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C~Dub
8th June 2010, 11:27 PM
2 vs 2
One out at a time
Banned: OHKO's, Toxic, Rest
DQ: 1 week
Arena: The Elemental Arena, a very special arena that, every three rounds, changes into a random area based off of any given element. The areas are as follows: Rock, a very rocky mountainous area. Steel, a metalsmith's workshop that consists of tables with metal scraps atop them. Bug, a forest with numerous Bug Pokemon flying about. Dark, an extremely poorly lit warehouse. Electric, an electric plant with huge generators contained inside. Fighting, a karate dojo. Flying, the top of a huge zeppelin. Ghost, a very creepy mansion. Grass, a lush rain forest. Ground, an arid Saharan-like desert. Ice, a frozen glacier. Normal, a rather boring plain. Poison, the downtown part of a huge, smoggy city. Psychic, a calm, foggy mountaintop. Water, a lakeside shore. Fire, the side of an active volcano. Dragon, a cave filled with treasure. In addition to scenery changes, each given area boosts damage by 10% in the area's specific element, i.e. the Rock arena boosts Rock attacks.


Challenger send out first.

Dragonis
9th June 2010, 12:40 AM
This sounds fun, and I haven't had a battle in a while.

I'll send out Sokka, my male Mudkip.

C~Dub
9th June 2010, 01:43 AM
Alright. I will use my Porygon, Digit, which is quickly becoming the star of my team. :D

Also would like to attack first or should I?

Dragonis
9th June 2010, 01:46 AM
I sent out first, so you get to attack first.

C~Dub
9th June 2010, 03:03 AM
Ok then. Digit start by using Agiligy, then use a Lock-On and Zap Cannon Combo.

Agility ~ Lock-On + Zap Cannon

Dragonis
10th June 2010, 10:10 AM
Alright Sokka, start off with Yawn. Then Protect yourself from his combo. After that nail him with Waterfall.

Yawn- Protect- Waterfall

Rossymore
10th June 2010, 11:51 AM
I'll ref this. I'll post it up tomorra!

Dragonis
13th June 2010, 02:22 PM
Rossy?

Rossymore
13th June 2010, 04:11 PM
Yeah I lied, I'll have it up tomorra. I swear.

Rossymore
14th June 2010, 09:38 AM
Let's try again shall we...


Round 1

Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
100% HP
100% EN
*N/A*
Agility ~ Lock-On + Zap Cannon


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
100% HP
100% EN
*N/A*
Yawn ~ Protect ~ Waterfall

We begin with Dub and Drago facing each other in a big, grey room. I press the BIG SHINY RED BUTTON and the room transforms into a fighting dojo. Dub smirks and gets out a Pokeball, throwing it. The white light forms the shape of a befuzzled Porygon. Drago retaliates by sending out his Pokemon. The white light forms...mudkipz.

Now we begin with Digit whirring electronically and beeping. It then moves around the dojo at great speed. Sokka tries to follow it but ends up getting dizzy. Digit stops and estimates an increase of speed of 200%. Beep. Sokka just yawns, prompting Digit to yawn as well...somehow.

[Digit: -0% health, -6% energy]
*Spd +2, Drowzee*

[Sokka: -0% health, -5% energy]

Slightly drowsy, Digit still does the epic combo of locking on to his opponent then firing phasers. However, Sokka blocks it with his trans-phasic shielding. Shields holding at 97%, captain. Digit can't stay up for much longer and falls asleep.

[Digit: -0% health, -14% energy]
*Spd +2, Asleep*

[Sokka: -0% health, -10% energy]

Now with Digit asleep, Sokka charges him down with a watery tackle. Digit hits the dojo floor, but doesn't stir. Is that thing beeping in its sleep?

[Digit: -7% health, -0% energy]
*Spd +2, Asleep*

[Sokka: -0% health, -7% energy]

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
93% HP
80% EN
*Speed +2, Asleep (4 more actions)*


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
100% HP
78% EN
*N/A*


Side Notes

1) U LEIK?

2) Next time, try photon torpedos.

3) Drago to issue attacks

Dragonis
14th June 2010, 10:16 AM
Rossy, Sokka used Waterfall not Whirlpool.

Anyways, Sokka start off with Rock Smash. Then hit Digit with a Low Kick. After that try to poison it with Sludge.

Rossymore
14th June 2010, 10:21 AM
Arrrrrrgh! I'll edit it...some reffing promotion I'll get now. :peek:

C~Dub
14th June 2010, 03:49 PM
Sleep Talk x3, if you wake up in the first action use Double Team, then Thunder Wave, and finish with Thunderbolt.


Sleep Talk/Double Team ~ Sleep Talk/Thunder Wave ~ Sleep Talk/Thunderbolt

Rossymore
15th June 2010, 04:50 AM
Round 2

Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
93% HP
80% EN
*Speed +2, Asleep (4 more actions)*
Sleep Talk/Double Team ~ Sleep Talk/Thunder Wave ~ Sleep Talk/Thunderbolt


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
100% HP
78% EN
*N/A*
Rock Smash ~ Low Kick ~ Sludge

We begin with Digit mumbling in his sleep. It rises up and fires a pretty coloured beam at Sokka who winces in pain. That looked like Signal Beam. Sokka gets up and plods over to Digit. He then gives it a quite smack with his forelegs. Digit is knocked back slightly, but doesn't stir.

[Digit: -10% health, -8% energy]
*Spd +2, Asleep*

[Sokka: -7% health, -6% energy]

Digit whirrs and beeps again, talking in its sleep. Sokka sees that nothing is happening and moves closer. He slides on the floor and aims a kick at Digit's legs. He then collides with a shield. Seems Digit used Protect.

[Digit: -0% health, -8% energy]
*Spd +2, Asleep*

[Sokka: -0% health, -7% energy]

Sokka wonders what the hell that thing will do next...Giga Impact? Not quite...Digit levitates back up and starts charging up a large sphere of energy. It then fires the large beam right in the direction of Sokka, who cries out "Me no liek! Me no liek!" ...well, probably not, but he does get hit, there's a small explosion and Sokka is knocked back far. He struggles to get up and starts to cough and hack. He then spits up a purple globule of poison. It hits Digit and starts to fizz. The smell wakes Digit who shakes the globule off of it.

[Digit: -8% health, -12% energy]
*Spd +2, Recharge*

[Sokka: -14% health, -8% energy]

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
75% HP
52% EN
*Speed +2, Recharging*


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
79% HP
57% EN
*N/A*


Side Notes

1) Just two actions next round, Dub

2) "Me no liek!"

3) Dub to issue those two attacks

C~Dub
15th June 2010, 01:49 PM
Just a quick question, is Digit still asleep?

Rossymore
16th June 2010, 03:59 AM
As you can see by his stats, he is no longer asleep. However, he needs a turn to recharge after the Hyper Beam.

C~Dub
16th June 2010, 12:34 PM
Ok then, use Double Team, then Thunderbolt, and finish with Thunder Wave.

Dragonis
17th June 2010, 10:28 AM
Ok, Sokka use Mud Sport while Digit is recharging. Then hit him with Low Kick. After that nail him with Superpower.

Rossymore
17th June 2010, 04:18 PM
Round 3

Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
75% HP
52% EN
*Speed +2, Recharging*
Recharge ~ Thunderbolt ~ Thunder Wave


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
79% HP
57% EN
*N/A*
Mud Sport ~ Low Kick ~ Superpower

We begin with Digit...recharging. Sokka, meanwhile, has found some mud in the nearby flower garden and covers himself in it.

...well that was a fun round.

[Digit: -0% health, -0% energy]
*Spd +2*

[Sokka: -0% health, -5% energy]
*All Muddy*

Now Digit has 110% efficiency and is ready to use it. He starts to crackle and fires a bolt of electricity at the mud encased Sokka. It stings Sokka quite a bit, but the mud was quite useful. Sokka then suddenly lashes out with a low kick and Digit is knocked back. The air around the dojo seems to power the attack up.

[Digit: -20% health, -8% energy]
*Spd +2*

[Sokka: -12% health, -7% energy]
*All Muddy*

Digit now fires another, weaker, bolt of electicity at Sokka, which paralyses him, but not as intensively due to the mud. Sokka tries to move, but can't! Paralysis strike again! Three rounds have passed so the big red button is pressed and the arena turns into...*drum roll*...a poorly lit warehouse. Reign of Darkness!

[Digit: -0% health, -6% energy]
*Spd +2*

[Sokka: -0% health, -0% energy]
*All Muddy, Paralysed*

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
75% HP
52% EN
*Speed +2*


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
79% HP
57% EN
*Covered in Mud (Slight Electric Resistence), Paralysed (1 more actions)*


Side Notes

1) PARAHAX!!!

2) The first action was recharge, you silly goose, Dub.

3) Drago to issue attacks

DarkestLight
17th June 2010, 06:25 PM
OMG, Like, How come Digit and Sokka didn't lose any health or energy that round! Is it because they're Ubaa? ::Twirl hair::

Rossymore
17th June 2010, 06:49 PM
Digit lost energy as it used Thunder Wave, whilst Sokka did nothing as it was paralysed.

Mike Mysterio
18th June 2010, 09:11 AM
But Low Kick Did 20 damadge.

Dragonis
18th June 2010, 10:52 AM
Start off with Bite. Then hit him with another Low Kick. Finish up with Superpower. Counter any electric attacks with Mirror Coat.

C~Dub
18th June 2010, 05:25 PM
Start with Sunny Day, then use Solarbeam, and finish with another Solarbeam. I think that ought to brighten up this dim warehouse. :D

C~Dub
21st June 2010, 09:12 PM
Bump for Rossy.

Rossymore
23rd June 2010, 10:46 AM
Low Kick did 20 damage for it was super effective, STAB and, at 36kg, Digit is kinda heavy.


Round 4

Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
75% HP
52% EN
*Speed +2*
Sunny Day ~ Solarbeam ~ Solarbeam


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
79% HP
57% EN
*Covered in Mud (Slight Electric Resistence), Paralysed (1 more actions)*
Bite ~ Low Kick ~ SUPAHPOWAH

We begin this round in a lovely dark and dank warehouse, which Digit tries to brighten up immediately. Outside, the sun is shining brightly, whilst inside...nothing much happens. Digit is in a shaded part of the warehouse anyway, and the grimy windows never let much sun through anyway. Sokka chuckles and bites the hard outer shell of Digit. He can also feel

[Digit: -7% health, -10% energy]
*Spd +2*

[Sokka: -0% health, -7% energy]
*All Muddy*

Now Digit begins to charge up a Solarbeam using what little sunlight it has. This gives time for Sokka to go up to him and give him a nice low kick...before being blasted by a fairly strong Solarbeam. Sokka is blasted back to his side of the field, in a lot of pain.

[Digit: -16% health, -9% energy]
*Spd +2*

[Sokka: -16% health, -7% energy]
*All Muddy*

Digit fires another beam of sunlight at Sokka, but not before Sokka powered up fighting energy into his own beam. They fired it at each other and they met halfway. They then slid past each other and hit the opposing Pokemon. Digit screeched in computerised tones, whilst Sokka cowered in pain. Ouch. Only Digit hit the damage cap, though.

[Digit: -18% health, -9% energy]
*Spd +2*

[Sokka: -16% health, -10% energy]
*All Muddy*

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
35% HP
24% EN
*Speed +2*


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
47% HP
13% EN
*Covered in Mud (Slight Electric Resistence)*


Side Notes

1) Let it shine...

2) Vague sunlight: 4 more rounds

3) Dub to issue attacks

C~Dub
23rd June 2010, 02:34 PM
Ok Digit, start with Secret Power, then use a Flash/Solarbeam combo. If he tries to use any fighting moves, dogde them it with Aerial Ace.

Secret Power/Aerial Ace ~ Flash + Solarbeam/Aerial Ace

Dragonis
23rd June 2010, 10:10 PM
Alright Sokka, start off by changing the weather with Rain Dance. Then close your eyes and Relax as Digit uses his next move. After that, if he's charging up for Solor Beam, nail him with Superpower. If he's able to fire off his Beam, Protect yourself from it.

Rain Dance~Relax~Superpower/Protect

Rossymore
24th June 2010, 06:20 AM
Round 5

Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!

Team of Dub (OO)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
35% HP
24% EN
*Speed +2*
Secret Power/Aerial Ace ~ Flash + Solarbeam/Aerial Ace


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
47% HP
13% EN
*Covered in Mud (Slight Electric Resistence), Attack -1, Defense -1*
Rain Dance ~ Relax ~ Superpower

We begin with Digit using its environment and firing a yellow beam at Sokka. Sokka winces in pain but continues with his attack: dancing the Mumbo's Jumbo to call upon the rain. None of it went inside but it still lashed against the window panes.

[Digit: -0% health, -7% energy]
*Spd +2*

[Sokka: -7% health, -10% energy]
*All Muddy, Atk -1, Def -1*

Sokka then sits back and watches Digit trying to use the sunlight...but it's not working very well. Sokka closes his eyes and suddenly a large flash of light comes from the charging sphere of sun energy. Sokka cried out as it pierced through his eyelids. He opened his eyes and blinked multiple times, trying to clear his eyesight.

[Digit: -0% health, -9% energy]
*Spd +2, Charging*

[Sokka: -0% health, +10% energy]
*All Muddy, Atk -1, Def -1, Acc -1*

Digit finally releases his beam of doom. Sokka was encapsulated in a small explosion and was sent skidding across the arena. Sokka got back up and fired another SUPAHPOWAH at Digit, which hurt Digit...a lot. Sokka can see his vision swimming in front of him and knows that he doesn't have much longer. Digit, meanwhile, is in worse shape and collapses in exhaustion.

[Digit: -18% health, -9% energy]
*X_X*

[Sokka: -20% health, -10% energy]
*All Muddy, Atk -2, Def -2, Acc -1*

Team of Dub (OX)
[Digit]http://www.gtsplus.net/files/images/sprites/hgss2fn/137.png[G]
17% HP
0% EN
*Knocked Out*


Team of Drago (OO)
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
20% HP
3% EN
*Covered in Mud (Slight Electric Resistence), Attack -2, Defense -2, Accuracy -1*


Side Notes

1) CLOSING YOUR EYES DOESN'T WORK!!!

2) Rain: 4 more rounds

3) Dub to send out and Drago to issue attacks.

C~Dub
24th June 2010, 02:43 PM
I'll send out Spiral, my male Poliwag with Water Absorb.

Dragonis
24th June 2010, 09:29 PM
Ok Sokka, just Relax this round. After your first move, Endure anything you dont think you can live though.

Relax~Relax/Endure~Relax/Endure

Dragonis
26th June 2010, 10:13 PM
C~Dub?

C~Dub
26th June 2010, 11:58 PM
Ah, very sorry about that. Spiral start off by using Encore, then use Body Slam twice.

Rossymore
28th June 2010, 11:36 PM
Now that I'm NOT going to France, it's time to ref some shiz.


Round 6

Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!

Team of Dubhttp://www.gtsplus.net/files/images/sprites/berryitem/poke-ballitem.pnghttp://www.gtsplus.net/files/images/sprites/berryitem/iron-ballitem.png
[Spiral]http://www.gtsplus.net/files/images/sprites/plat2fn/060.png[M]
100% HP
100% EN
*N/A*
Encore ~ Body Slam ~ Body Slam


Team of Dragohttp://www.gtsplus.net/files/images/sprites/berryitem/cherish-ballitem.pnghttp://www.gtsplus.net/files/images/sprites/berryitem/cherish-ballitem.png
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
20% HP
3% EN
*Covered in Mud (Slight Electric Resistence), Attack -2, Defense -2, Accuracy -1*
Relax ~ Relax/Endure ~ Relax/Endure

We begin with Dub withdrawing his first Pokemon and sending out his next Pokemon: a Poliwag named Spiral. Spiral bobbed twice and then locked eye contact with his fellow water foe.

Now we begin with Sokka settling down and getting some energy back. Spiral applaudes him (WTF?) and Sokka is pleasently surprised by this. He wonders what was so great about his chillin', Still, he could continue doing it...just for the time being.

[Spiral: -0% health, -8% energy]

[Sokka: -0% health, +10% energy]
*All Muddy, Atk -2, Def -2, Acc -1, Encored*

Sokka continues to chill and is slightly annoyed when Spiral rams into him. He secretly wonders if he enjoyed his relaxing in the first place. He shrugs and enjoys the boost in energy. He needed it.

[Spiral: -0% health, -7% energy]

[Sokka: -10% health, +10% energy]
*All Muddy, Atk -2, Def -2, Acc -1, Encored*

Sokka still kicks back and gets even more annoyed when Spiral rams into him...again! What is with that kid? Sokka groans as he realises that he can't take anymore...and promptly keels over. The arena fades once again (red button, beeyatch!) and then reintergrates into...the top of a large zeppelin. Oh god, it's the Battle City Finals all over again.

[Spiral: -0% health, -7% energy]

[Sokka: -10% health, +10% energy]
*X_X*


Team of Dubhttp://www.gtsplus.net/files/images/sprites/berryitem/poke-ballitem.pnghttp://www.gtsplus.net/files/images/sprites/berryitem/iron-ballitem.png
[Spiral]http://www.gtsplus.net/files/images/sprites/plat2fn/060.png][M]
100% HP
78% EN
*N/A*


Team of Dragohttp://www.gtsplus.net/files/images/sprites/berryitem/cherish-ballitem.pnghttp://www.gtsplus.net/files/images/sprites/berryitem/iron-ballitem.png
[Sokka]http://www.gtsplus.net/files/images/sprites/hgss2fn/258.png[M]
0% HP
33% EN
*Knocked Out*


Side Notes

1) Like my balls?

2) Rain: 3 more rounds

3) Drago to send out, then Dub to issue attacks

4) Whoo, image fail...

Dragonis
29th June 2010, 09:56 AM
I'll send out my unnamed male Claffa, with the Magic Gaurd ability.

C~Dub
29th June 2010, 11:02 AM
Ok Spiral start by using Hypnosis, then use Amnesia, and finish with Hydro Pump. If for some reason Hypnosis fails substitute another Hydro Pump for Amnesia.

Hypnosis ~ Amnesia/Hydro Pump ~ Hydro Pump

Dragonis
30th June 2010, 12:19 AM
Ok Cleffa, try to set up a Safeguard before Spiral can hit you with Hypnosis. If that worked, then Encore Hypnosis. After that nail him with Magical Leaf. If you did get put to sleep, then just use Sleep Talk untill you wake up.

Safeguard/Sleep Talk~Encore/Sleep Talk~Magical Leaf/Sleep Talk

Rossymore
30th June 2010, 03:18 PM
Round 7

Arena
Elemetal Arena: A large zeppelin in the sky. Squark!

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
100% HP
78% EN
*N/A*
Hypnosis ~ Amnesia/Hydro Pump ~ Hydro Pump


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
100% HP
100% EN
*N/A*
Safeguard/Sleep Talk ~ Encore/Sleep Talk ~ Magical Leaf/Sleep Talk

We begin with Drago sending out his last Pokemon. The air howled around the arena and the zeppelin drifts to the left slightly. Careful, Mokuba. The Pokemon is a FREAKIN ADORABLE Cleffa. *cough*

We now begin with Spiral's belly swirling around...right round...like a- I've done that joke before... -_-
The spiral spins some more and some thin, white circles are fired from the swirl. Cleffa yelps and brings up a magical pink veil. A few of the circles get through before the Safeguard is up, so they hit Cleffa, making him slightly drowsy.

[Spiral: -0% health, -7% energy]

[Cleffa: -0% health, -10% energy]
*Safeguarded, Drowsy*

Spiral goes back into the action by firing a large torrent of water at Cleffa. The water seems much too big for such a small Pokemon. Cleffa is knocked back and listens to his trainers orders. Encore the Hypnosis? Not really that possible, but he can Encore the Hydro Pump. Sounds like a good idea.

[Spiral: -0% health, -10% energy]
*Encored*

[Cleffa: -10% health, -6% energy]
*Safeguarded, Drowsy*

Spiral fires another large volley of water, knowing that Cleffa somehow like it. Maybe he's secretly water type like a Mantyke? Cleffa shakes off all of the water and fires multi-coloured leaves at Spiral...before promptly falling asleep. Huh.

[Spiral: -16% health, -10% energy]
*Encored*

[Cleffa: -10% health, -7% energy]
*Safeguarded, Asleep*


Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
84% HP
51% EN
*Encored (2 more actions)*


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
80% HP
77% EN
*Safeguarded (4 more rounds), Asleep (2 more actions)*


Side Notes

1) You wanted to Encore a first action move...on the second action. Perhaps a combo would have been more effective.

2) Like a record baby.

3) Drago to issue attacks

Dragonis
30th June 2010, 11:38 PM
Alright Cleffa, Sleep Talk untill you wake up. Then use Softboiled. If you somehow healed yourself while asleep, then hit Spiral with another Magical Leaf.

Sleep Talk~Sleep Talk~Softboiled/Magical Leaf

C~Dub
1st July 2010, 12:07 AM
Start by using Rain Dance, then use Hydro Pump, and finish by using Wake-Up Slap (little late, right?).

Rossymore
1st July 2010, 10:22 AM
Round 8

Arena
Elemetal Arena: A large zeppelin in the sky. Squark!

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
84% HP
51% EN
*Encored (2 more actions)*
Rain Dance ~ Hydro Pump ~ Wake-Up Slap


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
80% HP
77% EN
*Safeguarded (4 more rounds), Asleep (2 more actions)*
Sleep Talk ~ Sleep Talk ~ Softboiled/Magical Leaf

We begin with Cleffa snozzing away quite merrily. He seems to be mumbling something. Spiral, meanwhile, attempts to Rain Dance...but hold on, Hydro Pump is much more impressive. You never know, Cleffa might be dreaming about it right now! Another load of water is blasted at Cleffa...and then the sun comes out. Okaaaay.

[Spiral: -0% health, -10% energy]
*Encored*

[Cleffa: -10% health, -10% energy]
*Safeguarded, Asleep*

MOAR WATER IS NEEDED! The sun weakens the blast...somehow...and Cleffa mumbles some more. He gets up and small orbs float around him. The orbs then turned a dark blue colour and smacked into Spiral. Spiral's senses were also knocked back into him as he realised he had been fooled. Cleffa had also woken up. What...exactly had happened?

[Spiral: -7% health, -10% energy]

[Cleffa: -5% health, -8% energy]
*Safeguarded, HP: Dragon*

Now that everyone's back to normal. Cleffa creates a yummy egg of goodness. It cracks open and a white light engulfs Cleffa, healing him up nicely. Spiral goes over and slaps Cleffa multiple times in a bid to wake him...yeaaaah.

[Spiral: -0% health, -7% energy]

[Cleffa: +14% health, -10% energy]
*Safeguarded, HP: Dragon*


Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
77% HP
24% EN
*N/A*


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
79% HP
49% EN
*Safeguarded (4 more rounds), Hidden Power: Dragon*


Side Notes

1) First Sleep Talk was Sunny Day, the next was Hidden Power

2) Sunn Day: 4 more rounds

3) Dub to issue attacks

C~Dub
4th July 2010, 03:39 PM
Start by using a combo of Hydro Pump and Mud Shot, then Relax.

Dragonis
4th July 2010, 03:50 PM
Protect yourself from that combo. Then use Encore. Then hit Spiral with another Magical Leaf. If you don't have enough energy for your last attack, then Relax instead.

Protect~Encore~Magical Leaf/Relax

Dragonis
10th July 2010, 04:28 PM
Rossy?

Rossymore
15th July 2010, 11:52 AM
Been busy...ish.


Round 9

Arena

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
77% HP
24% EN
*N/A*
Hydro Pump + Mud Shot ~ Relax


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
79% HP
49% EN
*Safeguarded (4 more rounds), Hidden Power: Dragon*
Protect ~ Encore ~ Magical Leaf/Relax

We begin with Spiral getting ready for his next attack, whilst Cleffa watches to see what Spiral does. Suddenly, Spiral fires a large amount of water with a lot of mud tied in too. Cleffa cries out and hastily erects a protective barrier around her. The attack hits and the mud slides down the shield afterwards. Those things need windscreen wipers.

[Spiral: -0% health, -15% energy]

[Cleffa: -0% health, -10% energy]
*Safeguarded, HP: Dragon*

Now Spiral sits down and regains some EN. Cleffa applauds the tadpole who looks at him in puzzlement but shrugs (?) and wants to keep it up in the future.

[Spiral: -0% health, +10% energy]
*Encored*

[Cleffa: -0% health, -6% energy]
*Safeguarded, HP: Dragon*

Spiral continues to sit around, getting a sneaky fourth action the loopholer. Cleffa fires some pretty coloured leaves at Spiral who winces back in pain. He still felt like chillin' though. The arena faded out again and the zeppelin vanished to be replaced by...a frozen glacier. Oh great.

[Spiral: -14% health, +10% energy]
*Encored*

[Cleffa: -0% health, -8% energy]
*Safeguarded, HP: Dragon*

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
63% HP
29% EN
*Encored (Relax: 1 more action)*


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
79% HP
25% EN
*Safeguarded (3 more rounds), Hidden Power: Dragon*


Side Notes

1) Sunny Day: 3 more rounds

2) Four actions...dun dun dun.

3) Drago to issue attacks

Dragonis
15th July 2010, 10:20 PM
Sing while Spiral is relaxing. Then Relax befor using Dream Eater.

C~Dub
17th July 2010, 06:41 PM
relax and then use sleep talk twice

Rossymore
18th July 2010, 09:00 AM
Round 10

Arena
Elemental Arena: A frozen glacier, boosting ice type attacks. Brrr.

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
63% HP
29% EN
*Encored (Relax: 1 more action)*
(Relax) ~ Sleep Talk ~ Sleep Talk


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
79% HP
25% EN
*Safeguarded (3 more rounds), Hidden Power: Dragon*
Sing ~ Relax ~ Dream Eater

We begin this round with Spiral continuing to chill. Cleffa, meanwhile, begins to sing a beyutiful lulluby. Spiral hears this and knows what's going to happen and tries to resist it. Yeah, no.

[Spiral: -0% health, +10% energy]
*Asleep*

[Cleffa: -0% health, -7% energy]
*Safeguarded, HP: Dragon*

With Spiral asleep, Cleffa relaxes slightly but gets nervous when he begins to mumble. Spiral got up and ran over to Cleffa, ramming him with his head. Cleffa was knocked back slightly and rubbed his arm.

[Spiral: -0% health, -6% energy]
*Asleep*

[Cleffa: -6% health, +10% energy]
*Safeguarded, HP: Dragon*

Cleffa is thouroughly ruffled and created a small purple orb. He threw it at Spiral, who was then enveloped in a purple light. The light took hold of the dream he was having and turned back into a purple ball. It headed back to Cleffa, who ate it, restoring HP. Spiral mumbled again and began a rythmatic drumming sound with his tail. He begins to glow red and continues the funky rhythm. This could get interesting.

[Spiral: -8% health, -8% energy]
*Asleep, Atk +6, Def -3, Frenzied*

[Cleffa: +4% health, -7% energy]
*Safeguarded, HP: Dragon*

Team of Dub (OX)
[Spiral]http://www.gtsplus.net/files/images/sprites/hgss1fn/060.png[M]
55% HP
25% EN
*Asleep (1 more action), Attack +6, Defense -3, Frenzified (Unable to dodge, or reduce damage from, enemy attacks)*


Team of Drago (OX)
[Cleffa]http://www.gtsplus.net/files/images/sprites/hgss2fn/173.png[M]
77% HP
21% EN
*Safeguarded (2 more rounds), Hidden Power: Dragon*


Side Notes

1) First Sleep Talk was Headbutt, second was Belly Drum

2) Sunny Day: 2 more rounds

3) Dub to issue attacks

Dragonis
26th July 2010, 03:02 AM
Dub?

Rossymore
27th July 2010, 07:52 AM
Oh drat, this match still uses my old reffing style. Oh well. Dub hasn't been on since the 18th, so I'm keeping this up top so he can see.

Rossymore
30th July 2010, 07:26 AM
Man this fell fast! PUSH!!!

Rossymore
3rd August 2010, 11:46 AM
Well Dub has still vanished off my sensors, so I'm keeping this up so he sees it. brb soon, kay Dub?

Rossymore
5th August 2010, 09:14 AM
Dub is still gone, and with no note in the Absense Tower to boot...sooooo...DQ?

Dragonis
6th August 2010, 01:14 PM
Yaeh, it's been way over a week, so DQ.