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29th September 2004, 01:35 AM
#1
Hates You

Master Trainer
Burnout 3: Takedown
This is one of the best games I have played this year. And I don't even like racing games that don't feature turtle shells.
Perhaps it's because the game focuses on crashing. At the start of most races you have a fairly short boost bar (about an inch long). By ramming your opponents until they crash, you achieve a "Takedown" and your boost bar is increased by it's normal sized (so basically it's double the normal size for one takedown, triple for two, and quadruple for four). It also pumps your boost bar to full.
Getting in a wreck, however, it a different story. You're boost bar, if it has increased at all in size, it will go down a level (so if it's triple the size it normally is, it'll go down to double). However, crashing does give you the option of aftertouch. Hold the proper button and everything will slow down, Matrix-style. Besides getting a spectacular show, you can also influence the direction your flying wreckage will go. Thus enters "Aftertouch Takedowns": wrecks caused by your flying heap. Takedowns such as these will negate the normal penalty caused by gettiing a crash.
Single player rocks the house. Over 150 events to do:
Race: Race six cars to get first. Simple enough.
Face-Off: A one-on-one race. As with the above, be first.
Grand Prix: Several consecutive races. Each position gets you a certain number of points. Have the highest number of points to win. Thus you technically could be able to win without being first, but it helps.
Time Trial: There is a target time to finish the lap. Beat that time.
Road Rage: Achieve as many takedowns as possible before time runs out. There isn't a set number of opponents, as a group always spawns in front of you. Unlike other modes, your car will take damage as you crash. Wreck too much, and you'll total the card and the round will end.
Crash Event: Pick up some speed, and then head into traffic. Create as much chaos and destruction as possible. Enough cards pile-up and you'll be able to detonate your car, which can send it flying to another lane of busy traffic or towards bonus pick-ups.
Throw in off and online multiplayer modes (including the online mode where Red Team has to wreck Blue Team before Blue Team reaches the finish line) and this is easily the best racer of the year. The last non-Mario racing game I played was F-Zero GX, and this beats even that. When boosting, the sense of speed can be amazing. Not to mention the awesomely detailed crashes.
The fact that this game has been out for weeks and yet there is no recent thread on it is criminal. Buy it, heathens.
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29th September 2004, 07:41 AM
#2

Master Trainer
Burnout 3: Takedown
I have the game, but I stopped playing it once Fable came out, then I was gonna start playing it again, but then X-Men Legends came out.
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29th September 2004, 02:51 PM
#3
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29th September 2004, 05:02 PM
#4

Master Trainer
Burnout 3: Takedown
He wasn't really giving a review about the game, he was posting this topic so people can discuss it.
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29th September 2004, 09:02 PM
#5
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29th September 2004, 10:42 PM
#6
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5th October 2004, 05:44 PM
#7

Master Trainer
Burnout 3: Takedown
I wish they designed a better A.I. I hate how you can take down all the computer guys and you're 3 seconds ahead, they take you down and you're 10 seconds back.
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5th October 2004, 05:51 PM
#8
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5th October 2004, 06:55 PM
#9
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