The Year is 2038. The Spirit World has been calm lately and that is quite unusual. Most of the time demons are trying to steal artifacts but for a while it was a time of prosperity. King Enma knew though....that demons somewhere were planning something big to steal. They would usually try to keep the Spirit world on their knees......

King Enma was right in his foreshadowing. A team of demons have stolen 8 of the 15 great artifacts that Enma's son Koenma was suppost to guard. They can be used to control all of sprit world because of the elements in there jewels. These demons call themselves 'The Fushiohs'. Koenma now has to seek most powerful warriors there are in order to defeat these demons...

It has been 50 years since Yusuke Urameshi defeated Yomi in the Makai Tournament. Since retiring 10 or so years ago, Yusuke has retreated to the mountains with his wife Keiko. Unfortunately Yusuke is kidnapped by the descendant of Ani Toguro, Nii Toguro, who possesses far superior strength that his ascendant...

Nii Toguro decides to take his revenge against the Spirit Detective. But one thing he didn’t count on. A group of fighters who have banded together to fight Nii Toguro. Nii Toguro convinces a group of wealthy businessmen in the Youkai to hold another Dark Tournament, but as a Shaman tournament. However this will take time to remake again, perhaps almost a year. Until then Nii Toguro wanted to test the power that Enma had to offer befoe he could get his full revenge.

Making new rules in the tournament was that you can not enter the tournament without being a kind of shaman. Another was that there must be 6 to a team with no alternates. He decided to have the Tournament on Hanging-Neck Isle due to its reputation as a hot spot for demon tournaments, and its popularity. The prize for each team is their own choice...if they win.

Nii Toguro has created a team of bandits, who in fact call theirselves Fushioh's. He has chosen some of the most potent warriors for a team that consists of fighters from the demon world, the Netherworld, and even the Human world to steal the ancient artifacts of the universe. However due to the fact that they were almost caught, they had no choice but to settle with 8 of the 15-the majority- of the artifacts. With the power of the artifacts he and his team of bandits could rule the universe. However he wants to use them to get revenge on the Detectives that caused his ancestor pain.

Now King Enma and his son must choose new Spirit Detective to save the Earth again, just as the four detectives did many years ago.

Here is the Sign-Up form-

Name:

Age:

Gender:

Looks:

Personality:

Hails From: What part of the world are you from?

Alliance: Good guys, Bad guys.

Friends: Any friend in this RPG?

Rivals/Enemies: Any enemies in this RPG?

History: Needs to be reasonable.

Shaman Being: Are you a normal shaman, Itako, or Dao Shi?

Spirits: You make up your own ghost's. However if you wish, then you may choose someone from Rurouni Kenshin, or Inu-Yasha.

Spirit History: The history your spirit(s) have been through.

Furyoku Item: The object you might use to integrated with your spirit

Spirit Class: In Yu Yu Hakusho, character's strengths are classified by a class; E, D, C, B, A, and S. E is the lowest and S is the highest. There are divisions to the classes as well, they can be separated as low, medium, and high or simply B-, B, and B+.

Spirit Attacks: They could be basic when integrated. Or when you use Furyoku the attacks could get more powerful.

Element: Do you control an element?

Attacks: Your own attacks, not when you integrate.

Artifact weapon: You have been destined to have an artifact item. Which one?

Energy Color: The color of your energy.

Other:


These are the artifact items:

Ankh of Tribute: Has the power to make a ghost in a physical body for about five minutes.

Power Sphere: The sphere of the netherworld. It grants the user an immense increase in spiritual energy and furyoku, but the energy it gives will be too immense to handle and the user will be overpowered unless the power is absorbed by other people too.

Mask of Jousho: When worn, it gives the wearer an increase in abilities depending on the current strongest emotion.~*~Taken by me~*~

Ring of Taiyou: When the sun is up your body increases in spiritual energy, vigor and endorphins.

Pendant of Mochidzuki: When there is a full moon your body increases in pleasure, furyoku, and physical strength.

Kouyuu Gauntlet: You can gain energy, spiritual energy, or furyoku from your allies.

Angels Crown: It allows the wearer to use a different kind of energy. It is called ‘Saint Light Energy’, and use attacks of the spirit world.

Devils Necklace: It allows the user to use a different kind of energy. It is called ‘Dark Energy’, and use attacks of the netherworld.

Headband of Mikomi: It allows the user to tap into their life energy. Life energy gives well over double power to exhausted energies but if the user uses all of their life energy then they might die.

Uraomote Dagger: The energies of the person who is stroke with this blade seep out of the wounds this dagger inflicts.

Whistle of the Demon world: When a melody is played you summon mummies, ghosts, apparitions, and other supernatural beasts in swarms under the control of the one with the whistle.~*~Rserved for Mystic Clown~*~

Akuryou Sword: Using the power of the spirits around you, the can absorb energy to get more powerful.~*~Reserved for Shadow Djinn~*~

Zoukan Shield: Absorbs and reflects attacks that use spirit energy, demon energy, saint light energy, and dark energy.

Star Bow Shiiru: A bow that has the ability to shoot energy in the form of an arrow. The speed of the arrow is the speed of sound.~*~Reserved for crimson_flygon~*~

Blade of Yuumei: The most powerful legendary item of the artifacts. It has the power over darkness and light. It can also produce mass energies of Saint Light Energy, and Dark Energy. *Note* I will not allow anyone to have this item as it is automatically belonging to Nii Toguro.


Here is my sign-up

Name: Sakuzii Kuwabara

Age: 21

Gender: Male

Looks: He has Kazuma's red hair and black eyes. However his body composition is much like Hiei's as he is half Koorime. His hair is long. He wears the jacket andthat his father wore in the Dark Tournament, except it has his name on it.

Personality: He is a true friend just like his dad. He cares about life more than anything else. He can make jokes to lighten the mood. And not like those people who make bad jokes and make things worse. He is soloyal, he would sacrifice his life to let his friends achive a goal.

Hails From: Kyoto, Japan

Alliance: Good guys

Friends: None yet.

Rivals/Enemies: None yet.

History: He is the youngest sibling of 6 children, however he is surprisingly not looked down upon as they inherited their parents loving side. As a kid he had been able to see ghosts so he is very used to them. As he grew, he learned how to fight from his father and learned all of his techniques. Though he actually learned his abilities a lot slower then his brothers and sisters. Due to his inexpiriance, he cant quite master Kazuma's more advanced techniques.

Shaman Being: Normal Shaman

Spirits:
Hajime Saito(Rurouni Kenshin)
Tetsuhiko Kasahara(Own Creation)

Spirit History:
Hajime Saito- A man of many skills, Saito Hajime is not someone to take lightly. Originally of the Shinsengumi group, he later became a government agent. He is a brutal swordsman with a lean look, which is often called as "ookami" or a wolf. During the Japanese Revolution, Saito fought Kenshin a couple of times, but they did not finished their duels due to one reason or the other. After the Revolution ended, Saito takes the name Fujita Goro and become a secret police working for the Meiji government. His reputation as a cunning and merciless man proceed him in most situations.
Tetsuhiko Kasahara- He was the Cedar that made the trail sword. This one was a man who's knowledge of techniques and spirit power could rival that of the Human-Hunter: Rando. His original reasons for creating the trail sword were to see the true souls of people. When a person uses the hilt, the resulting sword is a reflection of the user's personality and spirit. However he was killed by a group of demons shortly after giving the Trail Sword hilt to Suzuka.

Furyoku Item:
For Saito, and Kasahara the Trail Sword Hilt

Spirit Class: C-

Spirit Attacks:
(Saito)Mizoguchi Haiitou Style: The sword style for left handed thrusts.
(Saito)Gatotsu: Not really a technique but a way of standing and holding the Trail Sword. The stance itself is done by holding the blade by the hilt in the left hand, and poising the right hand above the tip of the blade. The right foot leads. It can be refined for different situations.
(Saito)Gatotsu First Style: Targets are the usually the chest, the neck, shoulders, and head.
(Saito)Gatotsu Second Style: Air to the ground (Saitou's falling). The Trail Sword is thrust diagonally from above.
(Saito)Gatotsu Third Style: Ground to air, meant to intercept a falling opponent from above.
(Saito)Gatotsu Zero Style: Performed at point blank range with no leg power by Saitou. Very, very powerful move!
(Saito)Taikuu Gatotsu: A combo of the Gatotsu Third Style, and if you dodge that, he uses the Gatotsu Second Style.
(Kasahara)Personality Change: Not really an attack, but when he phisically changes his personality he can change the form of the Trail Sword.
(Kasahara)Amekage Style: When fighting in the rain, his spirit energy can use shadow as energy and he moves more swiftly.
(Kasahara)Spectral Blast: In the rain, he can use the energy in the raindrops to power up a blast of spirit energy.
(Kasahara)Shadow Syth: Using shadow and Spirit Energy, he materialises syths on one of his arms.
(Kasahara)Electromagnet Storm: Like Suzaku, he can combine electricity with his demon energy, but instead of hurting the opponent he uses the natural electicity in bodies to pull them toward him.
(Kasahara)Power of Possesion: Using a demon/spirit energy hybrid, he can control the remains of dead demons and/or humans. However it will take away a huge amount of his energy away.

Element: He is a ˝ Koorime so he has powers of Ice.

Attacks:
Spirit Sword: Due to his heightened spiritual awareness, Sakuzii can create a sword out of his spirit energy.
Spirit Sword Extended: By focusing his spirit sword to grow longer, Sakuzii is able to use the sword like a javelin, propelling himself to heights he couldn't normally reach.
Spirit Sword Double: By concentrating his spirit energy into both palms, Sakuzii can create a spirit sword in each hand.
Spirit Sword Bend: By using his spirit energy, he can bend his Spirit Sword Extended to create a kind of self controlled blast of energy.
Temperature Change: He can change the temperature of his surroundings to be colder.
Stampede of Blizzard Storm: His spirit awareness and demon ice control can move ice, snow, hail etc. anywhere he wishes.

Artifact weapon: Mask of Jousho

Energy Color: His Spirit Energy is Orange and his Demon Energy is Sky Blue

Other: Later