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Yoh Asakura
22nd August 2004, 09:20 AM
Angelic Destruction v³·²

Monster - 17
2 Agido
2 Kelbek
2 Mudora
3 Marshmallow
3 Warrior of Zera
3 Dunamis Valkyria
2 Archangel - Zeraht

Magic - 16
1 Theft
1 Cyclone
1 Hurricane
1 Early Burial
1 Scape Goat
1 Pot of Greed
1 Enemy Controller
1 Mirage of Nightmares
3 Sanctuary of the Sky
2 Calling Reinforcements
1 Emissary of Obliteration
2 Emissary of Destruction

Trap - 7
1 Soul Line
1 Sixth Sense
1 Destruction Ring
1 Apostles of Harmony
1 Cry of the Living Dead
2 Forced Ejection Machine

SideBoard - 15
SB: 2 Zolga
SB: 1 Mudora
SB: 2 Terra Forming
SB: 2 Hysteric Angel
SB: 1 Forced Transfer
SB: 2 Sebek's Blessing
SB: 2 Polite Intruding Trio
SB: 2 Agent of Power - Mars
SB: 1 Agent of Judgement - Saturn

My Angel Deck.

With the reduction of Cyc I thought I'd experiment with some of the annoyance traps. If it doesn't work then well **** it lol I'll just dismantle the deck and rebuild my old one.

Rate/Fix.

SWAMPERT1
22nd August 2004, 10:49 PM
Drop the Mirage for a Cylinder. Like you said, there is no point in wasting your Cyclone for Mirage anymore.

Dark-San
23rd August 2004, 08:49 AM
I dunno if you like the idea but you can try emergency rations. Lolz~ I found myself using two of that card and it proves to be useful at times. For example when I use them to send mirage into the graveyard, I would gain a 1000 hp. Besides that if you use emergency rations on early burial, the monster would not get destroyed!

Yoh Asakura
23rd August 2004, 12:37 PM
I was debating with using Emerg Ratios due to having field magics, so if Tempest is used then I can clean my field and gain LP in the process.

SWAMPERT1
23rd August 2004, 01:09 PM
That could work also. I guess just try each sugestion and use which one works the best.

Yoh Asakura
23rd August 2004, 07:05 PM
It's very... situational.

It came up usefull in 3/8 duels. So rather then main decking... I shall:

SB: -2 Polite Intruding Trio
SB: +2 Emergency Rations

Alton has a new deck -.-; it's a Grav Bind burner... with Cyc gone it makes it extremly annoying... I came down in the end to a Wave Motion Cannon dealing 6k damage. Yes 6 turns... bleh!