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Tainted
17th April 2004, 02:49 PM
Haven't done an RPG in a while, let's sling this **** a go, shall we?


Of Pestilentials

2011 - Nuclear War
Long thought deceased super-power Russia brings threats of Nuclear war in 2008. The United States acts on stopping this and infiltrates, finding no weapons of mass destruction at all. They are forced to stop interveining into Russian life, although it is well known that Russia has weapons somewhere.
North Korea stands by Russia and a third world war seems to be on the production, however, all thoughts of a war resembling the first and second are dimished as Russia fires the first nuclear missile in 2011.

The bomb strikes in the District of Columbia, leaving the white house destroyed, along with all former traces of a leader. The rest of the world bands together as the United States strike back with their own nuclear arms-- striking both Russia and North Korea.
Retaliation occurs and does not stop until the whole world is seemingly destroyed, mutants are rampant everywhere, and humanity is left with little that are not deviations. These few band together and leave the planet alone, taking the advanced space technology that had just in the few previous years heightened to unimaginable sizes.

2886 - Mid-way Industrial Era on Second Earth
A planet similar to earth was found outside of the Milky Way. The planet appeared to heed no life, and was in Pangaea format, like the first earth formerly had been. Life started like it had in the medieval ages, being able to find no fuel to make cars, and electricity being very miniscule-- relying heavily on wind power to create it primarily.
The year 2886, deviants are begining to become more and more apparent, it seems the mutations skipped a few generations and are now plaguing man. Many deviations, or mutants as they are referred to, are not all that bad-- but others are born savage killers, with a lust for the taste of human flesh.
Those that are born with a lust for human flesh become cannibalistic by nature, and in most cases, the problem does not surface until puberty is reached-- making it impossible for cases of the problem to be determined at birth.
These strange beings are named Pestilentials, a synonym for accursed, as they are cast out by the religious of the towns, and those that are not killed live their lives in the forests alone.

2888 - Of Pestilentials
The current situation of life seems condemned. A very large town was attacked by the Pestilentials, of whom normally only attack one by one. The grouping of them was devastating to humanity, destroying nearly all life within the large town-- the sad thing is that-- nobody knows of this towns defeat since their are no telephones, no nothing.
The remaining humans band together now, they have to get out to warn others, but to get there they'll swim through a sea of differant forms of deviations...

Verdict
You are one of these people. The story will start during the large attack on the main town, you are a citizen of this town, and luckily one of the survivors-- of which are few. Weaponry is limited, since it's only the industrial age, so the firearms are single-shot rifles that can carry a maximum clip of eight, and pistols that carry the same clip and fire faster, but are weaker.
Because of this, weapons used in melee encounters are used quite a bit.

The deviations come in many differant forms that range from zombie-like beings, to those that suck the energy from your body. The most common deviations have been put together in a tome for all to recognize, however, many new deviations are being discovered daily.
Pestilentials
Named as they seem to be the common denominator of deviation, the "thug" type that there are many of. They are generally slow moving, generally stupid, but have a divine craving for flesh. Alone, they are easily dispatched, but in groups they seem to prove quite the foe. Appear to just be normal humans that have "rotted" so to speak, as their skin appears drawn back at the teeth and eyes. The most distinguishable factor is their lack of nose, it appearing to have rotted from their faces.
Screeching Widows
Named for their loud, soul-curdling scream. Screeching widow's are few, but all appear to be women. They run very fast, but are weak, and all are dispatched easily-- if they can be hit, that is. They are life stealers, and suck the life out of their victims with their elongated fingernails, of which are tainted black with sin. They are pale versions of actual women, wearing white dresses that are normally torn, their hair is also the color white, and normally tattered.
Abominations
Eight to ten feet tall on average, these beasts are huge, normally bearing quite large muscles. They walk like apes and move astonishingly fast. Fortunately, these are uncommon, even more so than Screeching Widows but when they are around, they normally cause a lot of damage. Appearing to take liking to broad swords, they often wield one in each hand-- posing as even more of a threat. They have no specialty about them, and don't even eat the flesh of humans, they just have a lust for stealing lives.
Blood hounds
Animals that have similar characteristics to that of a canine, they bear large fangs that instantly tense the victims muscles, leaving them helpless. They then devour their victims piece by piece, tearing chunks of meat at a time. They look similar to a large greyhound like dog, but appear heavily muscled and run at speeds similar to Screeching Widows.
Skorpions
Undead human-like in appearance, but bear a large tail that has a stinger on the end. The stinger has a deadly poison that after stinging the victim, leaves them blinded, as they begin to secreet puss from their eyes. Also, a victim of the sting will be immobilized for at least forty-eight hours if it is a small sting. These undead eat the living, also, run at a moderate speed, but are hard to dispatch because of their intense agility. Like to travel alone, and not in packs, so it is very rare that you will ever encounter more than one at any given time. They lay eggs in dark, dank places and often sting their victims and leave them near soon-to-hatch eggs, so their young will have something to feed on when they hatch. Not to be underestimated, weak at the tail-- aim for it.
Hellions
The last of commonly characterized deviations, Hellions share similar characteristics of those fabled as vampires. They can fly for short periods of time, run at an average speed, but possess a super strength. Dispatched with any weapon made of silver, unless unprepared, they are killed easily. They suck the blood of the living, and turn their victims into their own kind. Beware these, look for elongated ears, bony-looking faces, pitch-white skin, and reptillian-like wings.

Enlist
Name: First and last, middle is not necessary, but welcomed.
Age: In human years, if at all possible.
Sex: Male or female.
Occupation: Should be consistant to whatever items you happen to have, think medics, farmers, militia, such and such-- don't feel confined, jobs are aplenty. Just for the record, there is no military on the Second Earth, only militia, so there are no well-trained soldiers.
Appearance: Self explanatory.
Personality: Self explanatory.
History: Self explanatory.
Weaponry/Defenses: Single shot rifles that carry eight round clips at most, think around the first Lee Enfields, can be equipped with a make-shift scope, but this occurance isn't too often. Pistols are around, eight shot clip, consecutive shots. Also fit into this category is any armor you might have, once again, Industrial era.
Item Pack: This should be directly linked with your occupation. Farmers and such may have a loaf of bread or something, while medics might have a kit filled with necessities of first aid. Once again, not too much, because whatever's in here you're carrying with you everywhere. A backpack is the most you can have to fit this stuff in.
Other: Anything not listed above about your character that needs to be said should be placed here. Anything I forgot, also.

Remember, I have the right to reject any characters I find to be too strong-- have fun, my character will be up shortly.

Adieu,
Zak Hunter

Tainted
18th April 2004, 09:21 PM
Name: Elexand Seldrak

Age: 29

Sex: Male

Occupation: Town guard/Full-time Militia

Appearance: Standing at 6'1, Elexand's body has worn considerably through his twenty-nine years of life-- not so much worn as hardened, though. He has only a medium build, as not much is required for the town militia. His hands are roughed up and gritty, and he has quite a bit of stubble on his face. Elexand has black hair, ice-blue eyes and wears a standard pair of black slacks with black boots to go along with the black jacket that he wears overtop of a simple longsleeved black shirt. The outfitting is mostly to distinguish him as a militia-member, as they all dress in black in this particular town.

Personality: Serious when it comes down to serious business, but often can be outgoing. Likes to take a leadership role when he knows what he's doing, but when he doesn't he backs off and leaves it up to someone else. He is extremely loyal to those he sees as friends, but at the same time very cold-hearted to those he sees as enemies. Elexand cares not for "unjust" killing, and would kill anyone in cold blood as long as it meant their death.

History: Has been raised to be a member of the town militia since he was a child. Was married at twenty-two, but his wife and only son were both lost the night of the Pestilential attack. This drives him into a blinded rage, but he recovers, deciding to lead the other survivors to victory.

Weaponry/Defenses: A standard single shot rifle with only a six-shot clip, but the bullets are a bit more damagin than those in an eight shot clip. The rifle has a scope on it. Also carries a single pistol with an eight-shot clip.

Item Pack: A small amount of ammunition for both of his weapons.

Other: Very skilled with a rifle.

Mewtwo-D2
19th April 2004, 01:41 AM
This looks like fun.. nice, bloody fun :D

Name: Reylan Revee (pronounced Revv-ay)
Age: 21
Sex: Female
Occupation: Metalsmith/Militia
Appearance: Has short, fluffed light blond hair, large green-blue eyes, and an aquiline nose. Is pretty muscular from working with metal all the time, and wears a red shirt, black pants and boots, and normally a deep brown leather apron. She also always wears a black leather gauntlet on her left hand, which seems to be crippled and wears a black leather utility belt and side holster.
Personality: Somewhat brash and very opinionated. She sticks by her beliefs strongly andx lets everyone know it. Her nuturing, feminine side is rather underdeveloped- she'd rather have a good pint of ale with the boys than take care of anyone.
History: Reylan was born the oldest child of the village smithy and spent her childhood learning the trade, as her mother didn't need much help around the house, but her father always needed help at the forge. She had several younger siblings, two sisters and a brother. On the night of the Pestilential attack, she attempted to rescue her family by burning their house and barn, hoping to kill the Pestilentials inside. However, soon after she set the fire in the barn, the roof collapsed on her, trapping her left arm about two inches above the wrist. Knowing that if she didn't get out soon, she would either burn to death or be killed by a Pestilential, she cut off her hand and left it behind. She hasn't seen any of her family since the attack and assumes they've been killed. In the time since, she's fashioned herself a crude hand out of iron- it has jointed fingers that she can fold into a fist, but if she doesn't oil it every night, it tends to stick.
Weaponry/Defenses: Carries a pistol and a hunting knife. The hunting knife was a gift from her father and she carries it everywhere. She tries to make sure the blade never gets dull, as it was the knife she used to cut off her hand, in effect saving her life.
Item Pack: Carries a few cans of oil, a whetstone, and some basic tools, as well as a couple not so basic ones.
Other: Besides plain metalworking, has a rudimentary knowledge of many handyperson-type things.

Tainted
19th April 2004, 06:13 PM
Accepted, we'll need a few more before we can start.

Crystal Tears
19th April 2004, 08:52 PM
Name: Ricco Malani
Age: 23
Sex: Female
Occupation: A rather violent Farmer
Appearance: long black bair thats in cornrolls (like alicia keys hair style), that always seem to have bang infront of her faces. She has rather thin lips, combined with her ever darkening dark color. Her eyes a bright but deep emerald green, that capture all the choas in them. Her face seems always to be angry. Probably after the living conditions, she wears a white tank top, a little ripped, but in overall good condition. She wears baggy black pants, that are also ripped.
Personality: Rather mean, she'll pick a fight with anyone, anytime, anywhere. She loves to create chaos, seems to be totally insane sometimes. Has no care for anyone but herself, but for humaity on this planet, she'll protect others if needed.
History: She grew up in a very violent part of the land, in the farm land, where all the outlaws were, her mother was married to one not by choice, but only for protection. Or so said her mother, Ricco never believed it, not for one minute, the man her mother married was "Latin" as he put it, and already had a daughter from his first marriage. The girls name was Jade. Ricco and Jade grew up very close, the only girl her age around for miles. Something went very wrong one summer, and Jade ran off, leaving Ricco behind, and even now, Ricco searches for Jade hoping to find her, and find out why she ran.
Weaponry/Defenses: A double ended sword, to long blades come from each end of the metal pole. Very effective weapon, but hard to handle at times.
A large unsual bracelet. Unsure of its use, but can be use to punch someone hard.
Item Pack:
A bottle of water
Three peices of meat
Two loafs of bread
Other: nothing I guess.

Tainted
19th April 2004, 09:15 PM
I'm a tad apprehensive about the power of this bracelet-- the object is the make every character gimped in some way or another...

Like, for example, my character has no food-- therefore, hunger will ensue quickly, making his shots more off, etc, just simple stuff like that.
Mewtwo-D2 has a pistol, but no ammunition, etc...

If the bracelet has some secret power, then I can't accept it, but otherwise, nice sign up-- accepted.

Adieu,
Zak Hunter

SWAMPERT1
19th April 2004, 09:54 PM
could i reserve a spot?

Cxjenious
19th April 2004, 10:35 PM
Name: Marques (Pronounced Mar-kuss) Lemart

Age: 24

Sex: Male

Occupation: Grocery Shop Owner/Farmer

Appearance: Marques stands at 6'3, 245 lb., with a very muscular build (muscular like the guys in the strong man competitions). His hair is short and blond, and gives him a very commanding look. He skin is rather tanned, giving the allusion that he is of Indian descent. His skin is also rather smooth, but rough around the face because of the stubble he has there. He occasionally has own a large straw hat, with a plain white t-shirt and tight fitting blue denim jeans. He wears steel-toed boots.

Personality: Marques is a very pleasant person, even in the most dangerous situations. He is somehow able to find the good in any kind of situation. He is a great planner, and is excellent at thinking things through in a short amount of time. At times, however, he can be a bit rough, since he tends to hand with other large men like himself who can take the punishment they dish out. He is also rather stubborn, but knows when to back down and go with the flow. However, he has a very strong hatred for the Pestilentials, and his good guy attitude is erased when in their prescence.

History: Marques was born into a family of farmers. His father was a farmer, his grandfather, and even his great-grandfather. He started his farm work at a very young age, but because of his high intellect, he was sent to school, and he excelled in it. He learned the tricks of the trade that dealt with farmer, and is one of the most succesful farmers of his time, meaning that he raises and conserves some of the highest numbers of crop. An attack from a Pestilential in his early teens lead him to by a gun. He bought a eight-round single shot rifle, and modified it slightly through the neighborhood Metalsmith to make its handle more longer so that it could also be used as a walking stick/bat. However, when the Pestilentials attacked, it was lost. When he turned eighteen, he opened his own grocery shop, so that he could make maximum profit from selling his crops. Fearing that one day he again be attacked by another Pestilential, he about another gun, this time a eight-round single shot pistol, with a picture of his father and mother engraved in the handle. After six years of no attacks from the mutant's, his town was destroyed, and his family along with it.

Weaponry/Defenses:

-1 pistol
-Hat fitted with shart metal brim

Item Pack:

-1 small loaf of bread
-2 bottles of water
-2 cans of beans
-steak knife (used to open the cans)

Other: He's surgical with a shotgun, but has problems keeping the smaller less powerful pistel steady, because he's used to heavier things.

If I'm still too overpowered, just tell me what I need to ditch, and it'll be gone.

Tainted
20th April 2004, 07:13 AM
Swampert, yes you can reserve a spot.

Your sign up, Cxj, is just a wee bit too overpowered. I probably seem like an ******* standing up here and telling everyone that there sign up is too overpowered-- but it's because I want everyone to be seriously gimped.
You've got food and plenty of ammunition for both a rifle and a pistol.
You can either ditch the rifle and keep the food, or ditch the food and keep the rifle, sorry.

Adieu,
Zak Hunter

Samchu
20th April 2004, 11:29 AM
Name: Sam Omaras
Age: 23
Sex: Male
Occupation: Barman
Appearance: He's about 6'2 and he has a good build from having to be prepared to break up brawls that take place in his bar. Because of this he has also aquired a few scars on his arms and chest. Wears anything that is loose and preferably a dark colour because it best reflects his general mood. His hair is a messy blonde colour, cut short mainly because of his occupation but also because then he doesn't have to think about it getting in the way of what he's doing. he also has really deep blue eyes.
Personality: Acts generally like an overall jerk but that's because he's spent so much of his life alone, he can be nice once he actually gets to know someone but it happens so rarely that many people give up trying to get to know him and then act so surprised when he does something that to them would be out of character.
History: The pub was built by his father who taught him how to run the place from and early age. Unfortunatly, his father had a drinking problem which eventually killed him and Sam was forced to struggle with running the bar because his mum couldn't cope on his own. He was only 15 at the time and things were really hard on him and his mother and one year later he found her hanging in the basement. That's when he changed, he had to in order to hande the bar because he refused to hire and help believing that he would be able to keep his father's dream of 'keeping it in the family'. He also picked up his father's trait and became somewhat of an alcoholic.
Weaponry/Defenses: A penknife that he used to hide under the bar (couldn't really have a gun with all those people around) but no armour.
Item Pack: He has several canisters filled with various liquors because he believes that it's the answer to all his problems.
Other: None

Tainted
20th April 2004, 03:17 PM
Nice character, accepted.

Crystal Tears
20th April 2004, 06:24 PM
No no no the bracelet has no magical or super powers at all, its mainly a punching tool. Thats about it. Sorry for the confusion.

~CT

Tainted
20th April 2004, 06:45 PM
No no no the bracelet has no magical or super powers at all, its mainly a punching tool. Thats about it. Sorry for the confusion.

~CT

Ah, accepted, then.

Adieu,
Zak Hunter

SWAMPERT1
20th April 2004, 11:17 PM
Name: Sin Ishtar

Age: 17

Sex: Male

Occupation: Farmer

Appearance:
-Has a nice tan for he works with his shirt of when hes cutting crops.
-Has dirty blonde hair thats messy so it lokks like he spiked his hair one day, went to sleep and awakened with it Really dirty and messy.
-Wears a black T-Shirt, White shorts and a pair of plain white shoes.
-Is 5'9"
-has and Althetic build

Personality: Sin is an all around good kid. He loved to wrestle with his friends, he did chores for his parents and had a love of his life until "it" happened.

History: Sin lived the quite life living in his barn, hopeing to one day go on an adventure. He didn't hae an idea in hell how much of an adventure he was going to have. One day when the creatures attacked, Sin was in his room eating when he looked out the side only to see the creatures attacking everyone and he had to witness the creatures kill his father. He laid low for what seemed like years to him but he finally got up and got out of the barn a few days after the attack to grab some protection. He found his fathers old Shotgun, pistol and he left but grabbed one more thing, a scythe with a silver blade on it for the ability to cut things right in two. With his stuff he left with only his weopons, little ammo and a can of weiners and beans.

Weaponry/Defenses:
-Single shot rifle~5 bullets in total
-Pistol~one Bullet
-Scythe

Item Pack:
[2] Can of Weiner and Beans
[1] Steak Knife

Other:

Tainted
21st April 2004, 07:09 AM
You mean father's rifle, not shotgun. But otherwise-- accepted. I like the absense of bullets.

Adieu,
Zak Hunter