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Thread: Hinata versus Ace64 - Reffed by darktyranitar

  1. #1
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    Default Hinata versus Ace64 - Reffed by darktyranitar

    Yes...everybody's a rookie at some point. And since I'm at that point, I'm in need for experience.

    Rules
    *Two on two; This shall be one at a time.
    *You're allowed to attack first, for I'll send out first.
    *No moves are banned.

    Arena - Aftermath of Wrestlemania
    Chicago is an interesting pick for location, no? Anyways, the ring, still slightly stained with sweat and occasional drops of blood, is fairly small in size, yet the actual arena itself even extends to the platform and anywhere that isn't exactly a seating area, for the safety reasons and litter. In the ring, attacks such as Earthquake are uneffective, and the same mainly applies for everywhere except the entrance platform. The only seeming spectators are janitors, so the sound is silence aside from music perhaps selected by the referee.

    With that said, I'll send out my Oddish, Ric.

    ...I'm not dead yet!

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    Default Re: Will Battle for Experience

    I know the feeling Hinata.I'll battle you if you like.

    I'll go with Relic, my male Scyther, who was in my first battle.

    Start off with Safeguard.

    Follow up with Swords Dance, to spin away any powders and whatnot.

    Finish with Aerial Ace. In case of poison (toxic, Sludge Bomb, etc.) use Agility to dodge.
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    Default Re: Will Battle for Experience

    Alright; it's fine with me, Ace. ^^ Now all we need is a ref.

    Alright, Ric. Don't lose confidence just because it's a Scyther. I want you to start off with Sweet Scent to get his guard down. Then, go for a Razor Leaf to attack swiftly. Finally, use Ingrain to root yourself and absorb energy, if at all possible.

    Sweet Scent - Razor Leaf - Ingrain.

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Referee Needed

    Hey guys! I reckon that I can handle another reffing! Expect the reffing up by tomorrow.
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Referee Needed

    Well, I guess it's okay for me to ref this.

    Hinata VS Ace64

    Round One


    Arena: Aftermath of Wrestlemania
    The ring, still slightly stained with sweat and occasional drops of blood, is fairly small in size, yet the actual arena itself even extends to the platform and anywhere that isn't exactly a seating area, for the safety reasons and litter. In the ring, attacks such as Earthquake are uneffective, and the same mainly applies for everywhere except the entrance platform. The only seeming spectators are janitors, so the sound is silence aside from music perhaps selected by the referee.


    Prebattle

    Welcome, people to the aftermath of Wrestlemania!

    The entire crowd that occupied this arena yesterday were now reduced to only a few janitors, which seemed to be slacking off from their job by watching the battle that would take place soon on the ring. After minutes of waiting, a metal-elctronica music filled the arena, music that was unfamiliar to the spectators, or rather the janitors. The walked out through the entrance platform and took their place in the ring, waiting for the order of the referee to kick off this match.

    Today, we see two trainers on two sides of the ring; Hinata, the newcomer of ASB on one side with her Oddish, Ric, and the challenger, Ace64 on the opposite side with his Scyther, Relic.

    Before we start, be reminded that the arena of this match does not only cover the ring, but everywhere else, except the seating area of this place, is considered as the arena. No moves are banned.

    The bell ringed, signing the starting of this match.


    Stats:

    Hinata Team

    Ric (M)
    HP: 100%
    Energy: 100%
    Status: Pumped up to go!
    Attack Command: Sweet Scent ~ Razor Leaf ~ Ingrain.

    Ace 64 Team

    Relic (M)
    HP: 100%
    Energy: 100%
    Status: Feeling confident
    Attack Command: Safeguard ~ Sword Dance ~ Aerial Ace/ Agility

    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round One~ Begin!

    Both Pokemon stared at each other; Relic with confidence in his eyes, Ric with a slight feeling that he was at disadvantage. He started to shift uncomfortably as Relic began to put a silver shield before him; Safeguard, which means that status inducing attack, will not work on him.

    Hinata called out to Ric, told him not to lose confidence. Ric nodded, and followed his trainer order, launching of a sweetish aroma laced with narcotics. The scent flew harmlessly towards the Scyther, Relic. He quickly became restless and seemed to calm down; the effect of Sweet Scent was beginning to take place.

    Still in his hypnotic state, Relic followed his trainer order and began to spin himself on one spot, attempting a Sword Dance. But due to his dazed condition, he was quickly struck with sharp, spinning leaves. Apparently Ric had launched a Razor Leaf attack at him, causing sharp damage to him (6% damage). Relic was hurt, but he continued his spinning, raising his attack and causing his dazed state to go away.

    Recovered, Relic’s claw shot out quickly towards Ric, and the Oddish was hurled back by the sharp force of Aerial Ace (7% damage). However, Ric was not giving up. The Oddish stamped his foot on the ring, and soon, groups of root began to sprout from him, digging their way into the ground. Ric was then recovered due to the roots that took nutrients from the ground, healing some of his lost energy (5% healing). However, the roots were deep, it seemed Ric would have some problem getting the root out before his opponent were to attack him.


    End of Round One

    Stats:

    Hinata Team

    Ric (M)
    HP: 98%
    Energy: 92%
    Status: Roots stuck on the ground!

    Ace 64 Team

    Relic (M)
    HP: 94%
    Energy: 87%
    Status: Small cuts all over body, a bit amused at Ric attempt to pull the root out
    Attack +2
    Safeguard remains for next 4 round

    Hinata attack first
    Ace64 attack second


    Arena Status:
    Root from Ric penetrated through the ring. Otherwise, everything remained the same.


    Other remarks:
    Evil Mewf0ur would love to see this match…
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Referee Needed

    Ah yes...TPM's favorite wrestling fanboy. Maybe next Pokémon I'll get should be even more of a legend. Like a Cacnea named Cactus Jack.

    Alright, Ric. First, start this round off with a barrage of poisonous spores, Poison Powder. Then, barrage Relic with your toxins, Acid. Finally, if Poison Powder failed, use Stun Spore, but if it was, send another rain of leaves onto him.

    Poison Powder - Acid - Stun Spore/sub: Razor Leaf

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Referee Needed

    Er...darktyranitar, my only question is, why isn't my safeguard included in the post-battle stats. I'm assuming it lasts more than one round, because that seems to be the case for other battles...

    Anyway, those powders won't bother us with your Safeguard up, Relic. Let's use that nice attack boost and Slash. If you can cut him up and those roots, I wouldn't mind, but be sure you hit him, at least.

    Use Quick Attack to dodge that Acid and get behind him. Mobility will be a problem while's he trapped like that.

    Finally, he'll have to stop and use Stun Spore. While's he in one place, take the opportunity to use Wing Attack, to knock her out of the ring, if she's uprooted by now.

    Slash~Quick Attack (to dodge)~Wing Attack
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    Default Re: Hinata versus Ace64 - Referee Needed

    Ace64: Sorry about that. Here, I've edit it. Now, round 2:

    Hinata VS Ace64

    Round Two


    Stats:

    Hinata Team

    Ric (M)
    HP: 98%
    Energy: 92%
    Status: Roots stuck on the ground!
    Attack Command: Poisonpowder ~ Acid ~ Stun Spore|Razor Leaf

    Ace 64 Team

    Relic (M)
    HP: 94%
    Energy: 87%
    Status: Small cuts all over body, a bit amused at Ric attempt to pull the root out
    Attack +2
    Attack Command: Slash ~ Quick Attack (to dodge) ~ Wing Attack

    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Two~ Begin!

    Ric, the Oddish started off by inhaling deeply. Relic the Scyther, waited anxiously for the attack. Ric’s puffed cheek then subsides, and out come Poisonpowder.

    But wait! Safeguard! It seem Ric’s trainer has forgotten about Safeguard! That cost them dearly, as the powder sizzled uselessly on the silver shield.

    And out he darts… a Slash attack was sent towards Ric, leaving a long cut on his leaves. And unfortunately, uprooted him from the ring (7% damage).

    Ric was getting miffed. His cheek once again bulged, but this time, it’s an Acid attack. Relic watched as the blob was fired at him… sailing near him… and flew past him harmlessly. He had used Quick Attack, and the scythes of the Scyther once again struck Ric (4% damage).

    Ric quickly breathe in once again, and fired off a Stun Spore. Relic rushed towards Ric, clearly ignoring the Stun Spore, as he knows that he is protected by Safeguard. He flew above the Oddish, spun his wing, and struck them down to him (6% damage). He finished by hovering above the ring, before landing with his feet.


    End of Round Two

    Stats:

    Hinata Team

    Ric (M)
    HP: 81%
    Energy: 82%
    Status: A long cut on his leaves, uprooted

    Ace 64 Team

    Relic (M)
    HP: 94%
    Energy: 75%
    Status: Tired, satisfied
    Attack +2
    Safeguard remains for next 3 round

    Ace64 attack first
    Hinata attack second


    Arena Status:
    Ric’s root stood out in the middle of the ring. Nothing else is damaged.


    Other remarks:
    None

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Referee Needed

    Very good, Relic. Let's go with Double Team, create three clones and fan out, so that there is one of you in every corner of the ring. That shouldn't take too much energy. Next, follow up with twoSilver Wind's
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    Default Re: Hinata versus Ace64 - Referee Needed

    Don't give up hope yet, Ric.

    Even I forgot about Safeguard. First, also create copies of yourself using Double Team and remain at the center of the ring. Next, start walking yourself and your clones around and carefully send out Razor Leaf, and if possible, make it seem like it's coming from all directions. Finish your part of this round with Absorb.

    Double Team - Razor Leaf - Absorb

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata VS Ace64

    Round Three


    Stats:

    Hinata Team

    Ric (M)
    HP: 81%
    Energy: 82%
    Status: A long cut on his leaves, uprooted
    Attack Command: Double Team ~ Razor Leaf ~ Absorb

    Ace 64 Team

    Relic (M)
    HP: 94%
    Energy: 75%
    Status: Tired, satisfied
    Attack +2
    Safeguard remains for next 3 round
    Attack Command: Double Team (3) ~ Silver Wind ~ Silver Wind

    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Three~ Begin!

    In another display of agility, Relic quickly makes three clone of himself, and each one of them fanned away towards each side of the ring. But, if he thinks he got Ric outnumbered, he is quite wrong, as Ric had also used Double Team to create 5 clone of him, now outnumbering the Scyther.

    Each of Relic’s clones began to whip up a gust filled with bug powder with it. Ric and his clones, on the other hand were whipping out clusters of sharps leaves. Both attack collided with each other, and in seconds a gust of sharps leaves were spinning around the ring, destroying every clone but one of Ric’s, and also hurting both side (8% damage to Relic, 6% damage to Ric).

    Relic saw Ric in front of him. Quickly, he shoots out the silver gust of bug energy towards his opponent. Ric eyes widen, as the attack reached him… and he was dissolved in a distorted image.

    He realised what was happening. Too late. Ric was now clung to his back, absorbing some of his energy (6% damage to Relic, 3% increase of HP to Ric). Relic angrily tried to get Ric off from him, but the Oddish held for its dear life on the Scyther’s wing, refusing to let go.


    End of Round Three

    Stats:

    Hinata Team

    Ric (M)
    HP: 78%
    Energy: 70%
    Status: Attached to Relic!

    Ace 64 Team

    Relic (M)
    HP: 80%
    Energy: 66%
    Status: Miffed at the attached Oddish on his back
    Attack +2
    Safeguard remains for next 2 round

    Hinata attack first
    Ace64 attack second


    Arena Status:
    Ric’s root were scattered out from the floor, some of the ropes looked as if they could be cut off if another fierce attack were to ensue.


    Other remarks:
    Ric seems to learn Naruto’s Kage Bunshin no Jutsu…

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata, it's your turn to post...
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    I know...I just needed time to strategize.

    Alright. What I suggest doing is continuing to Absorb twice, at least until Relic forces you off. Once he does, use Acid.

    Absorb x2 - Acid

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Sigh..we're not doing nearly enough damage here, even with the attack boost.Seriously, how much damage would I be doing without that first attack boost?

    Use a Wing Attack+Swords Dance combo to spin quickly, while beating at Ric with your wings. The circular motion along with the boosted attack should be enough to knock him off.Then, use a strong Silver Wind to blast Ric and his Acid out of the ring.

    Wing Attack+Swords Dance~Silver Wind
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Sorry, I had to ref quickly.

    Hinata VS Ace64

    Round Four


    Stats:

    Hinata Team

    Ric (M)
    HP: 78%
    Energy: 70%
    Status: Attached to Relic!
    Attack Command: Absorb ~ Absorb ~ Acid

    Ace 64 Team

    Relic (M)
    HP: 80%
    Energy: 66%
    Status: Miffed at the attached Oddish on his back
    Attack +2
    Safeguard remains for next 2 round
    Attack Command: Wing Attack+Swords Dance ~ Silver Wind

    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Four~ Begin!

    Ric was happily attaching himself to Relic, enjoying all the energy that he drained… But no, Relic has a plan. He began to twist himself in the air, and after he was a good few feet from the ground, twists himself even faster, and faster… and his attack were raised greatly. Not only that, but his wing also beat Ric (6% damage).

    The poor Ric was tossed down to the ring, but in the act of spinning, Relic had not realised that his HP were already drained by Ric (7% damage, 4% HP recovery to Ric).

    Ric stood up quickly, and shoot out a glob of poison towards Relic. Relic countered by using Silver Wind, which due to the strengthening of Sword Dance knocked Ric out of the ring, stopping the Acid attack (14% damage, extra damage due to hitting the hard floor outside. Now, since Relic is in the ring, it can be said that he is dominating.


    End of Round Four

    Stats:

    Hinata Team

    Ric (M)
    HP: 58%
    Energy: 56%
    Status: Outside the ring, hurt back

    Ace 64 Team

    Relic (M)
    HP: 73%
    Energy: 50%
    Status: Inside the ring, confident
    Attack +4
    Safeguard remains for next 1 round

    Ace64 attack first
    Hinata attack second


    Arena Status:
    Nothing changes…


    Other remarks:
    Why am I feeling more like a wrestling announcer?

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    He needs to get close for those draining attacks, so let's keep our distance. Use Leer to get him nervous, and make him think twice about returning to the ring.Then, fire off two Aerial Aces.

    Leer~Silver Wind~Silver Wind
    In case he gets "attached" to you again, use Wing Attack to knock him off.
    In case of Razor Leaf or poison attacks, use Silver Wind to force it back.
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    I'm getting a bad feeling about this...

    Okay, Ric. I understand that you're weakening. Maybe since your clones were vanquished, we'll try another Double Team, then Acid, followed by a period of trying to calm your nerves.

    Double Team - Acid - Relax

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Whoops, I just realized I made contradictory orders in my first post. I said Leer, then two Aerial Aces, but wrote out Leer and 2 Silver Winds. The orders I want are Leer~Aerial Acex2. Sorry for the confusion, and if you have a problem Hinata, feel free to re-do your commands. I don't wanna seem cheap, but it was my mistake.
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    I guess Hinata won't mind... but if she did, then I'd have to ref this round again.

    Hinata VS Ace64

    Round Five


    Stats:

    Hinata Team

    Ric (M)
    HP: 58%
    Energy: 56%
    Status: Outside the ring, hurt back
    Attack Command: Double Team ~ Acid ~ Relax

    Ace 64 Team

    Relic (M)
    HP: 73%
    Energy: 50%
    Status: Inside the ring, confident
    Attack +4
    Safeguard remains for next 1 round
    Attack Command: Leer ~ Aerial Ace ~ Aerial Ace
    Subs: Wing attack if Ric is attached to him | Silver Wind for Razor Leaf or poison attacks

    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Five~ Begin!

    The round started as Relic began to glare towards Ric, his eyes glowing an intimidating red glow. Ric cowered from the attack, but fighting the feeling of intimidation, she breathes in and spreads herself out into 5 clones.

    The clones of Ric surrounds the ring, and Relic was confused on which one of them were the real Ric. After pondering for a while, she decides to Aerial Ace two clones that seemed to be slower than the rest. Yes, it’s true that the attack is very accurate, but unfortunately it was only the clones.

    He turned around, and felt something burning his back. Ric stood outside the ring, behind him, satisfied that he had use a cheap shot Acid attack (6% damage, 2% more damage for the burn effect of Acid).

    Ric then sighed and sat down. Relic, on the other hand, had already recognised the real Ric. In an instant, the clones of Ric were all destroyed, as another Aerial Ace from Relic hit him (12% damage).


    End of Round Five

    Stats:

    Hinata Team

    Ric (M)
    HP: 52%
    Energy: 50%
    Status: Peeved that his clones were destroyed

    Ace 64 Team

    Relic (M)
    HP: 65%
    Energy: 46%
    Status: Inside the ring, his back burns from the Acid
    2% damage next round because of Acid
    Safeguard down
    Attack +4

    Hinata attack first
    Ace64 attack second


    Arena Status:
    One of the ropes appeared to be burned by the acid attack.


    Other remarks:
    None

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    I probably should've responded to say that I, indeed, didn't mind

    Great! Safeguard's down! Now's our chance, Ric! Let's start out this round with a Razor Leaf, then follow up with Sleep Powder. If successful, use another Razor Leaf, but if not, try Sleep Powder again.

    Razor Leaf - Sleep Powder - Razor Lead/sub: Sleep Powder.

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Use Quick Attack to dodge the Razor Leaf, Relic. Head into the stands if you need to, and get some distance. I don't care whether you hit Ric or not, so long as you can dodge the attack.
    Now that you have some distance, it should take some time for the spores to reach you. Set up another Safeguard. That should keep you...safe.
    Finally, use a Silver Wind to attack, and maybe blow that powder back in his face. That should make a bit woozy.

    Quick Attack (get some distance)~Safeguard~Silver Wind
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata VS Ace64

    Round Six


    Stats:

    Hinata Team

    Ric (M)
    HP: 52%
    Energy: 50%
    Status: Peeved that his clones were destroyed
    Attack Command: Razor Leaf ~ Sleep Powder ~ Razor Lead/sub: Sleep Powder

    Ace 64 Team

    Relic (M)
    HP: 65%
    Energy: 46%
    Status: Inside the ring, his back burns from the Acid
    2% damage next round because of Acid
    Safeguard down
    Attack +4
    Attack Command: Quick Attack (get some distance) ~ Safeguard ~ Silver Wind


    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Six~ Begin!

    Ric, who was still outside the rings, began to shoot rows of sharp leaf razors towards Relic who was leaning against the ropes. He then began to rush towards the opposite site in a fast manoeuvre of a Quick attack, dodging each of the harmful leaves.

    Ric’s cheek puffed, and as Relic began to produce a Silver Shield upon him, white powders were floating towards him. Ric watched as the powder sizzled uselessly on the shield.

    Determined, and not realising the effect of Safeguard, Ric fired off another cloud of powder. But this time, Relic retaliated by whipping a silvery gust towards Ric. The attack hit him hard (16% damage). Not only that, the Sleep Powder was also sent back towards Ric. Soon, he found himself drifting towards la-la land…


    End of Round Six

    Stats:

    Hinata Team

    Ric (M)
    HP: 36%
    Energy: 36%
    Status: Sleeping…

    Ace 64 Team

    Relic (M)
    HP: 63%
    Energy: 30%
    Status: Inside the ring, energy low
    2% damage next round because of Acid
    Safeguard remains for next 4 round
    Attack +4

    Ace64 attack first
    Hinata attack second


    Arena Status:
    Ropes on one side of the ring were cut off due to Ric’s Razor Leaf.


    Other remarks:
    Relic dominating!!! (talk in an announcer type of voice)

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hmm, feeling a little low, eh? Relax for the first two rounds, you deserve it, and I think we can take whatever attack is thrown at us. I hope.

    For your final turn...if Ric is still sleeping and in plain sight, fire off a Hyper Beam. If he's already awake, then use Aerial Ace.

    Relax~Relax~Hyper Beam(if still asleep)/Aerial Ace(if awake)
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Aww...damn.

    Okay Ric, try to restore energy by relaxing in your sleep for two turns. If you awake by then, use another Acid, but if not, just continue to restore energy.

    Relax x2 - Acid/sub: Relax

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata VS Ace64

    Round Seven


    Stats:

    Hinata Team

    Ric (M)
    HP: 36%
    Energy: 36%
    Status: Sleeping…
    Attack Command: Relax ~ Relax ~ Acid/sub: Relax

    Ace 64 Team

    Relic (M)
    HP: 63%
    Energy: 30%
    Status: Inside the ring, energy low
    2% damage next round because of Acid
    Safeguard remains for next 4 round
    Attack +4
    Attack Command: Relax~Relax~Hyper Beam(if still asleep)/Aerial Ace(if awake)


    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Seven~ Begin!

    This round starts off as Relic relaxed himself. Ric, who was still sleeping, also relaxed himself.

    The boring pattern ensued in the next round…

    Next round… Ric is still sleeping…. Relic quickly fired off a charged beam straight at Ric, doing some hefty damage (22% damage). Unfortunately, he now has to recharge. Also, it appears that Ric is waking up…


    End of Round Seven

    Stats:

    Hinata Team

    Ric (M)
    HP: 14%
    Energy: 60%
    Status: Appears to be waking up, weak on HP

    Ace 64 Team

    Relic (M)
    HP: 61%
    Energy: 22%
    Status: Inside the ring, energy low, need to recharge after Hyper Beam
    2% damage next round because of Acid
    Safeguard remains for next 3 round
    Attack +4

    Hinata attack first
    Ace64 attack second


    Arena Status:
    Ropes on one side of the ring were cut off due to Ric’s Razor Leaf. Relic’s Hyper Beam vaporized another parts of ropes on another side.


    Other remarks:
    Relic is still… *immediately cut off*

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Ail? Isn't Hinata supposed to attack first?

    Well, since you have posted, next: Hinata's turn!
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Aww man, got confused!
    I dunno- I could delete it, or something...
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Well, for fair game, maybe you should delete it...
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Okay... so now Hinata attacks. Mmkay?
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    There was no DQ listed for this battle, but it's been a week since Hinata posted, and I know she's active.

    I understand if you're busy, but just wanted to know what's going to happen with this battle. Fight or forget?
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Oh my god...Sorry, guys. I didn't even see the round posted. I can't believe I missed out for what, five days? I guess stress and being consumed does confuse you greatly.

    I'm starting to worry now, Ric. Try to use Absorb, followed by another Absorb, then break away from Relic and use Acid again.

    Absorb x2 - Acid.

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    It's ok, Hinata- it happens. I'm just glad the battle's still alive.

    Dang, we need a second here. Relax first, we'll need to recharge, right? Then, after his first Absorb, use Wing Attack to knock him off before he can take any more health. Since he's going to break away anyway, it shouldn't be tough. Finally, use Silver Wind to knock that Acid back in his face, and hopefully, finish him.

    Relax~Wing Attack~Silver Wind
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata VS Ace64

    Round Eight


    Stats:

    Hinata Team

    Ric (M)
    HP: 14%
    Energy: 60%
    Status: Appears to be waking up, weak on HP
    Attack Command: Absorb ~ Absorb ~ Acid

    Ace 64 Team

    Relic (M)
    HP: 61%
    Energy: 22%
    Status: Inside the ring, energy low, need to recharge after Hyper Beam
    2% damage next round because of Acid
    Safeguard remains for next 3 round
    Attack +4
    Attack Command: Relax ~ Wing Attack ~ Silver Wind


    Background music: The Crystal Method- Weapon Of Mad Distortion

    Round Eight ~ Begin!

    Now as he was tired from using a Hyper Beam, Relic took a breath in and sat cross-legged, attempting to regain lost energy.

    Ric quickly saw the opportunity, and he immediately clung himself to the Scyther, draining a bit of HP from him (6% damage to Relic, 3% increase of HP to Ric).

    Comfortable with the position, Ric continued the draining… until her was thrown out of the ring due to a Wing Attack from the recovered Relic (8% damage). However, he had managed to earlier hurt Relic for some damage (5% damage to Relic, 2% increase of HP to Ric).

    Ric then steadied himself and fired a glob of acid towards Relic, only to be countered by a Silver Wind, which not only damaged him, but also return the Acid towards him (15% damage). Ultimately, it was this attack that knocked Ric out.


    End of Round Eight

    Stats:

    Hinata Team

    Ric (M)
    HP: 0%
    Energy: 0%
    Status: Knocked out

    Ace 64 Team

    Relic (M)
    HP: 48%
    Energy: 20%
    Status: Inside the ring, energy low
    2% damage next round because of Acid
    Safeguard remains for next 2 round
    Attack +4

    Hinata choose Pokemon
    Ace64 attack first


    Arena Status:
    Ropes on one side of the ring were cut off due to Ric’s Razor Leaf. Relic’s Hyper Beam vaporized another parts of ropes on another side.


    Other remarks:
    Second Pokemon… who could it be…

    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    *sighs and recalls Ric* You did your best, buddy...

    Now I'll send out my Charmander, James.

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Let's try and stick it out, Relic.

    First, use Double Team to create three clones. Surround him.

    Next, try an Agility to give you a little speed for those incoming fire moves.

    Finally, try a Razor Wind. Cut him up, and weaken any incoming fire attacks.
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Alright, James. This will hopefully go good.

    What I want is a Fire Spin to rid of the clones. After that, use Flamethrower for accuracy, then Dig to avoid Razor Wind.

    Fire Spin - Flamethrower - Dig

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Hinata VS Ace64

    Round Nine


    Stats:

    Hinata Team

    James (M)
    HP: 100%
    Energy: 100%
    Status: Ready to go!
    Attack Command: Fire Spin ~ Flamethrower ~ Dig

    Ace 64 Team

    Relic (M)
    HP: 48%
    Energy: 20%
    Status: Inside the ring, energy low
    2% damage next round because of Acid
    Safeguard remains for next 2 round
    Attack +4
    Attack Command: Double Team (3) ~ Agility ~ Razor Wind


    Background music: Iron Maiden-The Trooper

    Prebattle

    Sighing, Hinata recalled her beat down Oddish from the ring.

    She fiddled with her three remaining Pokemon, and after a moment of consideration, she threw a PokeBall towards the ring.

    “Charmander!” came the cry from the cute fire lizard.

    Relic doesn’t seem to be too thrilled at his opponent, but nonetheless prepared himself for anything from the small, fire lizard that stood before him.

    Round Nine ~ Begin!

    Relic, who was low on energy, began to create 3 copy of him. James just took a deep breath and fired a tornado of fire towards Relic and his clones, dealing damage (8% damage) and destroying the clones as well.

    Next up, Relic used Agility to moved quickly in the ring. James fired a blast of fire towards Relic who was constantly moving, and somehow managed to singe him a bit (6% damage).

    Relic stopped from his evasive manoeuvre, he moved for attack. Wind energy began to collect in his claws, ready for a Razor Wind.

    James quickly began to dig his way in the middle of the ring. That action would normally take a long time, thus exposing him to danger. However, since Razor Wind takes time to charge up, James managed to dig himself down before the wind could harm him.


    End of Round Nine

    Stats:

    Hinata Team

    James (M)
    HP: 100%
    Energy: 86%
    Status: Looking good, below the ring

    Ace 64 Team

    Relic (M)
    HP: 32%
    Energy: 6%
    Status: Inside the ring, energy very low
    2% damage next round because of Acid
    Safeguard remains for next 1 round
    Attack +4
    Speed +2

    Hinata attack first
    Ace64 attack second


    Arena Status:
    Ropes on one side of the ring were cut off due to Ric’s Razor Leaf. Relic’s Hyper Beam vaporized another parts of ropes on another side. A hole was produced in the middle of the ring due to James’s dig.


    Other remarks:
    It looks like Relic could be knocked out anytime due to low energy…
    Please take it easy~

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Relax while Char's below ground. When he emerges, use Toxic until it's sucessful. If we have time, and Char is poisoned, try a Slash on his belly.
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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Wait, wasn't I supposed to attack first?

    Well, anyways. What you should do, James, is to dig back up, then send forth an Ember. To finish your part of the round, go ahead and use Leer to intimidate him.

    Dig - Ember - Leer

    ...I'm not dead yet!

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    Default Re: Hinata versus Ace64 - Reffed by darktyranitar

    Aw man, I am out of it today..oh well. I'm fine with it.
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