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Thread: New team (Due to TM loss in last file...)

  1. #1
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    Default New team (Due to TM loss in last file...)

    Heya. I'll just post my notes file here and it oughta explain roughly why I am doing what with each pokemon... etc...

    Feedback much appreciated. Oh and I was thinking of putting a gardevoir in there somewhere but haven't decided...

    Anyways:

    Last Updated: 1/2/04

    Weaknesses:

    2X Fighting
    2X Ground

    1X Grass
    1X Electric
    1X Water
    1X Rock
    1X Ice
    1X Dragon
    1X Bug

    Milotic: Marvel Scale
    ----------------------
    Light Screen (Breed w/Corsola TM)
    Ice Beam (TM)
    Recover
    Surf (HM)

    Holding: Nevermelt Ice (?)

    Basic Idea: Uses light screen then attacks and recovers when
    neccessary.

    EVs Into: Defences perhaps... for longer lasting in battle, or into
    defence and special attack?

    Ninetales: Flash Fire
    ---------------------
    Fire Blast (TM)
    Will-O-wisp
    Confuse Ray
    Protect (TM)

    Holding: Leftovers

    Basic Idea: Starts with will-o-wisp then confuse ray then cycles
    through protect, fire blast and confuse ray when needed.

    EVs Into: Defences, both of them at their maximum and any
    remaining EVs into HP.

    Zangoose: Immunity
    --------------------
    Quick Attack
    Shadow Ball (Breed w/Spinda via Sableye)
    Brick Break (TM)
    Swords Dance

    Holding: Anti-Burn Berry

    Basic Idea: Swords dances then attacks at will. Has brick break
    for further type coverage... rather than leaving it open to steel type
    pokemon.

    EVs Into: Attack and speed most likely...

    Raichu: Static
    --------------
    Thunderwave
    Focus punch (TM)
    Thunderbolt
    Encore (Breed w/Slakoth)

    Holding: Blackbelt (?)

    Basic Idea: Thunderwaves when possible then encores and when
    they're stuck not attacking it uses focus punch as much as possible.

    EVs Into: Special Attack and speed I think...

    Flygon: Levitate
    ----------------
    Earthquake (TM)
    Fire Blast (TM)
    Return (TM)
    Rest (TM)

    Holding: Wake-up Berry

    Basic Idea: Basically it makes use of its high attack and uses rest
    and or fire blast when appropriate.

    EVs Into: Attack and probably Special Defence...

    Absol: Pressure
    ----------------
    Swords Dance
    Shadow Ball (TM)
    Aerial Ace (TM)
    Return (TM)

    Holding: Focus Band

    Basic Idea: Swords dances then attacks.

    EVs Into: Speed and Attack.


    Anyways thanks ahead of time for your feedback! Let me know if I made any mistakes (like I think Flygon has a higher attack than special attack... but I was unsure...) later days!

  2. #2

    Default New team (Due to TM loss in last file...)

    All seems ok, except i really suggest Fireblast over Flamethrower on Ninetales, and on Absol you need aerial ace, you can put it over baton-pass, unless you want him to BP swordsdance then find another move it replace it, because believe me Aerial Ace on Absol is Vital

    Edit: Try not to use the items which boost types of attack, because theyre practically useless, the boost they give is tiny if not non-existant

  3. #3
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    Default New team (Due to TM loss in last file...)

    Originally posted by DragonLover
    All seems ok, except i really suggest Fireblast over Flamethrower on Ninetales, and on Absol you need aerial ace, you can put it over baton-pass, unless you want him to BP swordsdance then find another move it replace it, because believe me Aerial Ace on Absol is Vital

    Edit: Try not to use the items which boost types of attack, because theyre practically useless, the boost they give is tiny if not non-existant
    *nodnods* Well I might go with fireblast or overheat on Ninetales... any comments on which'd be better?

    Aerial ace on absol huh...? Didn't realise it could learn that... and most of my pokemon with physical attacks do have swords dance themselves anyways... so I suppose it doesn't need baton pass...

    And yeah, I know those items for boosting attack aren't great but there aren't many other choices... yet anyways... This is in game and I preffer not to repeat items like leftovers as stadium tends to ban that anyways... (and I'm too lazy to change them there )

    Thankyou!

  4. #4

    Default New team (Due to TM loss in last file...)

    If you max out the PP of Fireblast itll do alot better than Overheat, and as for items try using those like choice band, scope lens etc.., i cant help you there since i dont know anything about them

  5. #5
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    Default New team (Due to TM loss in last file...)

    Yeah I thought about using that choice band on Flygon but it didn't seem like it would work as well... not my kinda item anywho... I'd prolly end up getting annoyed with it if I could even earn it! lol... As for scope lens I still haven't found that either... but thanks. I think I will go with fire blast too, it is one of my favourite old attacks, lol... I preffer it over flamethrower visually speaking... though it's not my downright favourite move animation of all time...

    There's a thought... maybe I'll post a topic about what everybody's fav move animation is later. prolly already been done tho, lol...

  6. #6
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    Default New team (Due to TM loss in last file...)

    That's all the comments? Okies, I am officially giving this one day then I'm gunna start breeding Pokemon...

    last chance to tell me I suck *grins* Seriously though, thanks for your feedback and all. take care of yourselves!

  7. #7
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    Default New team (Due to TM loss in last file...)

    Ninetales: Flash Fire
    ---------------------
    Fire Blast (TM)
    Will-O-wisp
    Confuse Ray
    Protect (TM)
    I think will-o-wisp and confuse ray are incompatible, since burn halves attack and the confusion damage is based on attack...

    You could use will-o-wisp for physical attackers and confuse ray for the others though...

  8. #8
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    Default New team (Due to TM loss in last file...)

    I think will-o-wisp and confuse ray are incompatible, since burn halves attack and the confusion damage is based on attack...
    ??? does confusion work better on higher attack?? Is this true for Spec Attack as well??

  9. #9
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    Default New team (Due to TM loss in last file...)

    It doesn't matter for special attack, no.

    So, say, a confused Salamence will hurt himself for more HP than a confused Cradily.

    -- ShockingAlberto
    Press X to run.

  10. #10
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    Default New team (Due to TM loss in last file...)

    The reason for this is that the pokemon attacks itself, using its ATK score against its DEF score. Thus, a pokemon with low DEF EV's and high ATK EV's is very vulnerable to confusion.

  11. #11
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    Default New team (Due to TM loss in last file...)

    It's not there to inflict damage! Granted, they do less damage to themselves, but say you're against a physical attacker- would you rather:

    a) get hit 100% of the time with 50% of the power
    b) get hit 50% of the time with 100% of the power
    -or-
    c) get hit 50% of the time with 50% of the power

    Not to mention the damage the burn inflicts! Defensively speaking, it's a good strategy. Ninetales isn't an all-out attacker you know...
    [CENTER]
    ^ Better do what he says, he's crazy! ^

  12. #12
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    Default New team (Due to TM loss in last file...)

    A very good point, especialy if the enemy is a physical sweeper, in which case it's attack stat will probably be boosted from BPers and a hit on itself will deal plenty of damage anyway.

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