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Asilynne
9th April 2009, 11:22 PM
Giving this another go <3


~Time After Time~

In the beginning, there were the High Ones.
They traveled through the stars in palaces made from their former world, seeking an endless life of peace and learning. From their dying world they rescued the burrowers and the flyers; they gave them the gift of knowing ones self and from then on they were the High Ones constant companions. In the flyers webs they slept, choosing an existance of mind rather than form, but it was in this choice, this casting off of ones outer shell, that became their undoing.
For the burrowers had begun to entertain notions of rebellion. Why exist as the Sleeping Ones servants when the palace could be theirs? In a moment of betrayal, the High Ones lives were violently jolted into the world of the Physical. And from that point on, the World of Two Moons would never be the same....

Indeed, the High Ones were the beginning. As their palaced crashed to the strange primitive world, many died by Troll hands while still sleeping in the webs of the Preservers. The ones that survived, stumbled confused and battered from their ship to find a world raw and wild. Humans, the native species, were little more than beasts and attempts made for peace ended with confused, frightened violence. It was a hard lesson for the High Ones in those early days. When once they cast off their physical forms, they found this world stranded them in their bodies. Magic worked weakly if at all. They sought learning once but now, they learned what pain was, and hunger. And fear.
But those who survived, those who were strong, learned also how to adapt. Though the World of Two Moons changed them and their children through the generations, in appearance and in blood...


Rayek knew this story all too well. Ever since his mentor, Ekuar, died at the hands of the Mountain trolls he had obsessed over the Scroll of Colors inside of the Lost Palace of the High Ones, obsessed over the great mistake his ancestors had made in trusting the trolls. And for the millionth time since that day over 20 years ago, he obsessed over how most of this had to also be Cutters fault. The beastial chieftain of the Wolfriders, whose war with the humans had caused him to lead his filthy tribe of half beasts to Rayeks home in Sorrows End. He fumed as he remembered losing to him in the trials of Head Hand and Heart, and how Cutter had gone and Recognised his lovemate, taking her from him!
The darkness grew in Rayeks eyes as he remembered living peacefully with the Gobacks in their snowy lodge, until Cutter brought the War with the Trolls unto him. He remembered Kaavi, his Goback lovemate, telling him his child was stillborn, remembered how the Gobacks had allowed the trolls to take Ekuar. Everything in this World of Two Moons was tainted, it had all caused him pain. If only the Wolfrider chief had never left his home! If only the trolls had been left behind to die on the High Ones homeworld! If only that Great Mistake had never happened, could be undone.....
Tears of rage and anguish stung his eyes, but purpose took their place as he recalled his plan.
"There are still children of the High Ones who retain the powers of old, whether they are aware of them or not." He spoke to himself in a low fevered tone. Smiling a pained smile of maddened hope, he focused his power into the palace, causing it to reverberate its call across miles. "The Palace of the High Ones lures its children with a call stronger than Recognition," Rayek called aloud, a strength in his voice that had been missing for years. "The closer they are the stronger it will be. But this call is strong no matter how far, and is meant for but a few. We need no Preservers, we need no Troll Servants, the mistakes of our forefathers will not be ours. We will fulfill the dreams of those who came before."
He closed his eyes and felt the call flow through him, grinning with a hopeful childish delight.

"Come, we will leave this tainted world, and become High Ones ourselves!"


And thats where you come in ^-~
The original High Ones were talented magic users, and because of that, in almost all of the four tribes some of the high ones old powers have resurfaced in later generations. In this RPG you will play one of Rayeks Chosen, one of the Elves that retain an exceptionally strong magical skill. The call feels like a very strong desire to go home, like being homesick although your character will have never been to the palace before. It is unavoidable, and should you try to resist that call you will become physically ill. Its a need that cant be denied, and it will hit you suddenly so keep in mind your character could be anywhere and doing anything when it comes upon you.

Ok, onto my favorite part; the character creating ^v^:

Elves: The elves of this world are all descended from the High Ones, the tall regal looking elves which came from the sky in their palace. Generally the elves of today are shorter (unless they are VERY old) have smooth skin and soft hair and large pointed ears. With the exception of one tribe, they cannot die of old age but can be killed with violence, injury or disease.While personality traits vary from tribe to tribe, as a general rule they love life and love to socialize with one another. What sets them apart from every other race on the planet is that they "Recognise". This means that two elves see each other and suddenly their souls are connected. Its not like love at first sight, sometimes two elves who have Recognised each other will not even like each other, but they will have a need to mate that cant be denied, to do so will make both phisically sick and could even cause them to die if they resist long enough. The purpose is to produce an offspring with the best traits from each parent,and in all tribes but one this is the only way children are born. Your character may or may not have recognised someone, if so you will most definately either have children or have one on the way.(Gestation period for elves is 2 years, the woman doesnt start showing til the second year) Most recognised couples only have one child though some continue to have children if they become Lifemates. Twins are a rarity and have only happened once to my knowledge so if you want to be one of a twin PM me and Ill see.
When Recognised, both parties instantly know each others Soul Names (see char sheet).
Elves can also Send: Like telepathy, there are open sends(to multiple people at once) and closed sends(in private one on one). Its the most intimate form of communication. All elves have the ability but some may just not develop it or know how. All Wolfriders know how, as well as the Gliders, but there may be some Sun Folk and GoBacks that dont know how. In Sending, there is only truth, you cant tell a lie while your sending because when sending souls touch souls, its pure like that.
Height - some elves, notably Savah and most of the Gliders, are as tall as or taller than humans, though generally thinner. Most of the Wolfriders, Sun Folk and Go-backs are much shorter following long generations of adaptation, and have an average height of around 4 feet (120 cm).

~Elf Tribes:~

The Wolfriders: Led by Cutter, Blood of Ten Chiefs, the Wolfriders are the descendant of the High One Timmain (She was a shapeshifter and when her people went hungry around her, she shifted into the shape of a wolf to hunt for them. But over time she stayed in wolf form longer and longer until she wasnt seen anymore by her elven kin....until one day she returned with a half wolf, half elf child, Timmorn Yellow-Eyes, who became the first chief of what became the Wolfriders.). Each wolfrider has some wolf blood in them, and their wolves are like family to them. They are usually pale, as they prefer forest living and sleeping in the daytime. They live and love with passion, are wild and fierce but gentle and nurturing to their own kind. From age 6 they bond with a newborn wolf cub, which will grow to be their first Wolf-friend. Because of their wolf blood, Wolfriders are the only tribe that can die of old age---though old age for them ranks upward from 600. They have a deep rooted aversion to humans, and a moderate magical skill surfaces in a few members of this tribe. Their current Holt (The traditional home of the Wolfriders, typically a giant tree whose rooms have been shaped by a treeshaper. If a big enough tree isnt availiable the treeshaper will grow one to the required size.) is in the Forbidden Grove, which they share with the Preservers. They tend to dress in fine leathers, traditionally in muted colors but more recently taking on a brighter look.

The Sun Folk:Led by the respected Sun Toucher and Savah, the Mother of Memory, the Sun folk are the peaceful residents of Sorrows End, a small oasis in the middle of the Burning Waste. Savahs parents crossed the burning waste with her when she was only a small child, many thousands of years ago, to found the small farming village. Most of the residents are peaceful and laid-back, prefering to let things take their course rather than enact change. The Sun folk have brown skin and dress in silks in a variety of bright colors. Many wear woven hats to keep the sun off while they work. The Sun folk are one of the two races with high magical skill in a few of their people. Most Sun Folk have never seen a human and have lived in relative peace for generations.

The Gobacks: The opposite of the Sun Folk in every way. Living in the snowy mountains they live hard and often die young, but to them death is just a part of life. They ride large antlered deer and because of that use a lot of deer references in their speech (giving birth is called 'fawning' ect). Gobacks treat magic with either disdain or indifference, as surviving for them is based on how strong and hardy they are physically. They hate trolls as much as Wolfriders hate humans, and they party hard the night before they go off to battle. Typically dress in warm furs, they are pale with dark hair and light eyes. They are the only tribe that can concieve outside of Recognition.

The Gliders They are the closest to being High Ones of any of the tribes. Magic runs very strong in them, and they get their name from their ability to levitate in the air for long periods of time effortlessly. They used to inhabit Blue Mountain until it was destroyed and all of the Gliders killed except for a select few. (Sign ups closed for Glider race)

There are also a sub tribe of elves called the Jack-Wolf Riders. They are Sun Folk that have taken up the hunt under the leadership of Dart, a young Wolfrider that has lived in Sorrows End almost all his life. Their wolves are actually wolf mixes, they are wolves that have mated with the jackals in the desert. If you want to be one of these PM me. Also half breeds among the tribes are allowed but please make it make sense LOL

There are 3 other races you can choose to be besides elves:

Humans:Think Tool age, they live off the land, fight off invaders and tend to be slightly superstitious of things they dont understand. Some may reguard the Elves as like gods or spirits, and others will think of them as invaders and demons. Their skin is bronzed and slightly worn from toiling in the sun and their hair and eyes are dark.
There will be 3 tribes so if you are one of the first to be a human you may make up the tribe name and how they live. Any questions post in the topic or PM me.

Trolls:Shorter than even the elves, they are stocky and muscular, with green skin and big downturned noses. Their tiny eyes shun daylight and they prefer to live underground. Many are greedy and seek treasure of metals and gems, and being skilled metal workers they like making weapons and trinkets of the things they find. (Im only allowing one of these so if you want to be one Pm me or post here and Ill approve you)

Preservers: Small genderless faerie-like creatures with butterfly wings, the preservers are fun loving and innocent, though they can be mischievious. They like to wrap things up in their sticky webs they shoot from their mouths, which they call "wrapstuff". They live in the Forbidden Grove with the Wolfriders. They have a funny way of talking so if your curious go here (http://us.geocities.com/mossrockholt/PerserverG.html). (Im allowing at MOST 2 of these, so as usual if you want one post here or PM me.)

~Powers~

~Treeshaper:Can make living plants grow faster, make seeds grow instantly, and can shape tree limbs to form bows and other weapons. Treeshapers made the Holts that the Wolfriders call home. (Outlaw JT)

~Rockshaper:Can shape rock in much the same way that treeshapers shape plants. Easily molds stone like clay to form objects, paths through a mountain ect. The Rockshapers of the High Ones actually formed the palace of the high ones out of the rock of their dying world. Can open and close doors in mountains.

~Healer: Heals all manner of wounds, Healers vary in strength, most are strong enough to heal minor wounds and pains, and the strongest can even shape someones body like clay. Some can even force Recognition. (Mystic_Clown)

~Shapeshifter: Can effortlessly change shape into any living thing, taking on all of the characteristics and, after prolonged exposure, may even take on the personality traits of such things. (reserved for Steph)

~Glider: Two words, they fly lol They can effortlessly float in the air for long periods of time, and can even lift other things into the air. The strongest can keep themselves and other objects suspended indefinately. Does not have to be of the race Gliders, but a Glider will no matter what be able to fly. The person who chooses this as a power will be the strongest at it. (Drusie)

~Sender: Most elves can Send but the most powerful can create wonderful vivid pictures in the minds eye, but can also force their will on someone else. The strongest can also send from great distances. (reserved for....Asilynne LOL)

~Magic Sense: These can sense when someone is using magic, or when something has had magic used on it. They can follow a magic trail like a bloodhound and the strongest can even learn a specific persons magical 'signature', letting them know whose doing the magic. They can send their spirit out into the world free of the body, and can travel and see things across long distances in this spirit like form. Can also return at will. (Sarah)

~Windshaper: Able to alter the weather in the elfs location. Can whip up winds to create a sandstrom or pull moisture out of the air to form rain- or snow-clouds. Can also clear up any existing storms by blowing the clouds elsewhere. (Reserved for Miryawind)

Other powers are acceptable once I approve them so maybe youll think of something I havent ^-~ Also your char doesnt have to have a certain power if you have a reason for coming to the Palace (ie: you noticed some members of your tribe leaving without word and followed them to see where they were going).



Now onto the sign up form!

Name: (what people in general call your character)
Soul Name: (the secret name of your soul, known to none but the most close to you. if you are a Sunfolk you wont have one unless your a half breed)
Age: (how old your char is, keep in mind that elves live a very long time. Preservers were alive since the time of the High Ones so ignore if preserver)
Gender: (do I really need to explain? ignore if preserver)
Tribe: (If your an elf tell what tribe you are from, if not tell your species. If you are a half breed tell which halves and the place you were raised)
Appearance: (what your character looks like, what they wear ect.)
Personality: (What your character is like, how they react to things ect.)
History: (where did your char grow up and how? what were some key moments in their life that made them who they are today?)
Power: (each elven char that is called by Rayek will have a power, even if it hasnt manifested yet. tell what it is and how it was discovered)
Skills: (skills include tailoring, arrow making, cooking, pottery ect. Only trolls can forge metals so keep that in mind)
Family: (most elves dont have brothers or sister but some do, also list parents names, Lifemates/Lovemates if applicable, and friends/tribemates. Talk with your fellow RPers, if your from the same tribe youll most likely know of one another).
Other: (Any other important detail that doesnt go in another section)

This next form is for Wolfriders and Jack-Wolfriders only

Wolffriend Name: (What is your wolfriends name, usually given at its birth by its Wolfrider friend)
First?: (the bond between a Wolfrider and their first wolffriend is strongest of all, but wolves dont live as long as elves. If your char is older you will probably have had many wolffriends)
Appearance: (what your wolffriend looks like, special markings ect)
Temperment: (the wolves tendancies and habits)
Other:

When Im ready to start it, I will write a new intro including all your characters and setting the stage for the RPGs main story. Please include enough detail of your characters and please dont hesitate to ask me any questions!

Outlaw JT
10th April 2009, 12:58 AM
Name: Jonas, Heart of Wolves
Soul Name: Keian (pronounces key-en)
Age: 135
Gender: male
Tribe: Wolfrider
Appearance: 4'4", athletic build, sandy brown hair, short and rough beard that is slightly darker than the rest of his hair, piercing green eyes, a very thin horizontal scar on his face traces from under his left eye all the way across his left ear, has a birthmark between his shoulder blades that is the Wolfrider symbol for Hunter. He wears dark, dark green leather jerkins (almost look black), a black long sleeve shirt, and a forest green leather vest. He is always seen with a thin leather strap around his neck with a star superimposed inside a heart poorly shaped out of wood. He is rarely seen without his longbow slung across his back and is often seen carrying a long staff.
Personality: He is very quiet and tends to keep things to himself these days. He talks and communicates with his wolffriend more than he does people. When he does talk with people there is almost always a tone of deep pain, sadness and bitterness. Sometimes it is glaring and sometimes it is subtle but it is almost always there. He jumps forward to defend those who deserve and need it but doesn't hang around for thanks. He seems to avoid his own tribe.
History: Jonas was born to very prominent parents in the Wolfrider tribe. He grew up to be everything a Wolfrider is supposed to be. Kind, adventurous, fierce in battle, strong sense of honor and duty to the tribe. At an early age he proved himself one of the best warriors in the tribe. When he was only 30 he was recognized by a fellow Wolfrider named Nela, Song of the Winds. They fell in love quickly and became lifemates before their first child was born. They named their first child Moja and he grew up to be much like his father. Shortly after Jonas turned 108 they learned Nela was with child again. They were both delighted when she gave birth to their daughter Rena. A couple of years later when Cutter mobilized the Wolfriders, Jonas and Moja dutifully joined him without question. During the war with the humans and trolls Moja was killed in battle. A few years later, when Jonas was still fighting for Cutter in the war, a group of trolls raided their home while most of the warriors were away. Nela and their now 5 year old daughter were both killed in the raid. When he found out upon his return he was horribly grief stricken. He sat in their home for days refusing to say anything or to even eat. Many think he didn't even sleep in those few days. Finally, after about four days he emerged with a dark and solemn look on his face. Without uttering a word to anyone he left the tribe, taking only a few memento's of his family with him. He vowed if he ever saw Cutter again he would kill him for involving the Wolfriders in the war that claimed his lifemate and children.
Power: Treeshaper (extremely powerful but has only awakened to a fraction of his potential)
Skills: He is an extremely skilled wood craftsman, the finest bowman among all Wolfriders, and deadly with a long staff. Fairly good cook, too.
Family: He is not only widowed but cursed with the pain of having outlived his own children. His only family now is his wolffriend, Kira. He tries to avoid people of all species as he is afraid one day he will lose control of the rage he still carries over his families death. He only bares hatred for one person for this, Cutter, but under the wrong circumstances he fears anyone might suffice.
Other:

Wolffriend Name: Kira
Fourth: Kira is the fourth wolffriend Jonas has bonded to in his life but she is a direct descendant of his first and she was orphaned not two years after his wife and daughter died so they bonded as closely as any Wolfrider can to their wolffriend.
Appearance: Kira has sleek jet black fur and eerily sparkling violet eyes. She is average size for an adult female wolf but her tail and fangs are slightly longer than average. She is also missing one of the minor teeth next to her right fang.
Temperament: She views Jonas as her father and is extremely protective of him. Unless he is being threatened, however, she is actually much more personable than him. It is not uncommon that she finds a way to try and encourage him to associate with his own kind (elves in general, not just Wolfriders) as she feels sad that he keeps no other company than herself.
Other: If Jonas meets anyone when they're not in danger, chances are it is because of some stunt Kira has orchestrated.


Name: Esha
Age: 20
Gender: female
Tribe: human
Appearance: Standing at her full height she is 5'6" but she rarely draws herself up straight. Her skin is bronzed gold and she has striking ice blue eyes (think siberian husky). Her long black hair is tangled and wavy and tied back with some type of string. She has a lean athletic figure and is extremely attractive. She moves and carries herself almost more like an animal than a person, taking on the characteristics of monkeys as well as wolves and the big cats. She wears a tunic that is very crudely fashioned from what looks like bear fur and she wears a beige skirt that looks like it was made from the hide of a big cat. Strapped to her waist via a crude rope-like belt are a long and fairly sharp stone knife and a very long dagger that looks like it was made from a very long(13") fang. Everything about her looks wild and untamed.
Personality: When she believes she is alone she is very carefree and playful. It's not uncommon for her to dance to the song of the wild; the wind in the trees, the rushing of the waters, the sounds of the animals. When Esha thinks someone else is around, though, she is very timid and shy. While she may be curious about them, Esha seems to be somewhat afraid of other people.
History: Esha was born mute. Growing up in the Arshaun Tribe, a tribe many leagues north of the fallen palace, was difficult and slow. She was picked on by most of the other children and the only one who was willing to teach her, a job usually performed by the whole tribe, was her mother. For a time she managed to survive in the tribe as such, ignore by many with only her mother to protect her from the more superstitious members of the Arshaun. Life went on as it would until a fateful afternoon nearly a month after her 12th birthday. An incident that almost everyone in the tribe knew she was responsible for frightened them all greatly for they couldn't understand it. Driven by that fear not even Esha's mother could protect her from the tribe. She was chased away from her village, many of them having thrown stones as she ran. Over the next few days she tried returning home to her mother but was chased away again and again until it finally sunk in that she had been banished. With only rudimentary teachings about hunting and preparing food she struggled on her own in the wild at first. Thankfully it had been summer for she wouldn't have survived the winter without a few months experience at hunting and the animal furs and hides that came with it. Eventually she adapted to the wild and over time became a great hunter. Her cooking left much to be desired but she had little concept of flavor or taste. All she cared for was what was edible and what was not. She slowly traveled south as time went on. She encountered a few other human tribes along the way but somehow word of her had been passed among many human tribes. She found that every tribe she came upon had already heard of the wild witch girl from the Arshaun Tribe of the north so she was never able to find home with another human tribe as she was shunned everywhere she went. She was happily going on about her life as she witnessed the shiny streak across the sky and felt the ground tremble at it's thunderous crash. Naturally she went to satisfy her curiosity and naturally she went armed in case one of the tribes of the valley also went. Many of them had tried to kill her because of the stories that have been passed along during trades between tribes.
Skills: She is a superb hunter and amazingly agile and nimble. She is also very stealthy by human standards (which is to say that she could easily follow and hide from the best human hunters but a well trained and well experienced elven hunter might not have as much trouble knowing she's there).
Family: Somewhere, presumably still a ways to the north, Esha's mother is still alive. Her father is long deceased and she has no siblings. She has made friends with many of the animals of the forest though.
Other:

Asilynne
10th April 2009, 01:48 PM
Ben, Sarah, Drusie, CT: All reserved, I look forward to your sign ups ^-^ I will post mine in a bit once I see a few more sign ups posted <3

Anyone else dont be afraid to pitch me ideas for new powers that I may not have thought of. Also keep in mind that if your char is from the same tribe as someone with a power, you could follow them since they left suddenly with no warning. And even if no one from your tribe has a power, all elf tribes know of the Palace of the High Ones, so your char could have been making a pilgramage to it and coincidentally was caught up in the action. Be creative <3

Glider sign ups are now closed!

Miryawind
10th April 2009, 10:08 PM
Name: Windsong

Age: 75
Gender: Female
Tribe: Sunfolk, her home is in the middle of the Burning Waste called Sorrow's End. An oasis which she helps tend to the farming, watches over the animals, weaves and makes jewelry out of metal.
Appearance: Windsong is slender in build 3ft 5in. small but agile and strong. She usually wears a long full skirt color of the sun and water....bright vivid colors. A tank top the color of water that fits loose so the warm breeze cools her body. She has the deepest green eyes that everyone notices right off. Her eyes are soft yet all knowing and sees things that others do not. Her hair is thick, curly, long down to her waist, golden-reddish brown with strands ,color of the sun, running through it. She has bangs that reach the middle of her eyes that she brushes to the side. When working you will find her hair softly braided back but when not she wears it down. At times she wears a hat or flowers in her hair. (she loves flowers) Her skin is soft and tan She has a cloak to wear at night when the air gets cool and loves going barefoot but has a pair of sandels and shoes that she wears. She wears a necklace that she treasures. It was given to her by her lifemate when they had recognized. (he had died right before their daughter was born) Often, she looks down at it and a tear would come to her eye. She wears a pouch on her side when she ventures outside the oasis. She has a basket filled with a trowel, seeds, gorde full of water, etc.
Personality: She is very gentle, kind and caring to all but......if you get her back up against the wall you give her no other choice then to fight back and fight back she does. Very protective of her daughter, Ruya. (played by Kuro char.) She is quiet, soft spoken but not shy and will speak her mind if need be. Usually tells it like it is but in a way not to hurt anyone unless they deserve it. People tend to go to her when they need help to solve their differences. She loves to laugh and likes to make others laugh and tries to see the bright side of every situation. You can often catch her humming a tune that she had learned from her lifemate. A soft gentle tune that makes one feel rested and at peace. When you have eye contact with her you get a gentle smile coming back at you.......with a feeling that she "knows". There are things about her that she keeps to herself though, memories..... of long ago that are too painful to think about. At times, you can see a saddness on her face but when she knows someone sees she quickly smiles and turns away.
History: She grew up in Sorrow's End. Her ancestor was SunToucher, who she is told to have his abilities and just now starting to see that she does. But not quite sure how. SunToucher had the ability to know thoughts of others and nature. Also, he can use the wind and weather to do his bidding for the good of his people. Sorrow's End is all that she has known but have heard stories of other elf clans from the wolfriders that have come and some stayed and others left. Raised by her parents til one day some Wolfriders came and her father ended up leaving with them.
Power: Windshaper: has the power to shape the wind and weather. Started noticing that she had this power when one year the crops were dying cause of lack of rain.....her people were upset of no rain and she started to cry.... the wind started to move and whipped up the clouds and then the rains came. Didn't think much of this til it happened a few months later and it happened again. This bothered Windsong for she didn't know what to make of it. That is when she was told by her mother of her ancestor SunToucher that he too had this power. Also, she has the ability of knowing or a "gut feeling" of what others are thinking. Still learning these things and not quite sure how to control them ..it comes and goes and still not sure what to make of it all. Learning to master it but was told it will take time.
Skills: Farming, tending to animals, weaving, making jewelry made of beaten metal and silk making. Learned how to use a bow (but never used one) by her lifemate, whom she had recognition and had a child with. He taught her so when she needed to survive she could use that to help protect her and their daughter. A good mediator.
Family: Her mother, then there is her Father and brother, who left one day with some wolfriders that had come. , Windsong's lifemate, who died and keeps the memory of him to herself and then she has a daughter and her name is Ruya.

Crystal Tears
11th April 2009, 06:12 PM
Name: Zekekii or Zek (of the Sun)
Soul Name: Solai
Age: Unknown, Zek doesn’t talk about his age (he’s an adult though)
Gender: Male
Tribe: Sunfolk and Wolfrider, so he’s a Jack-wolfrider(?). He grew up equally with both, that could explain some things about him.
Appearance: Here (http://crystal-hime.deviantart.com/art/Zekekii-118911959). He stands about 3’9’’. His has tan skin, emerald green eyes and deep red hair (that’s shaggy mostly, but he has a long ponytail that’s low on the back of his head tied with a black cloth). He has a crimson tattoo under his right eye and both shoulders, and on the bottom of his wrist. Living out in the desert he doesn’t need much clothing, usually wearing brown sandals, and a black loincloth that’s lined with a bright red. He has two golden bangles on his right arm with a piece of black cloth tied to his arm near his shoulder. He has a small dagger straped to his leg, with metal plates strapped onto his shins. His ears are pierced, two on the right one on the right.
Personality: He’s never sad. Zekekii is always one for smiles and finds anything, no matter how incredibly boring to others, fascinating. Zek rather dance than walk, and rather smile than cry. Nothing bothers this man; he has the imagination and creativity of a 3 year old on shrooms. The world to him is a playground, and he intends on keeping it that way. Annoying him is seemingly impossible, as is getting him angry. Though he has bouts of childish-tantrums at random objects, he’ll never yell at a person. No one can help but smile when they encounter him, for he is as innocent as it gets. He is a schemer though, but can keep secrets. Actually come to think of it Zekekii is just one walking contradiction. Unfortunately that makes him hard to understand at times.
He also often talks to himself.
History: Zek was never one to sit still; he was constantly inventing and adventuring, like any normal child would. Sadly though, his wolffriend died. Zekekii was devastated by this, and for a long time he was anti-social and depressed. It just happened one day, when looking up at the sun he suddenly smiled. Sense then he has acted strange to most, he lives bit from the oasis, near an old dead tree. There he plays his flute and dances almost every night, except every seventh day. Where instead he chooses to keep quiet and stare up at the star-filled sky.
Power: TBR!
Skills: He plays the flute, and dances. He can create any animal with the shadows of his hands. He’s also rather good at making clothing and telling stories with no importance. Zek shows great skill in melee combat, though he usually only dodges…
Family: Mother’s name was Talinat (sunfolk) and his father was Ariat (wolfrider).
Other: nothing.

Asilynne
11th April 2009, 08:27 PM
Heres my sign up. Keep in mind if your a wolfrider that your wolf is your mount <3

Name: Frostfur by her Goback mother, sometimes called Dreamweave by the wolfriders when they want her to tell a story xD
Soul Name: Yur
Age: 25
Gender: Female
Tribe: Goback/Wolfrider (explanation in history)
Appearance: Pic. (http://i12.photobucket.com/albums/a206/AsilynneOutlaw/frostfur.jpg) Very light, almost white bluish hair that is down to her shoulders, she wears two small braids on the sides of her face. Deep soulful blue-green eyes. Since living with her fathers people, the Wolfriders, she wears a blue v neck tunic laced up the front, sleeves midway down the arm that flare out, black leather pants (all trimmed in white fur) and white fur knee high boots.
Personality: Very quiet and thoughtful, she rarely talks, preferring instead to send. Her spirit is firey however despite her calm exterior, and she can get savagely violent if she feels she or her loved ones are under attack. Has a survival instinct like no other, and acts on impulse if her life is in danger. Sends with confidence and usually can reason things out and improvise if need be, but when it comes to speaking she shies away. Shes ashamed of how she talks. Because she grew up sending she is unfamiliar with deciet and is very naiive in that way.
History: Her mother, Luhal was a Goback and her father, Skywise, was a Wolfrider. On the night before the final battle of the Troll war, they had a brief, anonymus "encounter" during the "Dance of the Warriors" ahem....and two years later Frostfur was born in the Goback lodge. However it was a few brief months later when Rayek, insane with grief over the loss of his mentor, drove the Gobacks away from the Palace of the High Ones. While her mother ran for her life, a fireball almost hit the two, and Frostfur was thrown clear of her mother, who paniced and took off running lest she fall behind and be killed. Rayek took no notice of the small bundle in white furs, and so Frostfur was left alone in the snow to die.
A snow wolf caught the scent of the baby and came to investigate. Thinking the baby would be a nice meal, she caught the scent of the wolf blood and instead took it home to raise as one of her own. As the years went by Frostfur grew, sending with her wolfmother Snowfang and learning the ways of the hunt. Because her life was saved by the wolf, and because this wolf was one of the few who could send, they shared a tight bond, and Snowfang even knows her soulname and so far is the only one who knows besides Frostfur herself. At the age of 10 she decided to try to seek out her parents. Riding her wolfsister, she followed the sketchy directions and scent impressions her wolfmother sent to her and, after a few months of travelling in the harsh snowy conditions, she came upon the new home of the Gobacks, meeting her birthmother for the first time. She lived with the Gobacks until age19, when the urge to find the other missing half of her life arose. Again following sketchy directions, she eventually made it to the Forbidden Grove where the wolfrider tribe lives, meeting her father for the first time. During her time with her parents she learned to understand elvish when its spoken, but she feels she can never learn to flawlessly speak it, and so relies on sending, thoughts as well as feelings and pictures to communicate. She became a sort of storyteller with her wolfrider kin, some even going so far as to say "her stories are better than a mouthful of dreamberries" (dreamberries make you slightly drunk when eaten and help enhance storytelling and listening). She has since taken up residence with her fathers kin, enjoying the bond they share with wolves.
Power: Sending, she can send vivid pictures and feelings, she can let people know exactly how she is feeling as if they are feeling it too. Sometimes she does this without thinking, since it just comes naturally to her. If she were to ever 'yell' in a send it may cause the person or people mental anguish and even physical pain, though she would never do this intentionally unless she were in danger or made very angry. Her sending can be heard for a farther distance than an elf with the normal ability. Likes to play the flute and send stories to her audience in accompanment to the music.
Skills: Skilled at making clothers and tanning leathers under the tutalege of Moonshade, the wolfrider tanner. Sometimes plays a small flute she found while travelling, apparently belonging once to a human. She uses a small curved sword, given to her by her mother after reuniting, and a shortbow made for her in the Forbidden grove.
Family: Father: Skywise Mother: Luhal. Knows Varik from the time she spent living with the Gobacks, he taught her how to use weapons. Wolfrider friends open to anyone too ^-~ . Hasnt recognised anyone so doesnt have a lifemate.
Other: Doesnt speak elven very well (I know, Ive said it before lol) Speaks it very brokenly and therefore doesnt speak often. Can understand it pretty well though. Eats meat raw. (most wolfriders do anyway)

Wolffriend Name: Kiyiya
First?: Yes, grew up with her as a sister
Appearance: White with silver markings on the paws and forehead, clear light blue eyes. Has thick fur for living in cold climates.
Temperment: Cautious at times, this wolf tends to size things up before deciding what to do about them. Has unwavering loyalty for Frostfur and takes offense if anyone gets close to her that doesnt 'smell right'. Plays the protective sister at times.
Other:This is the only wolf in the RPG that has the ability to send, although this wolf's abilities are far weaker than her mothers.

Drusilla
12th April 2009, 01:54 PM
Name: Aroree, called Sad Eyes
Soul Name: Reyiina (Ray-eh-eenah)
Age: 246 years old
Gender: Female
Tribe: Glider
Appearance: Here... (http://kira.dyndns.dk/ElfQuest/EQ_EGP_Aroree_Pic27.htm) She stands around five feet tall, perhaps slightly taller. Very slight of build, with long light blonde hair and pale blue eyes.
Personality: Aroree is one marked by internal conflict, though what that conflict is, no one is really sure. Perhaps she feels regret for her choice to leave Blue Mountain, or sadness at the loss of Skywise. No one knows, and probably never will. Otherwise, she is calm, understanding, patient, and relatively soft-spoken.
History: Once one of the Chosen Eight of Blue Mountain, she left the Mountain before its destruction, making her one of two known Gliders to have escaped. She has spent some time among the Wolfriders, mostly searching for Skywise or other Gliders, but to no avail. After twenty-something years, she's beginning to believe that she might be the last of her people alive. She has spent time among all of the tribes, and is currently residing with the Sun Folk.
Power: Glider; at first, it was thought to just be the power of her people manifesting, but in time it became apparent that she had a true talent for levitation, and more.
Skills: Aroree makes the ideal scout, since her flying abilities allow for easy view of land over a distance. She's also descent at Sending.
Family: Former lovemate of Skywise, a Wolfrider, who she knew before the destruction of Blue Mountain. No others have ever been very close, and no family remains alive.
Other:

Crazy Elf Boy
13th April 2009, 04:22 AM
Name: Sebas Keeper of the Red Eyes
Soul Name: Lairn
Age: 19
Gender: Male
Tribe: Wolf-Rider
Appearance: Sebastian is about 4'6" with short white hair which doesn't reach past his ears. He is an albino so his eyes are they deepest read and shaped like a wolfs. His skin is completely white a soft pale white, though he doesn't get sunburnt like most other albino's. He normally wears a green leather jerkin with greenish yellow leather pants, he also wears a dark green cape which covers his hair and eyes some people don't notice his affliction.
Personality: Because of his appearence Sebastian has become a bit of a recluse because of his pale complexion so when he does let someone into his life he will be very protective of them. This is because of his very latchy nature and need to be close to other people who will not make fun of him. Other then that he will be completely silent and only talk to his wolf friend, for anyone to get close to him they would have to go to great lengths to even make first contact.
History: As mentioned before Sebastian is an albino elf, so he is seen as a bit of an outcast since the tribe thinks he is the result of black magic. Because of this reason he was alone for most of his life until he met his wolf friend Miriath who he found one day wandering through the Forbidden forest. Miriath was also an albino and that is why she was thrown out just after she was born. Sebastian has an older sister as well the age difference was a problem for him since she is 200 years older then he is so she was always telling him what to do and how to do it.
Power: Rockshaper
Skills: Sebastian is quite proficient with most weapons, in his solitude he got bored and decided to muck around with them when he was a kid. He has also become quite profficient at hiding since he normally likes to be un-noticed.
Family: Mother was Sacrilon and father was Koritrath, his sister is called Trialyth.
Other: Nothing I can think of.

Wolffriend Name: Miriath Whitehair
First?: Yes she is Sebastian's first wolf friend
Appearance: She is a beautiful albino wolf with dark red eyes
and red markings on either side of her face.
Temperment: She is a very gentle wolf but if Sebastian is ever in danger then she will become very very angry.
Other: None

Kuro Espeon
13th April 2009, 03:11 PM
Name: Ruya, Eyes of the Sky
Soul Name: Rana-khur ("to gaze at the sun") (Note: has a Soul Name because she's mixed)
Age: 50
Gender: Female
Tribe: The Sun Folk/????? (raised at Sorrow's End)
Appearance: About 4'2 (on the taller side for a female elf) with a slender frame, Ruya does not have the appearance of one who generally works in the field. She has the standard tan skin of the Sun Folk, but her light colored hair and eyes tell of her mixed background. In stark contrast to her skin, her hair is pure white, short and layered in the back and slightly longer in the front. Her eyes are a shimmering gold that are reminiscent of the sun, but they are generally covered with a black blindfold (explained in History). She wears loose-fitting white pants of soft cotton that are fitted tight at the ankles (think Arabian style), white slippers and a halter top of crisscrossing silks of bright blues. Also wears two large gold bracelets.
Personality: Generally calm and soft-spoken, Ruya tends to spend a lot of time alone, lost inside herself. However, she is still friendly and not opposed to company when it's there. She believes that those with power have a responsibility to help others and has a strong sense of justice.
History: Ruya is a child of strange circumstances. Her mother, Windsong, one of Sun Folk, found a strange man with white hair lying outside of Sorrow's End, half-dead and with no memory of where he came from. As she nursed him back to health, they Recognized each other and conceived Ruya. However, Ruya never got to meet her father. Before she was born, a band of trolls that had apparently been hunting her father down, found him and murdered him, leaving the truth of his origin forever a mystery. After Ruya was born, her mother raised her alone. As Ruya grew, her strong ability with Magic quickly began to surface. She soon became an expert with Magic Sense, and was viewed by the rest of the Sun Folk as a kind of prophet; sensing approaching danger, tracking locations of food and water, and even sensing changes in weather.
However, as her power grew stronger, she began to develop strange and rare form of Magic Sense known as "Death Sight". Around the age of 30, she began to see a sickle-shaped symbol appear on the foreheads of some of her kinsfolk (like this: http://www.symbols.com/encyclopedia/17/178.html ). After she saw the symbol, anywhere from several days to a couple months later, that individual would die (either of sickness, attack, accident, etc), and she began to realize that she was able to see those that were "marked" for death. She wouldn't be able to predict exactly how or when it would happen, only that it was imminent and unavoidable. Being able to foresee and ponder the death of the people around her, but not being able to do anything to stop it, began to drive Ruya insane. In order to block out her Death Sight, she covered her eyes with a black blindfold, like a shadow blocking out the sun, so that she could no longer see the people around her, only taking it off when she was sure she was alone. Even though she was blind, she was still able to navigate herself around using her Magic Sense and sharpened hearing. Since then she has vowed to discovered the secret of her lineage in hopes that it might shed some light on her power and if there is any way to remove it.
Power: Magic Sense - Can instantly memorize the magical signature of anyone she meets, and can sense also sense the presence and activity of unknown ones. She has also honed her skills enough that she can sense the spirits residing in everything around her, from people, to plants and animals, to the very rocks of the earth. She can also send our her own spirit to locate thing from far away. The people of Sorrow's End generally come to her for tracking purposes, and they also rely on her to warn them of any approaching magical energy. She also has an advanced and rare form of Sensing known as Death Sight (explained in History), but avoids using it whenever possible.
Skills: While she's not very skilled at hand-to-hand combat, she's useful to have around for tracking over long distances, defense (since she can sense approaching danger), and strategy. She's also skilled with a needle and made all of her own clothing.
Family: Mother: Windsong (miryawind's character), Father: Unknown (deceased), but the people of Sorrow's End called him Fiongall, The White Stranger. Because of her blindfold, she has yet to enter into Recognition and therefore has no mate or children yet.(but this might make for a interesting plot twist later, if anyone is interested? lol)
Other: Knows Aroree by name, but has never seen what she looks like. (As long as that's ok with you, Dru? ^_~) Any other connections are welcome, just PM me.

Asilynne
13th April 2009, 03:39 PM
Mirya: Looks good ^-^ of course approved <3

CT: You know what I said already, approved XD

Dru: Looks good, your char is going to be the closest to being a High One as all of them since shes so old, tall and magically inclined <3

Elf: Everything is good cept 2 minor things, One is the wolfriders wouldnt actively seek out to ostracise you, but since they have wolf blood it would be an unconsious thing they did like avoiding your char or feeling uncomfortable around you. It would feel like an instinct to avoid you because they dont understand it (like how wild animals tend to do when someone is born that different). He could have gotten sick of the tension and left on his own, and while no one would really say they were glad it would feel like a relief to them. Second, elves generally only have a first name that everyone calls them and a soul name (if not sun folk), so if you wanted Blackfog would be a good name. Or if you wanted to keep a variant of sebastian, you could be like "Sebas" etc. Other than that your char is perfect <333

Sarah: Approved, you already know not to go crazy with that death sight <3 lol

Im still waiting for 2 peoples sign ups *looks at Ben and Steph* and then Ill see about starting this soon ^-^

SilentKnightmare
15th April 2009, 09:15 PM
NAME: Varik
SOULNAME: Bal
AGE: 35
GENDER: Male
TRIBE: GoBacks

APPEARANCE: Spiky, unruly dark brown hair that goes down a couple of inches from his shoulders. He has clear blue eyes( so blue it almost looks white). Slender build, 4'4. He wears a fur-lined bandana, when not weaing his hood. When he is going to battle or about to hunt he will don his long tooth cat hood.(The hood part is the cats head with its longest teeth shielding his temples. He has added antlers to the hood from his first mount as a tribute to it. Has a fur lined tunic that runs down a hands length from his knee with a large heavy belt to hold his dagger and sword. Fur lined leather pants that are stuffed into his knee high boots. When out and about in the cold wilderness hunting for food or trolls he often wears his muffler which is wrapped around the bottom half of his face and trails down his back. (sorta like a cloak) All the fur that lines his clothing is a light gray or white and the leather is a darker gray. (I will be drawing this char to better describe what he looks like 0o.)

PERSONALITY:Enjoys hunting whether it be for food or trolls. Gets frustrated alot when things are going to slow or when around strangers. He prefers the company of his tribe for he thinks they are the only ones worthy of his attention. He sees other tribes as weak or beneath him but not as a snobby way just that they arent as hardened as his people are. Loves to be around his own tribe but also has times when he just needs to be alone out in the wild. He'd spend days on end out surviving the harsh wilderness to heighten his ability to hunt and survive. (Ill put more if i think of it)

HISTORY: Raised to be a hunter, Varik started out as a elk-herder as a young boy before he was old enough for his first hunt. At the age of 15 he was able to go on his first hunting party for trolls. Through the years he has continued to fight along side his father, acquiring many scars along his body and face. During one particular battle against the trolls who have tried to take his tribes hunting grounds,(Varik is now about 18) Varik's father tragically died from a spear in his lung. Seeing his fathers death put Varik in a mad rage causing him to dash blindly into a group of well armed war trolls. Fighting blindling he hoped that he would join his Father in death not wanting to go on. Swinging his blade at the angry and warpainted faces of the trolls that have killed his Father, Varik roared as bloodthirsty as a hungry long toothed cat. Hacking and slicing he cut threw the hordes of trolls on either side of him, the snow that had drifted white where now bloody. His face, which was clear when he woke the morning before the attack, was now a mask of running blood. He ignored the searing pain that screamed at him with every swing of his blade for a troll had sliced the length of his shoulder blade almost to the bone. After a time Varik had killed most of the trolls who havent run away, standing there among the dead he dropped down to his knees and yelled to the heavens. Since then Varik swore to be stronger to protect his tribe and protect his Mother. (he has gained a large scar running down his shoulderblade that he touches whenever he remembers his father or about to go into battle.)

POWER: ShapeShifter. He still doesnt know that he has this power but in his earlier years he would feel the instincts of the long toothed cats that roamed the tundra. ( More will come of this during the RPG)

SKILLS: Highly skilled with the short sword and daggers. A very well trained hunter who can hear farther and track down almost anything. He's a survivalist who can withstand the elemants.

FAMILY: His Father Elkep who died when Varik was only 18 during a battle against the wartrolls. Raised him to be a fighter and a protecter of his tribe. Ivarra his mother is still alive and well. Has no siblings or lifemate.(more if i think of it :D)

Mystic_clown
16th April 2009, 04:55 AM
Name: Vapourmist (sometimes refered to simply as Mist)
Soul Name: Vivis
Age: 26
Gender: Male
Tribe: Glider/Wolfrider half breed. Was raised by the Wolfriders
Appearance: Quite tall and slender with an almost feminine appearance. His cool blue eyes seemed to match the pale hair, which falls straight down to his shoulders. He wears a pale, fur-lined tunic which can reach down to his knees, almost like a coat, with dark leather pants and boots, both fur lined.
Personality: Calm, collected, and quiet to the point where you’d forget he even existed unless he made his presence known. He’s the kind of individual who would most sit in the corner, watching silently until someone needs his help or he has to do something. Ironically enough, it’s due to these moments that most people learn about him, otherwise they take little to no notice of him. He keeps a cool head, even when it doesn’t seem possible, using a good degree of intelligence to solve his problems.
History: Mist lived a quiet life with his mother, after his father died not too long before he was born. It was known by those who seemed to realise that he existed that his glider blood would allow him to harness more powerful magic, so it was fortunate that his magical powers are of a benign sort. As he grew up, he was trained by the elder how to harness and use these powers, for the good of the tribe. Like every other Wolfrider, he grew up with an animal companion, but apart from the usual hunting obligations, he is usually seen hanging around his partner lazily. Mist’s quiet demeaner, most of the Wolfrider tribe barely even know if his existence, only those who helped raise him, as well as those he has healed, are aware of him. Amongst these, he’s been refered to as the silent healer.
Power: Mist has the power of healing, and thanks to his Gilder heritage, this power is quite strong, able to heal almost fatal wounds, and lesser ills with ease. However, this power isn’t as refined as it can be. There are some things he cannot heal, at least, not yet.
Skills: Having been raised for the most part by his mother, Vapourmist has been trained in tailoring, as well as his healing powers. Always a little something to do on the side.
Family: His father was Door, one of the last surviving Gliders. He died before Mist was born. His mother was Reedweave, a wolfrider tailor. She, along with the tribe elder, raised him.
Other: (Any other important detail that doesnt go in another section)

Wolffriend Name: Kumar
First?: Yes. Has been with him since the age of 4.
Appearance: A grey wolf with cool green eyes. Strange blue markings can be seen on his legs.
Temperment: Quite a calm and almost lazy wolf, usually seen sleeping, or walking calmly with his friend. He only gets riled up when either hunting (which is rare), or when Mist is threatened (even rarer).
Other: None

Asilynne
5th May 2009, 03:37 PM
Ill post for this char later, just getting it written atm.
Name: Lilyglow
Tribe: Preserver
Appearance: Generally like this:
http://i12.photobucket.com/albums/a206/AsilynneOutlaw/preserver.jpg
But with pink and lavendar wings and a blue body. Also wears a white lily on its head as a hat.
Personality: Very bright and cheerful, Lily lgets excited about almost everything. It loves to cheer up elves that seem to be down and loves to chatter about only it really know what. deep inside some of its chatter lies some ancient wisdom, surely, but its really hard to tell. Is very mischevious and loves to wrap things in its webs, or "wrapstuff", and sometimes sprays a web at someone whos being particularly vexing. Most of the time though it loves to play and has no fear of anything.
Power: Can spit webs from its mouth to wrap things in a timeless cucoon where they 'sleep' until theyre released. While in the cucoon times doesnt pass for anything and oen could live forever inside one, asleep.
Skills: Likes to "sing" or what passes for singing with Preservers. Likes to play with elves hair and braid it. Can work some hidden stuff inside the palace but wont until specifically instructed to do so. Is very old despite the personality and may know many secrets, but good luck learning them XD
Family: Has attached itself to Sebas because he lived alone, however it likes all "highthings" and tends to like the quietest ones the most, probably because it itself is so loud.
Other: Has a very interesting way of talking lol