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Thread: Kyogre and Metagross EV dilemmas

  1. #1
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    Misdreavus's Avatar
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    Default Kyogre and Metagross EV dilemmas

    What would you recommend that I put EVs in for Kyogre and Metagross and why? I already plan to spend 255 on Sp. Atk and 255 on Attack (obviously) for Kyogre and Metagross respectively. and so I have 255 left for each. Any ideas for the rest? Thanks.

    BTW, I think I saw a standard moveset guide either on here or on a site that someone on here posted a link to... does anyone know where it is? Does it have any standard EV distribution info for each Pokémon on it? If not, does anyone know anywhere that has standard EV distribution info for each Pokémon on it? I'm not that good when it comes to deciding here...

    EDIT: Since I it matters, here are my movesets:

    Kyogre:
    Surf
    Ice Beam
    Thunder
    Calm Mind
    @ Leftovers

    Metagross:
    Meteor Mash
    Earthquake
    Shadow Ball
    Brick Break/some other physical move
    @ Leftovers


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  2. #2
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    Poryhedron's Avatar
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    Default Kyogre and Metagross EV dilemmas

    One piece of advice: if you're planning on raising these pokémon to level 100, you don't need all 255 point in their respective attacking stats. It just so happens that, at level 100, every 4 EP you have in a stat translates to 1 extra stat point. So 252 EP will net you 63 points, but you'd need 256 to make it up to 64. Impossible, of course, and since the game rounds down, getting the EV for that stat up to 255 ends up being a waste of 3 EP. That's why the most common EV distribution is 252 each in two stats, and then you have enough EP left over to raise a third stat by a point, which you couldn't do if you put 255 in the first two.


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  3. #3
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    Default Kyogre and Metagross EV dilemmas

    For Kyogre, as with any pure Water, it is only vulnerable to Grass and Electric, and only x2 vunerable at that. Boost its SD and it will be very hard to take down. Calm Mind just reinforces this advantage.

    I'd go:

    252 Special Attack
    252 Special Defense
    6 Speed

    Your moveset is brutal, obvious, unsubtle and bloody effective.

    For Metagross, your moveset has redundant attacks. It does not need all four, and you will get better use out of one which has some other tricks, such as Agility, Light Screen and/or Iron Defense. Don't totally disregard Psychic either as an option.

    Metagross is relatively slow, but a single Agility takes care of that. If you include Agility in the set, go with boosting his defenses and/or HP effort. An example:

    Meteor Mash
    Earthquake
    Agility
    Iron Defense

    252 Attack
    252 Special Defense
    6 HP

    or

    252 Attack
    129 Special Defense
    129 HP
    rinku

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  4. #4
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    Default Kyogre and Metagross EV dilemmas

    Kyogre needs lots of Defense, its lowest stat. Since Kyogre's Special Attack is very high, and it has Calm Mind, it doesn't need much there. It needs Speed to take care of Light Ball Pikachu.

    Metagross doesn't have Attack raising moves, its O.K. to put a lot there. You could put Agility on the last slot.

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