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8th November 2005, 02:54 PM
#1

Master Trainer
Razor Leaf vs. Charizard04621 (Referee: Chris 2.0)
No, this does not mean open season on Charizard04621, I will only have one battle (or however many it takes to win once) just so one pokémon can evolve.
I'd like to thank Razor Leaf for agreeing to battle me and Chris 2.0 for agreeing to ref :).
And so, the rules are as follows:
Type: 2 vs. 2 Tag Team
Order: Charizard04621 chooses first. Razor Leaf attacks first.
Arena: Celestial Palace Battlegrounds
A star platform of pure, rainbow-colored crystal levitates smoothly in the air. Shrouded by a blanket of silvery stars, this arena is one of eternal night. The golden moon hangs brightly above. In the middle of the star platform lies a magnificent, towering palace, eighty meters tall, surrounded by lush, fragrant gardens and a large moat filled with crystal-clear azure water. The moat is eight meters wide and twenty meters deep. There is no bridge, but pokémon may cross over to the other side by other means. A silent Suicune resides here, keeping the water eternally pure and untaintable. Outside the castle doors, two mounted Rayquaza statues stare into the skies in stony silence, three meter sentinels of shining marble. Lining the garden paths are loose miniature stone Dratini statues, half a meter tall. They are very durable, not easily destroyed. They watch over the beautiful gardens.
Disruptive and destructive attacks to the arena such as Earthquake are strictly forbidden here due to the damage that they would cause. If a pokémon uses such an attack, the palace guards (three Houndoom) will attack the culprit until it is close to fainting. The well-trained Houndoom never attack unless a pokémon uses such a move. Of course, they could be provoked to attacking if they are attacked themselves. To prevent excessive damage to the castle and gardens, pokémon generally start off on the ground on the outer side of the moat, away from the inner part of the castle.
Since the arena is one of eternal night, any move that depends on the sun such as Morning Sun and Synthesis will always fail. In addition, Moonlight will be extremely effective. However, the use of Moonlight is strictly kept down to once per trainer per battle. If used any more than once, the guardian Mew will prevent the Moonlight's success and penalize the offender with a loss of health. The Mew serves as a protector; it will not allow the death of any pokémon, and will do all in its power to save any who undergo this threat.
Multi-colored meteor showers occur once every third round. If a pokémon is caught unprepared, the fist-sized meteorites might become a problem. However, at the beginning of the match, it will be decided whether or not the battlers want to deal with the extra meteor shower hazard. If they do not, a switch will be triggered to activate a barrier around the entire arena which shields pokémon from the meteorites. Weather changing moves such as Sunny Day, Rain Dance, Hail, and any other weather changing moves will serve no apparent use if the barrier is active. Tampering with the barrier's switch intentionally while the battle is going on will result in automatic disqualification.
PX, you choose - would you like the barrier active or inactive, active meaning that the meteorite path will be obstructed, while inactive would allow the meteorites to pass? After you choose, I will send out my team.

[COLOR=silver]
[B]Guardian Lune
[COLOR=gold]
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be blade that was broken,
The crownless again shall be king.

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