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Thread: ..:Dark Sc|z0r Deck:..

  1. #1

    Default ..:Dark Sc|z0r Deck:..

    i no i no...not exactly a good card but still..im tired of all the Ne-On Archetypes....

    * 4x (??)[preferably one w/ a colorless attack] Scyther
    * 3x Dark Scizor
    * 2x Mantine
    * 3x Cleffa
    * 2x Tyrogue
    * 1x Elekid
    * 1x Murkrow

    * 4x Elm
    * 4x Copycat
    * 3x Gold Berry
    * 3x Focus Band
    * 3x Double Gust
    * 3x Switch
    * 3x Boss Way
    * 2x Rocket's Hideout
    * 1x Healing Field
    * 2x Energy Charge
    * 1x Town Volunteers

    * 4x Dark Energy
    * 4x Metal Energy
    * 7x Water Energy

  2. #2
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    Default ..:Dark Sc|z0r Deck:..

    Good deck.

    Playing two Town Volutneers seems like too much unless one of your cards discards energy, and you have Energy Charge to boot, so I'd cut one of them and something else for a couple of Focus Bands. The bands would help with Scizor's mediocre HP, with the babies, keeping Manitne alive for another turn to KO another big fire Pokemon, etc.

    Hope this helps.

  3. #3

    Default ..:Dark Sc|z0r Deck:..

    how about now?

  4. #4
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    Default ..:Dark Sc|z0r Deck:..

    Deck appears top-notch. You may want to playtest Fan Club to get out those tecH'd in Pokemon, but it may hurt the deck more than help it.

  5. #5
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    Default ..:Dark Sc|z0r Deck:..

    Great deck DarkBlastoise, solid Trainers, Pokemon and Energies. No improvements, but I could make a suggestion on the Scyther. It's the ONLY one besides Jungle that has a colourless attack, and thats Aquapolis, but it's HP sucks in comparison to most others, you could add a Darkness energy to boost its attack for that turn.

  6. #6

    Default ..:Dark Sc|z0r Deck:..

    god that sucks no offense....I mean most Scythers should have 60HP...well u no what Im thinkin? Im thinkin theyre gunna re-release Scyther as a promo like Hitmonchan and Electabuzz...if so GREAT, if not im pretty much screwed....can someone list all the Scythers compatible w/ Ne-On?

  7. #7
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    Default *Spits on hands*




    Personally i'd go for the second one, don't know why, guess it just looks cooler! You could always have a few Rainbow energy to make his attacks accessable, don't know what to get over, wheres that BLASTED no retreat cost that we all love so much =o/

  8. #8

    Default ..:Dark Sc|z0r Deck:..

    let me guess the pic that dont work is the Aquapolis one?

  9. #9
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    Default ..:Dark Sc|z0r Deck:..

    You're right, thats why I edited it, i'm afraid those three are your ONLY ptions my friend, and this is turning into a SPAM fest so i'm off, good luck
    BTW I have improved my Magcargo deck
    *runz*

  10. #10
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    Default ..:Dark Sc|z0r Deck:..

    There's also the Promo Scyther. The one that does 40 for two grass energy, but can't attack next turn. 60HP, one retreat, weakness to fire and resistance to fighting. Probably wouldn't use that one, but just informing you of your options.

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