ill take you
Go Abiter!
(scyther, technician,male)
hey im new anyone wanna battle?
2vs2
abilities active
basic arena
you send out 1st then i attack
ill take you
Go Abiter!
(scyther, technician,male)
ok go spanky
(male onix,rock head)
ok Arbiter use swords dance then brick break and then double team
stone edge then after the brick break use payback then use iron tail
Pre-Round Stats
Papabopp's team
00
Arbiter (m) Ability: Technitian
Health: 100 Energy: 100
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attacks
Swords Dance ~ Brick Break ~ Double Team
Thatguy's Team
00
Spanky (m) Ability: Rock Head
Health: 100 Energy: 100
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attacks
Stone Edge ~ Payback ~ Iron Tail
ROUND 1
ATTACK 1
Here we are, in a basic arena? Well, thats a wee bit boring too me so I threw in a suprise that'll come in later. Anyway two of the coolest pokemon are battling it out today, I cant wait to see the result. Papabopp releases a Scyther by the name of Arbiter. Thatguy realeses a Onix by the name of Spanky(Lovely Name). To start Arbiter does some weird dance focusing its blades towards the side. Spanky, uses the oppurtunity to deliver a precise stone edge dealing lovely damage to the bug.
Post Attack: Arbiter: +2 attack -14hp -6ep Spanky: -8ep
ATTACK 2
Suddenly with break neck speed, Arbiter delivers a lovely karate chop towards the Rock Snake. It hits and stings. Spanky responds by paying him back with, well, payback. It does some dark damage
Post Attack: Arbiter: -10hp -7ep Spanky: -14hp -9ep
ATTACK 3
This attack starts off with scyther splitting into four clones. Spanky will have none of that and uses iron tail and swipes 2 clones out.
Post attack: Arbiter +3clones -2clones -12ep Spanky: -9ep
POST ROUND STATS
Papabopp's team
00
Arbiter (m) Ability: Technitian
Health: 76 Energy: 73
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attack 2/6
Thatguy's Team
00
Spanky (m) Ability: Rock Head
Health: 86 Energy: 74
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
SIDE NOTES
Thatguy to command next
Last edited by dabsaww; 19th May 2010 at 05:43 PM.
ok onix use iron tail then use stone edge and then slam him
ok arbiter boost again with swords dance then protect against the stone edge and then use brick break
reffing ell be up after school tomorrow
Pre-Round Stats
Papabopp's team
00
Arbiter (m) Ability: Technitian
Health: 76 Energy: 73
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attack 2/6
Attacks
Swords Dance ~ Protect ~ Brick Break
Thatguy's Team
00
Spanky (m) Ability: Rock Head
Health: 86 Energy: 74
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attacks
Iron Tail ~ Stone Edge ~ Slam
Round 2
ATTACK 1
Here comes Spanky the Onix starting the round off with a shiny tail smack to Arbiter. Arbiter retaliates by, Dancing? Whatta weirdo
Post attack: Arbiter -11hp -6ep +2 Attack Spanky: -7ep
ATTACK 2
Okay, well after doing good in the first attack. Spanky trys sortof the same thing. It shines a shiny gray color and trys slamming into arbiter. Oh, but arbiters ready for that, and puts up a green shield and protects the attack.
Post attack: Arbiter: -12 ep Spanky: -9ep
ATTACK 3
Oh dang, both competitors are raging with anger. Spanky the onix raises its tail in preperation of attack then swings. Arbiter, counters with a brick break. A super strong brick break that is, gotta <3 swords dance. It smacks Spanky's tail away but ow, that blade hurts a little now
Post attack: Arbiter: -10hp -6ep Spanky: -10hp -8ep
POST ROUND STATS
Papabopp's team
00
Arbiter (m) Ability: Technitian
Health: 55 Energy: 53
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
Attack 4/6
Thatguy's Team
00
Spanky (m) Ability: Rock Head
Health: 76 Energy: 50
[!!!!!!!!!!!!!!!!!!!!]
[!!!!!!!!!!!!!!!!!!!!]
SIDE NOTES
Papabopp to command next
Last edited by dabsaww; 23rd May 2010 at 04:55 PM.
swords dance brick break and double team if he uses stone edge use protect
ok spanky use rock climb iron tail then finish with double team
sorry guys i think this was dq'eud a while back. Idk how my thing dissapeared, but i garentee its dqued. check my vs seeker
dont the battlers have to DQ one another?
It is usually nice for the Ref to give warnings to the battlers when a DQ period is almost up. And they should notify a DQ in the battle itself.
~*~*~* Unown Awards *~*~*~"Y"earning | "B"anner Guy | "K"urosakura's
Not to mention no DQ time was even specified. :O And isn't the default DQ time one week? Since Papabopp's reply came six days after the other guy's, all should be good and well, yes?
*being nosy*
Usually dq time is 5 days, but Im sure i dq'eud this and that was a while ago, but i have no clue where it is. Its on my vs seeker and in the bank so idk whats wrong. But if its that huge a deal, i can pick it up again. If you both agree in the next 5 days
Last edited by dabsaww; 30th May 2010 at 10:58 PM.
yeah i think both thatguy and i would like to keep goin
we will wait for thatguy to post or you could just accept the dq and go get your point? idc
Last edited by dabsaww; 1st June 2010 at 09:35 PM.
yeah sorry i was caught up in finals
can we keep goin?
bump 4 dabsaww
he didnt post in the week, give it up bros. id gladly let you restart and take another, but you have to set up the new thread