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Thread: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

  1. #1
    Mew Master of SCIENCE! Master Trainer
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    Default Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Alright, time for a regular match. No gimmick arenas, no gimmicks period.

    Arena: Indego Plateu (with the normal things for various types and attacks, ect ect...)
    PKMN: 2-3 sets.
    Banned Moves: Non-Damaging Self-Healing, Toxic, Pain Split, Curse
    DQ: 1 Week.

    I'll send out first and you can attack first.

    I'll start with Liger!

    (Flash Fire, Male)

    Any takers. If you want either a 2v2 or a 3v3 let me know so we can set the regulations there.
    Last edited by Mew Master; 16th July 2011 at 06:15 PM.
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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    I'll take you on! Pokemon and Attacks in just a sec. If you want a 2vs2 or 3vs3 (or not)I'm game but I'll let you decide.

    All right, Topaz, Famale Pikachu with Static, come on out. Dig, first off, then attack and end with a Thunderbolt.
    Last edited by Metallixs Girl; 7th July 2011 at 06:22 PM.


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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    Let's do a 3v3 then.
    ~Mew Master

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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    All right, cool. Attacks edited in above.


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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    Okay Liger, Make a Substitute, then get all Worked Up before unleashing a Flamethrower.

    Substitute~Work Up~Flamethrower
    ~Mew Master

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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    May we have a ref please?


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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    Set us up the Trap!

    *makes point trap with Cheese topping*
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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 1 ‡

    Indigo Stadium! Ahh, this place is a classic, really—easy, comfortable, familiar. Here (in what you might call the tasty vanilla of the ASB arenas) a fiery battle will soon get underway between two fighters who know their way around a battlefield, and here they are: Mew Master entering from the left and Metallixs Girl doing the same from the right. They exchange determined expressions before plucking Pokeballs from their belts and giving them a toss. And with that this match has officially begun!

    Mew summons a furry foxish critter into battle while MxG calls upon the assistance of a lemon-yellow rodent which scampers forth. Three cheers for Generation I! Topaz is the first to lay down an attack, Digging like mad until she’s out of sight. Liger remains composed and doesn’t even try to send an attack chasing after his foe; rather, he finds a random Mad Max keychain lying on the ground (uh, did anyone by any chance drop this little doodad?) and uses a bit of hocus pocus to infuse it with health. With that, he has one Substitute!

    Liger: <-15 HP; -4 EP; Sub: 15 HP>
    Topaz: <Diggin’ away…>

    Topaz navigates the earth beneath the stadium like a pro and soon reemerges right beneath the keychain Substitute, giving it a surprise swat as she crawls out of the dirt. Liger, meanwhile, starting yipping like a little chihuaha and begins bouncing around crazily. What could this little guy be getting so Worked Up about?

    Liger: <-4 EP; +1 Att; +1 SpA; Sub: 3 HP>
    Topaz: <-6 EP>

    The battlers now exchange two classic elemental moves, trading off a Flamethrower and a Thunderbolt respectively. The flames and static discharge pass one another through the air as their connect with their targets. Topaz finds herself roasted while her Thunderbolt causes Liger’s Mad Max keychain to crack and break after only two quick moves.

    Liger: <-8 EP; Sub: 0 HP>
    Topaz: <-14 HP; -8 EP>



    ‡ Post-Round ‡



    Notes:

    > At 0 EP, Pokemon will begin to lose 1 HP for every 2 EP they consume
    > TEAM MEW MASTER to command next

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    Default Re: Open Challenge! Mew Master vs ??? (Ref: ???)

    Okay Liger, encircle them with a Fire Spin, then play some Shadow Ball, before erupting the ground under that Electric Rat with a Lava Plume

    Fire Spin~Shadow Ball~Lava Plume
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    *poke* Metalix?
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    I'm sorry, Mew, I just plain never saw this. >_< Okay, Topaz, use Agility to avoid the fire spin, then use Light Screen and wash away the Lava Plume with Surf!


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 2 ‡

    Liger decides he would love a little roasted rodent for dinner tonight and issues a winding trail of orange flames that coils toward Topaz. However, the speedy little Pikachu gets running and dekes out of the Fire Spin’s path, earning herself a little Speed boost in the process. Evasion FTW!

    Liger: <-2 EP>
    Topaz: <-4 EP; +2 Spd>

    Topaz closes her eyes and erects a shining barrier of golden light in front of her. Liger, meanwhile, pays this little bit of hocus pocus no mind and spits out a black ball of churning shadows. The attack passes through the Light Screen which filters out a lot of the attack’s oomph, leaving Topaz only minimally harmed.

    Liger: <-6 EP>
    Topaz: <-5 HP; -4 EP; LSn>

    Topaz bides her time and waits for her opponent’s next attack, which comes in the form of a sizzling blob of molten rock. The Pikachu thus commands a massive wave of water to heave itself out of the nearby pool and collide with the lava plume, causing a colossal discharge of steam. The Surf reduces the Lava Plume to a couple of hot, dark rocks which land on the ground harmlessly; meanwhile, whatever water has not yet evaporated strikes Liger. The Flareon lets out a growl. That was just plain rude, miss!

    Liger: <-8 HP; -6 EP>
    Topaz: <-8 EP>



    ‡ Post-Round ‡



    Notes:

    > Topaz's Light Screen will remain in effect for four more actions
    > TEAM METALLIXS GIRL to command next

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Topaz, now try Rollout and keep going. If you are stopped, use Thunderbolt.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Okay Liger, Topaz will have to move in order to get around that Light Screen and loose its bonus for that Rollout. I want you to try and hold a Bide for two actions before releasing the energy and following up with a Double Team.

    Bide~Bide(Release)~Double Team
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 3 ‡

    As the next round begins, Liger decides a little concentration is in order. As he sits there and Bides his time, Topaz curls up into a yellow ball and begins rolling at a relatively slow pace. She collides into Liger, doing minor damage even with the favourable typing at play here, but the Flareon merely continues with its meditations. Geez, what a livewire.

    Liger: <-5 HP>
    Topaz: <-2 EP>

    Topaz maintains her Rollout, slamming into the Flareon with mounting force. Unfortunately, the mobility of the attack requires her to leave the safety of her Light Screen, leaving her completely vulnerable to Liger’s eruption of energy. The Bide throws Topaz back to her side of the field, though she simply focuses on staying curled up and keeping up her momentum.

    Liger: <-9 HP; -7 EP>
    Topaz: <-23 HP; -2 EP>

    Now pretty speedy indeed, Topaz shoots forward before Liger can act and clobbers the Flareon with yet another Rollout. As he takes the hit, which at this point packs quite a bit of pain, Liger attempts to increase his odds of evasion by performing a Double Team. He creates three Flareon clones to do his bidding. Uh-oh…

    Liger: <-14 HP; -4 EP; 3 clones>
    Topaz: <-2 EP>



    ‡ Post-Round ‡



    Notes:

    > Topaz's Light Screen will remain in effect for one more action
    > TEAM MEW MASTER to command next

  16. #16
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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Before Topaz can recover from that roll, Surround him and harass him with Swagger. Give him something to worry about with an Overheat and a Flamethrower. Make sure that Light Screen isn't in the way.

    If Topaz tries a Protect, use Work Up instead. If they try a Double Team of their own, Dispirse them with Swift.

    Swagger~Overheat~Flamethrower (Sub: Work Up/Swift)
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    We don't have to worry about Aiming this move, so cover your eye and ears and shoot off a Shockwave. Then I assume weather moves work here since they aren't in the banned list, so if so, Rain Dance and Thunder, but if they are banned, use Dig and attack.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 4 ‡

    With four Flareons staring her down, Topaz knows it's time to change up her tactic and pulls out of her roll. She watches as Liger and his clones puff out their chests and begin strutting around the joint like they own the place. Afraid to be caught up by this bewitching tactic, Topaz scrunches her eyes shut and cuts loose with any number of stray electric bolts. The attack seems to aim itself as it hones in on Liger. With a jolt, the Eeveelution watches as his clones go bye-bye.

    The Light Screen promptly fades away.

    Liger: <-8 HP; -4 EP; 0 clones>
    Topaz: <-4 EP>

    Turning her head skyward, Topaz summons a volley of raindrops to pelt the battling Pokemon and the surrounding field. Liger, meanwhile, tries to burn that pesky little thunder rodent with a massive Overheat. However, as the raindrops sizzle again the fiery discharge, they manage to rob the move of a little bit of its bite.

    Liger: <-12 EP; -2 SpA>
    Topaz: <-14 HP; -4 EP>

    Topaz now resorts to one of the strongest moves in her arsenal as she sends a crackling fury of high-voltage sparking toward Liger. The Flareon lets out a cry as the electricity runs rampant through his body, but keeps composed as he retaliates with a Flamethrower. Though the rain cools the attack a bit, Liger's move still manages to leave a pesky souvenir in the form of a Burn.

    Liger: <-14 HP; -8 EP>
    Topaz: <-10 HP; -10 EP; Brn>

    Topaz's Burn sizzles away <-3 HP>.



    ‡ Post-Round ‡



    Notes:

    > I got it up earlier than I anticipated!
    > Rain Dance will remain in effect for seven more actions
    > TEAM METALLIXS GIRL to command next

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Charge, then two Electro Balls. Double Team once if Fire Blast is used.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Okay Liger, smack Topaz in the face with a couple of Shadow Balls, then with that damage done try to get the last hit in with a Quick Attack.

    Shadow Ball~Shadow Ball~Quick Attack
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 5 ‡

    As rain continues to scour the field, Topaz closes her eyes and begins to accrue electric current. Her slight fur sticks up on end as the electricity runs rampant through her body. Liger, meanwhile, watches the glowing Pikachu with a bit of confusion before flinging a Shadow Ball her way. The ball hit Topaz in the gut, causing a few stray sparks to scatter from her body.

    Liger: <-6 EP>
    Topaz: <-10 HP; Chg>

    Suddenly, a sparkling golden ball materializes in front of Topaz. The Pikachu watches as it grows bigger and bigger before she does a spin, using her tail to swat it toward her Flareon foe. The electricity bites into Liger, sending spasms through his muscles, but Liger nonetheless manages to fire off a second Shadow Ball. This time, the move carries the happy side-effect of lowering Topaz’s Special Defence.

    Liger: <-14 HP; -6 EP>
    Topaz: <-10 HP; -6 EP; -1 SpD>

    Realizing that he’s about to be brought to an untimely end, Liger speeds forward in an attempt to score some last-second damage against his opponent. As he lands his first Physical attack of the match, Topaz takes the hit and remains calm as she uses another Electro Ball to blast Liger to high heaven.

    The Flame Pokemon falls, his fiery drive finally outed.

    Liger: <-13 HP; -2 EP>
    Topaz: <-6 HP; -6 EP>

    Topaz loses a little additional health to her Burn <-3 HP>.



    ‡ Post-Round ‡



    Notes:

    > Rain Dance will remain in effect for four more actions
    > Topaz's Charge will remain in effect for three more actions
    > TEAM MEW MASTER to release and command next

  22. #22
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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Hmm.. who should I use... AHH!

    Walutahanga! (F, Suction Cups)

    Let's start off with a Stealth Rock followed with some wide spread Earthquakes to knock it out.
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Topaz, let's finish this in an awesome way. Use Magnet Rise, then land a Reversal, and let's see if you can make it back in your ball with Volt Switchbefore that burn takes you out.

    Either way I'll send out someone next post, out of time.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Okay, wow, I was tired last night. Cradily's Ability just didn't sink in...:/


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    I'm pretty sure Suction Cups only stops Cradily from being forcibly switched out. Your Pikachu should still be able to use Volt Switch even with that ability in play.

    Anyway, will have this up in a day or two.

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Oh! All right, cool.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Yeah Suction Cups only keeps Cradily from being Roared or Whirlwinded away. Though there ARE nasty uses for it in Battle as I found out.

    Mew Master of Unorthodoxy.
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 6 ‡

    As rain continues to fall, Mew returns his fallen Flareon and is forced to consider a new selection. With a toss, he summons a pink fossilized planty thing into battle. Walutahanga, in a moment of foresight, lays a bed of jagged, pointed rocks all over Topaz’s side of the field. Also demonstrating consideration for what’s to come, Topaz diverts a little energy toward an electromagnetic field. Her body hums softly as she levitates off the ground.

    Walutahanga: <-4 EP>
    Topaz: <-4 EP; MRs; SRk>

    Topaz starts giggling to herself as Walutahanga slams her stubby little legs into the ground. Though everything starts shaking violently, the Pikachu is left unscratched as she hovers there in the air. Drawing motivation from all her bumps and bruises, Topaz glides forward and lashes out at Walutahanga with a powerful physical strike. The Cradily is devastated by this powerful move.

    Walutahanga: <-22 HP; -8 EP>
    Topaz: <-8 EP>

    The rain keeps on coming and, as Walutahanga continues those purposeless Earthquakes, Topaz begins sparking with electric current. Several of these sparks leap toward Walutahanga and, though the Grass-type Pogey resists Electric attacks, the Charge gives the move ample sizzle. With that, Topaz goes red and zooms back into her Pokeball.

    Walutahanga: <-7 HP; -8 EP>
    Topaz: <-5 EP>



    ‡ Post-Round ‡



    Notes:

    > Kudos to MxG for recognizing that a Reversal at 2 HP against a Rock-type = OWOWOW
    > Rain Dance will remain in effect for one more action
    > TEAM METALLIXS GIRL to release and command next
    Last edited by Oslo; 30th July 2011 at 07:17 PM.

  29. #29
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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Yes I give kudos to MX for that one, however i"m going to point out that Volt Switch is only half effective against Cradilly because she's Rock/Grass
    ~Mew Master

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    everal of these sparks leap toward Walutahanga and, though the Grass-type Pogey resists Electric attacks, the Charge gives the move ample sizzle
    He mentioned that :p

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Thank you, Classtoise. Yeah, Charge/STAB balance out Cradily's resistance.

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Thanks guys. I did Volt Switch because now Topaz is safe and not fainted, and I get to bring someone else out fresh without losing her yet.

    Magenta you're up! Female Venomoth with Tinted Lense. Tailwind, Bug Bite, and Poision Fang.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    I'll take that the STAB and Charge increase the damage, but if that cancels out Resistance then 9 Damage is still too high for a move that should do 5-8% :/

    Okay Wal, that stealth rock should do some decent damage so Rock Polish and increase your own speed. When it comes in for a couple of bites, use Stone Edge right to its face.

    Rock Polish~Stone Edge~Stone Edge
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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Okay, played with math... realized I added the Charge bonus after calculating for resistance rather than before. Resulted in a 2 HP differential. Fixed.

    Expect this up tomorrow.

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 7 ‡

    MxG releases her next selection into the falling rain: a fluttering mothish thingy which flies low to the ground and thus nicks itself on a number of pointed rocks. Walutahanga stifles a giggle as Magenta, glowering, summons a sudden gust of wind to whip around the battlefield. Walutahanga follows suit and begins to glow in a bid to increase her own Speed, though it doesn’t look as though the Cradily is quite as swift as her opponent.

    With that, the rain stops.

    Walutahanga: <-4 EP; +2 Spd>
    Magenta: <-4 EP; Twd>

    Enjoying her newfound swiftness, Magenta zips in toward Walutahanga and lands a Bug Bite before the Cradily can so much as twitch a muscle. Suddenly, Magenta glows as she borrows a modifier from her opponent. Walutahanga then throws her rocky body forth in a reckless tackling move that flattens Magenta against the ground like a specimen sprawling on a pin.

    Walutahanga: <-11 HP; -8 EP>
    Magenta: <-17 HP; -4 EP; +2 Spd>

    Magenta manages to wriggle free and, before she does, she lands a quick poisonous bite on her opponent. Once more, Walutahanga barrels forth with a second Stone Edge and this time, he sends Magenta skidding across the battlefield.

    Walutahanga: <-7 HP; -8 EP>
    Magenta: <-17 HP; -3 EP>



    ‡ Post-Round ‡



    Notes:

    > Magenta's Tailwind will remain in effect for two more rounds
    > As per the Movelist entry for Bug Bite, Magenta's +2 Spd will remain in effect for four more actions
    > TEAM MEW MASTER to command next

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Sorry, been..Um... busy with work and exersize regiment.. Damn this low carb fat-shredder diet...

    Okay Wal, rock and roll with a Rock slide, then, burry her with a Rock Tomb before using all those rocks to crush her with an Ancient Power. If she tries Double Team, use Sandstorm.

    Rock Slide~Rock Tomb~Ancient Power (Sub: Sandstorm)
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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Magenta, nail her with Sleep Powder while you have a chance, then use Quiver Dance and a powered up Silver Wind.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    TEAM MEW MASTER
    versus
    TEAM METALLIXS GIRL

    Location: Indigo Plateau
    Rules: Non-Damaging Self-Healing, Toxic, Pain Split and Curse are banned
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 8 ‡

    Still propelled by that handy-dandy Tailwind, Magenta speeds toward Walutahanga and sprinkles some Sleep Power all over the Cradily. The fossil Pokemon does her best to resist the oncoming drowsiness and manages to command a bevy of rocks to tumble down upon Magenta. However, the desire to sleep proves to be too much: Walutahangaslumps over rather abruptly and is out like a light.

    Walutahanga: <-6 EP; Slp>
    Magenta: <-14 HP; -4 EP>

    Wriggling out from under those pesky rocks, Magenta takes the opportunity to do a little dance! She daintily pirouettes through the air and is rewarded with boosts in three key areas. Her audience continues to sleep.

    Walutahanga: <Can’t move!>
    Magenta: <-6 EP; +1 SpA; +1 SpD; +1 Spd>

    With renewed ambition, Magenta casts a silver-flecked wind upon her foe. The wind whips at Walutahanga as the silver grates against her pink skin, doing super effective damage. However, it’s not quite enough to rouse her from her present state. She continues to slumber.

    Walutahanga: <-13 HP; Can’t move!>
    Magenta: <-4 EP>



    ‡ Post-Round ‡



    Notes:

    > Magenta's Tailwind will remain in effect for one more round
    > As per the Movelist entry for Bug Bite, Magenta's +2 Spd will remain in effect for one more action
    > TEAM METALLIXS to command next
    Last edited by Oslo; 10th August 2011 at 12:36 AM.

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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Stun Spore, Maggy, then it won't matter when all our speed runs out. Then try a Signal Beam and a Bug Buzz.


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    Default Re: Challenge! Mew Master vs Metalix Girl (Ref: Oslo)

    Okay Wal, Sleep Talk until you wake up.

    When/if you do. Protect against the Stun Spore, then make em crazy with a Confuse Ray before doing some stat copying with a Psych Up.

    Sleep Talk x 3 (Subs: Protect~Confuse Ray~Psych Up)
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