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    Default ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    ~Time After Time~

    I almost forgot, its rated M for guarunteed violence and potential ahem....romantic themes LOL

    In the beginning, there were the High Ones.
    They traveled through the stars in palaces made from their former world, seeking an endless life of peace and learning. From their dying world they rescued the burrowers and the flyers; they gave them the gift of knowing ones self and from then on they were the High Ones constant companions. In the flyers webs they slept, choosing an existance of mind rather than form, but it was in this choice, this casting off of ones outer shell, that became their undoing.
    For the burrowers had begun to entertain notions of rebellion. Why exist as the Sleeping Ones servants when the palace could be theirs? In a moment of betrayal, the High Ones lives were violently jolted into the world of the Physical. And from that point on, the World of Two Moons would never be the same....


    Indeed, the High Ones were the beginning. As their palaced crashed to the strange primitive world, many died by Troll hands while still sleeping in the webs of the Preservers. The ones that survived, stumbled confused and battered from their ship to find a world raw and wild. Humans, the native species, were little more than beasts and attempts made for peace ended with confused, frightened violence. It was a hard lesson for the High Ones in those early days. When once they cast off their physical forms, they found this world stranded them in their bodies. Magic worked weakly if at all. They sought learning once but now, they learned what pain was, and hunger. And fear.
    But those who survived, those who were strong, learned also how to adapt. Though the World of Two Moons changed them and their children through the generations, in appearance and in blood...



    Rayek knew this story all too well. Ever since his mentor, Ekuar, died at the hands of the Mountain trolls he had obsessed over the Scroll of Colors inside of the Lost Palace of the High Ones, obsessed over the great mistake his ancestors had made in trusting the trolls. And for the millionth time since that day over 20 years ago, he obsessed over how most of this had to also be Cutters fault. The beastial chieftain of the Wolfriders, whose war with the humans had caused him to lead his filthy tribe of half beasts to Rayeks home in Sorrows End. He fumed as he remembered losing to him in the trials of Head Hand and Heart, and how Cutter had gone and Recognised his lovemate, taking her from him!
    The darkness grew in Rayeks eyes as he remembered living peacefully with the Gobacks in their snowy lodge, until Cutter brought the War with the Trolls unto him. He remembered Kaavi, his Goback lovemate, telling him his child was stillborn, remembered how the Gobacks had allowed the trolls to take Ekuar. Everything in this World of Two Moons was tainted, it had all caused him pain. If only the Wolfrider chief had never left his home! If only the trolls had been left behind to die on the High Ones homeworld! If only that Great Mistake had never happened, could be undone.....
    Tears of rage and anguish stung his eyes, but purpose took their place as he recalled his plan.
    "There are still children of the High Ones who retain the powers of old, whether they are aware of them or not." He spoke to himself in a low fevered tone. Smiling a pained smile of maddened hope, he focused his power into the palace, causing it to reverberate its call across miles. "The Palace of the High Ones lures its children with a call stronger than Recognition," Rayek called aloud, a strength in his voice that had been missing for years. "The closer they are the stronger it will be. But this call is strong no matter how far, and is meant for but a few. We need no Preservers, we need no Troll Servants, the mistakes of our forefathers will not be ours. We will fulfill the dreams of those who came before."
    He closed his eyes and felt the call flow through him, grinning with a hopeful childish delight.

    "Come, we will leave this tainted world, and become High Ones ourselves!"



    And thats where you come in ^-~
    Because I dont want to overload your brains, I created an easy-to-read information topic in the RPG Lounge, found here. Every time you see a word highlighted in a color during this sign up, there is a note of it in the information topic telling you more about it. This should answer any questions you have and if it doesnt, just post in there and Ill get right to it ^-~ Though the World of Elfquest is detailed Im not going to be too strict with your signups, as long as it follows the basic things I want you to have creative freedom with your characters ^-~

    Ok, onto my favorite part; the character creating ^v^:

    Elves: The elves of this world are all descended from the High Ones, the tall regal looking elves which came from the sky in their palace. Generally the elves of today are shorter (unless they are VERY old) have smooth skin and soft hair and large pointed ears. With the exception of one tribe, they cannot die of old age but can be killed with violence, injury or disease.While personality traits vary from tribe to tribe, as a general rule they love life and love to socialize with one another. What sets them apart from every other race on the planet is that they "Recognise".
    .

    ~Elf Tribes:~

    The Wolfriders: Led by Cutter, Blood of Ten Chiefs, the Wolfriders are the descendant of the High One Timmain. Each wolfrider has some wolf blood in them, and their wolves are like family to them. They are usually pale, as they prefer forest living and sleeping in the daytime. They live and love with passion, are wild and fierce but gentle and nurturing to their own kind. From age 6 they bond with a newborn wolf cub, which will grow to be their first Wolf-friend. Because of their wolf blood, Wolfriders are the only tribe that can die of old age---though old age for them ranks upward from 600. They have a deep rooted aversion to humans, and a moderate magical skill surfaces in a few members of this tribe. Their current Holt is in the Forbidden Grove, which they share with the Preservers. They tend to dress in fine leathers, traditionally in muted colors but more recently taking on a brighter look.

    The Sun Folk:Led by the respected Sun Toucher and Savah, the Mother of Memory, the Sun folk are the peaceful residents of Sorrows End, a small oasis in the middle of the Burning Waste. Savahs parents crossed the burning waste with her when she was only a small child, many thousands of years ago, to found the small farming village. Most of the residents are peaceful and laid-back, prefering to let things take their course rather than enact change. The Sun folk have brown skin and dress in silks in a variety of bright colors. Many wear woven hats to keep the sun off while they work. The Sun folk are one of the two races with high magical skill in a few of their people. Most Sun Folk have never seen a human and have lived in relative peace for generations.

    The Gobacks: The opposite of the Sun Folk in every way. Living in the snowy mountains they live hard and often die young, but to them death is just a part of life. They ride large antlered deer and because of that use a lot of deer references in their speech (giving birth is called 'fawning' ect). Gobacks treat magic with either disdain or indifference, as surviving for them is based on how strong and hardy they are physically. They hate trolls as much as Wolfriders hate humans, and they party hard the night before they go off to battle. Typically dress in warm furs, they are pale with dark hair and light eyes. They are the only tribe that can concieve outside of Recognition.

    The Gliders They are the closest to being High Ones of any of the tribes. Magic runs very strong in them, and they get their name from their ability to levitate in the air for long periods of time effortlessly. They used to inhabit Blue Mountain until it was destroyed and all of the Gliders killed except for a select few. (I do want one Glider, and only one so if you want to be this one PM me and Ill give you some options for the geneology of your char ^-~)

    There are also a sub tribe of elves called the Jack-Wolf Riders. They are Sun Folk that have taken up the hunt under the leadership of Dart, a young Wolfrider that has lived in Sorrows End almost all his life. If you want to be one of these PM me. Also half breeds among the tribes are allowed but please make it make sense LOL

    There are 3 other races you can choose to be besides elves:

    Humans:Think Tool age, they live off the land, fight off invaders and tend to be slightly superstitious of things they dont understand. Some may reguard the Elves as like gods or spirits, and others will think of them as invaders and demons. Their skin is bronzed and slightly worn from toiling in the sun and their hair and eyes are dark.
    There will be 3 tribes so if you are one of the first to be a human you may make up the tribe name and how they live. Any questions post in the topic or PM me.

    Trolls:Shorter than even the elves, they are stocky and muscular, with green skin and big downturned noses. Their tiny eyes shun daylight and they prefer to live underground. Many are greedy and seek treasure of metals and gems, and being skilled metal workers they like making weapons and trinkets of the things they find. (Im only allowing one of these so if you want to be one Pm me or post here and Ill approve you)

    Preservers: Small genderless faerie-like creatures with butterfly wings, the preservers are fun loving and innocent, though they can be mischievious. They like to wrap things up in their sticky webs they shoot from their mouths, which they call "wrapstuff". They live in the Forbidden Grove with the Wolfriders. They have a funny way of talking which you can find in the information topic. (Im allowing at MOST 2 of these, so as usual if you want one post here or PM me.)

    If someone says they want to be half preserver half elf they shall be smacked with a large salmon -.-() lol

    ~Powers~

    ~Treeshaper:Can make living plants grow faster, make seeds grow instantly, and can shape tree limbs to form bows and other weapons. Treeshapers made the Holts that the Wolfriders call home. (Outlaw JT)

    ~Rockshaper:Can shape rock in much the same way that treeshapers shape plants. Easily molds stone like clay to form objects, paths through a mountain ect.

    ~Healer: Heals all manner of wounds, Healers vary in strength, most are strong enough to heal minor wounds and pains, and the strongest can even shape someones body like clay. Some can even force Recognition. (kawaiispinel)

    ~Shapeshifter: Can effortlessly change shape into any living thing, taking on all of the characteristics and, after prolonged exposure, may even take on the personality traits of such things. (reserved for Shaka)

    ~Glider: Two words, they fly lol They can effortlessly float in the air for long periods of time, and can even lift other things into the air. The strongest can keep themselves and other objects suspended indefinately. (Bulbie-ness lol)

    ~Sender: Most elves can Send but the most powerful can create wonderful vivid pictures in the minds eye, but can also force their will on someone else. The strongest can also send from great distances. (reserved for....Asilynne LOL)

    ~Magic Sense: These can sense when someone is using magic, or when something has had magic used on it. They can follow a magic trail like a bloodhound and the strongest can even learn a specific persons magical 'signature', letting them know whose doing the magic. (reserved for Rudy)

    Other powers are acceptable once I approve them so maybe youll think of something I havent ^-~



    Now onto the sign up form!

    Name: (what people in general call your character)
    Soul Name: (the secret name of your soul, known to none but the most close to you. if you are a Sunfolk you wont have one unless your a half breed)
    Age: (how old your char is, keep in mind that elves live a very long time. Preservers were alive since the time of the High Ones so ignore if preserver)
    Gender: (do I really need to explain? ignore if preserver)
    Tribe: (If your an elf tell what tribe you are from, if not tell your species. If you are a half breed tell which halves and the place you were raised)
    Appearance: (what your character looks like, what they wear ect. Please dont use anime pictures to illustrate, only if you draw them yourself, be creative people!)
    Personality: (What your character is like, how they react to things ect.)
    History: (where did your char grow up and how? what were some key moments in their life that made them who they are today?)
    Power: (each elven char that is called by Rayek will have a power, even if it hasnt manifested yet. tell what it is and how it was discovered)
    Skills: (skills include tailoring, arrow making, cooking, pottery ect. Only trolls can forge metals so keep that in mind)
    Family: (most elves dont have brothers or sister but some do, also list parents names, Lifemates/Lovemates if applicable, and friends/tribemates. Talk with your fellow RPers, if your from the same tribe youll most likely know of one another).
    Other: (Any other important detail that doesnt go in another section)

    This next form is for Wolfriders and Jack-Wolfriders only

    Wolffriend Name: (What is your wolfriends name, usually given at its birth by its Wolfrider friend)
    First?: (the bond between a Wolfrider and their first wolffriend is strongest of all, but wolves dont live as long as elves. If your char is older you will probably have had many wolffriends)
    Appearance: (what your wolffriend looks like, special markings ect)
    Temperment: (the wolves tendancies and habits)
    Other:

    When Im ready to start it, I will write a new intro including all your characters and setting the stage for the RPGs main story. Please include enough detail of your characters and please dont hesitate to ask me any questions!




    .: Ben + Brandy :.
    .: September 14th 2012 :.



  2. #2

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Welcome back..............again........

    Name: Jonas, Heart of Wolves
    Soul Name: Keian (pronounces key-en)
    Age: 135
    Gender: male
    Tribe: Wolfrider
    Appearance: 6'2", athletic build, sandy brown hair, short and rough beard that is slightly darker than the rest of his hair, piercing green eyes, a very thin horizontal scar on his face traces from under his left eye all the way across his left ear, has a birthmark between his shoulder blades that is the Wolfrider symbol for Hunter. He wears dark, dark green leather jerkins (almost look black), a black long sleeve shirt, and a forrest green leather vest. He is always seen with a thin leather strap around his neck with a star superimposed inside a heart poorly shaped out of wood. He is rarely seen without his longbow slung across his back and is often seen carrying a long staff.
    Personality: He is very quiet and tends to keep things to himself these days. He talks and communicates with his wolffriend more than he does people. When he does talk with people there is almost always a tone of deep pain, sadness and bitterness. Sometimes it is glaring and sometimes it is subtle but it is almost always there. He jumps forward to defend those who deserve and need it but doesn't hang around for thanks. He seems to avoid his own tribe.
    History: Jonas was born to very prominent parents in the Wolfrider tribe. He grew up to be everything a Wolfrider is supposed to be. Kind, adventurous, fierce in battle, strong sense of honor and duty to the tribe. At an early age he proved himself one of the best warriors in the tribe. When he was only 30 he was recognized by a fellow Wolfrider named Nela, Song of the Winds. They fell in love quickly and became lifemates before their first child was born. They named their first child Moja and he grew up to be much like his father. Shortly after Jonas turned 108 they learned Nela was with child again. They were both delighted when she gave birth to their daughter Rena. A couple of years later when Cutter mobilized the Wolfriders, Jonas and Moja dutifully joined him without question. During the war with the humans and trolls Moja was killed in battle. A few years later, when Jonas was still fighting for Cutter in the war, a group of trolls raided their home while most of the warriors were away. Nela and their now 5 year old daughter were both killed in the raid. When he found out upon his return he was horribly grief stricken. He sat in their home for days refusing to say anything or to even eat. Many think he didn't even sleep in those few days. Finally, after about four days he emerged with a dark and solemn look on his face. Without uttering a word to anyone he left the tribe, taking only a few memento's of his family with him. He vowed if he ever saw Cutter again he would kill him for involving the Wolfriders in the war that claimed his lifemate and children.
    Power: Treeshaper (extremely powerful but has only awakaned to a fraction of his potential)
    Skills: He is an extremely skilled wood craftsman, the finest bowman among all Wolfriders, and deadly with a long staff. Fairly good cook, too.
    Family: He is not only widowed but cursed with the pain of having outlived his own children. His only family now is his wolffriend, Kira. He tries to avoid people of all species as he is afraid one day he will lose control of the rage he still carries over his families death. He only bares hatred for one person for this, Cutter, but under the wrong circumstances he fears anyone might suffice.
    Other:

    Wolffriend Name: Kira
    Fourth: Kira is the fourth wolffriend Jonas has bonded to in his life but she is a direct descendant of his first and she was orphaned not two years after his wife and daughter died so they bonded as closely as any Wolfrider can to their wolffriend.
    Appearance: Kira has sleak jet black fur and eerily sparkling violet eyes. She is average size for an adult female wolf but her tail and fangs are slightly longer than average. She is also missing one of the minor teeth next to her right fang.
    Temperment: She views Jonas as her father and is extremely protective of him. UNless he is being threatened, however, she is actually much more personable than him. It is not uncommon that she finds a way to try and encourage him to associate with his own kind (elves in general, not just Wolfriders) as she feels sad that he keeps no other company than herself.
    Other: If Jonas meets anyone when they're not in danger, chances are it is because of some stunt Kira has orchestrated.


    Edit- made a couple of slight adjustments to my wording to reflect Asi's reply.

  3. #3

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Not really familiar with Elfquest and I hold no delusions about that, but you've intrigued me. (I have a soft spot for anything that has anything to do with wolves.) ^__^ That said, I deeply apologize if I screw anything up in the process of creating this.


    Name: Alain (pronounced AH-layne)

    Soul Name: Shadrik

    Age: 80

    Gender: Male

    Tribe: Wolfrider

    Appearance: Due to his apparent youth (or what accounts as youth in Elf years), Alain almost resembles a teenage boy. He's very pale, kind of lanky, and stands about 5'7 or 5'6 with a very thin build. His hair is dark brown- almost black- and his eyes are piercing light blue that seem to glow when he's happy, but can resemble something akin to ice when he's upset. He wears dark brown loose-fitting chaps, a leather belt which holds several small daggers, dark brown leather moccassins and a matching dark brown vest with red markings along the edges and back which is worn without a shirt under it, showing off his lack of physique. Despite his youthful and somewhat gawky appearance, he's actually somewhat handsome in a slightly effeminate way, though most simply find him "cute."

    Personality: Good-natured and jovial but with a biting sarcastic side and a sharp wit. There's a certain kind of cocky arrogance about him, but he normally gets along rather easily with people, but he's an actor, so to speak, and sometimes its hard to tell whether he likes you or is just pretending to save face. Once you're in his good graces, however, nothing can make him dislike you. He tends to be very outgoing in social situations and is always willing to show off for anyone and act like a clown. Unlike most of his tribe, he prefers to run rather than fight, and will usually remain on the sidelines during a major battle, yelling out witticisms all the way. His jovial personality, however, belies something darker underneath that occasionally surfaces no matter how hard he tries to suppress it.

    History: Alain's mother was very well respected among the Wolfrider tribe, however, she had almost no respect for her lifemate whom she Recognized when they were both very young. She sort of bullied him into becoming her lifemate afterwards, in hopes that she and her own parents could groom him to become a productive member of the tribe, but it was not to be for her lifemate was rather cowardly and weak and was eventually killed in a skirmish or so he was led to believe (Alain, who was very young at the time, never really discovered how his father really died and why, for his mother refused to say). After his father's death, Alain was groomed by his mother's father and his mother, herself, to become to kind of Wolfrider his father wasn't. However, it became obvious even at a young age that Alain would amount to about as much as his father (which, of course, was little). Disheartened by the imperfections of her son and dead lifemate, his mother went off the deepend, becoming violent and abusive to her son and occasionally pushing him into "friendly" sparring matches with other Wolfriders his age. After he and his wolf cub were injured in one of these skirmishes, Alain told his mother he would never fight again. His mother was vehement that he would, indeed, fight again and to add insult to injury told them that he was going to die in the process.

    Alain was pushed into a particularly brutal conflict with the trolls by his mother, who was now not only ashamed of her son for not being much of a warrior, but also because he had yet to Recognize or be Recognized by a female. Despite the fact that this went against what they believed, she still pushed for him to go, but once he was far enough out of the Forbidden Grove, Alain vanished with his wolf, never to be seen by his tribe until many years later when he met an old aquaintence in his wanderings who told him that his mother had come looking for him when she was informed of how he had mysteriously vanished. She was attacked by trolls during that time and just barely made it back to the Forbidden Grove. She was only alive long enough to tell her fellow Wolfriders that if any of them ever came across Alain that she wanted him to know that she did love him, even if she did mistreat him and was never proud of him. The news of this shocked Alain, but even so, he found he couldn't mourn his mother. Ever since that day, he has carried the thought of his mother's death, her final words, and his inability to mourn her or even feel remorse for her death with him, unable to resolve the emotions toiling inside of him. For a long time, he spent a good deal of time alone, reflecting on this, but finally he managed to suppress the odd emotions and emerged from his solitude with his wolffriend at his side, ready to travel once again.

    Power: Healer; Discovered accidentially when his wolffriend was badly injured in a fight and needed to be taken care of immediatly.

    Skills: Because he's not much of a fighter, Alain has learned to be rather good at sneak attacks and is extremely talented at throwing his daggers to hit a target, though he normally only uses that skill to hunt (which he's also very good at) and hardly ever uses it in actual combat. Because he spent so much time as a wanderer, he has an excellent sense of direction and hardly ever gets lost in unfamiliar places.

    Family: His entire family (Mother- Cindra; Father- Slan) is dead and he currently is no longer in contact with anyone from his own tribe. He's also never been Recognized. As of right now, he is only aquainted with his own wolf, although now that he's finally gotten over his spot of depression, so to speak, he's willing to be congenial to just about anyone. (Except, of course, trolls and humans.)

    Other: He has a tendency to have very elaborate facial and hand gestures, especially when he's excited or happy, that almost border on being childish.



    Wolffriend Name: Darres

    Fifth: Darres sort of came about inadvertantly after Alain's fourth wolf died while he was out wandering. Upon burying his fourth wolf, he stumbled upon a cave that was home to a den of a she-wolf with a new litter. He and the runt of her litter bonded quickly and they've been inseperable since.

    Appearance: Darres is a solid white wolf with ice blue eyes. He would be a rather majestic creature, however he's the runt of his litter and thus, smaller and scrawnier than he probably should be, giving him an almost dog-like appearance. He's oddly expressive for a wolf and has incredibly elaborate body language to express his wants and needs.

    Temperment: Darrres matches his Wolfrider friend in personality. He's a class act when it comes to clowning around and tends to behave like an overzelous puppy, much like his companion. However, he is highly protective of Alain and will often fight when he won't, despite Alain's pleadings for him to stay out of things.

    Other: Many like to note that there's an almost apparent similarity between Alain and Darres in appearance. (Both being very scrawny, small, pale, expressive, etc.)


    EDIT: Cleared up the inaccuracies... I think. ^^;;;


  4. #4
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    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    [color=royalbue]Name: Avadia (Aye-vah-dee-ah)
    Soul Name: Velistare
    Age: 27
    Gender: Female
    Tribe: The Gliders
    Appearance: Avadia's most striking feature at first glance would be her brilliant silver eyes that seem to be almost the exact same replica of her father's eyes when he was young. Her hair is a rich auburn in color with a few lightened highlights from the exposure of the sun, but it seems to mirror her olive-tanned skin fairly well. Her hair reaches down slightly past her shoulders and is wavy in appearance, but she usually has it upswept into a rather intricate mixture of braids, strands of hair and circlet rings. (Her hair is quite thick, so it looks very full.) It is quite apparent by her skin tone that she is not fully part of the Sun Folk, just because while she is quite tan for an elf... everyone else around her is far darker. Her body is elegant and graceful, however at first glance one could tell that she perhaps was built for graceful movements- like a dancer, and she is not one of strength. About her torso she wears a tight silk top that exposes a bit of her abdomen and her neckline, but while the tight portion of her silk top is sleeveless, from this sleeveless top comes semi-transparent sleeves that billow and drape outwards, slightly past her hands. The main part of her top is a brilliant sky blue color and her transparent-like sleeves are of a slightly lighter blue color. Upon her lower half she wears a long, light-material looking skirt that seems to ripple effortlessly with any breeze- often reminding one of delicate ribbons. Her skirt is made of silk as well and matches the sky blue color of her top, but is rimmed with golden yellow.
    Personality: Avadia is usually quite calm and completive, not usually speaking very loudly or much at all. While she might think without doing, she usually likes to recap and often think of her past. She is soft spoken in her mannerisms and verbal communication, usually giving an air that she is quite timid and relaxed. While she is calm and not prone to showing anger, she tends to hide her emotions in herself and holds them deep within her. She severely hates conflict and will avoid it at all costs, and if any arguments or conflicts appear around her she often gets even physically sick.
    History: Long ago, Avadia's mother was exploring and attempting to find one of the few remaining Gliders when she came across Door. She at first was enthralled to finally find a Glider (herself being a Sun), but seeing his current state made her rather sad and she pittied him. However, the moment the two of them set eyes upon each other they came to recognition. Being rather too weak to fight the urges, both of them soon mated but Door did not want any further relations. Thus, Avadia's mother left door, feeling some what confused and saddened by this. She went back to her tribe, a little baffled but yet kept her encounter a secret. Avadia was born swiftly and easily to her mother and was considered an uncommon blessing amongst the tribe. Her mother was very old, even in Elven years, and it was believed her mother was beyond the age of being fertile (plus they were all curious as to who the father was...?). So of course, Avadia was quite a surprise for the tribe. Still, her mother loved her and offered her all the nurture and love that any normal Elven child should receive, although it was clear from early on that she was quite weak not in muscularity (although this isn’t really known), but in her inner self. She was prone to sickness from an early age and rarely was she allowed to play any common games with other children and usually was left to watch. Because of this, she wasn’t very fond of any harsh physical activities (because she was led to believe she was weak in all aspects) and instead she immersed herself in books of all sorts.
    She became quite smart for her age, although her quiet and timid nature prevented her from showing off much of her knowledge with anyone except her mother. Eventually however, her mother passed away with age and Avadia was left alone.
    Having made very few friends, Avadia was quite lonely although no one was openly against her- they simply had not known her due to her constantly being immersed with books and what-not. She slowly started to explore a little bit outside of her tribe… mostly looking for perhaps a friend or something new to learn.

    Power: Glider – Avadia found her power one day when she was looking for a particular scroll. She wasn’t quite tall enough to reach the book she wanted and was quite upset for she couldn’t find a way to reach it or for anyone to help her. Suddenly however, she found herself floating in the air to the point where she could reach the book. This was quite startling to her and as soon as she had the scroll she quite promptly fell on the floor.
    Skills: She’s not apt to do physical work, although she’s quite smart and usually can read pretty much anything. She’s managed to be quite the cook as well (yay for non-overly physical activities!) and often likes to cooks for others if the time arises (which it rarely does).
    Family: Her mother’s name was Therinsa and her father’s name was Door. She has not been recognized and currently doesn’t have an interest either way… mostly for the fact that she doesn’t really know or look for some one.
    Other: Naadaaa



    I just wanted to post this form to reserve my spot for a Glider. *PMs Asi* But then I realized that my parent's names might be changed... so they're just there to look pretty for now. lol! I also not putting down my appearance in case it should be a certain way. ^_^ Yay for the return of Rudy and Asi!
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  5. #5
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    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Looks interesting. Could you save me a spot?
    I'm in your dimensions, screwing with your reality!


  6. #6
    ~HOPES AND DREAMS~ Elite Trainer
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    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Yay!! I realise now that maybe I should have put up my own sign up first lol So far in general everyones looks good! Just a few things real quick---

    JT- Good to see that youve joined! I had a feeling this RPG might be right up your alley (youll see why when I write the start topic)

    JT and kawaiispinel- Just one thing, Cutter didnt actually start the war with the trolls, it had been raging back and forth between them and the Gobacks for hundreds of years. The Wolfriders kinda stumbled into it about 25 years before the beginning of this RPG. Many Gobacks and Wolfriders died (as well as the leader of the Gliders) during this time, before the Palace of the High Ones was reclaimed and Rayek took it upon himself to be the Master of the Palace. After this the Wolfriders founded the Forbidden Grove Holt. For how old both your characters are, you will both be older than Cutter so you can hate him for changing "The Way" of the wolfriders by getting involved with outsiders if you want. (Cutter isnt technically evil Rayek just really really hates him LOL) And that mistake was my fault because I dont know what info people need until they post ^-^() So thanks for being patient with me too lol Other than that everythings great!

    Kalah- Check the pm ^-~ As for what the potential parents look like, Door has black hair and silver eyes and Arroree has silver hair and washed out almost gray-blue eyes. Youll have to limit your age to 14-27, hope thats ok! Any more questions dont hesitate to ask!

    Mystic Clown- Check the pm and Ill reserve you a spot once I know what power your taking ^-~

    Ill have my sign up tonight!, got to go pick Rudy up from work lol




    .: Ben + Brandy :.
    .: September 14th 2012 :.



  7. #7

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Quote Originally Posted by Asilynne
    Yay!! I realise now that maybe I should have put up my own sign up first lol So far in general everyones looks good! Just a few things real quick---

    JT- Good to see that youve joined! I had a feeling this RPG might be right up your alley (youll see why when I write the start topic)

    JT and kawaiispinel- Just one thing, Cutter didnt actually start the war with the trolls, it had been raging back and forth between them and the Gobacks for hundreds of years. The Wolfriders kinda stumbled into it about 25 years before the beginning of this RPG. Many Gobacks and Wolfriders died (as well as the leader of the Gliders) during this time, before the Palace of the High Ones was reclaimed and Rayek took it upon himself to be the Master of the Palace. After this the Wolfriders founded the Forbidden Grove Holt. For how old both your characters are, you will both be older than Cutter so you can hate him for changing "The Way" of the wolfriders by getting involved with outsiders if you want. (Cutter isnt technically evil Rayek just really really hates him LOL) And that mistake was my fault because I dont know what info people need until they post ^-^() So thanks for being patient with me too lol Other than that everythings great!

    Kalah- Check the pm ^-~ As for what the potential parents look like, Door has black hair and silver eyes and Arroree has silver hair and washed out almost gray-blue eyes. Youll have to limit your age to 14-27, hope thats ok! Any more questions dont hesitate to ask!

    Mystic Clown- Check the pm and Ill reserve you a spot once I know what power your taking ^-~

    Ill have my sign up tonight!, got to go pick Rudy up from work lol
    I didn't think Cutter was evil. He was the one who got the Wolfriders involved, though, and because of that Jonas blames him for his families death. That's plenty for him to hate the man enough to want to kill him regardless of Cutter's intentions. I did make adjustments to show they didn't start the war, however. They're subtle so re-read carefully.

  8. #8
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    I edited my postie!
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  9. #9
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    Name: Frostfur by her Goback mother, Dreamweave by the wolfriders
    Soul Name: Yir
    Age: 25
    Gender: Female
    Tribe: Goback/Wolfrider (explanation in history)
    Appearance: Very light, almost white bluish hair that is down to her shoulders, she wears two small braids on the sides of her face. Deep soulful blue-green eyes. Since living with her fathers people, the Wolfriders, she wears a blue v neck tunic laced up the front, sleeves midway down the arm that flare out, black leather pants (all trimmed in white fur) and white fur knee high boots. (Will have a pic up tonight if possible ^v~)
    Personality: Very quiet and thoughtful, she rarely talks, preferring instead to send. Her spirit is firey however despite her calm exterior, and she can get savagely violent if she feels she or her loved ones are under attack. Has a survival instinct like no other, and acts on impulse if her life is in danger. Sends with confidence and usually can reason things out and improvise if need be, but when it comes to speaking she shies away. Shes ashamed of how she talks. Because she grew up sending she is unfamiliar with deciet and is very naiive in that way.
    History: Her mother, Luhal was a Goback and her father, Skywise, was a Wolfrider. On the night before the final battle of the Troll war, they had a brief, anonymus "encounter" during the "Dance of the Warriors" ahem....and two years later Frostfur was born in the Goback lodge. However it was a few brief months later when Rayek, insane with grief over the loss of his mentor, drove the Gobacks away from the Palace of the High Ones. While her mother ran for her life, a fireball almost hit the two, and Frostfur was thrown clear of her mother, who paniced and took off running lest she fall behind and be killed. Rayek took no notice of the small bundle in white furs, and so Frostfur was left alone in the snow to die.
    A snow wolf caught the scent of the baby and came to investigate. Thinking the baby would be a nice meal, she caught the scent of the wolf blood and instead took it home to raise as one of her own. As the years went by Frostfur grew, sending with her wolfmother Snowfang and learning the ways of the hunt. Because her life was saved by the wolf, and because this wolf was one of the few who could send, they shared a tight bond, and Snowfang even knows her soulname and so far is the only one who knows besides Frostfur herself. At the age of 10 she decided to try to seek out her parents. Riding her wolfsister and accompanied by her wolfbrother, she followed the sketchy directions and scent impressions her wolfmother sent to her and, after a few months of travvelling in the harsh snowy conditions, she came upon the new home of the Gobacks, meeting her birthmother for the first time. She lived with the Gobacks until age19, when the urge to find the other missing half of her life arose. Again following sketchy directions, she eventually made it to the Forbidden Grove, meeting her father for the first time. During her time with her parents she learned to understand elvish when its spoken, but she feels she can never learn to flawlessly speak it, and so relies on sending, thoughts as well as feelings and pictures to communicate. She became a sort of storyteller with her wolfrider kin, some even going so far as to say "her stories are better than a mouthful of dreamberrys" (dreamberrys make you slightly drunk when eaten and help enhance storytelling and listening). She has since taken up residence with her fathers kin, enjoying the bond they share with wolves.
    Power: Sending, she can send vivid pictures and feelings, she can let people know exactly how she is feeling as if they are feeling it too. Sometimes she does this without thinking, since it just comes naturally to her. If she were to ever 'yell' in a send it may cause the person or people mental anguish and even physical pain, though she would never do this intentionally unless she were in danger or made very angry.
    Skills: Skilled at making clothers and tanning leathers under the tutalege of Moonshade, the wolfrider tanner. Sometimes plays a small flute she found while travelling, apparently belonging once to a human. She uses a small curved sword, given to her by her mother after reuniting, and a shortbow made for her in the Forbidden grove.
    Family: Father: Skywise Mother: Luhal. Goback friends are wide open if anyone wants to. Wolfrider friends include Ember (Cutters daughter, future chief of the wolfriders), Suntop (Cutters son), Moonshade the tanner and her lifemate Strongbow (who is another strong sender). Wolfrider friends open to anyone too ^-~ Has a preserver friend that has attached itself to her, open to anyone (PM me) if not Ill write a form for it later. Hasnt recognised anyone so doesnt have a lifemate, though I might see about a lovemate.
    Other: Doesnt speak elven very well (I know, Ive said it before lol) Speaks it very brokenly and therefore doesnt speak often. Can understand it pretty well though. Eats meat raw.

    Wolffriend Name: Moondancer
    First?: Yes, grew up with her as a sister
    Appearance: White with silver markings on the paws and forehead, clear light blue eyes. Has thick fur for living in cold climates.
    Temperment: Cautious at times, this wolf tends to size things up before deciding what to do about them. Has unwavering loyalty for Frostfur and takes offense if anyone gets close to her that doesnt 'smell right'. Plays the protective sister at times LOL
    Other:This is the only wolf in the RPG that has the ability to send, although this wolf's abilitys are far weaker than her mothers.
    Last edited by Asilynne; 10th April 2009 at 12:33 AM.




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  10. #10
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    My semi-literary tribute of a Troll.

    Name: Grendal
    Age: 30
    Gender: Male
    Tribe: Troll
    Appearance: Five feet exactly, muscular even for a Troll, Grendal has forest green skin, a scarred right arm, and triangular head that’s bald (I have no idea if Trolls have hair). Grendal walks upright with a straightened posture. Usually wears faded gray pants, but often goes barefoot and shirtless. The only other things he wears are a series of leather straps over his arms, shoulder, and torso with metal figures attached to them and a leather bracer with a single pointed wooden blade attached. His nails and skin are dirty with blackish hue due to years in the mountainside.
    Personality: Grendal is oddly neutral to any race that he is exposed to, and often lacks the greed of his fellow Trolls. However, he still has a certain pride and vanity to him as he often takes good care of what treasures he has and wears. His temper is short at times and often great, and he cannot take a joke at his own expense. He’s average in terms of brain and wisdom, but always willing to learn. If he thinks something is vital, he may be stubborn about that issue, but he generally doesn’t press the issue. He’s surprisingly chatty when he’s sure that another being is not out of his or her way to kill him and make a trophy out of his skin. While not pessimistic, Grendal is oddly fatalistic. Believes that the only point to living is to improve oneself and help the world, and so he tries to excel in the things he does best. In this regard, he’s often more helpful and selfless than other Trolls. He’s also highly reverent of other beings right to exist, even when he‘s the one who kills them. He always tries to get the names of those he fights in order to write their names on the metal figures he carries with him. He intends to keep at least their names alive forever.
    History: Grendal was never good at forging armor or weapons, nor was he all that great a miner either. He got in a fight with several Trolls heckling his apparent uselessness, and beat the snot out of all of them. Since then, he takes to fighting with the utmost zeal. Later on, a mining accident nearly cost him his life, though he was lucky not to be injured at all. The accident and the revelation of death has made Grendal scorn the greed and treasure lust of his Troll brethren, and instead has tried to better himself and seek a sort of long life be it through fame or infamy. For that purpose, he’s left his mountain home to try and do all that he is capable of doing. Obviously, this has lead to him scuffling with anyone who fears or hates Trolls enough to kill him. In keeping with his new beliefs he writes their names on metal figures that he wears as a means of keeping the name of a person alive in case he winds up killing them. Often travels from place to place, staying near large bodies of water.
    Skills: Grendal is a metal worker, but nothing he produces oddly enough is of any value in a fight. His swords are brittle, and his spear points are dull. However, he does have good skill in jewelry and more artistic uses of metal working. He is also a decent hunter and strong warrior. His cooking, though edible, leaves something to be desired.
    Family: Generally credits his mother for her general concern about his health and well-being, though admittedly, he’s always referred to her as his mom and doesn’t know her name. Most other trolls have either ignored him or have earned his undying ire.
    Other: Currently trying to improve his tolerance of the sun, but with little luck. He’s also looking to improve his cooking. Currently resides in a swamp, but plans to move out by the month’s end.

  11. #11
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    Name: Geisteskrankes (or Geiste for sort)
    Soul Name: none
    Age: 105
    Gender: Male
    Tribe: was from the Sunfolk, but not anymore (see history)
    Appearance: You wouldn’t believe he was dangerous at a first glance. About 5’65’’ with a lean build and the normal dark tan his tribe has. His hair is a very pale platinum blonde, which is wild, unkempt and very dirty. His eyes are a mix of green and blue. Despite his hair and thin face, he’s actually quite attractive.
    Personality: Quite shy, easily spooked and unwilling to be near anyone. When he sees someone, regardless of whether they’ve seen him or not, he’ll turn and run as far away form them as possible. Even though he’s long used to being alone, he still feels miserable and desires to be accepted again (like that’s going to happen!). Even though he’s gentle by nature, when his madness kicks in, he’s as vicious as any beast, possibly even more so.
    History: Life started out great for Geiste. Even though he didn’t have the gift of healing, he was still interested in healing the sick and began studying different kinds of herbs shrubs that he could find (due to where he lived, that wasn’t a lot). However, his life went into a downward spiral around the age of 60. He succumbed to an illness of his own.

    This illness was like no other. Without warning, he’d loose control of his mind and body and, whether he wants to or not, attacks any living thing he sees viciously, like an animal. While he has no recollection of what happens during these periods, he learnt very quickly what was happening. No cure was found and in order to protect the rest of the tribe, he was exiled.

    Now he roams the wilderness, avoiding any living thing at all costs and continuously succumbing to the madness.
    Power: Rockshaper (he discovered this after his exile. He doesn’t know if he can use it while bezerk and frankly, he doesn’t want to)
    Skills: He’s learnt how to cook with whatever he finds, quite a handy talent for an exile such as himself.
    Family: His mother’s name was Tira and his father’s was Sefkor, although he does not know of how they are now. He’s not been recognized, and really doesn’t want to, out of fear of hurting the unfortunate woman.
    Other: He’s a vegetarian, he doesn’t want to hurt any living thing and so tends to keep away from anything that breathes.


    What do you think?
    I'm in your dimensions, screwing with your reality!


  12. #12
    The cult of personality..... Elite Trainer
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    Name-Suntop
    Soul Name-Still unrevealed in the graphic novels so it's possible he doesn't have one
    Age-33
    Gender-Male
    Tribe-Sun Folk/Wolfrider
    Appearance-Stands at about average height for an elf. Due to his herritage he has his mother's dark skin color and his father blond hair and blue eyes. Hairstyle is curly and kept short. As far as clothing goes Suntop prefers the bright colors of the Sun Folk. At the start of this RPG he'll be wearing a bright yellow vest and light blue pants.
    Personality-First and foremost Suntop is not a fighter. Wishes to learn more about his powers and wants to use them to help his tribe. He tends to be gentle and quiet most of the time and would prefer to avoid confrontation if possible. In matters dealing with magic he tends to get frusterated if he feels what he is saying is being ignored. Has a slight distrust of some Gliders due to the events involving Blue Mountain and Winnowill when he was a child.
    History-(Taken from an Elfquest site with a few additions to help fill in a few blanks)
    Suntop is Cutter and Leetah's shy and gentle son, quite different from his sister Ember, who has the full Wolfrider personality where Suntop is closer to the Sun Folk in his manners. Suntop is also different from his sister in that he is immortal; while the twins were in Leetah's womb, Ember was given the Wolfrider heritage, including all the wolf-blood, where Suntop was given exceptionally strong magical abilities. Suntop has the power of astral projection, has what he calls a 'magic feeling', a sense which enables him to tell whether something (like a rock or tree) has been magically influenced, as well as having an immense sending range, both in receiving and sending himself. These magical abilities were often a cause of jealousy for Ember, who felt like only magic-users were useful and that she was being left out of everything.
    It was already at a very young age that it was established that Ember would be the next Wolfrider chief, with Suntop saying "I'll be what I'll be". He received some training from Savah, and it was Suntop who communicated with her on the astral plane when she was being held spiritually by Winnowill. He received Savah's warning there, setting the Wolfriders off on a trip to bring him to Cutter to give him that warning. He was very anxious to get to Cutter on time, wearing himself out and worrying, and probably felt that he had in some way failed, firstly by not being able to prevent Strongbow from shooting the fledgling hawk (resulting in the Wolfriders capture by the Gliders) and secondly by not being able to prevent Cutter and the others to go into Blue Mountain. In the end it was him and Ember who managed to free the Wolfriders however, by basically showing themselves to Lord Voll (the leader of the Gliders who later died at the hands of trolls), who didn't believe elf children existed anymore.
    When Lord Voll was becoming too charmed with the Wolfriders for Winnowill's liking, she abducted Suntop and took him to her private quarters. Suntop learned from her that she was holding Savah's spirit and 'went out' to try and contact her, thereby letting his own spirit be captured too. It didn't last long, though, he was released again when Strongbow wounded Winnowill, and so he could pass the message to Leetah that Winnowill needed healing, although when Leetah tried to, Winnowill stepped off a height in order not to be.
    After the elf-troll war for the Palace, it was Suntop who first discovered that there was something strange with the wolf that had gone into the Palace with the elves. It turned out to be Timmain, the mother of all Wolfriders, who led the elves to the Scroll of Colors where she used Suntop to speak through while she was turning the Scroll. Because of this all that were present in the palace had learned the history of their race.
    The next three years Suntop spent with the Wolfriders in the holt in the Forbidden Grove, during which he couldn't use his powers for fear of being mentally captured by Winnowill. This was one of the reasons why it was decided that Winnowill's powers should be broken. During the whole campaign that followed Suntop disobeyed his father's orders that he shouldn't 'go out' (after some prodding from Ember) and did so anyway to contact Savah, and only escaped again because Winnowill was being distracted by Kureel, an injured Glider who was bleeding to death after being wounded by Aroree at the time. In the end it was Suntop, Leetah and Rayek who subdued Winnowill so Leetah could begin her healing. This in turn ended her bid for power.
    Over the next 25 years Suntop has lived in peace and focused on developing his powers. Not wanting to feel defenseless again he has had his father and Skywise give him some weapons training. As a result Suntop can hold his own in a battle but he is by no means a warrior and lacks the skill that fighters such as Cutter, Skywise and Treestump would have.
    Power-Has had a strong magical sense from a young age. Suntop can also send his soul out of his body to talk to those on the astral plane.
    Skills-Has become a fairly decent tailor over the years. He's also learned to hunt and track a little but that would be a skill best left for another.
    Family-Suntop's family includes his parents Cutter and Leetah as well as his sister Ember. Due to his closeness with his father he treats Skywise like an uncle. As far as friends go it would pretty much be anyone that is a Wolfrider.
    Other-*shoots down other with a Burning Attack*
    TPM's self proclaimed firearms expert, former RPG mod, occassional smartass and all around enigmatic wonder ^_~
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  13. #13

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    So Rudy....... Suntop was 8 when he helped finally stop Winnowill? Since 25 years have passed since then and all?

  14. #14
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    So JT...................yes thats correct I dont mind people not knowing about Elfquest (since its not required to to enjoy this RPG) but I really hate it when people act like they know more than someone about something theyre not even halfway familiar with.
    If you would like I can suggest to you the book in which this occurs so you can familiarise yourself with just how Suntop stopped Winnowill at age 8, or I can find a timeline for you, would you like that? ^v~

    Anyway, so far everyones approved. My sisters going to post her signup tonight, but I would like to at least get one preserver and a couple more Gobacks, as well as some humans before I even think about starting this. Anyone can have a second character that is a human if you want, but no more than 2 characters per person for this RPG. Once we have all the signups in Ill pm everyone by tribe so everyone will have some common knowledge, and I may pm you individually to ask specific questions about your characters. Also before I forget, everyone please let me know whether or not your character knows how to Send. ^-~




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  15. #15
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    Name: Epidor

    Soul Name: Nis
    Age: 21
    Gender: Female
    Tribe: Wolfrider, but mostly does her own thing.

    Appearance: Think pale gray werewolf, with gold eyes,white tip on tail and ears. leather boots that open at the toes. Belt with links of red cloth hanging down in front and back, down to her knees. Dark red gloves up to her elbow. two arm band with a feather attatched. ( I'll just draw my character and post it later!) ill color the pic later. Ears are pierced all the way up to tips. (both ears, see pic *.*() )

    Personality: attuned to nature, has more respect for wolves than most anyone. Loves to hunt with pacts. Will help people but will feel its out of her way. Doesnt back down from challenges, slight temper towards incompetance. Doesnt trust just anyone but her close sister. She knows her sisters soul name and occasionally visits her for hunting.


    History: The reconize of Timmain and Skywise. Grew up with her mother in the wolf pack, hardly spend time with her elf side. (Timmian went back to wolf form after she gave birth to Epidor. Born elvish but as she grew older she shapeshifted into what she believed she looked like.) Still not unaccustomed to shapeshifting so when she has strong emotions she will flash from her wolf side to her elvish.

    Power: Shapeshifter. Wields a staff.

    Skills: Stalking, setting traps, Nighteye ( see in dark) Can run for long distances without tiring.

    Family: FrostFur/ half sister. Skywise/Father, Timmain/ mother

    Other: Dont have wolffriend because well i am the wolf lol


  16. #16

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    Well, not to overload on the Wolfriders but anyone that knows my other Hobbies (if ive bothered to explain them to you), this particular race is very close to me.
    Though i know nothing of Elfquest......and yeah, Asi and Rudy. Just cos youve been away dont you dare think youve escaped me!

    Name: Ragnar Blackmane
    Soul Name: Russ
    Age: 23 (just a kiddie in elf terms)
    Gender: M
    Tribe: Wolf Rider
    Appearance: Stands tall and broad (by elf standards). Has a slightly norse look rather than the typical forest appearance. Has piercing blue eyes and Brown hair. Wears the pelt of a Blackmane Wolf he killed during the Trial of the Wolf (ill explain if you wanna know) and because of this took on its name and some say its spirit. Other than this he wears the average leathers and cloth outfits that most of his clan wear. His wolf Blood has enhanced him physically. His senses are sharper than your average elf and his canines are slightly larger than normal. Usually carries a Longbow with him (and obviously Arrows) and a bladed weapon that changes regularly. (Owns Swords, Axes and other weapons but never carries too many at once)
    Personality: Is a light hearted kind of guy but honour means a great deal to him. Is a keen hunter and enjoys the company of friends however doesnt really have that many. Suspects most of his 'friends' as people who tolerate him as long as he is usefull to them. Feels paranoid over the slaying of a Wolf however it was part of the trial and he proved his honour.
    History: Has tried to distance himself from political views or troubles that many would say dont concern him. Used his physical differences to become a good hunter for the Clan and eventually took the Trial of the Wolf. Elevating him to a full Clan Hunter rather than simply a child. (Ok i kinda covered this in the last 2 sections)
    Power: Stormcaller (Has the power to summon a thick shrouding fog that acts kind of like a 2 way mirror. Him and his allies are able to Navigate in it as clear as day while his enemies are virtually blind)
    Skills: Hunting, Skinning (can make clothes from animals he kills), (Most survival skills such as cooking), and Archery.
    Family: Was orphaned early and after learning of other Orphans who's parents had been shamed in their deaths, and therefore passed their shame to their children decided he didnt want to know about them. Acts kind of a Lone Wolf (bad pun) and doesnt really know other people of the clan but is aware that most know him. Mainly just as 'The Blackmane'
    Other:

    Wolffriend Name: Grimnar
    First?: His Third WolfFriend. The first being his 'parents'. The pair of wolves he spent his early years with Freki and Gyeri. His second Wolffriend was their Son 'Leman' and he is now Partnered with Leman's firstborn Grimnar.
    Appearance: A Large wolf, stands as tall at the shoulder as a small Bear (i know its oversized but Hes much bigger than a dog ) Is predominantly a Deep Grey colour which darkens across the soulders (resembles Ragnar's Blackmane Pelt) and has a Thick tail. Despite his size and build he is still a very agile wolf and a Silent Hunter.
    Temperment: Extremely protective and considers Ragnar a Brother to him as Ragnar was to his Father.
    Other:

    Hows that then...its even got a new name!!!!

    Afterworld ~ Chapter 2 | Blood Bowl ~ Chapter 3
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  17. #17
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    [color=royalblue]
    After seeing the great way the Preservers talk... ^_^; I'll wait for the appearance Asylinne, if you could give me a link or find a photo. Your angelfire ones don't work since Angelfire is a butthead and doesn't allow direct linking. *pokes Angelfire*


    Name: Cobblewix
    Tribe: None really, just lives near the Wolfriders in the happy little forest. Well... some times happy little forest...
    Appearance: Cobblewix's skin is dark, almost black but with a sheen of deep violet blue hue. His genderless body is the normal size of a preserver- small, fitting in your hand... the basics. His eyes are a silvery color, flecked with bits of ice-chunk bits of ice blue and some violet. His wings are probably the more elegant looking of preserver wings, being very smooth and butterfly like. Rimmed with black outline, the inner center of his wings are mixed with deep royal purples and violets, but towards the base of his wings the purples lighten up to become more of a white blue color. Upon his head, Cobblewix has fixed a handy dandy hat upon his head and is very fond of it. His hat is in the shape of an acorn, but it is extremely soft and durable- being actually the odd base of a flower and white in color. It has a few half patched flower petals that protrude from the base towards the back of Cobblewix's head.
    Personality: Cobblewix is incredibly curious and it is highly evident upon meeting (for writing's sake, I'll just say "him") him. He really has no shame nor any concept of "personal space" and upon his first impression, he'll gladly get right up to your noise and stare you straight in the eye. He's quite fasinated with almost anything and any new creature is some thing extremely interesting. He's generally good natured and rarely speaks ill of anyone, although he's quite blunt with his names and he doesn't have much tact. He likes to play about and often will try to make a game of things... and if no one joins in, he immediately invents a new one until some one finally joins in the game. Once he knows a character, he'll often visit them at in opportune times if they're near his forest... and he's quite attached to those he deems his 'friends'. While he is generally nice to everyone, he's not one to deem "friends" very easily, but once you are titled a friend he'll make you wonder if it really is worth it. (With all his clingy games and proding nature.)
    History: Cobblewix has a history that is long and if you would ask him, very interesting. He always seemed to avoid most contact with species other than the 'highthings' mostly because trolls scared him, humans seemed not very playful and anything else he merely watched. He wasn't ever mistreated so he really doesn't have a fear of anything- much like a puppy who hasn't learned his rank yet, although Cobblewix is a very old puppy. He easily gets along well with other preservers... although many times they find Cobblewix a little too playful and perhaps a bit too trusting of others. In any case, they keep an eye out for Cobblewix to make sure he doesn't get into too much trouble or that he doesn't stumble upon trouble itself.
    Other: Cobblewix is a very good friend with Frostfur, calling her "lightquiet highthing" due to her attractive light hair and her soft spoken nature. He liked often hanging about her hair, but his favorite perches are near her ears and he likes to occasionally dangle about her braids upon the side of her head. He calls her wolf "growler" but occasionally labels it "sisterwhite growler", due to the fac tthat Cobblewix thinks of them as sisters since they're very close.


    Yeah, I'm not sure what powers Preservers have or skills and what-not... nor what they look like so I'll edit it later. also, if anyone would like to be Cobblewix's very good friend, that would be great. ^^;
    [Please Send Tell]
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  18. #18
    ~HOPES AND DREAMS~ Elite Trainer
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    Gav: YAAYYYYY GO GAV YOU JOIJNED!!! ^v^ Everythings fine except one thing, Wolfriders see wolves as people, to kill one is like murdering a brother or something, so the wolf would have had to be attacking you, and the only way it would is if it had rabies (it happened once in Elfquest, Cutter almost had to kill his Wolffriend and it broke his heart.) But other than that its perfect, nice power too ^-~

    Kalah: Yeah I was looking for someone to play Frostfurs preserver 'sidekick' of sorts so if you want Cobblewix to be the one thats fine with me ^-^ Im attaching two pics of Petalwing, but the preservers vary in color and can have different hats made out of leaves or flowers or acorn tops and stuff like that. The hats are the only clothes they wear and they like to hang on to Softpretty highthings hair LOL You can make up what you want Frostfurs 'preserver name' to be, something like softquiet highthing or something like that. Any questions just ask, I dont know what to tell unless people ask questions lol
    Last edited by Asilynne; 10th December 2008 at 06:42 PM.




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  19. #19
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    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    [color=royalblue]
    Thanks! I edited my form.
    [Please Send Tell]
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  20. #20
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    Ok lets do the tally now:
    ~TRIBES~
    Wolfriders-
    3 males
    1 female

    Sunfolk-
    1 Male

    Gobacks-
    NONE :O

    Gliders-
    N/A

    Halves-
    1 Sun Folk/Wolfrider Male
    1 Sun Folk/Glider Female
    1 Wolfrider/Goback female

    Troll- One male
    Preserver-1 it lol
    Humans- 0 ;.;

    Gender Tally for the elves (this IS important)
    Males-5
    Females-3

    Wolfriders are hereby filled. Sun Folk, Gobacks and Half breeds are still availiable, plus I will allow one more preserver. I would like to have at least one more female in any of the availiable tribes, too much testoserone LOL XD
    Also I thought of a few more powers to add:

    Fireshaper- Conjurs fire for warmth, also can use for destruction. Varying in power, the strongest being able to walk through it without being hurt (though realistically it would still burn anything your wearing/carrying so watch out lol)

    Paralysis- This was one of Rayeks powers, can paralyse living things with a stare, allowing them to see and hear whats going on but Unable to do anything about it until it is released. May be resisted if the subjects will is strong enough though not likely.

    I still encourage everyone to think of their own ^-~ Just dont overpower yourself lol

    Anyway Im giving it til Friday, after that Ill begin writing the Start Topic. Keep in mind once the RPG starts there will NOT be any LSUs for elves or preservers! So if you really want an elf get it up soon ok? ^-~




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  21. #21

    Default Re: ~Time After Time~ (The Elfquest RPG!) Sign Ups!

    If its ok Asi id like to keep the background. I know what you mean but i have a backstory for that and is what im using to explain why hes a bit of a loner.
    The Trial itself wasnt to kill a Wolf however he had no choice.

    Afterworld ~ Chapter 2 | Blood Bowl ~ Chapter 3
    If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through.

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  22. #22
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    Ok, PM me though because this I gotta hear lol
    Also from now on lets use my OOC topic for things like this, itll be a lot easier ^-~




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  23. #23
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    Two good powers Aqua Shifter and Sound Waker


    Name: Mortex Forevow
    Soul Name: Diver
    Age: 30
    GenderMale
    Tribe:Goback/Glider
    Appearance: 6'1, kind looking baby-blue eyes,long golden hair, white tunic and long woven leather pants ,padded boots, a bear shawl cloak, a large bronze staff with owl claws at each end holding a saphire orb tied across his back, and a short sword fasten to his pants.
    Personality: Nicest person you'll ever meet he helps any elf of any tribe if they need help, funny, cherry and never know to be sad.
    History: just had a normal life of doing good deeds for no rewards, just helps people, lives alone in a small home he problily does good deeds because he only knew his mom, but always welcomed by any tribe because of her good deeds, he always makes people smile.
    Connections:His mother Aroree was kind to her but he dosen't know his father but thinks he got her power from him.
    Power:Aqua Shifter.
    Skills: a expert cook who loves fish, anda great medic
    Other: Aqua Shifter is the power to use water the help or hurt people and breath underwater, Sound Waker uses explosions to kill,disarm, hurt your enemy and the protect as well.

    I hope I did good.
    P.s I edited it alot hope this helped out =:>)
    Have a nice day!!!

  24. #24
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    Name: Tausa

    Soul Name: Aariel

    Age: 33

    Gender: Male

    Tribe: Sun Folk/ Wolfrider

    Appearance: Tausa is quite pretty for a male, even by elven standards. It's an odd beauty though, like a rainy day, or that perfect blood red moment before darkness settles in; an all together sad thing, slightly dark and dangerous, and slightly...just a confused boy. Standing at about average height, Tausa is thin enough that some might mistake him as being underfed. A wavy mane of sun-black hair dances into his pools of golden eyes, in the back stopping just short of the middle of his neck; slightly wolfish quality that has led many to speculate that his father had been a wolfrider, or maybe even, some have joked, an actual wolf. Slightly pointed teeth decorate his pretty mouth. His skin is soft though, like a child's. The rest of him is purely Sun Folk, however, from his sun-darkened skin to his exotic clothing. As to that, his main dress is a ragged cloud-white linen shirt, and silky dark pants that give him an eerie quality to anyone familiar with the desert sands. At some points, sadness would seem like the best way in describing Tausa's appearance, but sometimes the his anger and ambition becomes to much for his eyes to conceal. All of this is rather plain, I admit, for one that wishes to prick the world, but to Tausa being remembered as an outcast and beggar would be worse than death itself, hence his come-as-you-are appearance. He rarely smiles, and then only because something bad has happened. He is a great actor though, and so can make anyone believe that he is an innocent...that is, if they don't know what he's capable of, yet.

    Personality: He is a sad little boy, whose only talent is sticking to the shadows. Around strangers, Tausa can be secretive, shy, and just mistrustful. He can be cruel and dark, a morbid sense of humor emerging whenever things get "too deep" for him to deal with. He often shuts people out, but then, to do that you have to have people to shut out. Because he blames everyone for his pent up rage and sadness, he has no one. But Tausa is a true poet, and so, given the slightest chance, will go on and on about the most quizzical things, from human religion to dogs, and still make his words sound hauntingly beautiful. Sometimes he will say the oddest things, as if talking to himself. Innocence and experience drizzle his every word. He hates everything about the Sun Folk, especially their "so-called" peaceful ways. In his mind, they're nothing more than liars and hypocrites - everyone of them. Everyone. They all deserve to die.

    History: Tausa was born to a mother that didn't want him, and a father who might not even have existed, in a world that, as far as he could tell, hated him. He was the product ("accident", as he always secretly thought to himself) of his mother and a random passerby. She (her name was Sereda, he later found out) died during conception, taking the secret of the child's father to the grave with her.
    So Tausa was born into this world, cold, alone, and friendless, with only the constant children's chanting of "your mother's a whore" to keep him occupied...
    As soon as his mother died the boy was passed off between different friends, all distant family being long dead. These "friends" quickly tired of him, finding his child outbursts to be highly irritating, and his swollen anger to be disturbing enough, in itself. The whole situation, they decided later, was extremely distasteful. The last of his mother's "friends" ended up throwing him out on the street after she caught him doing something "unspeakable". To this day he laughs whenever he sees a ferret.
    So Tausa was born into this world, cold, alone, and friendless, with only the constant children's chanting of "your mother's a whore" to keep him occupied....

    Power: Fireshaper - When Tausa was only a child, he discovered hate. This hate manifested itself in many ways, sometimes acting as an "amulet" against "bad people", and sometimes simply comforting the lonely boy. As he grew older, the hate subsided, until it was only a dull burn in the back of his mind. But if you supress something for so long, it begins to act on its own.... As of yet Tausa's ability to manipulate fire has not shown itself to the boy.

    Skills: Due to decades of being alone, he learned to take care of himself. Although as a necessity Tausa was forced to learn to cook, usually he just managed to filch either money or food. So yeah, those are his skills: cooking and picking pockets. If you consider skills to be talents, then you could add these to the list: Tausa can write. Songs, poetry; anything that can empty him out. Empty out his soul.
    Family: His mother's name was Sereda, once upon a time...and...he never learned his father's name...he doesn't wish to know it.

    Other: <= Was never a member of the Nazi Tea Party.


    erm...that came out a lot...darker...than expected. ^^;








    And he was asked, "What is philosophy?" And he answered, "It is a seperation of soul from body."

  25. #25
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    Ok guys your approved as soon as you check your PMs and all that ^-~ But one problem, you both picked the same power, so one of you will have to pick a different one. Pokemon4eva, you had some good ideas for a power, can you please post them here? The two of you feel free to discuss it in that topic or in PMs ok? Who knows you might find something you like better.

    Also please no more male elves! For reasons you will find out once it starts its important to have at least a somewhat even number of both males and females. Right now we re at a ratio of 7:3 in favor of the boys. If anyone wants to sign up as a female elf I will waive the tribe restrictions for them lol
    Im giving everyone a little more time but this is going to start this weekend so dont worry ^-~




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  26. #26
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    {>^.^)>Edited the age thing<(^.^<)

    And he was asked, "What is philosophy?" And he answered, "It is a seperation of soul from body."

  27. #27
    ~HOPES AND DREAMS~ Elite Trainer
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    Yay thank you guys!! Ill start setting everything up tomorrow, thisll start sometime this weekend. Signups will be open until the start topic is up ^-~




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  28. #28

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    Name: Esha
    Age: 20
    Gender: female
    Tribe: human
    Appearance: Standing at her full height she is 5'8" but she rarely draws herself up straight. Her skin is bronzed gold and she has striking ice blue eyes (think siberian husky). Her long black hair is tangled and wavy and tied back with some type of string. She has a lean athletic figure and is extremely attractive. She moves and carries herself almost more like an animal than a person, taking on the characteristics of monkeys as well as wolves and the big cats. She wears a tunic that is very crudely fashioned from what looks like bear fur and she wears a beige skirt that looks like it was made from the hide of a big cat. Strapped to her waist via a crude rope-like belt are a long and fairly sharp stone knife and a very long dagger that looks like it was made from a very long(13") fang. Everything about her looks wild and untamed.
    Personality: When she believes she is alone she is very carefree and playful. It's not uncommon for her to dance to the song of the wild; the wind in the trees, the rushing of the waters, the sounds of the animals. When Esha thinks someone else is around, though, she is very timid and shy. While she may be curious about them, Esha seems to be somewhat afraid of other people.
    History: Esha was born mute. Growing up in the Arshaun Tribe, a tribe many leagues north of the fallen palace, was difficult and slow. She was picked on by most of the other children and the only one who was willing to teach her, a job usually performed by the whole tribe, was her mother. For a time she managed to survive in the tribe as such, ignore by many with only her mother to protect her from the more superstitious members of the Arshaun. Life went on as it would until a fateful afternoon nearly a month after her 12th birthday. An incident that almost everyone in the tribe knew she was responsible for frightened them all greatly for they couldn't understand it. Driven by that fear not even Esha's mother could protect her from the tribe. She was chased away from her village, many of them having thrown stones as she ran. Over the next few days she tried returning home to her mother but was chased away again and again until it finally sunk in that she had been banished. With only rudimentary teachings about hunting and preparing food she struggled on her own in the wild at first. Thankfully it had been summer for she wouldn't have survived the winter without a few months experience at hunting and the animal furs and hides that came with it. Eventually she adapted to the wild and over time became a great hunter. Her cooking left much to be desired but she had little concept of flavor or taste. All she cared for was what was edible and what was not. She slowly travelled south as time went on. She encountered a few other human tribes along the way but somehow word of her had been passed among many human tribes. She found that every tribe she came upon had already heard of the wild witch girl from the Arshaun Tribe of the north so she was never able to find home with another human tribe as she was shunned everywhere she went. She was happily going on about her life as she witnessed the shiny streak across the sky and felt the ground tremble at it's thunderous crash. Naturally she went to satisfy her curiosity and naturally she went armed in case one of the tribes of the valley also went. Many of them had tried to kill her because of the stories that have been passed along during trades between tribes.
    Skills: She is a superb hunter and amazingly agile and nimble. She is also very stealthy by human standards (which is to say that she could easily follow and hide from the best human hunters but a well trained and well experienced elven hunter might not have as much trouble knowing she's there).
    Family: Somewhere, presumably still a ways to the north, Esha's mother is still alive. Her father is long deceased and she has no siblings. She has made friends with many of the animals of the forest though.
    Other:

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