MetalScyther
17th May 2003, 08:50 PM
Ok, well I'm back for another helping of criticism. So, just point out obvious errors, things my team lacks, etc. Remember that when rating a team its not all about movesets.
Starter: Tyranitar
Adamant(+Atk, -SpclAtk)
Sandstream - summons a sandstorm
@Leftovers/Chesto Berry
~Dragon Dance
~Rock_Slide
~Earthquake
~Rest
Tyranitar will be in every team of mine in the future, simply because of sandstream. This team is aiming to be a decent TSS team, so sandstream works well. Otherwise this is pretty much standard. When blissey passes a lightscreen onto this thing, omg, ph33r, thats all I will say. I will max out attack on this thing, meaning that after one dragon dance it will be nearing 600 attack.
Spiker: Forretress
Adamant(+Atl, -SpclAtk)
Sturdy - negates OHKO moves
@Leftovers
~Spikes
~Explosion
~Rapid spin
~Toxic/Sand tomb/reflect/return/hpbug
I'm using forretress over skarmory because it learns rapid spin, meaning that I don't have to throw in a starmie or armaldo on this team. Everything else is standard, except for the last slot. Sand tomb sounds so great because I could possibly trap a healbeller, or better yet a rapid spinner. If I could trap a 'spinner, if I was faster, I wouldn't hesitate blowing up. :D Attack and HP are maxed on this. I'm also considering dumping HP for speed.
Healbeller: Blissey
Calm(+SpclDef, -Atk)
Natural Cure: heals upon switching out
@Leftovers
~Lightscreen
~Toxic
~Healbell
~softboiled
Lightscreen is flat out dangerour when passed to tyranitar. Toxic because this is a TSS team, and the rest is standard.
Special sweeper: Raikou
Modest(+Spcl Atk, -Atk)
Pressure: raises foes PP usage
@Leftovers
~THunderbolt
~Crunch
~Calm mind
~Rest
Standard. My special sweeper. Calm mind helps thunderbolt own, and rest helps me take advantage of 1337 healbelling.
Overall support: Milotic
Modest(+Spcl Atk, -Atk)
Marvel Scale: ups defense if suffering
@Leftovers
~Recover
~Surf
~Icebeam
~Mirrorcoat/toxic/confuseray
Just helps me out against ground pokes in the like. It's a great tank with recover. Mirrorcoat is expected and thus doesn't work great, but gives me defense against electrics. Confuse ray works great with the overall theme, but I need more toxicers.
Physical Sweeper: Metagross
Adamant(+Atk, -SpclAtk)
Clear body- prevents stat lowering
@Leftovers/chesto
~Meteor Mash
~Earthquake
~Rest
~Toxic/lightscreen/(?)brickbreak(?)
A great overall pokemon, but I'm not sure what works best for the last slot. Toxic is just another option in case I don't want to use it on forretress.
Yeah, I know its standard, so if you don't like the standard movesets, rate the synergy(if it has any lol), or something.
I count a spiker, a rapid-spinner, a healbeller, with plenty of pokemon to rest. I counter 1 automatic toxicer. I need atleast 2, and probably want 3. I'm not sure if I want forretress to have it, so I will probably put it on milotic and possibly metagross. Where do you all think I should put toxic?
Finally, my last concern is that my rapid-spinner is designed to blow up, so I dunno..
Starter: Tyranitar
Adamant(+Atk, -SpclAtk)
Sandstream - summons a sandstorm
@Leftovers/Chesto Berry
~Dragon Dance
~Rock_Slide
~Earthquake
~Rest
Tyranitar will be in every team of mine in the future, simply because of sandstream. This team is aiming to be a decent TSS team, so sandstream works well. Otherwise this is pretty much standard. When blissey passes a lightscreen onto this thing, omg, ph33r, thats all I will say. I will max out attack on this thing, meaning that after one dragon dance it will be nearing 600 attack.
Spiker: Forretress
Adamant(+Atl, -SpclAtk)
Sturdy - negates OHKO moves
@Leftovers
~Spikes
~Explosion
~Rapid spin
~Toxic/Sand tomb/reflect/return/hpbug
I'm using forretress over skarmory because it learns rapid spin, meaning that I don't have to throw in a starmie or armaldo on this team. Everything else is standard, except for the last slot. Sand tomb sounds so great because I could possibly trap a healbeller, or better yet a rapid spinner. If I could trap a 'spinner, if I was faster, I wouldn't hesitate blowing up. :D Attack and HP are maxed on this. I'm also considering dumping HP for speed.
Healbeller: Blissey
Calm(+SpclDef, -Atk)
Natural Cure: heals upon switching out
@Leftovers
~Lightscreen
~Toxic
~Healbell
~softboiled
Lightscreen is flat out dangerour when passed to tyranitar. Toxic because this is a TSS team, and the rest is standard.
Special sweeper: Raikou
Modest(+Spcl Atk, -Atk)
Pressure: raises foes PP usage
@Leftovers
~THunderbolt
~Crunch
~Calm mind
~Rest
Standard. My special sweeper. Calm mind helps thunderbolt own, and rest helps me take advantage of 1337 healbelling.
Overall support: Milotic
Modest(+Spcl Atk, -Atk)
Marvel Scale: ups defense if suffering
@Leftovers
~Recover
~Surf
~Icebeam
~Mirrorcoat/toxic/confuseray
Just helps me out against ground pokes in the like. It's a great tank with recover. Mirrorcoat is expected and thus doesn't work great, but gives me defense against electrics. Confuse ray works great with the overall theme, but I need more toxicers.
Physical Sweeper: Metagross
Adamant(+Atk, -SpclAtk)
Clear body- prevents stat lowering
@Leftovers/chesto
~Meteor Mash
~Earthquake
~Rest
~Toxic/lightscreen/(?)brickbreak(?)
A great overall pokemon, but I'm not sure what works best for the last slot. Toxic is just another option in case I don't want to use it on forretress.
Yeah, I know its standard, so if you don't like the standard movesets, rate the synergy(if it has any lol), or something.
I count a spiker, a rapid-spinner, a healbeller, with plenty of pokemon to rest. I counter 1 automatic toxicer. I need atleast 2, and probably want 3. I'm not sure if I want forretress to have it, so I will probably put it on milotic and possibly metagross. Where do you all think I should put toxic?
Finally, my last concern is that my rapid-spinner is designed to blow up, so I dunno..