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Thread: Kevvaelli vs Spike, Ref: arangornbird

  1. #1

    Default Kevvaelli vs Spike, Ref: arangornbird

    Hey all. Anyone is up for a quick battle?

    Rules
    2 on 2
    DQ: 3 days
    Arena: Double Damage Stadium. Concept is simple, attacks do double damage, but don't require any energy. (If this is not allowed please tell me )

    Anyone?

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    Default Re: Another Open Challenge

    I'm game, but I need to wait for the draw in my battle with Ace to be official...


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    Default Re: Another Open Challenge

    This seems like it'll go pretty fast. I can ref this.


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  4. #4

    Default Re: Another Open Challenge

    Great then, thanks both of you.

    *sits and waits*


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Awesome, I'll send first. Larxene needs some experience, so I'll pick her.

    Go, Larxene! (Female Chinchou)


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  6. #6

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Ok then. Go, Roses! (female Bulbasaur)

    Ok Roses, start with Safeguard, Sludge Bomb and Giga Drain!


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Larxene, start with Ice Beam, then Double Team, and finish up with Blizzard.

    Ice Beam ~ Double Team ~ Blizzard


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 1*~
    Kevvaelli vs. Spike




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 100% ||||||||||
    Health: 100% ||||||||||
    Status: Fine
    Status: Fine
    Commands: Ice Beam – Double Team - Blizzard
    Commands: Safeguard – Sludge Bomb – Giga Drain


    Arena: Double Damage Staidum
    Status: Fine

    ~*~*~*~*~*~*~*~*~

    Two PokeBalls were thrown into the air and two small Pokemon were released. On one side was a Chinchou called Larxene (named after the Kingdom Hearts character) while her opponent was a rather cute Bulbasaur aptly named Roses. Will Roses' type advantage give her the edge in this face-off? We'll just have to watch and see.

    Roses knew that Chinchous had several status moves up their sleeves, so she went on the defensive with Safeguard. As her body glowed green, she became temporarily protected from nasty status. But Larxene took advantage of this by firing a fierce Ice Beam. Roses really felt the impact of this move. The stadium certainly lived up to its name because never before had she experienced so much pain from one attack.

    Growling, the Bulbasaur's bulb pumped out several balls of sludge into the air. Just then, her opponent duplicated herself so that she had 4 clones. The Sludge Bomb whizzed down and exploded all over the place, raising dust and smoke when they popped. When it cleared, there was only one Chinchou left on the field. But apparently, she had been so lucky as to have avoided any damage from that attack.

    Larxene chuckled before taking a deep breath and blowing out a huge flurry of ice, wind, and snow. Roses cringed and dug her feet into the ground, but even then, she was blown a couple of feet backwards. When the ice attack subsided, she found out that her feet were now frozen to the ground. Nonetheless, she reached out with a vine, snagged the Chinchou, and drained a bunch of health from her.

    ~*~*~*~*~*~*~*~*~




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 82% ||||||||
    Health: 69% ||||||
    Status: Fine
    Status: Frozen to the ground


    Arena: Double Damage Staidum
    Status: Fine


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Larxene, try and freeze the rest of Roses with an Ice Beam. Next, Double Team again to avoid more damage. Finally, another Ice Beam.

    Ice Beam ~ Double Team ~ Ice Beam


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  10. #10

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Roses, start with Sunny Day. Let's hope the heat weakens the ice attacks and melts the ice. Continue with Magical Leaf to delete the clones and counter that ice beam with a Solar Beam!

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Note: I predicted Spike’s exact moves and I was right!

    ~*Round 2*~
    Kevvaelli vs. Spike




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 82% ||||||||
    Health: 69% ||||||
    Status: Fine
    Status: Frozen to the ground
    Commands: Ice Beam – Double Team – Ice Beam
    Commands: Sunny Day – Magical Leaf - Solarbeam


    Arena: Double Damage Stadium
    Status: Fine

    ~*~*~*~*~*~*~*~*~

    Roses maybe frozen to the ground, but that’s all right since she is perfectly capable of attacking from a distance. However, the stinging cold around her feet is something she did not enjoy, so she pointed her bulb towards the sky and shot a narrow beam of light from it. The sun shone instantly all over the arena. Larxene did not like where this was going, so she quickly fired an Ice Beam before the arena got too hot. Roses got the direct hit and it still did a lot of damage, but at least there was no chance of her getting frozen anymore.

    Larxene saw how effective her last Double Team was, so she tried it again. But the Bulbasaur was ready and she released a flurry of sparkling rainbow leaves that located the real Chinchou and attacked it. Larxene cringed in pain as she was knocked back, but quickly bounced back again.

    She saw the light entering Roses’ bulb and was worried. She fired an Ice Beam to get in some damage before the big Solarbeam, but at the same time, the Solarbeam was released. The two attacks collided into each other, but the Solarbeam was much stronger and blasted into the Chinchou, dealing a great amount of damage. When the dust cleared, Larxene groaned in pain.

    ~*~*~*~*~*~*~*~*~




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 44% ||||
    Health: 49% ||||
    Status: Fine
    Status: Fine


    Arena: Double Damage Stadium
    Status: Sunny Day (next 3 rounds)


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  12. #12

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Good job Roses. Now, as soon as you can fire another fierce Solar Beam. Then, attack with Magical Leaf again and finish with Giga Drain.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Dammit >_>;;

    Larxene, start with Hail to end the Sunny Day. Next, Fire an Ice Beam at Roses's Magical Leaf attack. End with Blizzard.

    Hail ~ Ice Beam -> Magical Leaf ~ Blizzard


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 3*~
    Kevvaelli vs. Spike




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 44% ||||
    Health: 49% ||||
    Status: Fine
    Status: Fine
    Commands: Hail – Ice Beam – Blizzard
    Commands: Solarbeam – Magical Leaf – Giga Drain


    Arena: Double Damage Stadium
    Status: Sunny (next 3 rounds)

    ~*~*~*~*~*~*~*~*~

    This sunny weather spells big trouble for Larxene if it continues on. She took a deep breath and puffed out a chilly breath. That didn’t seem like much, but it had a big effect on the weather. Now the sunlight grew weaker and the arena was a bit cooler. That didn’t stop Roses from firing her Solarbeam. Even though it lost its initial strength, it still did a good amount of damage.

    Larxene fired another Ice Beam at the same time that Roses used her Magical Leaf. The ice attack hit the glittering leaves and froze them solid, while a portion of it went through to hit Roses in the forehead.

    Larxene followed this up with an even stronger ice attack. A ferocious gale of ice and snow erupted from her mouth and engulfed Roses. The Bulbasaur took the attack as best she could, but came out nearing the end of her endurance. Shivering, she reached out with a vine and sapped some more health from her opponent.

    ~*~*~*~*~*~*~*~*~




    Larxene (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 23% ||
    Health: 18% ||
    Status: Fine
    Status: Shivering


    Arena: Double Damage Stadium
    Status: Fine


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  15. #15

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Wait wait. Doesn't the attack list say that Hail doesn't create any clouds? Since Sunny day was on, then there were no clouds around, therefore, making the attack kinda useless, right? Thanks.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    I'll change the part which said it started hailing, and make it so that it just canceled out the sun. But technically, it's impossible for hail to occur without clouds, since it is a form of precipitation.


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    aragornbird, just letting you know, I renamed Larxene, now she's Mistral

    Wow, I like this battle. Not because I'm winning (although that helps), but because it's fast and you never know who's going to be in the lead. Anything could turn the battle around... I was lucky enough to choose a pokemon with attacks super-effective against Roses, but on the flipside, Roses has attacks of her own type supereffective against Larxene/Mistral.

    Mistral, start with a Blizzard, then two Double Teams. If Roses uses Magical Leaf, substitute Ice Beam at the leaves; if Roses uses Solarbeam, substitute Rain Dance to lower the damage.



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  18. #18

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Ok then. Roses, start with one Solar Beam to make Mistral attack with Rain Dance. Now, the rain should get rid of all the clones she makes. Finish with Giga Drain and Frenzy Plant.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 4*~
    Kevvaelli vs. Spike




    Mistral (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 23% ||
    Health: 18% ||
    Status: Fine
    Status: Shivering
    Commands: Blizzard – Double Team x2
    Commands: Solarbeam – Giga Drain – Frenzy Plant


    Arena: Double Damage Stadium
    Status: Fine

    ~*~*~*~*~*~*~*~*~

    Mistral was about to fire another icy beam at her opponent. But Roses exploited the Chinchou’s strategy by charging up some solar energy in her bulb. The Chinchou saw this and quickly changed plans. She shut out the sun by bringing dark clouds in, which soon began a downpour. The Solarbeam took longer to charge and even when it was complete, the size of the beam was nothing compared to the previous ones. Still, it did its damage and brought Mistral closer to defeat.

    As Roses brought out a vine, Mistral used yet another Double Team. The clones weren’t destroyed by the rain, but they didn’t serve much of a distraction. Raindrops bounced off the surface of the real Chinchou while they simply passed through all the illusions. Roses made her pick and went in for the grab. The startled Mistral was suddenly picked up as her clones disappeared. Health was drained from her body to such a point that Mistral lost consciousness and her antennae drooped to her sides. Roses seemed quite happy when the round was over.

    ~*~*~*~*~*~*~*~*~




    Mistral (Female Chinchou)
    Roses (Female Bulbasaur)
    Health: 0%
    Health: 26% ||
    Status: Fainted
    Status: Fine


    Arena: Double Damage Stadium
    Status: Raining (next 3 rounds)

    Kevvaelli sends out next Pokemon, Spike attacks first


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    *sigh*

    I send out Doon, Sneasel M.


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  21. #21

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Sunny Day, Sludge Bomb, Frenzy Plant.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Doon, this shouldn't take long. Start with a Hail to counter the Sunny Day. Next, use Blizzard, and try to use the Hail to amp it up. If, by some miracle, Roses doesn't faint, use Ice Beam.

    Hail ~ Blizzard ~ Ice Beam


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 5*~
    Kevvaelli X vs. Spike




    Doon (Male Sneasel)
    Roses (Female Bulbasaur)
    Health: 100% ||||||||||
    Health: 26% ||
    Status: Fine
    Status: Fine
    Commands: Hail – Blizzard – Ice Beam
    Commands: Sunny Day – Sludge Bomb – Frenzy Plant


    Arena: Double Damage Stadium
    Status: Raining (next 3 rounds)

    ~*~*~*~*~*~*~*~*~

    A speedy Sneasel came out to replace the fallen Chinchou. Roses tried to give this new opponent all she had left. First, she had to change this blasted rainy weather. But as soon as she made it stop raining, Doon used the clouds left over to produce another weather effect – Hail. The already cool weather became even colder as Doon’s attack came into play. Hailstones pelted the arena, and Roses was hit.

    Doon lost no time in launching his next attack. A blast of chilly wind, ice, and snow ripped through the arena before Roses could launch her own attack. The attack froze the Bulbasaur in a layer of ice, which then tipped over. Poor Roses was done for in this battle.

    ~*~*~*~*~*~*~*~*~




    Doon (Male Sneasel)
    Roses (Female Bulbasaur)
    Health: 100% ||||||||||
    Health: 0% |
    Status: Fine
    Status: Fainted


    Arena: Double Damage Stadium
    Status: Hail (next 3 rounds)

    Spike sends out next Pokemon, Kevvaelli attacks first


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  24. #24

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    You've made me proud, Roses. Now, return.

    I'll send Yellow, my female Vulpix.


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Doon, start with a Toxic. Next, use Surf. Finish with Mud-Slap.

    Toxic ~ Surf ~ Mud-Slap
    (Who else is shocked that Sneasels can learn Surf?)


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  26. #26

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Lol, I know I am, I didn't see that coming.

    Still, Yellow, I want you to attack him with a Flamethrower but wait until Doon sends the Toxiic goo. I want yo to burn both and make the toxic explode. Then, I want you to dodge the wave with a dig and, as soon as you pop up and hit Sneasel, attack with Fire Blast from a close distance.


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 6*~
    Kevvaelli X vs. Spike X




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 100% ||||||||||
    Health: 100% ||||||||||
    Status: Fine
    Status: Fine
    Commands: Toxic – Surf – Mud Slap
    Commands: Flamethrower – Dig – Fire Blast


    Arena: Double Damage Stadium
    Status: Hail (next 3 rounds)

    ~*~*~*~*~*~*~*~*~

    A cute Vulpix was sent out to counter the Sneasel’s icy abilities. Yellow was instantly greeted with several hailstones that pelted in her face. Doon was about to throw something else in her face – a glob of toxic poison! But the Vulpix was swift and sent out a stream of flames that not only blasted away the toxic goo but also dealt some heavy damage to the Sneasel.

    Doon knew he would need a supereffective attack to combat this opponent, so he tried to telekinetically gather all the water in the arena. There wasn’t much though, except for the puddles left over from the recent rain. Meanwhile, Yellow dug underground to escape the attack. The Surf attack move forward in a small wave barely two feet high. Some of it entered the hole, and the Vulpix struggled as the water splashed her around.

    Yellow came out of the hole shivering and wet. Doon had a clawful of mud already prepared and swung it in her face. The Vulpix yelped as the wet mud stuck to her fur. With her vision obscured, she can only hope to make her Fire Blast as big as possible. The arena glowed orange as a huge fiery attack roared through. Even the speedy Sneasel had trouble dodging it. Her back was scorched as it came in contact with the left arm of the Fire Blast.

    ~*~*~*~*~*~*~*~*~




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 67% ||||||
    Health: 81% |||||||||
    Status: Scorched
    Status: Vision obscurred


    Arena: Double Damage Stadium
    Status: Hail (next 2 rounds)


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  28. #28

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Sunny Day and Flamethrower x2 everywhere.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Start with a Rain Dance to cancel out the Sunny Day and weaken Yellow's Fire attacks. Then, Surf twice, using the Rain to make it grow.


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 7*~
    Kevvaelli X vs. Spike




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 67% ||||||
    Health: 81% |||||||||
    Status: Scorched
    Status: Vision obscurred
    Commands: Rain Dance – Surf x2
    Commands: Sunny Day – Flamethrower x2


    Arena: Double Damage Stadium
    Status: Hail (next 2 rounds)

    ~*~*~*~*~*~*~*~*~

    It was time for another weather war as both Doon and Yellow needed different weather effects to be effective in battle. The already cold weather benefited the Sneasel more, as it took less energy to change the form of precipitation than to make it sunny altogether. Yellow was stuck with the rainy weather as the Sneasel smirked. But at least the water falling in her face washed some of the mud from her eyes.

    Raindrops swirled around Doon as he prepared for a much stronger Surf attack. This gave the fox some time to launch a Flamethrower. The damage was lessened due to the rain, but of course, this is the Double Damage Stadium so even a little damage goes a long way. Finally, Doon launched a wave of respectable size over, which drenched the Vulpix in water before collapsing into a big puddle around the fox.

    The Sneasel did his preparation for the water attack again as Yellow blasted another Flamethrower at him. The flames hit, the water hit, and both Pokémon were left with less than half their health.

    ~*~*~*~*~*~*~*~*~




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 49% ||||
    Health: 41% ||||
    Status: Scorched
    Status: Wet


    Arena: Double Damage Stadium
    Status: Rain Dance (next 3 rounds)


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Doon, you Surfing is going to do more damage than Yellow Flamethrower-ing. Continue Surfing, but if Yellow uses Sunny Day, substitute Rain Dance. Try to soak yourself in water while Surfing so that the Fire attacks do even less damage.

    Surf/Rain Dance x3


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  32. #32

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Disable the Surf. Then, Overheat and Iron Tail.

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 8*~
    Kevvaelli X vs. Spike X




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 49% ||||
    Health: 41% ||||
    Status: Scorched
    Status: Wet
    Commands: Surf x3
    Commands: Disable – Overheat – Iron Tail


    Arena: Double Damage Stadium
    Status: Rain Dance (next 3 rounds)

    ~*~*~*~*~*~*~*~*~

    The Sneasel smirked. At this rate, the Vulpix is going down in no time! He began his Water move again, but suddenly his muscles froze up as his entire body was covered in a red glow. For the time being, he couldn’t do anything but stare into Yellow’s fiercely glowing eyes.

    But Disable only works as long as the user concentrates on the opponent. As soon as Yellow switched to her next attack, Doon was free to move again, although he was a bit shaken after that last move. Steam rose from Yellow’s body as she blasted out an incredibly hot stream of flames that hit harder than any of her previous Flamethrowers. Doon groaned in pain but let the raindrops cool him off. Then he brought his Surf attack crashing down on the Vulpix again.

    Yellow was in a desperate situation now. She rushed over with a glowing tail and swung it around, slamming it hard into Doon’s side. There was a big purple bruise where it hit, but Doon endured the pain and used Surf once more. The attack almost depleted the rest of her health, but she was saved with a sliver of health remaining due to damage caps.

    ~*~*~*~*~*~*~*~*~




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 11% |
    Health: 1%
    Status: Scorched, badly bruised
    Status: Drenched, nearly unconscious


    Arena: Double Damage Stadium
    Status: Rain Dance (next 2 rounds)


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  34. #34

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Confuse Ray, Quick Attack + Iron Tail combo. You know, use the quick attack speed and strike with iron tail, or tails. Whatever happens, it was a great battle folks, thanks to both of you .

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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Doon, start a Surf IMMEDIATELY. Concentrate on it as hard as you. can. Just keep doing it if you aren't successful.


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    ~*Round 9*~
    Kevvaelli X vs. Spike X




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 11% |
    Health: 1%
    Status: Scorched, badly bruised
    Status: Drenched, nearly unconscious
    Commands: Surf x3
    Commands: Confuse Ray – Quick Attack + Iron Tail


    Arena: Double Damage Stadium
    Status: Rain Dance (next 2 rounds)

    ~*~*~*~*~*~*~*~*~

    Uh oh, it was the last stretch of the battle and with both Pokémon nearly fainted, this was gonna be close.
    An eery light emanated from Yellow’s eyes. Doon tried not glance at light as he prepared a small column of water. A full power Surf wasn’t needed to defeat the Vulpix. When he was ready to attack, Yellow’s eyes were still glowing fiercely. Startled, Doon flung his arms up, which released the water. Luckily for him, it splashed into the Vulpix, knocking her over.
    As Yellow laid on her side, she wondered why she hadn’t used her combo move first, before slipping into unconsiousness.

    ~*~*~*~*~*~*~*~*~




    Doon (Male Sneasel)
    Yellow (Female Vulpix)
    Health: 11% |
    Health: 0%
    Status: Scorched, badly bruised
    Status: Fainted



    Kevvaelli wins! Congrats, you both did awesomely!


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    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    Yay

    Spike, you gave a tough battle


    I'm back.

  38. #38

    Default Re: Kevvaelli vs Spike, Ref: arangornbird

    It was an excellent battle indeed. Thanks guys, and congrats Kevvaelli. Expect a challenge from me soon

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