I'll battle. A question though, a white "plane" that's eternally dark? Isn't that a contradiction? And aren't planes flat? Oh whatever. I'm in, 2 vs 2 sounds good.
Open Challenge
Rules depend on opponent although I would prefer:
2on2 or 3on3
standard DQ (1 week)
Arena: the Dimensional Plain
Just a white plain. Everything is created if it is required (water for surf, rocks for rock slide and the like,...) There exists nothing else then the plain that has a 70 on 35 feet size. If you walk out the right, you will just reappear on the left. Digging will be dumb since you will fall from the sky and smack down on the plain. Also, weather does not exist. It is eternally dark.
I'll battle. A question though, a white "plane" that's eternally dark? Isn't that a contradiction? And aren't planes flat? Oh whatever. I'm in, 2 vs 2 sounds good.
Give me the cookies.
Let me give an example.
A cardboard box. Cut all the edges off and you havve a platform. Now most of the time the cardboard is brown and the sky is blue. Here the cardboard is shining white and the sky and all the surroundings is black. Hope that makes it clear. Anyway, you can call who sends first and who attacks first.
Alright, I'll send first. I'll start out with Hiko, my male Zangoose
I'l use Obito, my newly evolve Medicham (male)
Zangoose are though fighters so let's give it or best Obito.
Let's start with Mind Reader. If you have read his mind, then use a dynamic punch. If for some reason you couldn't switch to brick break. And we'll finish off with psychic.
Mind Reader~Dynamic Punch/Brick Break~Psychic
If he uses double team, use a swift
In case of status inflicting attacks (such as toxic), send them back with psychic.
Let's go Hiko. Using Mind Reader leaves Medicham wide open, so while he's trying to read your mind, break his focus and screw him up by giving him a nice Dynamicpunch. If he still manages to get off Dynamicpunch, then retaliate with Counter, otherwise use Sword Dance. Finally, if Medicham gets off the psychic just take it, you're not weak against it and it should be weakened by the fact that he just got a massive punch to the head, and retaliate with Dynamicpunch, otherwise just Dynamicpunch normally.
Dynamicpunch ~ Counter/Sword Dance ~ Dynamicpunch
This will be up in a few hours, I've got school right now.
uh Ursaring?
I can subref if you like?
Yeah, that would be nice
Alrighty, reffing will be up this afternoon. If you could please post my name in the topic title so I can locate this thread? Thanks.
*Silencer Vs. DTZ*
OO|OO
*Banned Moves and Music*
Banned moves: None
Music: Black Friday Rule – Flogging Molly
*Arena*
The Dimensional Plain
Just a white plain. Everything is created if it is required (water for surf, rocks for rock slide and the like,...) There exists nothing else then the plain that has a 70 on 35 feet size. If you walk out the right, you will just reappear on the left. Digging will be dumb since you will fall from the sky and smack down on the plain. Also, weather does not exist. It is eternally dark.
*Stats*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (100%)
Energy: IIIIIIIIIIIIIIIIIIII (100%)
Status: Ready to go.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (100%)
Energy: IIIIIIIIIIIIIIIIIIII (100%)
Status: Ready to go.
*Trainer Issued Commands*
Team Silence:
Mind Reader ~ Dynamicpunch ~ Psychic
Sub: Brickbreak / Swift / Psychic
*
Team Templar:
Dynamicpunch ~ Counter ~ Dynamicpunch
Sub: Swordsdance
*Round One Begins*
Obito and Hiko are both thrilling to battle and immediatly begin. Obito starts by locking in on Hiko, while Hiko just smiles and delivers a powerfull smack to Obito’s head. Obito is pretty confused, but manages to get off his own Dynamicpunch due the effects of Mind Reader. He rushes forwards, smacking Hiko. What Obito didn’t see was that Hiko had put up a Countershield. Both Hiko and Obito get smacked backwards, in pain. The confusion had dissapeared by the smack.
Then, Obito gets up and uses a powerfull STABbed Psychic. Hiko gets blown backwards again, but manages to stand through and deliver another Dynamicpunch, which confuses Obito again.
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (67%)
Energy: IIIIIIIIIIIIIIIIIIII (81%)
Status: Ready to go.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (81%)
Energy: IIIIIIIIIIIIIIIIIIII (79%)
Status: Ready to go.
*Other Remarks*
- Never seen so much damage in one round. o_O
Start off by attacking with Double Kick to try to get Medicham in the air, and then knock him right back down with Seismic Toss. Finish up by bouncing around the arena with Agility. Any status changing moves, toxic, thunderwave, the like, dodge with Agility.
Double Kick / Agility ~ Seismic Toss/ Agility ~ Agility
Let's try something. When he comes at you for a double kick, let's skid him back with a psychic. Don't push him over the edge, near the edge is good enough. Then you should have enough time to charge up a focus punch when he comes at you for a seismicc toss. If you don't feel like you have enough time us a mega kick instead. Since he'll just bounce around the next turn we'll relax and restore some energy.
Psychic~Focus Punch/Mega Kick~Relax
Bump for MLG
Sorry will do this when I have time. Busy busy busy busy.
Ok, this board switch might be confusing but might it still be possible to ref this?
*Silencer Vs. DTZ*
OO|OO
*Banned Moves and Music*
Banned moves: None
Music: Black Friday Rule – Flogging Molly
*Arena*
The Dimensional Plain
Just a white plain. Everything is created if it is required (water for surf, rocks for rock slide and the like,...) There exists nothing else then the plain that has a 70 on 35 feet size. If you walk out the right, you will just reappear on the left. Digging will be dumb since you will fall from the sky and smack down on the plain. Also, weather does not exist. It is eternally dark.
*Stats*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (67%)
Energy: IIIIIIIIIIIIIIIIIIII (81%)
Status: Ready to go.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (81%)
Energy: IIIIIIIIIIIIIIIIIIII (79%)
Status: Ready to go.
*Trainer Issued Commands*
Team Silence:
Psychic ~ Focuspunch ~ Relax
Sub: Megakick
*
Team Templar:
Double Kick ~ Seismictoss ~ Agility
Sub: Agility
*Round Two Begins*
Hiko rushes forwards, the intention of sending Obito into the air with Double Kick, but he gets blown backwards by a powerfull Psychic. This fucks up his plan ofcourse, trying to correct it Hiko will throw Obito into the air with Seismic Toss, so he rushes forwards again. Obito smiles and places his fist into the stomach of Hiko. Hiko falls down, he can’t breath well, let alone dash around. Obito just stands at ease, recovering from the heavy attack.
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (67%)
Energy: IIIIIIIIIIIIIIIIIIII (67%)
Status: Satisfied.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (60%)
Energy: IIIIIIIIIIIIIIIIIIII (71%)
Status: Stomach is hurting like hell. Out of breath.
*Other Remarks*
- And it just keeps coming.
Last edited by MeLoVeGhOsTs; 17th December 2006 at 07:15 AM.
Hmmm, that reffing seems vaguely familiar
Alright Obito, we'll start with a nice brick break. Then use a rock tomb, don't worry, the rocks will be created. And if he's trapped send the rocks crashing down with psychic, else use the rocks for a rock slide. If he tries to inflict a nasty status use a psychic to redirect it, preferably to the zigzagoon. If he double teams do a nice bulk up for future use.
Brick Break~Rock Tomb~Psychic/Rock Slode
Subs: Psychic/Bulk Up
Huh what Zigzagoon?
Alright Hiko, let's give him some pain in return for last round. Start off with that Agility, get away from that Brick Break. Now, before he gets off the Rock Tomb use all the speed and momentum you've gained from Agility to get him with a Dynamicpunch. Finally, use Persuit to get around the rocks and hit him for some damage.
Agility ~ Dynamicpunch ~ Persuit
Sorry, I ment the zangoose. Little RS inexperience mistake![]()
MLG? My fellow belgian man?
Sorry, but if you notice the absence thread, you'll notice that my reffings are going to take a while. My apologies.
*Silencer Vs. DTZ*
OO|OO
*Banned Moves and Music*
Banned moves: None
Music: Black Friday Rule – Flogging Molly
*Arena*
The Dimensional Plain
Just a white plain. Everything is created if it is required (water for surf, rocks for rock slide and the like,...) There exists nothing else then the plain that has a 70 on 35 feet size. If you walk out the right, you will just reappear on the left. Digging will be dumb since you will fall from the sky and smack down on the plain. Also, weather does not exist. It is eternally dark.
*Stats*
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (67%)
Energy: IIIIIIIIIIIIIIIIIIII (67%)
Status: Satisfied.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (60%)
Energy: IIIIIIIIIIIIIIIIIIII (71%)
Status: Stomach is hurting like hell. Out of breath.
*Trainer Issued Commands*
Team Silencer:
Brick Break ~ Rock Tomb ~ Psychic
Sub: Psychic / Bulk Up / Rock Slide
*
Team Templar:
Agility ~ Dynamicpunch ~ Pursuit
*Round Three Begins*
Obito gets ready to go on the offensive side and propels himself forwards. Hiko who saw this coming, suddenly started to dash around very fast, avoiding all damage, seeing that Obito couldn’t reach Hiko. Then, Obito starts to focus on rocks coming out of the ground, but Hiko was faster and smashed his fist into Obito’s weak stomach. Obito has breath difficulties, but decides to throw the rocks that already sprouted and used a Psychic attack to Hiko. Hiko uses Pursuit and goes for the kill, however a sudden rock hit him in the head, causing damage. Hiko did reach Obito and smashed him down.
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (52%)
Energy: IIIIIIIIIIIIIIIIIIII (48%)
Status: Satisfied.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (57%)
Energy: IIIIIIIIIIIIIIIIIIII (50%)
Status: Stomach is hurting like hell. Out of breath.
*Other Remarks*
- Still busy.
No offense MLG, but it doesn't take that long to write 6 sentences.
Anyway, start out with a Rock Slide, bury Medicham. If you get him under the rocks, wait for him to come out, then Double Kick him into the air and send him crashing back down with Aerial Ace. Otherwise, if Medicham gets away from the Rock Slide or your double kick fails, continue to hurl Rock Slides at him for the rest of the round.
Rock Slide - Double Kick/Rock Slide - Aerial Ace/Rock Slide
Last edited by DarkTemplarZero; 18th December 2006 at 09:28 PM. Reason: Typo
That's true, but just don't forget that you're not the only one who needs 6 sentences...
Start off by setting up a psychic web to hold back the rocks. Then we'll borrow his strategy with a twist. Use a mega kick to shoot Hiko into the air and jump after him to slam back down with a seismicc toss
Psychic~Mega Kick~Seismicc Toss
*Silencer Vs. DTZ*
OO|OO
*Banned Moves and Music*
Banned moves: None
Music: Black Friday Rule – Flogging Molly
*Arena*
The Dimensional Plain
Just a white plain. Everything is created if it is required (water for surf, rocks for rock slide and the like,...) There exists nothing else then the plain that has a 70 on 35 feet size. If you walk out the right, you will just reappear on the left. Digging will be dumb since you will fall from the sky and smack down on the plain. Also, weather does not exist. It is eternally dark.
*Stats*
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (52%)
Energy: IIIIIIIIIIIIIIIIIIII (48%)
Status: Satisfied.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (57%)
Energy: IIIIIIIIIIIIIIIIIIII (50%)
Status: Stomach is hurting like hell. Out of breath.
*Trainer Issued Commands*
Team Silencer:
Psychic ~ Mega Kick ~ Seismic Toss
Sub: Psychic / Bulk Up / Rock Slide
*
Team Templar:
Rock Slide ~ Double Kick ~ Aerial Ace
Sub: Rock Slide
*Round Four Begins*
Hiko starts this round by throwing various rocks from the ground towards Obito, who in his turn stops them as it were a Matrix movie. He grabs them and drops the down. Then he rushes forwards and kicks Hiko in the air who can’t grab any rocks for his attack and gets smashed down again with Seismic Toss. Heavy attacks, but Hiko stands up and smashes Obito back with a strong Rockslide. Both pokemon are hurt.
*Results*
Obito / Medicham (male)
Health: IIIIIIIIIIIIIIIIIIII (46%)
Energy: IIIIIIIIIIIIIIIIIIII (25%)
Status: Pretty satisfied.
Hiko / Zangoose (male)
Health: IIIIIIIIIIIIIIIIIIII (41%)
Energy: IIIIIIIIIIIIIIIIIIII (36%)
Status: Thrown and tossed.
*Other Remarks*
- Sort of back.