragon flew lower along the surf, rising above the areas where the steam would have broiled him and his summoner.

Slowly descending, the dragon landed, its claws digging into the now cooling basaltic lava. Unhindered by the heat, it allowed Drako to disembark. The Planeswlaker landed on what could be considered the beach of the island, close to the shore. His boots didn’t start melting, even though he could still feel the heat through the soles. Patting the dragon on the side of the head, he let it go fly around the still developing island, keeping a mental link with the reptile.

He could feel it though. He could feel the massive amount of Mana that the island was producing. No. The large amount of Mana that was feeding it! The spark within him was reacting to the Mana. There was another thing too. The Mana was different!

The Mana of the main island, and the other islands Drako had thought, were all the same combination of Blue and Green (with some variation between the two of course). But this was a combination of Red and Blue! His own Mana colors of influence!

“How?” he said to himself. “How can that be? I’m sure there are some placed like this. But for this to spur out of nothing?”

Of course that wasn’t it. As Drako crouched down to examine the freshly cooled lava, he saw that it was starting to break down into sand. Looking up, he watched as the island was still changing, as if someone was showing him a fast-forward imagery showing the growth of a volcanic island atoll. Plants were starting to grow within the folds of the lava, and then bursting into a thriving tropical island, complete with the sounds of some birds and island species that could or couldn’t be the same natives to the rest of the islands.

But then there was the Mana. The Red on the island was the first time Drako had sensed any like it, fresh from the plane and not channeled through his Array. But the Blue. The Blue was different. The Mana almost felt alien to the plane itself, like a foreign invader or intruder. The difference was striking; Drako had never sensed anything before it in his life. And just the fact that the island was now producing so much Mana that the air was almost saturated with it.

“Incredible,” he heard above him along with the sound of beating wings.

He looked up and saw Enzo riding what looked like a bird skeleton laced with icicles and dirt hovering above the residual heat of the island.

“Chaos and order.” He said.

Not quite, but it’s a good analogy for life in general, Drako thought. He turned and realized that he wasn’t alone in standing on the beach.

Lucien had some dark aura around him starting to fade as he stood on the beach about ten feet away, looking uninterested with the whole thing.

There was another flap of wings and Drako was aware of Aeri gliding in and Frasneur riding his shapeshifter again. The demon glided down and just scowled at the entire thing, glaring more at the island than Drako.

“Well this is fascinating,” Frasneur commented as his familiar let him down and then transformed into a young girl again. “An entire ecosystem on this island.”

“This island wasn’t here earlier.” Enzo replied, his frozen skeletal creature bringing him a bit lower as the heat left the island.

“Of course it wasn’t,” Aeri stated, anger in her voice.

“And the Mana!” Frasneur exclaimed, interested in the island even more. “The Mana is so different. How? Why? Could it be because of you two?” He motioned towards Drako and Enzo.

Shrugging, Enzo replied, “Maybe. Involving us, anything’s possible.”

“Nah,” Drako responded. “Mana clashes of Planeswalker scales do not volcanic islands make.”

“But anything’s possible with the right Mana.”

“True, but it wasn’t like we were battling for our lives and causing the entire plane to shake in fear. Mr. Bounce-o-matic here stopped it from getting to that point.” He mentioned Frasneur’s hand in stopping Drako and Enzo from maiming or even killing each other. “But still…”

“You’re right,” Aeri said glaring at the island. “This isn’t because of you two acting like it’s a schoolyard fight. The Mana is different, because it’s not from this plane.”

Everyone looked at her, shock. Surprise. Confusion. These various emotions on everyone’s faces.

“How can you know that for sure?” Drako asked.

Aeri turned towards him a demonic rage behind her eyes. “Because this plane ate mine. Welcome to Eldria, Devourer of the Blind Eternities.”
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

And the gauntlet is thrown! A secret about Eldria, the Plane that devourers all and the new magi on the plane. How do you deal with this knowledge? The difficulty of leaving? The difference among Mana?

Follow your fate?

Or forge your own?

And yes, I’m sorry it’s so bloody long.