Chrisodeo
27th October 2003, 07:08 PM
Okay, I was dared to make the most outrageous deck possible. It's sort-of a timmy deck, but not quite. It's what I'd call a "tap dance" deck, if there is such a thing. Basically, I severely punish anyone who tries attacking me. Okay, you can probably see better by looking at the idea.
White
2x Wall of Glare
2x High Ground
4x Raise the Alarm
4x Reveille Squad
Red
2x Artifact Mutation
2x Smoke
3x Incite War
2x Total War
Green
2x Roots
2x Spectral Bears
2x Apes of Rath
4x Birds of Paradise
Multicoloured
2x Rith's Charm
Artifact
1x Phyrexian Colossus
1x Colossus of Sardia
Land [non-basic]
2x Urza's Power Plant
2x Urza's Mine
2x Urza's Tower
2x Karoo
2x An-Havva Township
Land
5x Mountain
5x Forest
4x Plains
You can hopefully see the strategy. Reveille Squad to untap my creatures, Incite War and the like to force attacking-ness. The only problem was, I had those [b]huge pesky creatures. The Urza plant takes care of those, though. Heh. I'm not too great at this, but if it actually works I'll be roffling all the way to the door.
White
2x Wall of Glare
2x High Ground
4x Raise the Alarm
4x Reveille Squad
Red
2x Artifact Mutation
2x Smoke
3x Incite War
2x Total War
Green
2x Roots
2x Spectral Bears
2x Apes of Rath
4x Birds of Paradise
Multicoloured
2x Rith's Charm
Artifact
1x Phyrexian Colossus
1x Colossus of Sardia
Land [non-basic]
2x Urza's Power Plant
2x Urza's Mine
2x Urza's Tower
2x Karoo
2x An-Havva Township
Land
5x Mountain
5x Forest
4x Plains
You can hopefully see the strategy. Reveille Squad to untap my creatures, Incite War and the like to force attacking-ness. The only problem was, I had those [b]huge pesky creatures. The Urza plant takes care of those, though. Heh. I'm not too great at this, but if it actually works I'll be roffling all the way to the door.