===Stipulations===
6 VS 6 Single Battle
Abilities: On
DQ: 1 Week
You send, I attack
Arena: Dome of Illusion
The battle will take place in a Dome as big as a football field, that not even a nuke can bust through, and there is no way to escape the Dome because it is miles down in the dirt as well. As the battle goes on, the surroundings will change randomly every 5 rounds, and it will seem like you are really there because the dome is as clear as glass. The dome could change to a sky condition or a Landscape. (Not both at once, we are either surrounded by nothing but sky or we see a meadow all around)
Landscapes (have expected boosts)
Mountains: Boosts Rock, Fighting and Steel
Flowery Meadow: Boosts Grass, Bug and Normal
Swamp: Boosts Poision
Beach: Boost Water and Ground
Skies (have extra effects)
Stormy Skies: Dark clouds are all around, purple lightning flashes and the Thunder mutes all sound moves. Electric gets Boosted
Bright Skies: There is only bright blue sky around and the Flying types are very happy with a boost. Their evasion goes up also but their speed goes down since they don't want to slam into the dome by mistake!
Foggy Skies: Fog is everywhere, and it's a little confusing, but Ghosts are pleased. Everyone's Evasion goes up and ghosts get a boost.
Frosty Skies: Snowflakes all around make Ice Types feel right at home. Ice is boosted, and everyone gets a speed boost.
Cosmic Skies: You are now seemingly in outer Space with bright stars all around and the big sun shining on you. Both Dark and Fire types like this, In space, all Defenses, both Physical and Special are reduced.
Mythic White Skies: A white Sky with little sparkles of color. Dragons and Psychics like this place and get a boost. Abillities are nullified here.
Note: In all Skyscapes, Ground moves and Ingrain are null.
===Battlers===
===Round 7===
Jewel gone, Metallixs girl reaches into her bag and whips out a shiny red Pokeball. Flinging it out onto the field, a sprightly Charmander bounds out, ready for battle. Hailee takes one look at this short Pokemon and laughed, despite the obvious danger it posed to her.
Cinnamon didn't take kindly to being laughed at, and made a Scary face to try and spook the Weavile. Hailee however was too busy laughing hysterically, her eyes shut from her fit. When it was over, and Cinnamon demoralized, she hopped back onto her feet, her plotting done.
Ci: -5E ~~ Ha: -3E +2 SpA
Hailee was already fast before, but now it was just plain unnatural. She was in Cinnamon's face almost instantaneously, before dashing backwards. Blaze gave chase, his body smoldering with a fiery rage. Hailee kept pace however, and forced a tumultuous water attack to come and cascade over the fire Pokemon.
Therein lied the problem. Where would the water come from? This question popped into Hailee's head as Blaze rammed into her full force. The pair of them fell backwards, but Blaze came out on top!
Ci: -5E +Spd ~~ Ha: O.o! -10H
Hailee quickly pushed the blazing lizard off of her, and Snarled at his little trick there. Cinnamon didn't mind, and continued his own barrage with a nice slew of snow covered stone. Hailee cringed as she was battered backwards, this lizard had everything for her!
Ci: -8E/-6H -SpA ~~ Ha: O.o! -2E/-12H
===Stats===
Frost Skies: 3 rds
Drag
(Skyscape, no idea where water would come from :/)
Frosty Skies: Snowflakes all around make Ice Types feel right at home. Ice is boosted, and everyone gets a speed boost.