...Only, this time, you get to rate a TSS team! I'm sure happiness and joy will be ubiquitous.
Skarmory@Bright Powder
Spikes
Toxic
Drill Peck
Roar
Spiker/Pseudo-Hazer/Toxi-Shuffler. He's pretty versatile.
Sandslash@Leftovers
Sandstorm/Toxic
Double Team
Sand Tomb
Earthquake/Crush Claw/Rock Slide
Trapper.
Golduck@Shell Bell
Calm Mind
Psychic
Surf
Ice Beam
Special Sweeper. Cloud Nine protects him from Sandstorm.
Armaldo@Shell Bell
Swords Dance
Ancient Power
Aerial Ace
Brick Break
Sweeper.
Claydol@Chesto Berry
Cosmic Power
Rest
Light Screen
Earthquake
Tank.
Magneton@Bright Powder
Reflect
Thunderbolt
Thunder Wave
Protect
Magnet Pull ability -- he whacks those pesky Skarmories without effort, and also provides the team's only electric attack, as well as pseudo-passing Reflect. Protect is used on the first turn he's sent out to prevent unexpected Earthquakes from demolishing him.
All comments/advice appreciated!