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Thread: `*`Epiphany`*` (SIGN-UPS)

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    Talking `*`Epiphany`*` (SIGN-UPS)


    Epiphany


    In Evenesta, the land is rich, beautiful and lush. Large sweeping valleys glisten against the sun while thick forests surround towering crisp mountains and fresh lakes. The air itself is clean and refreshing and the weather is well-balanced to create a dynamic atmosphere. It would seem that the land is quite harmonious, but that would only be within the vegetation.
    While most conflicts are avoided, there are creatures that dwell within the forest that do not get along. The Wisterscene Pack and the Sunterlan Alliance would be two groups that have had conflicts. While they have clear cut borders; sharing resources and food amongst the land is something that has caused both factions to step on toes. Often a few members of each faction will get out of hand and small attacks happen, but usually they are quieted as soon as they have started.
    Not all is about conflict between eachother. The Wisterscene Pack and the Hawnstine Flock have had peace for decades, and usually ally together to fight extremely harsh winters and droughts- which is the biggest threat to all factions and alliances. While the land of Evenesta is quite beautiful and bountiful with plant life during the summer; the winters are twice as harsh and deal crippling blows to animals that are not ready or caught off guard.
    However, the animals are not left simply to their own physical restrictions. Evenesta is rich in magic and the animals are not bound to one form. All animals have two natural forms. One of them is (what we would view) their more 'beastial form'- four legged, furred/feathered, and useful for traveling. The other is more humanoid- useful for creating shelters when natural ones are not around and the forms allows easier channeling of magic. Both forms are unique to their own species and like their own coats, each humanoid form is unique to the individual.

    With magic and nature, the land of Evenesta is filled with fantastical adventure at every turn. And as each season comes and goes, the land grows closer to its greatest enemy yet...




    I hope this intro was rather self-explanitory. In this RPG, you will be playing an animal in Evenesta. Each species is part of a 'group' (and to make things easier, there is only one group per species). There are roles in every group... so you'll need leaders, elders and individuals with unique abilities that would benefit the group. The sign-up form will help you understand it a little better. Also, magic is unique in this RPG as well. In animal form, it is more difficult to create magic and magic usage is minor. In human form, it is easier. The type of magic your character uses is unique to every individual.

    THE LORE OF MAGIC:
    When every animal comes of age where they can use magic, they go to a small, neutral patch of land that has the "Divinity Rock." There the animal is to transform into their human selves and stay there for 2 days and 2 nights. After this is completed, each animal is given an epiphany in which they learn what type of magic they may master. (Every animal has had this epiphany, they do not know where it comes from. Some believe in Gods, others believe it to be the will of the land.) Keep in mind that all animals are born with the ability to transform into an alter humanoid form, and it is not considered to be 'magic'. When an animal learns what type of magic they may learn, they naturally and slowly progress with that type of magic by practicing or meditating. It is really a personal preference as to how they gain more knowledge.


    The 'greatest enemy' will be revealed later on in the RPG. I'd like to focus more on the conflict of winter and conflicts between the different animal groups at first. I must stress that there are no HUMANs in this RPG.


    THE GROUPS

    Wisterscene Pack - Wolves, Foxes
    The Wisterscene Pack is known for being very diplomatic and having strong bonds. Their territory is quite large, covering a few valleys and lakes but the majority of their territory is in forested areas and mountains. All Wisterscene wolves and foxes have excellent endurance and a sense of smell. They also are known for being able to react the fastest to crisis with their communicational abilities.


    Hawnstine Flock - Predatory Birds
    The Hawnstine Flock is known for being very neutral in relations to most other groups. They live in the forests and on the mountains and occassionally stay in other lands while in animal form. They deliver messages for other factions and do far-reaching deliveries for faction, while in return they are allowed to live in the territories of other groups. They are known for their surpreme ability of flight and sight. They also are the most sensitive to weather changes.


    Sunterlan Alliance - Cougars, Lynx, Bobcats

    The Sunterlan Alliance is known for keeping to themselves and do not like to have many open relations. They live in the forests and mountains, while occasionally going into the marshlands. They have an excellent sense of hearing and are extremely agile. They also are the most stealthy, able to climb trees with some ease.


    Cantergon Herd - Elk, Deer, Moose

    The Cantergon Herd is known for staying away from all predatory groups and constantly moving. They live everywhere but tend to stay in the valleys where they can see things easily. They are extremely fast and best organized- having many different sub-species amongst their group. They are the best when it comes to defense and while they are generally open minded (they often make a few summer-time pacts with the Wisterscene Pack and Sunterland Alliance.), they keep an eye on almost everyone. They usually have the most information about the inner-goings of every faction.


    Jumilian Commune - Rabbits, Squirrels and small herbivores.

    The Jumilian Commune is known for not having any territory and being extremely large. They live everywhere and have an underground system at which they travel in case of emergencies. They're known for having an great sense of instinct (think spidey sense) and reflexes.


    Belvelion Faction - Snakes

    The Belvelion Faction is known for living in the marshlands and valleys. They are extremely stealthy and have an excellent sense of 'vitals' in other creatures. They also are extremely witty and usually known to be the hardest to understand of all the groups. They are sometimes often hired to infiltrate other factions for information.


    NOTE: Fish, amphibians, reptiles(except for the snakes) and insects are considered 'Reneds'. This is a term that basically means 'Without Magic'. They act like they do on earth and do not have speech, advanced thought or magic.

    [These are the only animal choices. I don't want too many due to... how large that would be. >.<; ]



    SIGN UP FORM:


    Name: (No 'Joe' or 'Mary')
    Species:
    Group:
    Age: (Approx. age. No numbers.)
    Magic: (This is what magic they specialize in. You can be creative here. It is okay for other species to overlap, but no animal of the same species can have the same magic as the other. (For example, a wolf and a snake could both have the magic of ice, but a wolf and a wolf could not.)
    Position: (What is your job in your group? Are you a patroller or a scout? Are you a protector who fights for the pack if it is attacked? Do you lead any particular group (such as the leader of the Protectors?) Are you an elder who helps make vital decisions? Be creative!)
    Appearance: (Have fun with this one. Remember to include your humanoid form. Humanoid forms should be exactly that- LIKE a human. Feel free to keep their tails and ears and such. Make sure to give them some traits of their species in their human forms.)
    Personality: (Approx personality....)
    Talents: (If you want to include any particular talents.)
    Relations/History: (Self explanitory. History need not be in depth.)
    Other: (OMG)




    I will start this RPG when I believe it has enough sign-ups to begin. LSUs will be accepted. My form will be up later tonight, when I'm not exhausted from typing. @_@
    Last edited by Bulbasaur4; 11th January 2008 at 11:24 PM.
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