Results 1 to 5 of 5

Thread: RMT- **Free Chocolate Inside**

Hybrid View

  1. #1
    Banned
    Join Date
    Jul 2001
    Posts
    347

    Default RMT- **Free Chocolate Inside**


    Nature: bold (att- def+)
    Ability:Marvel Scale (denense x1.5 if afflicted with status condition)
    Surf
    Ice Beam
    Recover
    Safeguard

    Every team needs a water poke- i figure I might as well go with the best. I think the set explains itself. EVs will be going mostly into SD, Def, SA.


    Nature: adament (SA- att+)
    Drll Peck
    Spikes
    Roar
    Rest

    Standard Spiker . EVs will be going mostly into SD, HP, DEF, ATT.


    Nature: Jolly (SA - Speed+)
    Ability: Levitate
    Sludge Bomb
    Shadow Ball
    Haze
    Will O Wisp

    Standard Hazer - i went with jolly since hazer's should be somewhat fast in getting rid of that status boost. Evs will be going mostly into SD, AT, SP.


    Nature: Relax (Speed - Def+)
    Ability: Suction Cups (cant be roared or WW away)
    Giga Drain
    Rock Slide
    Confuse Ray
    Recover

    Standard Tank- Evs mostly in SD, Def, and HP.


    Nature: Bold (att- Def+)
    Ability: Synchronize (gives opponent same condition it gave it)
    Psychic
    Thunderbolt
    Will O Wisp
    Reflect

    Good Special Attacker and can take Special attacks itself. Evs in mostly the SA, Def, SD.


    Nature: Careful (SA - SD+)
    Ability: Sand Veil
    Rapid Spin
    Earthquake
    Rock Slide
    Brick Break

    Rapid Spinner- All out attacking physical sweeper. Risky without rest. Evs into mostly SD, speed, ATT.

    ------------------------------------------------------------
    weaknesses:
    electric: 2x
    grass: 2x
    Bug: 2x
    rock: 1x
    fighting:1x
    ice: 1x
    poison: 1x
    dark: 1x
    ghost: 1x
    psychic: 1x
    fire: 1x
    water: 1x
    (if i missed any please let me know)
    -------------------------------------------------------------

    I wouldve put rest on sandslash but i think it'll go better with skarmory. if you disagree though then maybe toxic would go better on the skarm maybe?

    Anyways, I think it's a pretty good team. Please state whether you agree and if not please suggest what i could fix since I'm going to be entering some battles soon with my friends in a tournament and need to get it put together soon.

    Thanks

  2. #2
    Epic as Usual Advanced Trainer
    Advanced Trainer
    Agent Elrond's Avatar
    Join Date
    Apr 2003
    Posts
    1,697

    Default RMT- **Free Chocolate Inside**

    All in all looks pretty good. No triple weaknesses as far as I can see, that's always good. Milotic, Skarmory, Weezing, and Cradily all look effective. Just a few ideas:

    One, Consider Double Team on Gardevoir, the theory being, you can use both Double Team and Reflect defensively (I know you really only need one or the other, just bear with me,) or you can hide behind Double Team, do some damage, then cast Reflect and psuedo pass it on to someone else. That's just an idea though, and the set you have on it now looks good anyway.

    Two, If you're worried about Sandslash not being able to recoverr health, give it the Shell Bell, as a Sweeper it should work nicely. (This way you can keep Rest on Skarm.)

    Three, Give Gardevoir a Lum Berry to hold. With the Synch ability it's a lot of fun:

    *Enemy Breloom's Effect Spore Paralized Gardevoir.*

    *Gardevoir's Synchronize ability Paralized Breloom.*

    *Gardevoir ate the Lum Berry. Gardevoir rid itself of Paralisis!*

    (Gardevoir proceeds to kick Breloom's ***)

    Tee mega hee.

    Have fun, and good luck in the tournaments! (Now where's the chocolate?)
    Elrond rambled.

  3. #3
    Banned
    Join Date
    Mar 2003
    Posts
    130

    Default RMT- **Free Chocolate Inside**

    whe...wheres the chocolate...

    LIAR!!!!

  4. #4
    Banned
    Join Date
    Mar 2001
    Posts
    4,862

    Default Re: RMT- **Free Chocolate Inside**

    Originally posted by Jim Fuse

    Nature: bold (att- def+)
    Ability:Marvel Scale (denense x1.5 if afflicted with status condition)
    Surf
    Ice Beam
    Recover
    Safeguard

    Every team needs a water poke- i figure I might as well go with the best. I think the set explains itself. EVs will be going mostly into SD, Def, SA.

    standardish... nothing needs changing


    Nature: adament (SA- att+)
    Drll Peck
    Spikes
    Roar
    Rest

    Standard Spiker . EVs will be going mostly into SD, HP, DEF, ATT.

    meh, standard again... -_- id go for a more defensive ev set though... be an attacker second spiker and shield first


    Nature: Jolly (SA - Speed+)
    Ability: Levitate
    Sludge Bomb
    Shadow Ball
    Haze
    Will O Wisp

    Standard Hazer - i went with jolly since hazer's should be somewhat fast in getting rid of that status boost. Evs will be going mostly into SD, AT, SP.

    -_- standard


    Nature: Relax (Speed - Def+)
    Ability: Suction Cups (cant be roared or WW away)
    Giga Drain
    Rock Slide
    Confuse Ray
    Recover

    Standard Tank- Evs mostly in SD, Def, and HP.

    meh, standard again


    Nature: Bold (att- Def+)
    Ability: Synchronize (gives opponent same condition it gave it)
    Psychic
    Thunderbolt
    Will O Wisp
    Reflect

    Good Special Attacker and can take Special attacks itself. Evs in mostly the SA, Def, SD.

    now how is synchronise gonna work when your burning your opponent? and do you really need a defensive nature when your halving your opponents attack? 75% of the time that is so i got no major beef... standard and you add reflect, meh... id reccomend some changes maybe rest over reflect, etc. and modest wouldnt hurt


    Nature: Careful (SA - SD+)
    Ability: Sand Veil
    Rapid Spin
    Earthquake
    Rock Slide
    Brick Break

    Rapid Spinner- All out attacking physical sweeper. Risky without rest. Evs into mostly SD, speed, ATT.

    ok... maybe since hes your rapid spinner you let him have a bit more staying power?
    you havnt got many rates cause its mainly just 6 standards thrown together...

  5. #5
    Banned
    Join Date
    Jul 2001
    Posts
    347

    Default RMT- **Free Chocolate Inside**

    Hmm...i only have one rest TM so should i put it on skarmory or sandslash? or maybe someone could suggest an alternative rapid spinner that has more "staying power"?


    and sorry about the lack of chocolate- the truck got delayed and stuff...you know how it is...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •