Yoh Asakura
2nd August 2004, 03:51 PM
I do wish they would stop spurting out the crappy Level 2 500 attack monsters.
These are the cards that I think are worth a mention. Feel free to discuss others.
Onto the cards:
RDS-JP005
God of World Creation
Light/Thunder/8/2300/3000
Choose one monster card in your Graveyard, discard one card from your hand, special summon the chosen monster to the field. This effect can only be use once per turn, and you may not special summon this card from the Graveyard
Ultra/Ultimate Rare
RDS-JP006
Avatar of World Creator
Light/Warrior/4/1600/1500
Sacrifice this card from the field, special summon a [God of World Creation] from your hand to the field.
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP005.JPG http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP006.JPG
Starting off with a Lv8 and his support. Nice little effect, Foolish Burial/Painful Choice to discard whoever you like then bring it back with God Of World. Summon and sit it in defence mode for stalling while using his revival effect each turn. If you notice the type of his support card and it's level you'll know what card can be used to search him, since it's used so often. (Calling Reinforcements).
RDS-JP012
Perfect Machine King
Earth/Machine/8/2700/1500
When this card is on the field, increase this card's attack by 500 for each Machine on the field except this card.
Ultra/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP012.JPG
Earth means Gaia Power, Machine means Limiter Removal, defence means Witchable. Nice card.
RDS-JP016
Samurai of One-Hit Kill
Wind/Warrior/4/1200/1200
When this card battle, before damage calculation, flip a coin and guess.
If you're right, the opponent's monster is destroy by effect.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP016.JPG
If your luck is good (which mine unfortunatly isn't) it's great for stalling.
RDS-JP021
Fire Emperor - Testaros
Fire/Pyro/6/2400/1000
When this card is successfully sacrifice summon, randomly discard one card from opponent's hand. If that card is a monster card, do damages to your opponent equal to the Level of that monster *100.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP021.JPG
We all know how easy it is to summon a Lv6, and with his nice discard effect I think he's definatly worth a mention. Can also be used with Crater Diver.
RDS-JP026
Dark Warrior - Beowulf
Dark/Beast-Warrior/4/1600/600
When this card is face up on the field, your opponent cannot activate Trap
cards during battle phase.
RDS-JP027
Mirage Dragon
Light/Dragon/4/1600/600
When this card is face up on the field, your opponent cannot activate Trap
cards during battle phase.
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP026.JPGhttp://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP027.JPG
Light and Dark which means they fit into a Chaos deck. I just like them because they have a nice mini-APS effect.
RDS-JP028
Explosive Flame Union Body - Gaia Soul
Fire/Pyro/4/2000/0
You may sacrifice up to two Pyro sub-type monster on your field, when
this effect is use, increase the attack strength of this card by the
number of monster you sacrifice by the effect *1000. When this card attack
a monster in defense mode, if the attack strength of this card exceed the defense strength of that card, do damages to your opponent equal to the different. This card is destroy at the end of battle phase.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP028.JPG
The card that'll be used the most as all the Fire decks start coming out. It's such a great card, for a few reasons: 2000 attack with no draw back, increasable attack, trample effect, witchable, crater diver-able, Burning Blood boost. Cool card but lousy art.
RDS-JP030
Giant Battleship - Big Core
Dark/Machine/6/2300/1100
When this card is successfully sacrifice summon, put 3 counters on this card. This card cannot be destroy as a result of battle. Whenever this card battle, remove one counter at the end of damage step. When this card battle with no counters on it, destroy this card at the end of damage step.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP030.JPG
Perfect for stalling. Limiter useable aswell.
RDS-JP031
Transformable Machine - Cannon Dragon
Dark/Machine/7/2800/2000
You can Normal Summon this card to the field without Sacrificing monster. If you do, this card attack and defense strength is halved.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP031.JPG
I like it's artwork. Only reason I mentioned it x]
RDS-JP035
Dragon Knight of Dark Realm - Dark Sword
Dark/Warrior - Fusion/6/2200/1500
[Warior of Dark Realm - Dark Sword] + [Black Dragon]
When this card does battle damages to opponent, you may choose up to 3 cards from his/her Graveyard and remove them from the game.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP035.JPG
Scientist! Scientist! Scientist! Do I really need to say more?
RDS-JP042
Flint
Magic - Equipment
The equipped monster cannot change its mode nor declare attack. Decrease the attack strength of the equipped monster by 700. When the equipped monster is destroy, this card's controller choose another monster on the field and equip it on that monster.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP042.JPG
I like this just for it's annoyance factor.
RDS-JP045
Reversal of Dead
Magic - Normal
Discard one card from your hand. Choose one monster card in your Graveyard
and put it into your hand.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP045.JPG
This has so many uses. Foolish Burial/Painful Choice a CED/CS and then stick it back into your hand.
RDS-JP050
Judgment of Sky
Trap - Counter
Discard one card from your hand, negate a activation effect of an effect monster and destroy that monster.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP050.JPG
It can be used to stop CED's effect.
RDS-JP057
Pikeru's Magical Formation
Trap - Normal
Until the end phase of this turn, all damages done by card effect to this card's
controller become 0.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP057.JPG
As far as I know, people are using it just like Woba.
RDS-JP060
Supporting Shoot
Trap - Normal
This card can be activate at damage step when your opponent attack one of your monster. Choose one of other monster on your field and add it's attack strength to the monster being battle.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP060.JPG
I'll explain this further if you don't understand. A Black Magician attacks one of your Kuribo, you have a BEWD on the field, activate this and add 3000 to Kuribo.
There are some others that could be mentioned, but I didn't want to, i'll let you all suggest others. I'm pleased with the set.
These are the cards that I think are worth a mention. Feel free to discuss others.
Onto the cards:
RDS-JP005
God of World Creation
Light/Thunder/8/2300/3000
Choose one monster card in your Graveyard, discard one card from your hand, special summon the chosen monster to the field. This effect can only be use once per turn, and you may not special summon this card from the Graveyard
Ultra/Ultimate Rare
RDS-JP006
Avatar of World Creator
Light/Warrior/4/1600/1500
Sacrifice this card from the field, special summon a [God of World Creation] from your hand to the field.
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP005.JPG http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP006.JPG
Starting off with a Lv8 and his support. Nice little effect, Foolish Burial/Painful Choice to discard whoever you like then bring it back with God Of World. Summon and sit it in defence mode for stalling while using his revival effect each turn. If you notice the type of his support card and it's level you'll know what card can be used to search him, since it's used so often. (Calling Reinforcements).
RDS-JP012
Perfect Machine King
Earth/Machine/8/2700/1500
When this card is on the field, increase this card's attack by 500 for each Machine on the field except this card.
Ultra/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP012.JPG
Earth means Gaia Power, Machine means Limiter Removal, defence means Witchable. Nice card.
RDS-JP016
Samurai of One-Hit Kill
Wind/Warrior/4/1200/1200
When this card battle, before damage calculation, flip a coin and guess.
If you're right, the opponent's monster is destroy by effect.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP016.JPG
If your luck is good (which mine unfortunatly isn't) it's great for stalling.
RDS-JP021
Fire Emperor - Testaros
Fire/Pyro/6/2400/1000
When this card is successfully sacrifice summon, randomly discard one card from opponent's hand. If that card is a monster card, do damages to your opponent equal to the Level of that monster *100.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP021.JPG
We all know how easy it is to summon a Lv6, and with his nice discard effect I think he's definatly worth a mention. Can also be used with Crater Diver.
RDS-JP026
Dark Warrior - Beowulf
Dark/Beast-Warrior/4/1600/600
When this card is face up on the field, your opponent cannot activate Trap
cards during battle phase.
RDS-JP027
Mirage Dragon
Light/Dragon/4/1600/600
When this card is face up on the field, your opponent cannot activate Trap
cards during battle phase.
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP026.JPGhttp://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP027.JPG
Light and Dark which means they fit into a Chaos deck. I just like them because they have a nice mini-APS effect.
RDS-JP028
Explosive Flame Union Body - Gaia Soul
Fire/Pyro/4/2000/0
You may sacrifice up to two Pyro sub-type monster on your field, when
this effect is use, increase the attack strength of this card by the
number of monster you sacrifice by the effect *1000. When this card attack
a monster in defense mode, if the attack strength of this card exceed the defense strength of that card, do damages to your opponent equal to the different. This card is destroy at the end of battle phase.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP028.JPG
The card that'll be used the most as all the Fire decks start coming out. It's such a great card, for a few reasons: 2000 attack with no draw back, increasable attack, trample effect, witchable, crater diver-able, Burning Blood boost. Cool card but lousy art.
RDS-JP030
Giant Battleship - Big Core
Dark/Machine/6/2300/1100
When this card is successfully sacrifice summon, put 3 counters on this card. This card cannot be destroy as a result of battle. Whenever this card battle, remove one counter at the end of damage step. When this card battle with no counters on it, destroy this card at the end of damage step.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP030.JPG
Perfect for stalling. Limiter useable aswell.
RDS-JP031
Transformable Machine - Cannon Dragon
Dark/Machine/7/2800/2000
You can Normal Summon this card to the field without Sacrificing monster. If you do, this card attack and defense strength is halved.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP031.JPG
I like it's artwork. Only reason I mentioned it x]
RDS-JP035
Dragon Knight of Dark Realm - Dark Sword
Dark/Warrior - Fusion/6/2200/1500
[Warior of Dark Realm - Dark Sword] + [Black Dragon]
When this card does battle damages to opponent, you may choose up to 3 cards from his/her Graveyard and remove them from the game.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP035.JPG
Scientist! Scientist! Scientist! Do I really need to say more?
RDS-JP042
Flint
Magic - Equipment
The equipped monster cannot change its mode nor declare attack. Decrease the attack strength of the equipped monster by 700. When the equipped monster is destroy, this card's controller choose another monster on the field and equip it on that monster.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP042.JPG
I like this just for it's annoyance factor.
RDS-JP045
Reversal of Dead
Magic - Normal
Discard one card from your hand. Choose one monster card in your Graveyard
and put it into your hand.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP045.JPG
This has so many uses. Foolish Burial/Painful Choice a CED/CS and then stick it back into your hand.
RDS-JP050
Judgment of Sky
Trap - Counter
Discard one card from your hand, negate a activation effect of an effect monster and destroy that monster.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP050.JPG
It can be used to stop CED's effect.
RDS-JP057
Pikeru's Magical Formation
Trap - Normal
Until the end phase of this turn, all damages done by card effect to this card's
controller become 0.
Super/Ultimate Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP057.JPG
As far as I know, people are using it just like Woba.
RDS-JP060
Supporting Shoot
Trap - Normal
This card can be activate at damage step when your opponent attack one of your monster. Choose one of other monster on your field and add it's attack strength to the monster being battle.
Rare
http://140.116.253.220/linpf/3001/ocg/win/31-RDS/31-RDS/RDS-JP060.JPG
I'll explain this further if you don't understand. A Black Magician attacks one of your Kuribo, you have a BEWD on the field, activate this and add 3000 to Kuribo.
There are some others that could be mentioned, but I didn't want to, i'll let you all suggest others. I'm pleased with the set.