Misty's Tears
17th March 2004, 07:08 PM
Ok, this is the team i've been training for Colleseum, and it's fairly good but it needs a little work in some of the movesets so help me out.
Cacturne:
Ability: Ups evasion in sandstorm
Nature: Modest (+10% sp.atk., -10%attack)
Item: Leftovers
Toxic
Protect
Faint Attack
Sandstorm
I'm not sure about him, he's probabaly one of the weakest members of the team. I'm thinking about adding Double Team(goes well w/ sandstorm) or Spikes or something, but I don't know where to put it. I need Faint Attack or some other dark attack because im lacking defense against psychic/ghost types on this team.
-----------------
Slaking:
Ability:Truant (Attcks every other turn)
Nature: Lonley (+10% attack, -10% defense)
Item:Leftovers
Hyper Beam
Shadow Ball
???????????
??Swagger??
Because of EV Training and his rediculous base Attack strangth this guy can basically KO anything with Hyper Beam, and it works well with his hindering ability. Shadow Ball is for the ghost types that are immune to Hyper Beam. As for the other two moves, I have no idea. I was thinking swagger for one of them and maybe Return or something for the other. Help.
--------------------
Groudon:
Ability: Drought
Nature: Serious (None)
Item: The berry that heals sleep
Eruption
Earthquake
Bulk Up
Rest
The self explanatory powerhouse. Don't slam the lengendaries, i'm keeping them even if they are cheap. As for Groudon, I don't really like Bulk Up. Against something like a Latias [with the levitate ability and is a dragon type (where Eruption is not very effective)] he is basically useless, so i need to substitute in something instead of Bulk Up or Rest.
-------------------------
Wobbuffet:
Ability: Foe can't switch PKMN or flee
Nature: Calm (+10% sp.def, -10% attack)
Item: Leftovers
Encore
Counter
Mirror Coat
Safeguard
Wobbuffet is the ultimate defense againt all of these powerhouse teams eyeryone has nowadays. Having over 560 HP w/ leftovers and the ability of no switchig PKMN, this thing is pretty impossible to take down without a move like toxic or will-o-wisp. Perfect against legendaries and other sweepers as long as you use him at the right time.
-------------------------
Kyorge:
Ability: Drizzle
Nature: Timid (+10% speed, -10%attack)
Item: The berry that heals sleep
Ice Beam
Thunder
Calm Mind
Rest
Thinking about putting on a strong water type attack for STAB instead of rest. The sleep berries on Groudon and Kyorge and Rest make them hard to take down.
-----------------------------
Latios:
Ability: Levitate
Nature: Calm (+10 sp.def, -10atk)
Item: Sowl Dew
Calm Mind
Psychic
Dragon Claw
Recover
STAB on Psychic and Dragon Claw, plus Calm Mind, plus Sowl Dew, gives Latios incredible sp. attack so it can hold its own against just about anything. The clam Mind stratgey is a little repetitive on this team, but hey, I use what works.
----------------------------
So there you go, please rate the team and give some imput about what you think for fixes and or movesets that could make it better.
~Thanks.
Cacturne:
Ability: Ups evasion in sandstorm
Nature: Modest (+10% sp.atk., -10%attack)
Item: Leftovers
Toxic
Protect
Faint Attack
Sandstorm
I'm not sure about him, he's probabaly one of the weakest members of the team. I'm thinking about adding Double Team(goes well w/ sandstorm) or Spikes or something, but I don't know where to put it. I need Faint Attack or some other dark attack because im lacking defense against psychic/ghost types on this team.
-----------------
Slaking:
Ability:Truant (Attcks every other turn)
Nature: Lonley (+10% attack, -10% defense)
Item:Leftovers
Hyper Beam
Shadow Ball
???????????
??Swagger??
Because of EV Training and his rediculous base Attack strangth this guy can basically KO anything with Hyper Beam, and it works well with his hindering ability. Shadow Ball is for the ghost types that are immune to Hyper Beam. As for the other two moves, I have no idea. I was thinking swagger for one of them and maybe Return or something for the other. Help.
--------------------
Groudon:
Ability: Drought
Nature: Serious (None)
Item: The berry that heals sleep
Eruption
Earthquake
Bulk Up
Rest
The self explanatory powerhouse. Don't slam the lengendaries, i'm keeping them even if they are cheap. As for Groudon, I don't really like Bulk Up. Against something like a Latias [with the levitate ability and is a dragon type (where Eruption is not very effective)] he is basically useless, so i need to substitute in something instead of Bulk Up or Rest.
-------------------------
Wobbuffet:
Ability: Foe can't switch PKMN or flee
Nature: Calm (+10% sp.def, -10% attack)
Item: Leftovers
Encore
Counter
Mirror Coat
Safeguard
Wobbuffet is the ultimate defense againt all of these powerhouse teams eyeryone has nowadays. Having over 560 HP w/ leftovers and the ability of no switchig PKMN, this thing is pretty impossible to take down without a move like toxic or will-o-wisp. Perfect against legendaries and other sweepers as long as you use him at the right time.
-------------------------
Kyorge:
Ability: Drizzle
Nature: Timid (+10% speed, -10%attack)
Item: The berry that heals sleep
Ice Beam
Thunder
Calm Mind
Rest
Thinking about putting on a strong water type attack for STAB instead of rest. The sleep berries on Groudon and Kyorge and Rest make them hard to take down.
-----------------------------
Latios:
Ability: Levitate
Nature: Calm (+10 sp.def, -10atk)
Item: Sowl Dew
Calm Mind
Psychic
Dragon Claw
Recover
STAB on Psychic and Dragon Claw, plus Calm Mind, plus Sowl Dew, gives Latios incredible sp. attack so it can hold its own against just about anything. The clam Mind stratgey is a little repetitive on this team, but hey, I use what works.
----------------------------
So there you go, please rate the team and give some imput about what you think for fixes and or movesets that could make it better.
~Thanks.