Deepest apologies guys... haven't had much free time for reffings lately (and for some reason I thought that someone still needed to post...), and then Monday the stupid forum wouldn't let me log in. On the plus side... nothing was lost because of the inactivity
Kevvaelli vs Wolfsong
Round 3
*Pre-Round*
Pendragon
(Male)
78% HP / 70% EP
Status: Tormented (3 rounds), muddy
Yawn <D+A / A> ~ Rollout <D> ~ Rollout <D>
Sub: Relax
Xemnas
58% HP / 79% EP
Status: Soaked and covered in icy bits, annoyed
Hyper Beam <A> ~ Relax ~ Sunny Day
Eric Delko
(Male)
73% HP / 75% EP
Status: A bit bruised and muddy, but enjoying the rain
Icy Wind <X> ~ Swagger <P> ~ Water Pulse <X>
Angel
(Female)
64% HP / 71% EP
Status: Confused, Solar Beam learned, bruised side
Calm Mind ~ Shadow Ball <X> ~ Thunderbolt <P>
Arena Status: Rain falling (1 round)
*Battle*
The damage is racking up quickly in this 4 pokemon battle, and the trainers do all they can to gain the upper hand. The group of pokemon nod upon hearing their orders, remaining eager.
Struggling against the confusion plaguing her mind, Absol closes her eyes. She carefully clears her head, calming herself and ridding herself of the disorientation in the process. Even as she concentrates, Xemnas is planning a new assault. Gathering up his immediate reserves of energy into a brilliant orange sphere before him, an audible hum accompanying the growing ball, the powerful blast is prepared. In a brief moment, a substancial energy beam juts through the air toward the immobile Angel. The beam scores a direct hit, creating an outward ripple of excess energy as the dark type is flung back. Her cries of pain echo across the arena, reaching a satisfied Solrock as the energy is exausted and the laser disappears. Following up on his partner's attack, Pendragon steps foward and opens his mouth wide toward the opposition. Delko hesitates, expecting an attack, but instead just witnesses an exausted yawn. As is often the case, its contagious, and Eric finds himself yawning in reply. Angel, on the other hand, still lies on the ground in pain and thus isn't effected. Despite his drowsyness, the eager Mudkip builds up a bit of frigid energy in his jaw, and blows a cold breeze toward a drained Solrock. The psychic snaps his eyes shut and shudders as the frosty breath blows around him, further encasing his body in a layer of frost. He looks more like a floating (spiky) snowball than a sun at this point.
Frosted or not, Xemnas knows that he's in no position to be attacking. Rather, he lets himself float innertly in the sky, allowing his power reserves to replenish as the rain falls around him. Angel gets back to her feet, hurt and suprised, but not out. She starts to gather ethereal energy for a second time, creating a moderate orb of grey ghost matter. Swinging her scythed head around, the explosive spirit projectile is sent toward the floating rock. His agility proves lacking as a failed dodge attempt gets him hit by the ghostly ball. An explosion of null matter follows, flowing out in every direction and into Xemnas himself, creating havok with his internal cells. He very nearly falls from the air, but catches himself and floats back up slowly, eyes wincing. As his ally is blasted, starts dashing toward the other water type. With a good running start, he jumps up and pulls his appendages into his shell, coming back down with a splatter of wet sand and rolling forward. The damp ground makes it difficult, but he gradually picks up speed as he spins toward Mudkip. Hoping to somehow prevent the inevitable impact, Delko starts to verbally assault his rolling opposition. Unfortunately, the withdrawal into the shell coupled with all the noise from rolling in sloshy sand (and the rain) prevents the Squirtle from being effected. The rolling turtle smashes into Mudkip lightly, shoving him back a bit as he grunts, and Pendragon rolls off to the side.
Shifting her glance to the small rolling shell nearby, Angel grins. Sparks dance across her fur as she converts her innate darkness into electrical current, more efficiently thanks to her earlier preperation. The Absol howls as a streak of electricity flows through her scythe and speeds through the air at Squirtle. Not moving that fast yet, he gets hit by the yellow bolt. The high voltage attack surges through him, causing his rolling to stop as he lets out a hurt shout. Even the mud covering him can't prevent immense damage to his body, though it does help. The power surge lights up the arena, but not enough for Xemnas. No, he's had just about enough of this rain. Calling upon his solar ally, an orange glow surrounds him as the already waning rainfall abruptly stops. The clouds start to clear out, revealing the sun in all its... uh, sunny glory. Solrock bathes in the light, the warmth already starting to cut through the thin bits of ice encasing him. Pendragon, body still tingling from the shock, gets ready to restart his rolling assault. But once again, finds his mind unable to process it. He stands confused, struggling and annoyed. Mudkip has no such problem, however. He knows that he wants to start the rain falling again, and thus closes his eyes. The familiar blue aura envelops him as the clouds roll back in again (I'm sure mother nature just loves this roulette of weather :p). A clap of thunder rings as a light rain starts to fall once again. Xemnas glares at Eric with utter annoyance.
With rain once again falling, it looks like the arena won't be drying out any time soon. The pokemon don't seem to mind, save the sun-rock, who's getting quite angry by this point.
*Post-Round*
Pendragon
(Male)
66% HP / 65% EP
Status: Tormented (2 rounds), shell very muddy
Xemnas
38% HP / 70% EP
Status: Wet and quite angry, hurting
Eric Delko
(Male)
69% HP / 65% EP
Status: Slightly drowsy, likes the renewed rain
Angel
(Female)
49% HP / 51% EP
Status: Calm (2 turns), learned Solar Beam, determined
Arena Status: Rain falling (3 rounds)
Few notes... Yawn will only cause sleep if you were to avoid attacking the pokemon for a bit, since I can't see them falling asleep while being hit. Drowsyness does slow them down (but Mudkip is already slowest...). Also, Calm Mind would usually last 3 full rounds, but since it was used to clear confusion its duration was lessened to 1 round and 2 turns.