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Thread: A TRAGIC TALE [Sign Ups] {EDITED! NOW IT MAKES SENSE!}

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    Default A TRAGIC TALE [Sign Ups] {EDITED! NOW IT MAKES SENSE!}

    We have never known kindness… Not as the common folk have…

    The place was barren; sand dunes seemed to go on forever. Stretching onto into the horizon; dead trees lay half buried by rock and sand as the golden grass, baked by the sheer heat from the sun stay perfectly still. A dried river bed, cracked and empty, makes this place as unforgiving as a location could get. A village is near; large wooden walls keep the sand from invading and forcing the residents to move. To the north of the main gates is a rocky peak, from above it would appear as an arrow pointing towards the town.

    At a young age, we were branded as demon callers.

    Many years ago, this village took part in a witch hunt of sorts. Thousands of children who bared the elaborate and strange Incartas on their skin were burned at the stake, thrown out of the towns, drowned, raped or beaten to death for something they could not control. The common folk had been freed from the tyranny of Emperor Dandis Mage. In revolt and celebration, everyone who had the power he did, were killed.

    Most, if not all, were children, unaware they were unwelcome.

    The smell of burning flesh… It swept around the globe, and hung in the air for days…

    Children, lost and confused, who had somehow managed to escape the angered mobs, stumbled upon the barren and hot Lumiun Plains… As unforgiving as it may have seen, it welcomed the company of the battered children. It is said that when night fell upon the sobbing group, the twin moons shone as bright as the sun, casting a silver gaze over the dunes. The Lumiun Plains opened up, revealing a sanctuary for the innocent who had been tainted by hatred.

    For a long time, those born with the Incarta were cast out, thrown into the plains to presumably die…

    They threw us out here, in an empty and loathing place… Along time ago…

    Present day, the village is closed off. The winds have picked up, and a massive sandstorm is sweeping towards them. It looms on the border, like a great wall, blocking out the sun to cast a deepening shadow on the common folk. If it not for the darkness, they would’ve seen several figures standing on the arrow point. Gazing down on the unsuspecting people below.


    Now… It’s our turn.

    A TRAGIC TALE
    The Dandis Dynasty

    mmm… K… I’ve wanted to try another RPG for a while and this is one of the ideas I concocted. Three people have told me they liked it, so I decided to give it a shot. There are just a few facts (maybe two…) that you need to know before scrolling down to see my crazy lingo and definitions of this little world of mine.
    And I am VERY SORRY that there is so much to read, I can’t really shorten it though….


    FACT ONE: This is a TEAM RPG. Meaning, there are sides. On one side there are the Awakeners, and on the other are the ‘normal’ people. However, People can switch sides, but if you pick to be a leader or key figure of either side, you CANNOT switch (Though, I may be swayed, PM for details). You must remain loyal to your cause.

    FACT TWO: This is a MATURE RPG. Why you may ask? Well, it contains violence, foreseeable bad language, sexual content, and various other ‘goodies’ that means, the faint of heart. STAY AWAY.


    MUFUFUFUFUFU. Alrighty; time for the little tidbits of facts… Tehehehe…

    *Tidbits, knit-knacks and various other things you kinda need to know… *


    Upperworld: The continent’s idea of ‘Heaven’. Directly contrasts with the Underworld.

    Underworld: The continent’s idea of ‘Hell’. Directly contrasts with the Upperworld.

    Immortalis: Creatures of mystical powers said to be dead and gone. Most are associated with Upperworld, though there are a couple linked to the Underworld.

    Sigil: The ability to beckon the Immortalis. Ancient cultures refer to it as ‘Ykpsu hgj vtq Rpsqnu’ which translates into ‘Wings for the Angels’.

    Sigil Bearers: People who can blend with the Immortalis. These people are feared by the common folk, as many tyrants have had the power to call upon the mystic beings. Those for with the Incarta are banished from most societies, forced to live on the Limiun Plains.

    Infericus: Derived from the word ‘Interfere’ it refers to people who had an Incarta forcefully inscribed onto/into their skin. Whether or not their can beckon an Immortalis is irrelevant. They are banished from most societies like their natural brethren.

    Incarta: A symbol appearing as an intricate tattoo on the Sigil Bearer’s body. Usually associated with an Immortalis, those with the Sigil are able to obtain more supernatural creatures if another symbol is branded onto their skin. Whether this is through Mei-cha, or a more primitive method, is usually up to the receiver.

    Awakener: A polite term used to describe a Sigil Bearer or Infericus.

    Demon Caller: A crude term for a Sigil Bearer, or Infericus.

    Mei-cha: A deep state of meditation where the Sigil Bearer or Infericus can contact their Immortalis. If worthy and strong enough, either brand of awakener can obtain an additional creature.

    Lumiun Plains: Though the plains more fit the description of a Dune Sea, it was named well before the Dandis Dynasty. The King has ordered that the Plains be off limits to everyone. Anyone attempting to enter or exit the plains shall be put to death. Lumiun is suspected to be derived from Luminosity, a direct description of the twin silver moons that only appear over the plains.

    Ancients: A non-specific term for the people that existed long before the current civilization even began being thought of. It is said that these people lived in harmony with the Awakeners and called them ‘Ykpsu hgj vtq Rpsqnu’ (Wings for the Angels) or ‘Yrjjkgju gh vtq Sgfu’ (Warriors of the Gods).

    Matria: Derived from ‘Matriarch’, as Sigil Bearers society is ruled purely by female dominance.


    RACES


    Reial: A race that closely resembles the Ancients Elf people. Reial have long pointed ears and stars for pupils instead of the regular round ones.

    Deatu: A race that is closely related to the Ancients themselves. They tend to be stronger than humans, and have superior night vision. Deatu can only be identified through their black blood, while most other races have red.

    Albino: An odd race of Humans, Deatus, Reials and any other humanoid lacking in colour. The Albino are known throughout the lands, yet they are rarely seen. Besides from their body colouration, nothing of them differs from the ‘normal’ species.


    RANKING/CAST LIST [You can be more than one character]


    AWAKENERS: Those who are blessed by the Immortalis. They now seek revenge and war to avenge their fallen brethren and to return the Matria to her rightful place as ruler of the continent. Any male seeking to overthrow the Matria will be quickly struck down as they fear another Emperor. Please note that not everyone in this army needs an Immortalis (like most Infericus do not have Immortalises), they just needed to be cast out from the other societies.

    Matria(1) (Queen of the Awakeners): Taken by Weasel Overlord
    Domin(1) (Second in command, is the only one who can speak to the Matria without bowing his or her head): Taken by Me
    Versa(1) (Always a female, third in command): Reserved for Samchu
    Verso(1) (Female or Male, third in command):
    Warriors(Any number):

    Taken by Roy Karrde

    CONTINENTAL COMMAND: The army of the current King and his commanders. They do not know the attack is coming, and they seek to keep the Awakeners in their desert. But until recent events of the gigantic sandstorm that has shrouded the plains in darkness, they thought they were all dead.
    KING(1) (Ruler of the norms): Taken by Mystic_Clown
    Queen(1 or 2) (Wife of the King):
    General(1): reserved for Ghost
    Captain(1 or 2): Reserved by Crazy Elf Boy, Taken by Shadow Djinn
    Soldiers (any number):


    COMMON FOLK: The people caught in between. Though most are loyal to the king, some may be loyal to the Awakeners. Be wary, the Awakeners will most likely not take notice to whose friend and foe and will be taking very little prisoners. Let’s hope your one of the lucky ones if you’re caught.
    Any number
    PoLHaruko-san
    Taken By Fai D. Flowright
    Reserved for River


    NOTE!!!!! You do NOT have to have either a Immortalis, or Magick!!!! It's optional, if you don't want either. Just delete that part of the sign up.

    NAME:
    AGE: [Be reasonable]
    GENDER:
    SPECIES:
    [Choose one of three listed, or humans. I will accept customs. Please PM with their details.]
    APPEARANCE:
    PERSONALITY:
    ALLIANCE:
    Awakener, Continental Command, Common Folk
    RANK: [If part of Awakeners or Continental Command]
    INFERICUS OR NATURAL: Reserved only for the Awakeners. Common folk can become this if they want. PM me if you wish]
    IMMORTALIS: [Only for Awakeners. Please note, your not summoning a creature, your body shifts and changes to look more like them... Oh, and I don't care what powers are, just.. don't go overboard]
    MAGICK RANK: Novice, Adept, Expert, Master [Only for those without an Immortalis, not to many masters or experts please]
    MAGICK SPELLS: [Depending on your rank. You do not have to have as many as stated. That is only the max.]
    Novice: 2 weak , or 1 medium
    Adept: 3 weak , 2 medium, 2 weak + 1 medium
    Expert: 2 weak + 2 medium + 1 powerful
    Master: 3 medium + 3 powerful

    Magick Spell Form
    Name:
    Class:
    Arcane, White, Black
    Power:
    Desc.:


    WEAPON: [Medieval era. Two weapons at max.]
    HISTORY:
    OTHER:


    I'll post mine in a little while. Hope you guys like it. ^^''
    Last edited by Crystal Tears; 25th October 2007 at 08:07 AM. Reason: Confusion...


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