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Tala
16th July 2004, 12:07 AM
(Male) Skarmory/ BLITZ: Spikes, Drill Peck, Roar, Rest @ Chesto Berry
Ability: Sturdy (Nature: Impish) EVs: HP: 252 SD: 252 Atk: 6

I guess this is a standard set, I can set up to 3 layers of Spikes and Roar away to deal with damage. I have to breed another one later for i need it to learn whirlwind (Soundproof). Rest is there for mere survival, the impish nature helps with the defense of no EVs put into it.

(Male) Ludicolo/ FIESTA: Rain Dance, Leech Seed, Toxic, Dive @ Leftovers
Ability: Rain Dish (Nature: Bold) EVs: HP: 170 Def: 200 SD: 140

You've seen this set, basicly, i just wish people would switch out and eat out nearly 1/4 of their HP from 3 spikes. Need to switch to Milotic/Entei in case if a grass/poison comes by.

(Female) Milotic/ ATHENA: Confuse Ray, Toxic, Wrap, Recover @Brightpowder
Ability: Marvel Scale (Nature: Calm) EVs: Def: 252 SD: 170 Spd: 170

This is what i like to call "Sedusa-Style" Milotic, although it doesn't have attarct, it has other things on it that just makes them switch. and if they don't switch fast enough, i'll wrap them and drain the HP. Plus, i can get myself poisoned if i meet someone with scychronize, and double the defense.

(Female) Ampharos/ HOPE: Thunder Wave, Attract, Thunderbolt, HP Ice @Lum Berry
Ability: Static (Nature: Modest) EVs: Def: 252 SA: 129 SD: 129

SA Sweeping and Paratracting. HP Ice for its other resistances. Maxed out on defense in order to take hits.

(Female) Flygon/ VERGO: Earthquake, Rock Slide, Body Slam, Screech @King’s Rock
Ability: Levitate (Nature: Adamant) EVs: Atk: 226 Def: 16 SD: 16 Spd: 252

When FR/LG comes here, i'm give him those moves. Here for synergy purposes, the electric weakness and the ever popular EQ. Flygon here will do some physical sweeping and synergy resistance.

(N/A) Entei/ CRIMSON: Sunny Day, Flamethrower, Solarbeam, Body Slam @Scope Lens
Ability: Pressure (Nature: Relaxed) EVs: Atk: 200 SA: 252 SD: 58

Again, this is another Sweeper and synergy balancer, it is to finish the job whatever Milotic and Ludicolo never got to finish.

Ultimate Pikachu
16th July 2004, 12:36 AM
Skarmory: 252 Sp Def, 129 HP, 129 Def is a better EV spread. It doesn't need any boost in Attack. Toxic is nice over Rest. Give Leftovers

Ludicolo: 252 HP, 129 Def, 129 Sp Def is a better EV spread. Surf/Ice Beam>>Dive.

Milotic: EVs are better at 252 HP, 129 Def, 129 Sp Def. Surf>Wrap, it needs some power and the trapping contradicts Spikes.

Ampharos: You could switch the Def, and Sp Att EVs. Give Leftovers.

Flygon: EVs 252 Att, 252 Speed, 6 HP. Return>Body Slam. HP Fighting>Screech. Give Leichi Berry.

Entei: EVs: 252 Sp Att, 252 Speed, 6 HP. Timid>Relaxed. Relaxed should never be used on any Pokémon. Flamethrower, Solarbeam, Sunny Day, Calm Mind. Give Salac Berry.

You need a tank. Your EVs are messed up. Since this is for Coloseum, find alternitive items. I despise item restrictions.

Leon-IH
16th July 2004, 01:52 AM
(Male) Skarmory/ BLITZ: Spikes, Drill Peck, Roar, Rest @ Chesto Berry
Ability: Sturdy (Nature: Impish) EVs: HP: 252 SD: 252 Atk: 6
~ standard enough, some take hp ground over rest for magnetons

(Male) Ludicolo/ FIESTA: Rain Dance, Leech Seed, Toxic, Dive @ Leftovers
Ability: Rain Dish (Nature: Bold) EVs: HP: 170 Def: 200 SD: 140
~ dive and rain dance blows, tru surf.. then we are dancing.

(Female) Milotic/ ATHENA: Confuse Ray, Toxic, Wrap, Recover @Brightpowder
Ability: Marvel Scale (Nature: Calm) EVs: Def: 252 SD: 170 Spd: 170
~ this isn't seduca milotic, ITS IDIOT MILOTIC, try surf/mirrorcoat/recover/c-ray

(Female) Ampharos/ HOPE: Thunder Wave, Attract, Thunderbolt, HP Ice @Lum Berry
Ability: Static (Nature: Modest) EVs: Def: 252 SA: 129 SD: 129
~ try hp grass/water instead, ice wont ohko most rock/grounds and then you'll be in a word DEAD.

(Female) Flygon/ VERGO: Earthquake, Rock Slide, Body Slam, Screech @King’s Rock
Ability: Levitate (Nature: Adamant) EVs: Atk: 226 Def: 16 SD: 16 Spd: 252
~ works i suppose, i usually don't like screechers.

(N/A) Entei/ CRIMSON: Sunny Day, Flamethrower, Solarbeam, Body Slam @Scope Lens
Ability: Pressure (Nature: Relaxed) EVs: Atk: 200 SA: 252 SD: 58
~ this guy will finish thier job and more, but only with a salac berry :)

phaedrus
16th July 2004, 11:35 AM
(Male) Skarmory/ BLITZ: Spikes, Drill Peck, Roar, Rest @ Chesto Berry
Ability: Sturdy (Nature: Impish) EVs: HP: 252 SD: 252 Atk: 6
used it myself. :yes:

(Male) Ludicolo/ FIESTA: Rain Dance, Leech Seed, Toxic, Dive @ Leftovers
Ability: Rain Dish (Nature: Bold) EVs: HP: 170 Def: 200 SD: 140
surf>dive, because dive gives the switch turn to a RBY poison, which means bye-bye for you.

(Female) Milotic/ ATHENA: Confuse Ray, Toxic, Wrap, Recover @Brightpowder
Ability: Marvel Scale (Nature: Calm) EVs: Def: 252 SD: 170 Spd: 170
works, but it's a little risky. but with spikes, you're ok. consider @leftovers and refresh>recover, for statuses

(Female) Ampharos/ HOPE: Thunder Wave, Attract, Thunderbolt, HP Ice @Lum Berry
Ability: Static (Nature: Modest) EVs: Def: 252 SA: 129 SD: 129
works.

(Female) Flygon/ VERGO: Earthquake, Rock Slide, Body Slam, Screech @King’s Rock
Ability: Levitate (Nature: Adamant) EVs: Atk: 226 Def: 16 SD: 16 Spd: 252
what electric weak? she has none. ground type. looks fine otherwise, but you might want to put hp~fighting>screech and go with @choiceband for lots of power.

(N/A) Entei/ CRIMSON: Sunny Day, Flamethrower, Solarbeam, Body Slam @Scope Lens
Ability: Pressure (Nature: Relaxed) EVs: Atk: 200 SA: 252 SD: 58
relaxed? that's not cool. it needs timid/modest, and bodyslam won't work there, so put something like roar in. or you could consider hp~water/ice/electric/etc.


keep workin.

Tala
18th July 2004, 06:26 AM
heh, well, i wouldn't have taken it if it isn't max IV in attack and defense. I mean after almost 20 times battling Dakim in the the game for almost 5 hours, would you? But it is so i made the best of it.