It's official; LODT has arrived in the US! This is the last GX support set we're getting (I know you're all crying, but I know you'll move on).
EDIT: The list is complete! All 100 cards are here.
Oh, and if anyone has questions about rulings, let me know...I'm figuring them out as I input the cards, and I'm compiling a list of those I can't figure out on my own; I'll be sure to add your question to the list.
Guardian of Order
LODT-EN000: Secret Rare
LODT-ENSP1: Super Rare (Limited)
Light/Warrior - Effect/8 stars/ATK 2500/DEF 1200
If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order".
Honest
LODT-EN001: Secret Rare / Ghost Rare
Light/Fairy - Effect/4 stars/ATK 1100/DEF 1900
During your Main Phase, you can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.
Cross Porter
LODT-EN002: Common
Dark/Warrior - Effect/2 stars/ATK 400/DEF 400
You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.
Miracle Flipper
LODT-EN003: Common
Light/Spellcaster - Effect/2 stars/ATK 300/DEF 500
If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
Destiny Hero - Dread Servant
LODT-EN004: Common
Dark/Warrior - Effect/3 stars/ATK 400/DEF 700
When this card is Normal Summoned, place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Spell or Trap Card you control.
Volcanic Queen
LODT-EN005: Common
Fire/Pyro - Effect/6 stars/ATK 2500/DEF 1200
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn.
Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.
Jinzo - Returner
LODT-EN006: Rare
Dark/Machine - Effect/3 stars/ATK 600/DEF 1400
This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.
Jinzo - Lord
LODT-EN007: Super Rare
Dark/Machine - Effect/8 stars/ATK 2600/DEF 1600
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.
Arcana Force 0 - The Fool
LODT-EN008: Common
Light/Fairy - Effect/1 star/ATK 0/DEF 0
This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except by a card effect. When this card is Summoned, toss a coin:
- Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card, and destroy them.
- Tails: Negate the effects of your opponent's Spells, Traps, and Effect Monsters' effects that target this card, and destroy them.
Arcana Force I - The Magician
LODT-EN009: Common
Light/Fairy - Effect/4 stars/ATK 1100/DEF 1100
When this card is Summoned, toss a coin:
- Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn.
- Tails: When a Spell Card is activated, your opponent gains 500 Life Points.
Arcana Force III - The Empress
LODT-EN010: Common
Light/Fairy - Effect/4 stars/ATK 1300/DEF 1300
When this card is Summoned, toss a coin:
- Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand.
- Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
Arcana Force IV - The Emperor
LODT-EN011: Common
Light/Fairy - Effect/4 stars/ATK 1400/DEF 1400
When this card is Summoned, toss a coin:
- Heads: All "Arcana Force" monsters you control gain 500 ATK.
- Tails: All "Arcana Force" monsters you control lose 500 ATK.
Arcana Force VI - The Lovers
LODT-EN012: Common
Light/Fairy - Effect/4 stars/ATK 1600/DEF 1600
When this card is Summoned, toss a coin:
- Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster.
- Tails: You cannot Tribute Summon "Arcana Force" monsters.
Arcana Force VII - The Chariot
LODT-EN013: Common
Light/Fairy - Effect/4 stars/ATK 1700/DEF 1700
When this card is Summoned, toss a coin:
- Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field.
- Tails: Your opponent gains control of this card.
Arcana Force XIV - The Temperance
LODT-EN014: Rare
Light/Fairy - Effect/6 stars/ATK 2400/DEF 2400
During either player's turn, you can discard this card to reduce the damage you take from a battle to 0. When this card is Summoned, toss a coin:
- Heads: Halve all Battle Damage you take.
- Tails: Halve all Battle Damage your opponent takes.
Arcana Force XVIII - The Moon
LODT-EN015: Common
Light/Fairy - Effect/7 stars/ATK 2800/DEF 2800
When this card is Summoned, toss a coin:
- Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0).
- Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
Arcana Force XXI - The World
LODT-EN016: Ultra Rare / Ultimate Rare
Light/Fairy - Effect/8 stars/ATK 3100/DEF 3100
When this card is Summoned, toss a coin:
- Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn.
- Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.
Arcana Force EX - The Dark Ruler
LODT-EN017: Secret Rare
Light/Fairy - Effect/10 stars/ATK 4000/ DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin:
- Heads: This card can attack twice during the same Battle Phase. If this card battles twice using this effect, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn except with a card effect.
- Tails: If this card is destroyed, destroy all cards on the field.
Jain, Lightsworn Paladin
LODT-EN018: Common
Light/Warrior - Effect/4 stars/ATK 1800/DEF 1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
Lyla, Lightsworn Sorceress
LODT-EN019: Ultra Rare / Ultimate Rare
Light/Spellcaster - Effect/4 stars/ATK 1700/DEF 200
You can change this card from face-up Attack Position to face-up Defense Position and destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
Garoth, Lightsworn Warrior
LODT-EN020: Common
Light/Warrior - Effect/4 stars/ATK 1850/DEF 1300
Each time a card(s) is sent from your Deck to your Graveyard by the effect of a "Lightsworn" monster, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect.
Lumina, Lightsworn Summoner
LODT-EN021: Rare
Light/Spellcaster - Effect/3 stars/ATK 1000/DEF 1000
Once per turn, you can discard 1 card to Special Summon 1 Level 4 or lower "Lightsworn" monster from your Graveyard. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
Ryko, Lightsworn Hunter
LODT-EN022: Super Rare
Light/Beast - Effect/2 stars/ATK 200/DEF 100
FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.
Wulf, Lightsworn Beast
LODT-EN023: Super Rare
Light/Beast-Warrior - Effect/4 stars/ATK 2100/DEF 300
This card cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard, Special Summon it.
Celestia, Lightsworn Angel
LODT-EN024: Ultra Rare / Ultimate Rare
Light/Fairy - Effect/5 stars/ATK 2300/DEF 200
When you Tribute Summon this card by Tributing a "Lightsworn" monster, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent controls.
Gragonith, Lightsworn Dragon
LODT-EN025: Common
Light/Dragon - Effect/6 stars/ATK 2000/DEF 1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. During battle between this attacking card and Defense Position monster whose DEF is lower than this card's ATK, inflict the difference as Battle Damage to your opponent. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
Judgment Dragon
LODT-EN026: Secret Rare
Light/Dragon - Effect/8 stars/ATK 3000/DEF 2600
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 4 or more "Lightsworn" monsters with different names in your Graveyard. You can pay 1000 to destroy all other cards on the field. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard.
Dark Valkyria
LODT-EN027: Rare
Dark/Fairy - Gemini/4 stars/ATK 1800/DEF 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- One time only, you can place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 monster on the field.
Substitoad
LODT-EN028: Rare
Water/Aqua - Effect/1 star/ATK 100/DEF 2000
You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.
Unifrog
LODT-EN029: Common
Water/Aqua - Effect/2 stars/ATK 400/DEF 400
This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap Card your opponent controls.
Batteryman Charger
LODT-EN030: Common
Light/Thunder - Effect/5 stars/ATK 1800/DEF 1200
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
Batteryman Industrial Strength
LODT-EN031: Rare
Light/Thunder - Effect/8 stars/ATK 2600/DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
Batteryman Micro-Cell
LODT-EN032: Common
Light/Thunder - Effect/1 star/ATK 100/DEF 100
FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
Goblin Recon Squad
LODT-EN033: Common
Wind/Warrior - Effect/4 stars/ATK 1700/DEF 0
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Interplanetary Invader "A"
LODT-EN034: Common
Light/Reptile - Effect/1 star/ATK 0/DEF 500
Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.
Diskblade Rider
LODT-EN035: Rare
Wind/Fiend - Effect/4 stars/ATK 1700/DEF 1500
Once per turn, you can remove from play 1 Normal Trap Card from your Graveyard. This card gains 500 ATK until the End Phase of your opponent's turn.
Golden Ladybug
LODT-EN036: Rare
Light/Insect - Effect/1 star/ATK 0/DEF 0
Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.
DUCKER Mobile Cannon
LODT-EN037: Super Rare
Light/Machine - Effect/3 stars/ATK 500/DEF 500
FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand.
The Lady in Wight
LODT-EN038: Common
Dark/Zombie - Effect/3 stars/ATK 0/DEF 2200
Face-up Level 3 or lower Zombie-Type monsters you control, other than "The Lady in Wight", cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as "Skull Servant" while it is in the Graveyard.
Simorgh, Bird of Ancestry
LODT-EN039: Rare
Wind/Winged Beast - Effect/8 stars/ATK 2900/DEF 2000
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.
Cloudian - Storm Dragon
LODT-EN040: Common
Water/Fairy - Effect/4 stars/ATK 1000/DEF 0
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.
Phantom Dragon
LODT-EN041: Ultra Rare / Ultimate Rare
Light/Dragon - Effect/8 stars/ATK 2300/DEF 2200
When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.
Destiny End Dragoon
LODT-EN042: Ultra Rare / Ultimate Rare
Dark/Warrior - Fusion - Effect/10 stars/ATK 3000/DEF 3000
"Destiny Hero - Plasma" + "Destiny Hero - Dogma"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During your Standby Phase, if this card is in your Graveyard, you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card.
Ultimate Ancient Gear Golem
LODT-EN043: Ultra Rare / Ultimate Rare
Earth/Machine - Fusion - Effect/10 stars/ATK 4400/DEF 3400
"Ancient Gear Golem" + 2 "Ancient Gear" monsters.
This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, you can Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning requirements.
Gladiator Beast Gyzarus
LODT-EN044: Super Rare
Dark/Winged Beast - Fusion - Effect/6 stars/ATK 2400/DEF 1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
Hero Mask
LODT-EN045: Common
Normal Spell
Select 1 face-up monster you control. Send 1 "Elemental Hero" monster from your Deck to the Graveyard and treat the selected monster's name as its name until the End Phase.
Space Gift
LODT-EN046: Common
Normal Spell
Draw 1 card for each "Neo-Spacian" monster you control with a different name.
Demise of the Land
LODT-EN047: Common
Quick-Play Spell
Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.
D - Formation
LODT-EN048: Common
Continuous Spell
When a face-up "Destiny Hero" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase, you can send this card with 2 or more D Counters on it to the Graveyard to add up to 2 cards with the same name as that monster from your Deck or Graveyard to your hand.
Spell Gear
LODT-EN049: Common
Normal Spell
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
Cup of Ace
LODT-EN050: Common
Normal Spell
Toss a coin:
- Heads: Draw 2 cards.
- Tails: Your opponent draws 2 cards.
Light Barrier
LODT-EN051: Rare
Field Spell
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
- When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
Solar Recharge
LODT-EN052: Ultra Rare / Ultimate Rare
Normal Spell
Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.
Realm of Light
LODT-EN053: Common
Field Spell
Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.
Wetlands
LODT-EN054: Common
Field Spell
All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.
Quick Charger
LODT-EN055: Common
Quick-Play Spell
Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
Short Circuit
LODT-EN056: Common
Normal Spell
Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.
Light of Redemption
LODT-EN057: Common
Normal Spell
Pay 800 Life Points. Add 1 of your removed from play LIGHT monsters to your hand.
Mystical Cards of Light
LODT-EN058: Common
Continuous Spell
You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.
Level Tuning
LODT-EN059: Common
Normal Spell
Reduce the Level of all face-up monsters you control by 1, until the End Phase.
Deck Lockdown
LODT-EN060: Rare
Continuous Spell
Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation.
Ribbon of Rebirth
LODT-EN061: Rare
Equip Spell
If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
Golden Bamboo Sword
LODT-EN062: Common
Normal Spell
Activate only if you control a "Bamboo Sword" Equip Spell Card. Draw 2 cards.
Limit Reverse
LODT-EN063: Common
Continuous Trap
Select 1 monster with 1000 or less ATK from your Graveyard, and Special Summon it in Attack Position. If that monster is changed to Defense Position, destroy it and this card. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
Hero Blast
LODT-EN064: Rare
Normal Trap
Select 1 "Elemental Hero" Normal Monster from your Graveyard and add it to your hand. Then, destroy 1 face-up monster your opponent controls with ATK equal to or less than the selected monster's ATK.
Rainbow Gravity
LODT-EN065: Common
Normal Trap
Activate only if you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring Summoning conditions.
D - Fortune
LODT-EN066: Common
Normal Trap
Activate only when your opponent declares a direct attack by removing from play 1 "Destiny Hero" monster from your Graveyard. End the Battle Phase.
Reversal of Fate
LODT-EN067: Common
Normal Trap
Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.
Tour of Doom
LODT-EN068: Common
Continuous Trap
During your opponent's Standby Phase, toss a coin:
- Heads: Your opponent cannot Normal or Flip Summon until the End Phase.
- Tails: You cannot Normal or Flip Summon during your next turn.
Arcana Call
LODT-EN069: Common
Normal Trap
Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.
Light Spiral
LODT-EN070: Common
Continuous Trap
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.
Glorious Illusion
LODT-EN071: Rare
Continuous Trap
Select 1 "Lightsworn" monster in your Graveyard and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
Destruction Jammer
LODT-EN072: Rare
Counter Trap
Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.
Froggy Forcefield
LODT-EN073: Rare
Normal Trap
Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.
Portable Battery Pack
LODT-EN074: Common
Continuous Trap
Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.
Gladiator Lash
LODT-EN075: Common
Normal Trap
Activate only when you Special Summon a "Gladiator Beast" monster. Your opponent discards 1 card of their choice.
Raging Cloudian
LODT-EN076: Common
Normal Trap
Activate only when a "Cloudian" monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.
Sanguine Swamp
LODT-EN077: Common
Continuous Trap
If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.
Lucky Chance
LODT-EN078: Common
Continuous Trap
When an Effect Monster's effect that requires only 1 coin toss is activated, call Heads or Tails. If you call it right, draw 1 card.
Summon Limit
LODT-EN079: Common
Continuous Trap
Neither player can Summon more than two times per turn.
Dice Try!
LODT-EN080: Common
Counter Trap
Negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect that requires a die roll, and destroy that card.
Aurkus, Lightsworn Druid
LODT-EN081: Super Rare
Light/Beast-Warrior - Effect/3 stars/ATK 1200/DEF 1800
"Lightsworn" monsters cannot be targeted by effects. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
Ehren, Lightsworn Monk
LODT-EN082: Secret Rare
Light/Warrior - Effect/4 stars/ATK 1600/DEF 1000
If this card attacks a Defense Position monster, return that monster to its owner's Deck before damage calculation. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
Dark General Freed
LODT-EN083: Secret Rare
Dark/Warrior - Effect/5 stars/ATK 2300/DEF 1700
This card cannot be Special Summoned. Negate the effect of any Spell Card that targets a DARK monster you control and destroy it. You can add a Level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.
Magical Exemplar
LODT-EN084: Super Rare
Earth/Spellcaster - Effect/4 stars/ATK 1700/DEF 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon 1 Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
Manical Servant
LODT-EN085: Rare
Dark/Spellcaster - Effect/3 stars/ATK 600/DEF 1000
Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This card gains 500 DEF for each monster you removed, until the End Phase.
Nimble Musasabi
LODT-EN086: Rare
Earth/Beast - Effect/2 stars/ATK 800/DEF 100
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
Flame Spirit Ignis
LODT-EN087: Rare
Fire/Pyro - Effect/4 stars/ATK 1500/DEF 1200
You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard.
Super-Ancient Dinobeast
LODT-EN088: Ultra Rare / Ultimate Rare
Earth/Dinosaur - Effect/8 stars/ATK 2700/DEF 1400
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card.
Vanquishing Light
LODT-EN089: Super Rare
Counter Trap
Tribute 1 "Lightsworn" monster. Negate the Summon of a monster and destroy it.
Tualatin
LODT-EN090: Secret Rare
Light/Fairy - Effect/8 stars/ATK 2800/DEF 2500
If you controlled 2 or more monsters at the start of your opponent's Battle Phase and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, choose an Attribute and destroy all face-up monsters with the declared Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.
Divine Knight Ishzark
LODT-EN091: Super Rare
Light/Warrior - Effect/6 stars/ATK 2300/DEF 1800
Any monster this card destroys by battle is removed from play.
Angel O7
LODT-EN092: Secret Rare
Light/Fairy - Effect/7 stars/ATK 2500/DEF 1500
When this card is Tribute Summoned, it gains the following effect:
- The effects of Effect Monsters cannot be activated.
Union Attack
LODT-EN093: Super Rare
Normal Spell
Select 1 face-up monster you control. During the Battle Phase this turn, that monster gains ATK equal to the total ATK of all other face-up Attack Position monsters you control. This turn, that monster inflicts no Battle Damage to your opponent, and other face-up Attack Position monsters cannot attack.
Owner's Seal
LODT-EN094: Rare
Normal Spell
Return control of all monsters on the field to their original owners.
Helios Trice Megistus
LODT-EN095: Super Rare
Light/Pyro - Effect/8 stars/ATK ?/DEF ?
You can Special Summon this card by Tributing 1 "Helios Duo Megistus". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.
Dangerous Machine Type-6
LODT-EN096: Ultra Rare / Ultimate Rare
Continuous Spell
During each of your Standby Phases, roll a six-sided die.
- 1: Discard 1 card.
- 2: Your opponent discards 1 card.
- 3: Draw 1 card.
- 4: Your opponent draws 1 card.
- 5: Destroy 1 monster your opponent controls.
- 6: Destroy this card.
Maximum Six
LODT-EN097: Ultra Rare / Ultimate Rare
Earth/Warrior - Effect/6 stars/ATK 1900/DEF 1600
When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200.
Fog King
LODT-EN098: Secret Rare
Water/Spellcaster/7 stars/ATK 0/DEF 0
You can Normal Summon this card with 1 Tribute, or without a Tribute. The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. Neither player can Tribute monsters.
Fossil Dyna Pachycephalo
LODT-EN099: Secret Rare
Earth/Rock - Effect/4 stars/ATK 1200/DEF 1300
Neither player can Special Summon monsters. When this card is flipped face-up, destroy all Special Summoned monsters on the field.