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Thread: CuleX VS. Silencer (Ref: Hyperness)

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    Default CuleX VS. Silencer (Ref: Hyperness)

    As far as I can tell, all but 3 of my battles are dead. So...


    Number: 2 on 2, 1 Pokemon at a time
    Order: The order is at the ref's discretion.
    DQ: 5 days
    Banned moves: Conversion, Conversion2 (You'll see why soon.)

    The arena:


    A.T.O.M.


    The A.T.O.M., short for Alternate Terrestrial Omnifunctional Matrix, is a nightmarish void like none other. Despite its name, it serves no function whatsoever, except as a disposal unit - anything that enters it only enters to be obliterated. Not crushed. Not destroyed. Obliterated from existence.

    Anyone who believes Hell is the most frightening place imaginable has never been here. While Hell is full of fire, lava, and shrieking demons, the ATOM is horrifying for the exact opposite reason: It is infinitely empty and silent, devoid of any form of life or motion. It is nothing - an eerie, endless void of blackness, punctuated by never-ending streams of white spheres the size of golf carts. So numerous, they in fact are, that they seem to blanket the darkness with endless layers of eerily beautiful gemetric patterns...

    But this place is far from beautiful - every last one of these massive atoms is moving, slowly spiraling towards a singularity at the very end of the abyss, where the end particle of every stream is drawn closer together until they are all crushed into oblivion.

    Each atom is big enough to hold a small- or medium-sized Pokemon (from Diglett-sized to, say, Sceptile-sized). Larger Pokemon like Snorlax or Rhyperior may need two atoms to stand on., and the truly massive ones, like Steelix or Wailord, will simply float between the atoms and 'swim' around.

    The atoms themselves cannot be moved in any way - the force moving them is too great for even Palkia itself to affect. Falling off an atom is not a hindrance, as there'll always be another underneath. But following the 'current' is not advised, as any Pokemon that is unfortunate enough to be crushed into the singularity will instantly faint, once Dialga retrieves it from the past.

    Lastly, since this arena is basically a titanic atomsmasher, which operates through the use of powerful magnets, Steel Pokemon cannot battle here, unless you aren't bothered by them instantly being immobilized and then KO'ed. Also, since magnets scramble computers, Porygon and its evolutions are helpless here as well, hence the banning of Conversion attacks.


    The arena is frightening... The conditions are harsh... And your opponent is... well... me. :s

    I'll see ya soon...


    ~CuleX
    Last edited by Blademaster; 9th July 2007 at 09:39 PM.

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    Default Re: Open Challenge #4

    I'll take you on, I'm crazy enough so why not.

    Don't think we've battled before either.


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    Default Re: Open Challenge #4

    We haven't, Si - I've owed you a battle for some time now...

    Now, we need a ref. Any takers?

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    Default Re: CuleX VS. Silencer (Refs shall be rewarded at the Tree or under the mistletoe)

    I'm only reffing a single battle at the moment, so this one shouldn't be too much of a problem =)
    My random number generator says that Blademaster sends first but Silencer attacks first...
    unless you both want to pm your choices to me?
    Up to the both of you =))

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    Default Re: CuleX VS. Silencer (Refs shall be rewarded at the Tree or under the mistletoe)

    Mostly depends on Blade, either way is good for me


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    Default Re: CuleX VS. Silencer (Refs shall be rewarded at the Tree or under the mistletoe)

    That suits me just fine! ^^ Thanks, Hia!

    I'll lead off with one of my funkiest new teamsters, the shiny Smeargle(M), Vincent Van Gore!
    Last edited by Blademaster; 5th July 2007 at 05:58 AM.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    I always have a habit to send out my Haunter to face normal types and it bites me in the ass mostly. But not this time, this time I'll choose Kurenai, my female Kadabra.

    This would probably be good to know before I attack, but how does smeargle work in ASB again?


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    It can Sketch up to 25 attacks, as well as Sketching appendages for itself to fight with before hand. It can Sketch wings and Fly, it can Sketch springs on its feet and Bounce, it can Sketch and use a Guillotine, etc...

    It just can't do anything really broken, like Sketching and detonating a nuke or whatever. Also, as far as I know, water can dissolve its ink.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Alright Kurenai, we'll see what it can do along the way so let's do this.

    We'll start of with Safeguard. Then use a Psyco Cut and finish with a Psybeam.

    Safeguard~Psycho Cut~Psybeam


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Sketch yourself a replica of the Silph Scope and and keep it handy for later, then Sketch its Psycho Cut and use it.

    Move: Sketch (Silph Scope), Sketch (Psycho Cut), Psycho Cut

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Oh by the way Blademaster, would you prefer for me to refer to you as Blademaster or CuleX?


    Blademaster VS Silencer
    ROUND 1

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 100%
    Energy: 100%
    Status: Fascinated by the geometric shaped formed by the atoms
    Sketch (Silph Scope), Sketch (Psycho Cut), Psycho Cut



    Silencer

    ♀ || Kurenai
    HP: 100%
    Energy: 100%
    Status: Uneasy as she can sense the rather strange energies present here
    Safeguard~Psycho Cut~Psybeam


    Battle

    Pure white orbs stream endlessly towards their final destination, a beautiful yet deadly dance that holds great promise for a cataclysmic struggle that may end up to be just futile effort on both sides. Standing firmly on one atom each are a Smeargle and a Kadabra, one whose moniker is derived from a great artist who received almost no veneration until after his death, and the other, bearing the name that translates into crimson, the colour of freshly splattered blood.

    Kurenai concentrates and several small, brightly coloured orbs materialise slowly around her to effervesce in a dazzling spectacle of lights. Vincent van Gore ignores the display to draw out a Silph Scope, though no one, except for his crafty trainer, knows why.

    (E:-5 ; E:-4)

    Moving quickly, followed closely by her shimmering lights, Kurenai stirkes, putting mental force behind her blow for a truly devastating cut. Van Gore holds back a cry of pain by sheer force of will, and before she can pull away, is already sketching madly.
    (H:-9, E:-4 ; E:-4)

    Recovering quickly from the blows exchanged, the Kadabra puts her considerable mental powers to task, and a narrow beam smashes right into the sketcher, who falls off his atom to land on another. Even as he is falling, he is already busy preparing the counterattack and Kurenai soon finds herself hit hard by a slashing cut along accompanied with mental anguish - a particularly nasty combination.

    (H:-8, E:-6 ; H:-5, E:-4)



    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 83%
    Energy: 86%
    Status: Apprehensive
    Attacks known: Psycho Cut; hold a silph scope in one hand



    Silencer

    ♀ || Kurenai
    HP: 95%
    Energy: 87%
    Status: Not happy in this strange arena




    Ref's Notes:

    1. Just for the information of the combatants, I don't ref energy KOs unless requested =)
    2. I started off the battle with a 0% chance of getting entirely obliterated because they reached the end of the flow, however, as the battles progress, this percentage will increase.
    3. For Safeguard, I chose to use the one that prevents status effects only.
    4. I wasn't aware of the fact that Smeargle could only sketch 25 moves o.o
    Last edited by Hyperness is a Good Thing; 5th July 2007 at 10:44 PM.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Unless you have the courage to PM Chris and ask him to check the Name-Change Topic, I guess Blademaster will have to suffice...

    OK, Vin, I seem to have misread our buddy Silencer's attacks... He sent out his Kadabra, whereas I thought he'd sent out his Haunter...

    Terrific...

    Sketch yourself a bone, then use Bonemerang if Kure is far away or Bone Club if she's close.

    If she tries to take your bone away, use the Silph Scope to ID her with Foresight, and then Fling those binoculars at her.

    Move: Sketch (bone), Bonemerang x2 (if far) or Bone Club x2 (if close)
    Sub: -----------------, Foresight, Fling

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Yeay for confusing writing XD

    Alright Kurenai, while he's sketching, let's strike. Use a Thunder Wave to annoy that paint artist throughout the match. Then make sure there is a distance between you and vincent so you can use Psychic to prevent the bone from returning. Just making a slight adjustment in the path should probably do. Now we should have an open attack so use a Focus Punch for nice, big damage. If he still has the bone though, use Future Sight.

    Thunder Wave~Psychic(bone)~Focus Punch/Future Sight


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Thought I wouldn't be able to get it done by today..but managed to in the end ^__^
    by the way, Blademaster..the atoms are going upwards are they? That's the only part I didn't really get..

    Blademaster VS Silencer
    ROUND 2

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 83%
    Energy: 86%
    Status: Apprehensive
    Attacks known: Psycho Cut; hold a silph scope in one hand
    Sketch (bone), Bonemerang x2 (if far) or Bone Club x2 (if close)
    Sub: -----------------, Foresight, Fling



    Silencer

    ♀ || Kurenai
    HP: 95%
    Energy: 87%
    Status: Not happy in this strange arena

    Thunder Wave~Psychic(bone)~Focus Punch/Future Sight

    Battle


    Van Gore wastes no time in sketching a good-sized hefty bone for his use. Unfortunately for him, Kurenai has a rather evil scheme up her metaphorical sleeve, and he soon finds himself bound tightly in a tight net of electricity that not only stings like crazy, but he can slowly feel a dull paralysis creeping all over his limbs.

    (H:-2, E:-4; E:-4)

    Breaking the chain of electric energy connecting them, Kurenai hops to another nearby atom and moves further away from her adversary, who struggles to raise his club, muscles not acting in obedience to his mind. Finally though, he does manage to launch it at his now distant opponent with more skill that would have been thought possible. Kurenai doesn't dodge it, but after it hits and is sailing in the air back to the Smeargle, with a mental wrench, she knocks it down, and it falls, spinning wildly.

    (E:-6; H:-7, E:-3)

    Desperately, Vincent hurls the only thing he has left in a paw - the Silph Scope. It thuds off Kurenai's head, more irritating than painful. She doesn't notice anything though, because she is in a deep meditative state. Looking up, she spots her opponent and makes her way towards him, her left fist glowing a blinding white. The punch connects, and Vincent is knocked off his atom and he freefalls for a while, ending about three levels of atoms beneath her.


    (H:-4, E:-8; H:-12, E:-3)


    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 69%
    Energy: 73%
    Status: Paralysed(30%chance that he will not be able to attack)
    Attacks known: Psycho Cut; both hands are now free



    Silencer

    ♀ || Kurenai
    HP: 84%
    Energy: 72%
    Status: Currently in better shape than her opponent-and knows it.




    Ref's Notes:

    1. Chances of a Pokemon getting obliterated per round have increased to 4%.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Some Q's

    -What do you do when a pokémon reaches 0% energy? You said it doesn't knock it out but what are the disadvantages when a ppoké does reach it?
    - How much longer is Kurenai safeguarded?

    Anyway, Kurenai, you're foe will probably need to sketch something, so use a Future Sight. Then, it'll probably have a weapon of sorts, so keep your eyes open and use another Psycho Cut. Finish of with Psybeam

    Future Sight~Psycho Cut~Psybeam


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    OH! I forgot to add in the Safeguard "rounds left" u.u
    2 more rounds and it'll fade.
    ...if a Pokemon reaches 0 energy, it will be unable to attack for 1 round due to enforced resting. After that, its attacks will take up more energy than usual..and that's about it.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Sorry, Hia - I forgot to clarify. The atoms are moving in a sideways arc - a very lazy one, I might add (About 82 miles per degree).

    Now, while Kure is using Future Sight, we're gonna use a catch-up strategy. It's a desperate one, yes, but it's our best bet for taking the lead right now.

    Sketch an insectoid horn on your head, like the ones stag beetles have. You know the ones I mean, right? Those T- or Y-shaped ones that are way bigger than they need to be?

    "Smear...?"

    This is why I never have you guys watch The Discovery Channel... -_-'' Just Sketch a horn onto your head and then slam Kure with 2 Megahorns.

    Move: Sketch (horn), Megahorn, Megahorn

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    I don't like reffing on my dad's laptop u.u My tendency to err has probably increased thanks to this...and highlighting without a mouse is just a paaain. A total paaaaain.

    Blademaster VS Silencer
    ROUND 3

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 69%
    Energy: 73%
    Status: Paralysed(30%chance that he will not be able to attack)
    Attacks known: Psycho Cut; both hands are now free

    Sketch (horn),
    Megahorn, Megahorn

    Silencer

    ♀ || Kurenai
    HP: 84%
    Energy: 72%
    Status: Currently in better shape than her opponent-and knows it; safeguard will last 2 more rounds

    Future Sight~Psycho Cut~Psybeam

    Battle

    Displaying more confidence than she feels, Kurenai focuses on her mental abilities on the task at hand - looking into the future. She begins to glow a pretty red, rather creepy if you think about it, but Vincent has no time to admire her or be scared because he has a rather daunting task at hand. Finally, he grasps his trainer's meaning and draws a Heracross-like horn on his head, still wondering about all that reference to a non-existent stag beetle on what his owner calls "discovery channel".

    (E: 6; E:4)

    Once again, the Kadabra closes in to deal devastating physical and mental damage onto her opponent. In turn, feeling rather silly with an oversized blue horn on his head, the Smeargle is glad to be able to fight back, tearing at her wildly.

    (H:9, E:8; H:14, E:5)

    Van Gore is hit by a psionic beam that for all its apparent insubstantiality, hurts. Trying to swing right into action, he is horrified when his muscles lock involuntarily, and he falls rather ignobly onto his face, the large horn not aiding his struggles at all.

    (E:5; H:8, E:3<struggling>)



    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 52%
    Energy: 58%
    Status: Paralysed(30%chance that he will not be able to attack); Also feeling a little ridiculous
    Attacks known: Psycho Cut; has a big horn on his head



    Silencer

    ♀ || Kurenai
    HP: 70%
    Energy: 56%
    Status: Safeguard will last one more round; Future Sight has not yet hit




    Ref's Notes:

    1. Chances of a Pokemon getting obliterated per round have increased to 7%.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    OK, here's an idea.

    Vince, I know you feel stupid, but trust me - this is our best chance of surviving right now.

    Sketch yourself a pair of wings and Fly into the air - even stuck to your shoulders, the wings aren't truly part of your body. Ergo, they can't be Paralyzed! That's how you'll gain the upper hand!

    Once you're airborne, dive in for another Megahorn.

    If Kure tries to steal your wings, just Sketch another pair.

    Move: Sketch (wings), Fly, Megahorn
    Sub: ----------, Sketch (wings), Sketch, (wings)

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Alright, let's see. I don't think weather changes will actually work here, so we're going to have to deal with a flying, horned thingy...

    Time to cause some serious mental damage with Psychic. Then deliver a Psycho Cut and I don't really like that Mega Horn but I don't really know what to do about it so use a double team to hopefully dodge.

    Psychic~Psycho Cut~Double Team


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)


    Blademaster VS Silencer
    ROUND 4

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 52%
    Energy: 58%
    Status: Paralysed(30%chance that he will not be able to attack); Also feeling a little ridiculous
    Attacks known: Psycho Cut; has a big horn on his head

    Sketch (wings), Fly, Megahorn
    Sub: ----------, Sketch (wings), Sketch(wings)


    Silencer

    ♀ || Kurenai
    HP: 70%
    Energy: 56%
    Status: Safeguard will last one more round; Future Sight has not yet hit

    Psychic~Psycho Cut~Double Team

    Battle

    Smiling a little bemusedly to himself, Vincent begins to sketch a pair of beautiful, light wings - but what's this? His fingers stiffen, and he finds himself locked in a terrible paralysis. At this moment, he feels a great mental pressure upon his mind, throwing him into terrible agony. To make matters triply worse, Future Sight hits right on when he's at his weakest, and he is reduced to a demoralised, curled up ball of, well, Smeargle.

    (E:-7; H:-25, E:-3)

    With deadly accuracy, Kurenai moves nearer and further increases his suffering with a Psycho Cut onto his already raw nerves. Groaning with the effort and the agony, Smeargle finally draws his wings, rather shakily if it must be confessed, but they will be adequate.

    (E:-5; H:-9, E:-4)

    Not airbourne but using small flaps of his wings to steady him, Van Gore readies himself for attack, but what's this? Kurenai has split into multiple images?! Frustrated, he launches himself at random, and is deeply gratified to find that he is able to pay back in some part the damage he has suffered, using his large horn with more skill than previously.

    (E:-6; H:-13, E:-5)


    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 18%
    Energy: 45%
    Status: Paralysed(30%chance that he will not be able to attack each turn); has a terrible headache
    Attacks known: Psycho Cut; has a big horn on his head and wings on his back



    Silencer

    ♀ || Kurenai
    HP: 57%
    Energy: 39%
    Status: Safeguard is gone; confidence is growing




    Ref's Notes:

    1. Chances of a Pokemon getting obliterated per round have increased to 10%.
    2. I choose the Double Team attack description using my random number generator It's my best friend.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Wow, lucky.

    Now, we'll begin with a nice Psychic to scramble the mind again. After that a Thunder Punch could help and we'll finish with a Psycho Cut.

    If it tries Megahorn again, I think we can counter it by using Psychic on the wings to fly him into something. If it doesn't work the first time and he tries it again teleport behind him.

    Psychic~Thunder Punch~Psycho Cut
    subs: Psychic/Teleport


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Yes you were lucky.. I rolled the dice for Paralysis and was like, "O.O Blade is in biiiig trouble"
    lol. They really love you.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Yeah... Really lucky... -_-'''

    Hia, do you ref Sketch like Mimic, in that it can only be used on an attack that was just used? Or can Smeargle Sketch any attack used in the match thus far?

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    I haven't actually decided on that but I'll just go with the Attack List as I normally do.. which means Sketch can only be used for an attack that was just used immediately before.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Not much left to do here...

    Use Psycho Cut, then Fly out of reach of that Thunderpunch, and after Kure uses her third attack, dive in for one final Megahorn.

    Move: Psycho Cut, Fly, Megahorn

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)


    Blademaster VS Silencer
    ROUND 5

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 18%
    Energy: 45%
    Status: Paralysed(30%chance that he will not be able to attack each turn); has a terrible headache
    Attacks known: Psycho Cut; has a big horn on his head and wings on his back

    Attacks known: Psycho Cut; has a big horn on his head

    Psycho Cut, Fly, Megahorn


    Silencer

    ♀ || Kurenai
    HP: 57%
    Energy: 39%
    Status: Safeguard is gone; confidence is growing

    Psychic~Thunder Punch~Psycho Cut
    subs: Psychic/Teleport


    Battle

    With supreme confidence, Kurenai concentrates, and the hapless Vincent is once again subject to some rather merciless agony - but this time, he is glad to know that he can retaliate, and he does just that, darting forward with as much agility as he can muster to slam a good blow onto the foxy lady.

    (H:-11, E:-5; H:-9, E:-6)

    Seeing her opponent so close, electricity is already beginning to crackle in her delicate paws, but Van Gore will have none of this, and with a grunt of effort, he throws himself into the air, well out of reach of her fists.

    (E:-4; E:-4)

    While hovering, the Smeargle watches her, but she too waits, having had rather clear orders, and anyway, it would be silly to launch an attack while her opponent isn't there to be hit right?

    ...It appears that the two Pokemon have reached a quandary, both trainers having given very precise orders. Smeargle finally breaks the spell, divebombing, his horn on the ready, but Kurenai, making up her mind at the last minute, fades out of sight, only to reappear on an atom behind him. Foiled, Van Gore skids to a halt midair and slows down to land gently on the smooth white surface.

    (E:-5; E:-4)


    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 7%
    Energy: 31%
    Status: Paralysed(30%chance that he will not be able to attack each turn); slightly bewildered, not in a very good condition
    Attacks known: Psycho Cut; has a big horn on his head and wings on his back



    Silencer

    ♀ || Kurenai
    HP: 48%
    Energy: 25%
    Status: Eying her opponent carefully




    Ref's Notes:

    1. Chances of a Pokemon getting obliterated per round have increased to 13%.


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  28. #28
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Blade your use of Smeargle is inspirational, and Hia, your reffing of it is excellent. Well done. Just something to consider; if Smeargle has a horn on its head, you may want to think what attacks it can use ie: can it use horn attack? fury attack? slash? these would NOT count as any of Smeargle's 25 sketched moves but Blade, I see no reason why it couldn't use a variety of moves with a horn or wings on its head.

    Or a sword. Now there's an idea.

    Smeargle is still a new concept so let me know how it goes.

    Show-Off
    Contest fic
    *Chapter 37 up*
    Posted September 22nd, 2013


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  29. #29
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Thank you, Chris, but Megahorn is the only truly powerful attack I have at this point. Ergo, there's little else I can do with it.

    Vincent, my misinterpretation of our opponent's attacks in Round One is what put us in such a poor shape. I'm so sorry...

    But we're not ready to surrender yet. I have one final idea...

    Vincent, Sketch a cartoon bomb, fuse lit, and then let it explode.

    If Kure Protects or Teleports, put the fuse out and then Sketch a new flame on it when she's vulnerable again.

    You've done well, Vin... I'm sorry.

    Move: Sketch (bomb), Explosion
    Sub: Defuse, Sketch (flame)

    (Nintendo) 4 Lyfe





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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Kurenai, mess with his head and use a Psychic once again. That should hopefully put him down. If he did manage to sketch the bomb, use a psychic to blast it away as far as possible. Then if he's still around use a psycho cut to finish it off

    Psychic~Psychic(bomb)~Psycho Cut


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    Default Re: CuleX VS. Silencer (Ref: Hyperness)


    Blademaster VS Silencer
    ROUND 6

    Pre-round Stats


    Blademaster


    ♂ || Vincent Van Gore
    HP: 7%
    Energy: 31%
    Status: Paralysed(30%chance that he will not be able to attack each turn); slightly bewildered, not in a very good condition
    Attacks known: Psycho Cut; has a big horn on his head and wings on his back

    Sketch (bomb), Explosion
    Sub: Defuse, Sketch (flame)



    Silencer

    ♀ || Kurenai
    HP: 48%
    Energy: 25%
    Status: Eying her opponent carefully

    Psychic~Psychic(bomb)~Psycho Cut

    Battle

    Knowing that this is his final act of defiance, Smeargle sketches a very large, rather unwieldy bomb, and as per orders, with a fuse lit. A very short fuse to be exact. As he feels the tendrils of Psychic power wrap around his brain, he faints, happy in the knowledge that his defeat will not be in vain.

    The fuse burns down, and a massive explosion fills the dark arena with a display of light and fireworks like it has never seen. Kurenai, barely recovering from attacking Vincent, takes full brunt of the blow, and is stunned silly for a few seconds from the impact. The pure white atoms continue their ceaseless march, not even scorched or harmed in the slightest.

    (H:-7<fainted> ; H:-17, E:-4)


    Post-Round Stats

    Blademaster


    ♂ || Vincent Van Gore
    HP: 0%
    Energy: 0%
    Status: Ko'ed



    Silencer

    ♀ || Kurenai
    HP: 31%
    Energy: 21%
    Status: In a state of shock, it must be admitted




    Ref's Notes:

    1. Chances of a Pokemon getting obliterated per round have increased to 16%.
    2. Bomb damage was determined by a random number generator. FYI, the lower limit of the numbers was 1 and the upper limit was 20 ^^

    Ok, the order of events will go as follows:
    Blade sends
    Silencer attacks
    Blade attacks



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  32. #32
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Well... That could have been worse... It could have been better, too, but I suppose the fact it could've been worse... Vin, return.

    (recalls the exhausted Smeargle)

    Now, then... Decisions, decisions...

    OK, I might as well go all-out. Armored Ant, I choose you!

    (hurls Ultra Ball; a massive, masculine insectoid creature bursts out, claws held high in the air)

    "Arrrrr-MALDO!!"

    The ball's in your court now, Si.

    (Nintendo) 4 Lyfe





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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    What do you know, there actually is a ball on my court...

    Alright Kurenai, let's try to survive this round. If we can get another round to attack second then we might be able to help our next ally out.

    First, let's try out a new Combo, Balls of Speciality (Energy Ball + Shadow Ball), and don't worry, we'll work on the name -_-;

    Then if you are low on health, then teleport out of the way if it's planning to attack on the last action. If he doesn't or you have enough health left (around 15+) then use an Ice Punch

    Balls of Speciality(name will be revised)~Teleport/Ice Punch

    The balls are coming to your court now Blade/CuleX


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  34. #34
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Sorry Si, but we WILL defeat that thing this round.

    AA, get up close to Kurenai and use X-Scissor twice - that's gotta be enough to weaken her enough to force her to Teleport. After that, raise your claw like you're going to use another X-Scissor, but as soon as she starts her Teleport, stop your faux attack, spin around, lock onto Kure, and finish her off for good with a Hyper Beam.

    Move: X-Scissor, X-Scissor, FakeOut Beam (bluff + Hyper Beam)

    (Nintendo) 4 Lyfe





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  35. #35
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    *snickering over all the balls in the court jokes* And we're in an arena, technically, full of balls XD
    And I've never heard of Armaldo, I actually suspected you of making it up until I looked it up ^^U

    Blademaster VS Silencer
    ROUND 7

    Pre-round Stats


    Blademaster

    ♂ || Armored Ant
    HP: 100%
    Energy: 100%
    Status: Standing tall and proud
    X-Scissor, X-Scissor, FakeOut Beam (bluff + Hyper Beam)

    Silencer

    ♀ || Kurenai
    HP: 31%
    Energy: 21%
    Status: In a state of shock, it must be admitted

    Balls of Speciality(name will be revised)~Teleport/Ice Punch

    Battle

    With a brilliant flash of light, Smeargle disappears, and in his place, a larger figure stands proudly, claws extended slightly, his whole stance menacing. This Armaldo means business. As Kurenai prepares her special attack, Armored Ant is quick to swing into action, dashing forward, his twin claws crossed and glowing. He slams them down hard onto Kurenai, who is still unprepared.

    (E:-5; H:-14)

    As the bug-rock Pokemon gets into place to attack again, Kurenai releases two orbs of highly varying types, one, glowing with a dark, muted energy, and the other, pulsing gently and brightly. Both strike right on, and implode within him, causing heavy damage onto the Armaldo. Groaning a little, he still crosses his claws for a second X-scissor, knocking Kurenai down.

    (H:-24, E:-4; H:-13, E:-13)

    Kurenai watches her opponent with hooded eyes, and when he raises both claws in a motion of about to cross them, she immediately prepares to Teleport. She disappears, but Armored Ant was waiting for this, and the hyper beam is already growing within his mouth, concentrated energy in one of its deadliest forms. He spins, and the beam catches Kurenai off her side, not entirely hitting, but still doing enough damage to knock her out.

    Only in his first round and having triumphed over his enemy, Armored Ant can't help but feel victorious.

    (E:-8)


    Post-Round Stats


    Blademaster

    ♂ || Armored Ant
    HP: 76%
    Energy: 83%
    Status: Confident



    Silencer

    ♀ || Kurenai
    HP: 0%
    Energy: 0%
    Status: KO'ed




    Ref's Notes:

    1. Chances of Pokemon reaching the end of the line and getting obliterated has not changed.
    2. I have to comment, it is fun reffing for the both of you, your attacks are interesting.


    Sequence of Events:
    Silencer sends out
    Blade attacks
    Silencer attacks



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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Good job Kurenai, you did fantastic.

    What to do against a Rock(ing) Bug? I think I'll try out one of my latest catches in the Safari Zone.

    Go Suiryudan, my male Seadra

    It can breath in this Arena right? XD


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  37. #37
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Technically, no. But then again, since we're in a place with atoms the size of Volkswagens, neither can Double A. Or you or me. Or Hia. Or P. Diddy.

    Now, AA, start off with Double Team, then use Brick Break, and end with Stone Edge.

    Use Aerial Ace's speed boost to avoid Toxic and get in a quick hit if you can.

    Move: Double Team, Brick Break, Stone Edge
    Sub: Aerial Ace (@ Toxic)

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Use a wide spread Blizzard to wipe out the clones as soon as they appear. Then when he's closing in, take a good aim and use an Octazooka to hit him in the face. If you have time, you should try your best to dodge afterwards. Finish this round with a Bubblebeam to the chest. We don't want to wash of that ink.

    Blizzard~Octazooka~Bubblebeam


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  39. #39
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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    I'm glad the other battles I'm reffing aren't moving as fast as this one or I would NEVER be able to catch up, lol.


    Blademaster VS Silencer
    ROUND 8

    Pre-round Stats


    Blademaster

    ♂ || Armored Ant
    HP: 76%
    Energy: 83%
    Status: Confident

    Double Team, Brick Break, Stone Edge
    Sub: Aerial Ace (@ Toxic)


    Silencer

    || Suiryudan
    HP: 100%
    Energy: 100%
    Status: Amazed that he is breathing!

    Blizzard~Octazooka~Bubblebeam

    Battle

    Kurenai's prone form vanishes from sight, and another Pokemon appears to take his place in what is becoming an epic battle? Instead of standing on an atom, the Seadra instead swims in the darkness, yet another Pokemon with a Naruto-based nickname. It's an EPIDEMIC!!!!!!!!

    *ahem* Anyway, Armored Ant concentrates for a little while, and suddenly, there are, two, three, four, five, six of him running around! What is a Seadra to do? A widespread blizzard? Just the thing! And so, it was done, and flurries of snow add their beauty to the rather gloomy place. Of course, the deadly, pointed and extremely sharp crystalline shards heading towards the Armored Ant are just trivial matters if you look at it from the viewpoint of eternity maybe. His clones were destroyed, yada yada, oh, and he got hurt too. Poor little buggy boy.

    (H:-8, E:-4; E:-7)

    Anxious for revenge, Armored Ant charges, one claw raised, ready to strike. Grinning rather evilly, Suiryudan readies the black ink and spits. EWW, bodily fluids. Armaldo gets it right in his far set eyes, and loses vision temporarily. He does have enough momentum though, and keeps going, slamming down the claw wildly, and by sheer luck, dings the Seadra a good one on the head.

    (H:-7, E:-5; H:-9, E:-4)

    Well, we can't be having that, CAN WE? Conclusion: BUBBLEBEAM! Such delicate and fragile looking things HURT for some inexplicable reason. More bodily fluids, maybe it's some kind of magical spit. Yeaps. Oh, and being a good little Pokemon who ADORES his trainer and ALWAYS obeys orders when possible, Armored Ant is hit in the chest. Poor thing. He turns and attempts to run in the direction the bubbles came from but of course, the sneaky Suiryudan has already snuck away, leaving AA to flail around wildly in a desperate attempt to hit his opponent.

    DON'T BULLY VISUALLY IMPAIRED POKEMON! IT'S MEAN!
    (but right now AA is already recovering some of his vision, but the place ain't exactly very bright, so it isn't helping)

    (H:-8, E:-4; E:-5)


    Post-Round Stats


    Blademaster

    ♂ || Armored Ant
    HP: 53%
    Energy: 70%
    Status: Partially blinded! OH NO!



    Silencer

    || Suiryudan
    HP: 91%
    Energy: 84%
    Status: Amazed that he is STILL breathing. Must be some magic skill.




    Ref's Notes:

    1. I've eliminated the "chances of getting obliterated" thing because I feel that it'll end the battle much too fast. I'm thinking of a health penalty instead. What do you think Blade, since this is your arena?
    2. Silencer, I also suspected you of making up Octazooka because it has such a funky name XDXD Oh, and I'm not condemning Pokemon named after Naruto, or any anime or any TV shows' characters by the way. I just like to comment on it ^^U
    3. Excuse the reffing. *points at her nickname* Does that explain anything? u.u no, but seriously, if you hate it ( ;.; ), I'll reword it. Really =')






    Last edited by Hyperness is a Good Thing; 15th July 2007 at 01:57 AM.

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    Default Re: CuleX VS. Silencer (Ref: Hyperness)

    Aw, just noticed Blade/CuleX is gone... I was hoping for a quick next round -_-

    Alright, now that we blinded him, and last hope that lasts, use a Twister to completely make him silly. Then we'll strike with a Bubblebeam and finish with a Brine.

    If it uses Double Team, then counter with a widespread Blizzard unless it's the first action. The Twister should take care of that

    Twister~Bubblebeam/Blizzard~Brine/Blizzard

    Edit: and not be aware of the almighty Octazooka... Unbelievable :p


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