DarkTemplarZ
27th September 2003, 09:38 AM
Monsters(17):
x3 Blade Knight
x1 Injection Angel Lilly
x1 Magic Warrior Breaker
x2 Beserk Gorilla
x2 Bazoo the Soul-Eater
x3 Suprise Attack Matasa
x1 Chaos Emperor Dragon
x1 Cyber Jar
x1 Fiber Jar
x1 Witch of the Black Forest
Magic(15):
x5 Staples
x2 Chaos End
x3 Mystical Space Typhoon
x1 Harpie's Feather Duster
x1 Heavy Storm
x1 Graceful Charity
x1 Card Destruction
x1 Premature Burial
Trap(9):
x3 Torrential Tribute
x1 Mirror Force
x1 Magic Cylinder
x1 Imperial Order
x1 Call of the Haunted
x1 Ring of Destruction
x1 Sixth Sense
Card translations for people who don't know Japanese cards, these might not be totally accurate as I'm doing them from memory:
Blade Knight- Light/Warrior/4/1600/800
If this card is the only monster you control, negate the effects of monsters it destroys in battle. If you have 1 or less cards in your hand, increase this card's atk by 400.
Magic Warrior Breaker- Dark/Spellcaster/4/1600/900
When this card is normal summoned, place a magic counter on it (maximum of 1). Increase this card's atk by 300 for each magic counter on it. You may remove one magic counter on this card to destroy 1 magic or trap card on the field.
Beserk Gorilla- Earth/Beast/4/2000/1000
If this card is in face-up defense mode, destroy it. This card must attack every turn it's face-up on the field as long as it can.
Suprise Attack Matasa- Dark/Warrior/1300/800
This card can attack twice per battle phase. While this card is face-up on the field, control of it cannot change.
Chaos End- If you have 7 or more cards removed from play, destroy all monsters on the field.
Sixth Sense- Call 2 numbers 1-6. Your opponent rolls a 6 sided dice. If one of the numbers u called is correct, draw cards equal to the roll. If neither is the number you called, discard cards from the top of your deck equal to the roll.
The strategy is simple, do massive direct damage with some direct attacks, then use TT/Chaos End/Dark Hole/Raigeki/CED to clear the field and repeat. It's been working great so far, 3-0 since I've been using it.
x3 Blade Knight
x1 Injection Angel Lilly
x1 Magic Warrior Breaker
x2 Beserk Gorilla
x2 Bazoo the Soul-Eater
x3 Suprise Attack Matasa
x1 Chaos Emperor Dragon
x1 Cyber Jar
x1 Fiber Jar
x1 Witch of the Black Forest
Magic(15):
x5 Staples
x2 Chaos End
x3 Mystical Space Typhoon
x1 Harpie's Feather Duster
x1 Heavy Storm
x1 Graceful Charity
x1 Card Destruction
x1 Premature Burial
Trap(9):
x3 Torrential Tribute
x1 Mirror Force
x1 Magic Cylinder
x1 Imperial Order
x1 Call of the Haunted
x1 Ring of Destruction
x1 Sixth Sense
Card translations for people who don't know Japanese cards, these might not be totally accurate as I'm doing them from memory:
Blade Knight- Light/Warrior/4/1600/800
If this card is the only monster you control, negate the effects of monsters it destroys in battle. If you have 1 or less cards in your hand, increase this card's atk by 400.
Magic Warrior Breaker- Dark/Spellcaster/4/1600/900
When this card is normal summoned, place a magic counter on it (maximum of 1). Increase this card's atk by 300 for each magic counter on it. You may remove one magic counter on this card to destroy 1 magic or trap card on the field.
Beserk Gorilla- Earth/Beast/4/2000/1000
If this card is in face-up defense mode, destroy it. This card must attack every turn it's face-up on the field as long as it can.
Suprise Attack Matasa- Dark/Warrior/1300/800
This card can attack twice per battle phase. While this card is face-up on the field, control of it cannot change.
Chaos End- If you have 7 or more cards removed from play, destroy all monsters on the field.
Sixth Sense- Call 2 numbers 1-6. Your opponent rolls a 6 sided dice. If one of the numbers u called is correct, draw cards equal to the roll. If neither is the number you called, discard cards from the top of your deck equal to the roll.
The strategy is simple, do massive direct damage with some direct attacks, then use TT/Chaos End/Dark Hole/Raigeki/CED to clear the field and repeat. It's been working great so far, 3-0 since I've been using it.