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Slikx
15th February 2004, 02:23 AM
Well, I'm having a shot at creating an RPG, and I hope it will go well, but we'll find out. But here goes:

The Ancient’s Academy of Mage Excellence

An academy lies on a floating island, above the Earth. The academy is the reminiscence of a past war, forgotten by ones ungifted with magic. The academy is actually a redesigned fortress, with traditions dating back before man’s existence. There amongst the midst of the academy, is a small town, where gifted Ancients dwell in peace, watching upon the world of naïve humans. But the academy holds elements of the beginning of time, and the academy is a maze of secrets. At the academy, small groups of students learn how to become what they desire, from mages to swordsmen. But magic is the most general thing the academy tutors in. If one is essentially gifted with strong magic skills, or strong of will, they are thought to be able to master summons: long forgotten beasts, which are capable of aid or destruction.
Educated mages take separate magic classes, but for different elements. Over many years, one can master different elements.

In the fields of swordsmanship, one can participate in:
Basic armed combat and defence. (Level 1)
Enhanced armed combat and defence (Level 2)
Enhanced sword/magic conjunction techniques. (Level 3)
Basic Archery (Level 1)
Enhanced Archery techniques (Level 2)
Element enhanced Archery techniques (level 3)
The arts of stealth (level 1)
Enhanced stealth (level 2)

Students are expected to select one level of swordsmanship, and must obtain B+ or higher to advance to the next level if they wish to continue. A full course will take 3 years, save stealth which requires 2. Future ninjas, samurai, berserkers, and thieves (not recommended), archers and dragoons are required to follow these courses. Extra coaching will be given to those who choose to be future dragoons, samurai and ninjas.

In the fields of magic, many different elements can be learnt.
Earth: Getting in touch with our earth spirit, Gaia, and learn about regeneration, herbs and the strength of Earth. Techniques shall be taught after herbal medicines, followed by elemental techniques: using magic to control nature, and lastly finished with the Spells of Earth. An added bonus is the learning of Earth defensive techniques, which is easily the most defensive branch of magic, protecting against even fire and thunder.
White: Learning about curing spells, preventive and defensive spells. One can learn the lores of white magic, mostly healing and defending. One is also taught the defensive physical techniques of a monk, and is generally encouraged to be a more docile person.
Water: Learning about the great beasts of the sea, and illusions are also incorporated within this unit. The laws of animal control are also taught within here, with blue mage coaching, beast trainer training given. Spells are taught toward the end of the unit.
Fire: An incredibly dangerous, but worthwhile unit. It incorporates the art of weapon forging, and the control of fire. Proper training is first to be issued on the use of fire.
Wind: This unit has an ideal that many students enjoy. Being able to learn to fly. This unit also focuses largely on weather, and the proper use of it. Along with the weather, tornadoes, thunderstorms, lighting strikes are just some of the wonderful spells of the unit.
SPECIAL COURSES
To be able to participate in these courses, one must be able to either win a tournament, or receive an A+ on their report, which is issued approximately once every semester. 'Course, I’m exempt from these terms ;). J Each of these courses do not require extra years, but rather sacrifices from students free time will be made.

Time/Status- Perhaps the most dangerous sort of magic, Time magic focuses on the stopping of forwarding of time to suit ones leisure.
The lost arts of the ancients- this is the final course for excelling students in the swordsmanship departments. But one who incorporates it with magic can perhaps be the deadliest.
Summoning- Probably the hardest of the courses. This course focuses on the summoning and taming of the worlds strongest and rarest beasts.

You are here for 6 years. Choose subjects to fulfil this time. Ie. Three elemental courses can fulfil 6 years, or an elemental course, a swordsmanship course and a level one course.
But this school isn’t all just spells and schoolwork. Take time to enjoy oneself, and you should enjoy yourself. The school is a boarding school, and it is forbidden to leave the school grounds without the headmaster’s permission.

Tournaments are held every so often, and one can choose to participate in it in the glory of being accepted into a special course, or continue with their studies, developing their skills.

There are also many clubs available, where some students may wish to undertake such as mimicking, beast care taking, monster slaying practice, sports training, ancient history (recommended if one undertakes summoning), duelling, dragon research and many other clubs. Students may also suggest ideas, and if deemed sensible will be accepted.

Along with this, you can also decide in how to allocate your character’s abilities, whether you think he or she should excel in defensive capabilities, or whether they have the potential to conjure storms with the greatest ease. You have a total of one thousand and six hundred points, and should be distributed among the following attributes:

Attack:
Vitality:
Speed:
Magic:
Spirit:
Stamina:
Evade:
Accuracy:

Profiles are to be submitted including:
Name:
Gender:
Age: Try to keep it around 16-23 we’d like all people to be able to work at the same level
Courses selected:
Personality:
Appearance: compulsory..
Whether be participating in first tournament: Yes No ‚
Other:

Name: Aeroneth Illuminescence
Age: 16
Gender:Male
Courses Selected: Water (2 years), Basic armed combat and defence level 1 (1 year), Stealth(1 year), Wind (2 years). Total: 6 years
Personality: Easy going, with a strong heart, Aeroneth possesses skills inside of him which surprise many mages. A promising student, with a bit too much cheek.
Appearance: 6’0, casual, centre-parted hair, constantly changing its colour. Currently orange tipped.
Whether be participating in first tournament: No
Other: Carries his own weapon for his courses, with great sentimental value to him.

Stats
Attack: 230
Vitality: 195
Speed: 230
Magic: 200
Spirit: 195
Stamina: 150
Evade: 220
Accuracy: 180

If you have any questions or queries, please pm me.

Students will be notified as their new skills as time goes by, and be wary of tests!
Good luck, have fun!
~Slikx_

Omega Magnum
15th February 2004, 07:26 PM
Name: Moonbeam Sunstarr
Age: 18
Courses selected: I wish to take the following: Stealth, Water, and if possible summoning. if not than Wind. I would also like to take part in the dueling club.
Personality: Very laid back and rather docile, But he does enjoy a good duel every now and then. Loves to hang with his freinds and lisen to music.
Appearance: optional
Whether be participating in first tournament: no‚

Attack: 220
Vitality: 210
Speed: 190
Magic: 230
Spirit: 150
Stamina:100
Evade:240
Accuracy: 180

Arnen
15th February 2004, 09:04 PM
Oooh, reserve me a card, I don't have much more time left on the internet!

Mystic_clown
19th February 2004, 05:28 PM
I'll gladly join this RPG, but there're some things wrong with your sign up.
1. You forgot Gender
2. Appearance should be compulsery
3. You forgot to put Other (even though we know it's evil, we have to put it in).

Slikx
20th February 2004, 12:19 AM
Right, I'll be glad to change it if you think it makes it that much better...

And Tiger_2007, are you doing stealth for two years? It doesn't really say there...because one year of stealth, water and wind makes just five years...And, just not to make someone superior to anyone else, in the beginning let's just stick to the basics before going to the harder courses.

Twilight Lune
21st February 2004, 10:12 PM
Heh if anyone noticed my disapearing I'm really sorry about that. I just . . . do that sometimes, anyway . . .

Name: Akira Kara
Gender: F
Age: 16
Courses selected: Archery (2 years), Stealth (2 years), Earth (2 years)
Personality: Shy, but warms up rather fast. Doesn't trust quickly, and is not interested in seeing anyone she has to kill. She rather be the killer you never see cause she won't see much of you either. She'll be friends with just about anyone from a thief to royalty. You can trust her but she doesn't nescessarily trust you. Just easy to get along with. So plain that you'll only know her as the go to for help but not much else. She hides a lot inside.
Appearance: Changes with the seasons, brown and green in spring, green in summer, autumn colours in fall and white in winter. She'll dye it depending on the environment around her as well.
Whether be participating in first tournament: No
Other: Has a small flute like instument and a bow that had been passed down.

Attack:150
Vitality:180
Speed: 220
Magic: 190
Spirit: 180
Stamina: 200
Evade: 230
Accuracy: 250

Sakura12
22nd February 2004, 08:46 AM
Hmm... Cool rpg, for a first timer. My ones always don't work out well...

Name: Eleanor Laerien
Gender: Female
Age: 16
Courses selected:
~ Basic armed combat and defence. (Level 1)
~ The arts of stealth (level 1)
~ Water
Personality: Eleanor doesn't mix easily, but chooses her friends very carefully. She has a mild temper, prefering quiet negotiations to arguements or fights. Her favourite pastimes are listening to and playing music.
Appearance: At 5'10", Eleanor is one of the tallest female students at the Academy. She has bright blue eyes with auburn hair. Sometimes uses magic to dye her hair red.
Whether be participating in first tournament: No
Other: She has a very old cello, which has been passed down for centuries. Same for her sword.

Attack: 160
Vitality: 180
Speed: 220
Magic: 230
Spirit: 220
Stamina: 180
Evade: 200
Accuracy: 210

*GuyPersonDude*
14th March 2004, 02:28 PM
Attack:220
Vitality:200
Speed:228
Magic:410
Spirit:320
Stamina:210
Evade:100
Accuracy:100


Name:Terris Oniashi
Gender:M
Age: 18
Courses selected:Wind(2years)Water(2years)Fire(2years)
Personality:very loose and laid back. loves the art of magic more than anything else in the world.likes to make friends and fight.
Appearance:black flame shirt and long black pants long and neatly styled long white hair.light blue eyes and a sort of chubby pale face.
Whether be participating in first tournament: No
Other:*pokes other with staff*(in sing song voice) haha other dead,haha other dead

MaHa_sHaDoWs
14th March 2004, 06:04 PM
Name: Durzah Brai
Gender: Male
Age: 16
Courses Selected: Earth (2 Years) Wind (1 Year) Archery (1 Year) Stealth (2 Years)
Personality: May be shy, though oftentimes is not. Calm in even the most dangerous situations, and serious most of the time. Has a strange sense of humor, that people may comment on as he may laugh during something that is not funny to most. When he's happy it seems to foam off of him and is completely and utterly noticeable. When sorrowful he looks serious and locks many other emotions inside. Has a hard time with trusting people, even those that have proved their trustworthiness. Tends to stray away from other people's bantering and is not the person to start a conversation with as he usually has nothing to say. Keeps to himself most times. Quite an intelligent and quick-learning student, retains knowledge quite easily.

Appearance: Tall, about 5'10, with a slim build that looks almost like he is malnourished. Has hazel eyes that are almost piercing when you look at them, though his entire eyes sometimes get hazy. Black hair, with a bluish tint, cut short with the bangs spiked, dull and sheen less. Pale skin, though part of his back (top) is unmistakably blackened. Left palm is tattooed with a large navy blue (shiny) spiral. Wears longish (dark) blue jeans and simple black tennis shoes, though he makes many excuses to give reason for wearing sandals. Wears a simple black t-shirt, and an amulet that is shaped in an oval, with a sapphire gem, that is slightly discolored black. Also has several different shaped silver rings, one a band with black gems around the entire ring, another with blue, and one that has a larger gem that appears to have gray mist inside of it.

Whether be participating in first tournament: No
Other: Carries his own bow that is made of very strong dark mahogany wood, and one dagger with a sapphire encrusted hilt.
Attack: 120
Vitality: 180
Speed: 230
Magic: 300
Spirit: 180
Stamina: 160
Evade: 230
Accuracy: 200

P.S. Is it possible that you could incorporate mind-reading in the school somewhere? Maybe in wind? (reminiscing from Golden Sun I and II)

Cxjenious
14th March 2004, 09:04 PM
Name: Draken Lionhart
Gender: Male
Age: 16
Courses Selected: Armed Combat (3 years), Earth (2 year), Archery (1 year)
Personality: Draken is a very confident, arrogant smart-***. However, he does have morals, though not many of them. He is stubborn, but he's also a really hard worker, and an amazing swordsman. Deep, deep, deep down he is a nice person, but most are either drawn away by his very thick air of confidence, or drawn towards him by his good looks. His very being demands respect.
Appearance: Draken stands at about 6'3, and weighs about 185 lbs. He is well cut, but not overly muscular. His hair is spiky and blonde, and parts of it comes down over his forehead and his ears. His eyes are a very deep green color. However, at times they can be gray. He is rather pale, and on his back has a tattoo of a flaming dragon. When he flexes his back muscles it looks like the dragon's mouth is moving.
Whether he will be in the 1st tournament: yes
Other: He's had a rather troubled upbringing. Has a sword made of steel and stone, and has been fused with his magical energy.

Attack: 225
Vitality: 180
Speed: 215
Magic: 205
Spirit: 200
Stamina: 190
Evade: 185
Accuracy: 200

Arnen
24th March 2004, 07:25 PM
Name: Arnen Takenara
Gender: Female
Age: 17
Courses selected:Water (two years), White (twp years),Basic Archery(one year), Enhanced Archery (one year)
Personality: TBR
Appearance: TBR
Whether be participating in first tournament: No
Other: I fill in other stuffs later.

Attack:100
Vitality: 100
Speed: 175
Magic: 150
Spirit: 75
Stamina: 150
Evade: 100
Accuracy: 150

Yeps. I'm at GPD*'s house now, and can't finish, byees.